Quantcast


(0)
Aug 14, 2017 - 9:12 AM - by Dolby


OVERVIEW

Today The Elder Scrolls Online (v3.7.5) Horns of the Reach DLC/Patch was released for PC/MAC, these are the following main features of this update:
  • Tackle 2 all-new dungeons: Bloodroot Forge and Falkreath Hold
  • Earn new unique item sets and Monster Masks
  • New Achievements, boss collectibles, and titles
  • Complete all Horns of the Reach Achievements to earn exclusive costumes and a new dye
[ Learn More ]

UI

General
  • Clarified the text found in the dungeon cooldown to specify that it only prevents queueing for a new activity.
  • Fixed an issue where the "Too many searches in rapid succession" message would appear too frequently when navigating to the Listings tab of the Guild Store.
  • Fixed an issue where the conversation window wouldn't open while you were swimming.
  • Fixed an issue where the Deposit/Withdraw window would remain on-screen even when a banker walked away.
  • Fixed an issue where linked achievements would appear behind most UI elements.
  • Fixed an issue when selling the last item of junk to a vendor would cause keybinds to overlap.
  • Screenshots can now be taken at the Character Select and Creation screens, and will save in the same folder as they do when taken in-game.

Crafting
  • Added a minor clarification to Glyph tooltips to indicate the value is the maximum benefit the Glyph provides.
  • Reordered the actions list so Enchant and Charge aren't next to each other.
  • Fixed an issue in the German game client where selecting "Nirnhoned" in the Creation UI would cause text to overlap.

Crown Store
  • Longer product names in the Crown Store will now scale down in font size rather than truncating.
  • Fixed an issue with the alignment of the visual effects in the Gem Extraction screen.

Gamepad Mode
  • Added a quick chat option for "Thank you".
  • Added guild permissions for guild text chat.
  • You can now lock equipment from the Deconstruction menu at crafting stations.
  • Fixed an issue where the voting UI element could get stuck on your screen if it was open at the end of a vote kick.
  • Fixed an issue where your social list selection would not save after selecting a player.
  • Unlocking an item in the Bank Deposit screen will no longer cause a UI error.
  • Fixed an issue with the alignment of the temper chart in the Improvement screen.

Gameplay
  • Fixed an issue where the Champion UI could break if you changed zones while having pending Champion Points.
  • Fixed an issue where the Death Recap would occasionally not include the name of the creature (or player) that dealt the killing blow.
  • Added missing icons for Ravage Health potion abilities in the Death Recap UI.
  • Fixed inconsistencies between the attribute bars and the ability bar where they could appear in cursor mode while not set to Always Show.

Guilds & Guild Stores
  • You will now be able to preview furniture recipes and furniture at guild stores.
  • Permissions related to Guild Bank gold now have tooltips to explain their functionality.
  • Fixed the error message that appears when looking at the Hired Trader section of Guild History without the proper guild permissions.

Help & Tutorials
  • Fixed an issue where the Passive Abilities tutorial would not display when upgrading a passive ability.
  • Fixed an issue where the Crafting tutorial would not display when acquiring certain types of crafting materials.
  • Updated the Synergies section of the help menu to include the Warden’s synergies, “Harvest” and “Frozen Retreat”.
  • Removed an out of date loading screen tip that discussed level scaling in dungeons.
  • Updated the loading screen tip that describes DLC to include Chapters.

Housing & Furnishings
  • Decorative Wax is now listed as a furnishing material in the inventory.

Maps
  • Survey Writ maps will now display their stack count on the quickslot action button.
  • Fixed an issue where the icon for Public Dungeons was inconsistent between the door, map, and load screens.
  • Fixed an issue where Tempest Island sea caves weren't displaying its map pins properly.

Quests
  • Fixed an issue where quest markers on the map wouldn’t properly clear when completing some quest steps.


The upcoming launch for The Elder Scrolls Online: Morrowind is a global event, and we'll be going live on all servers simultaneously worldwide to allow players everywhere to jump on the boat to Vvardenfell and begin their adventurers together. Read on for all the launch details!

We're excited to announce that The Elder Scrolls Online: Morrowind will be live on all platforms and megaservers at 5:00am EDT on June 6! To prep for our worldwide launch, we will be bringing the PlayStation®4 and Xbox One megaservers down for maintenance beginning at 9:00pm EDT on June 5. Both PC megaservers will remain available as the update was fully applied yesterday at the start of our Early Access event; PC players will be able to start their adventures in Vvardenfell at 5:00am EDT.

You'll be able to pick up your copy of ESO: Morrowind from your retailer on the evening of June 5, beginning at 9pm local time in North America. In Europe, the game will be available when retail stores open on the morning of June 6. Once you have your copy, you'll be able to pre-load immediately, so all you'll need to do is download the ESO: Morrowind patch once it becomes available.

We look forward to welcoming players from around the world back to Vvardenfell in just two weeks. What's the first thing you plan on doing on June 6? Will you set out immediately to help Vivec, battle in the Ashlands against other players, join your allies to discover the Clockwork City's Halls of Fabrication, or something else?

Source

(5)
May 10, 2017 - 12:02 PM - by Cairenn

It's almost time to return to Morrowind in The Elder Scrolls Online, and today we have some exciting news for existing PC and Mac ESO players.

The launch of The Elder Scrolls Online: Morrowind is just a few weeks away, and today, we're happy to announce that PC and Mac players who purchase the Digital Upgrade version of ESO: Morrowind will have the option to begin their adventures in Vvardenfell a little early on Monday, May 22! This means you'll be able to play the full game on the live megaservers beginning on May 22 and will retain all progression when the game officially launches in June.

Early Access is only available for players who purchase the Digital Upgrade or Digital Collector's Edition Upgrade versions of ESO: Morrowind for PC/Mac any time prior to launch.

Source.

As announced the other day, Morrowind is going to Beta shortly. We are excited to announce that we have worked in partnership with ZeniMax to secure beta keys for all of our active authors! This is not a contest! If you are an AddOn author that hosts with us and you have been keeping your AddOns current, you are eligible for a key!

Addresses will be sent to ZeniMax on 12 April 2017. While it is potentially possible that they may accept addresses after that date, there is no guarantee. Make sure you don't miss out. Sign up now!

Rules:
  • You must have an active Elder Scrolls Online account.
  • You must be an addon author with one or more files on the site that are current to 2.7.x ("Hello world" or its equivalent do not count).
  • You must include your Elder Scrolls Online email address. (It will be sent to ZeniMax so your account can be flagged for beta).
  • Do not upload addons that are not your own. Anyone caught uploading someone else's work will be banned from the site. All AddOns submitted are manually checked.
  • ZeniMax, Bethesda and ESOUI reserve the right to deny anyone access.
  • Account must be registered before April 6th 2017.

Let the fun begin! Sign up now for your Morrowind Beta key!
You can download the latest version(1.03) to have a great combination of Auto Category and Inventory Grid View!

Take a quick look:



This integration also fixed the icon issue in IGV that you cannot hover icon with your mouse.

Now this add-on is in release! Please download at:

Add-on Download URL

Learn More
Sep 10, 2017 - 5:46 PM - rockingdice
RockingDice's Auto Category



Still worry about cleaning your inventory? Always full with items that you don't know how to deal with?

Having this add-on will make your life easier than ever!

  • Pre-defined rules and setting for beginners, download and use with no more settings. Just that easy!
  • A nice header is added for each custom category. Get a clear view of your inventory.
  • Auto integrate with all interfaces. Keyboard is fully supported. Gamepad with BetterUI is supported.
  • Fully customizable rules based on LUA, for advanced users you can categorize items as the way you want.
  • Use pre-defined or your own rules, applying them to your backpack/bank bag, it will refresh categories immediately without reloading.
  • Complete wiki for learning rules. Need more rules/Have great ideas/Need other add-on integration? Just request a new API!
  • Auto group for your set items without adding rules one by one.


You can find more rule details and examples in:
Auto Category's wiki
Sep 01, 2017 - 7:18 AM - Aetheron
Hey All, I haven't had time to update Combat Reticle for the latest ESO patch yet, but the current version works fine. You can either just run it as-is out of date, or edit the CombatReticle.txt file in the add-on folder and add 100020 to the APIVersion line - this will make it up-to-date.

-A
My two latest projects are utilities for Zerobrane Studio IDE. I haven't created any addons yet, but have made a couple really useful tools that serve the purpose of developing addons.

Both Lua and XML can be comfortably written from Zerobrane Studio so I highly recommend addon authors who aren't took set in their ways or are open to trying to new things to give it a shot. You won't be disappointed.

All work will always be available on my github profile at https://github.com/Solvaring
Download Info
Top Favorites
Most Downloaded
Link Us
ESOUI - Elder Scrolls Online - AddOns

HTML:
Disclaimer
Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.