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Dragonhold (5.2.5)
Updated:01/19/20 06:16 PM
Created:04/13/15 08:17 PM
Monthly downloads:451
Total downloads:231,115
Favorites:272
MD5:
CookeryWiz  Popular! (More than 5000 hits)
Version: 1.0.71
by: kendaron [More]
This is a must have addon for the budding provisioner.

- See every recipe available in the game.
- See what recipe your characters have and do not have. (You can see other CookeryWiz users too!)
- Browse all recipes any time, any place.
- Search recipes using free text.
- Enter any number of items to cook... and have the correct ingredient list calculated.
- Cooks all the items for you!
- Automatically add provisioner writ items to the quantity to be cooked for any of your characters.
- Grabs writ food items from the bank or guild bank
- Send your list of known recipes to any player so they can order from you or just so you can see what they are missing!
- And lots, lots more!

NOTE: If you close the CookeryWiz window and need to get it back, you can toggle the display by binding CookeryWiz to a keyboard key or simply typing '/cw' or '/cookerywiz' in chat

Translations
Thanks to ThalonMook and Suzie Q for German translations!

What's New

- CookeryWiz now searches ingredients by default. No more selecting it from the filter dropdown!

- CookeryWiz now has 3 favourite types! Just click the heart icon next to the recipe to cycle through them. A new drop down allows you to filter on one of these favourite types.

- CookeryWiz has more known recipe icons. (Thanks frickinmuck!)

- CookeryWiz will has changed the way he celebrates. No more dull white, the pulse is the color quality of the recipe you learned.

- CookeryWiz has favourites! Just click on the love heart icon next to the recipe and it will become a favourite. Click it again and it is not! You can see your favourite recipes by selecting the new category 'Favourites' in the dropdown.

- If the mini icon is enabled, CookeryWiz will celebrate with you when you learn a new recipe by pulsing!

- Shrink functionality is gone! Instead a mini icon is now shown. Clicking on this icon will toggle the CookeryWiz window. It is moveable, and fades, and is useful for people who do not bind CookeryWiz to a keyboard key. The icon can be disabled through CookeryWiz options. Your attention will be drawn to the icon with a pulse animation (as fading can make it harder to see). This animation only occurs until the first time you hover the mouse over the icon.
If the mini icon is disabled, then it will show on the default cooking station interface when it is activated. This means you will always be able to find CookeryWiz without needing to use the /cw commands


- Yay! A new category has been added to the filter options... Cookable. Select this option to filter recipes in the list to only those you can cook. This means the recipes you know, have skills for and required ingredients.

- Recipe icons in bag/store/bank now show the food level above them.

- A new option has been added to the recipe list menu. You can select it to cook the maximum amount possible. Who wants to bother with all that typing!

- CookeryWiz now shows you how many items of food you could possibly create with your ingredients!

- CookeryWiz has decided the in-built cooking station interface needed to go. So now when you cook you see only his own! However, if you are particularly fond of the old, dull interface you can restore it via CookeryWiz options window

- Recipes in the CookeryWiz scroll list that you do not know are now faded. This means the 'tick' is no longer required. If you do like the tick it can be enabled once again through CookeryWiz options.

- For those that prefer a simpler knowledge icon, there is now another to choose from! You can select which icon to display from the CookeryWiz Options window

- CookeryWiz has decided to show the name of the food crafted rather than the recipe name. This looks less cluttered and helps our non English speaking friends!

- CookeryWiz has taken a selfie! (No fake online dating profiles thanks) You can now see him in game showing you which recipes are known to your characters. Hover over his icon in your bag/bank/guild bank or store and see who has yet to learn it

- Ever the vain, CookeryWiz has had a makeover! In addition to the tooltips for recipes, food and items, he now shows pretty icons for food and ingredients.

- Performance of the recipe and ingredient scroll lists has been improved dramatically, allowing CookeryWiz to do less work. He muchly appreciates this as he is run ragged trying to help you guys!

- CookeryWiz has overcome his dislike of 'Lemon Flower Mazte' and has agreed to stop swapping it for his preferred, more manly drink 'Mazte' (thanks HankjUSA!)

- Have too many carrots wasting space? Burdened with fish while trying to catch that elusive perfect roe? Well now CookeryWiz allows you to search by ingredient! You can even search for that recipe that requires more than one ingredient. How? Separate each search term by a comma.

- Have a guild that likes to help out with food for writs? CookeryWiz has always had the ability to grab writ food from your bank, but now he can do it for Guild Banks! When you open a Guild Bank a button appears giving you the option to collect food. (If you don't like the position of this button, you can move it by clicking and dragging just to the left of the start of the text.)

- Been eagerly waiting to craft Psijic Ambrosia with CookeryWiz? Well now you can! A legendary quality option has been added to the quality dropdown. Select this and Voila! Psijic Ambrosia is available

- You can now easily link to recipes and the resulting food in chat by clicking on a recipe. This will bring up a menu providing you with the option.

- CookeryWiz is Imperial City ready! He has been updated with the latest recipes.
1.0.71
- Updated recipes

1.0.70
- Fixed error message
- Updated recipes

1.0.69
- Updated for Dragon Bones
- Now shows an estimated time to completion at top of window

1.0.68
- If CookeryWiz is set to display alongside the cooking station, it will now close when it closes.
- Quantity calculations now take into account recipes with ingredients that require more than 1

1.0.67
- API updated
- Recipes list and ingredients updated

1.0.66
- fixes
- Sending known recipes to accounts should now work again

1.0.65
- Incorporated changes for subscriber bag. Again thanks to Gamer1986PAN for help

1.0.64
- Altered writ grab logic again. Thanks to Gamer1986PAN for help
- Updated ingredient list. Thanks to Ailis OPhelan for reporting

1.0.63
- Updated for Morrowind
- Included writ grab changes by Snow. Thanks Snow!

1.0.62
- Add jesters festival recipes

1.0.61
- Hard code checks for invalid German food "eltherischen fusel"

1.0.60
- Slight tweak around writ grabbing area for recipes

1.0.59
- Added some more debugging around writ grabbing area for recipes

1.0.58
- Changed how food writ quests are parsed
- Hard code checks for invalid German foods "Khenarthis beflügelnden Chai" and "Arenthischen Branntwein"
- Hide CookeryWiz mini icon if it is disabled and station interaction terminates

1.0.57
- Removed separate calculation for stolen stock as game APIs now include it

1.0.56
- Prevent CookeryWiz from altering non provisioner crafting windows

1.0.55
- regenerate recipe list to fix problems with wrong recipe being cooked

1.0.54
- distinguish provisioner recipes from other types when recipe learnt

1.0.53
- removed calls to check against recipe rank

1.0.52
- fixed bug with hissmir recipe being assigned to incorrect category

1.0.51
- fixed bug with sending and receiving known recipes
- fixed bug with parsing cook entries

1.0.50
- added recipes for new life festival
- lua error should not show if you learn a recipe that is not in the cookerywiz database

1.0.49
- CookeryWiz got over his contempt for rabbits and will now cook with carrots

1.0.48
- updated api version
- added halloween recipes
- Twenty-Four-Raven Pie recipe is back!

1.0.47
- updated api version

1.0.46
- updated for Dark Brotherhood
- calculates stock using the new crafting bag
- option to disable writ collection
- recipe tooltip from within CookeryWiz now shows the stock levels of ingredients you have for that recipe

1.0.45
- New knowledge icons thanks to frickinmuck
- Ingredient filter removed. Now searches ingredients by default.
- 3 favourite types now supported

1.0.44
- Update API Version
- Altered the way knowledge icons are shown for a disabled character
- Added '/cw iconcount <nn>' command for custom icons where <nn> is total number of icons


1.0.43
- Revert writ food collection changes for German clients after breaking it in previous release

1.0.42
- Fix up /cw toggle command
- Show collected potions by name not link
- Revise writ collection code ( so German Lorkhans Tears works for Writgrabber )
- Add extra handling for reported error when Alt-Tabbing from FullScreen

1.0.41
- Updated for Orsinium

1.0.40
- Better integration with addons that manipulate inventory
- Celebration pulse colour based on quality of recipe
- Updated German translations

1.0.39
- Favourites added
- Clicking on recipe name in scrollist error fixed
- Showing existing quantities in scrollist of food in bag and bank fixed.
- Adjusted logic on placement of quality dropdown window

1.0.38
- If the mini icon is enabled, CookeryWiz will celebrate with you when you learn a new recipe by pulsing!
- Fixed issue with CookeryWiz window size if it was shrunk when the shrink functionality changed

1.0.37
- Shrink functionality disabled
- New mini icon behaviour implemented

1.0.36
- Options button can now be seen and used when CookeryWiz replaces default cooking station window
- All options in the quality filter dropdown should now be able to be seen when replacing cooking station window

1.0.35
- Cookable category option added
- Auto enter maximum amount of an item that can be cooked added to menu
- Level of food added to bag/banks/store
- Fixed the occasional error with learning a new recipe (Thanks sirinsidiator)
- A couple of other minor fixes

1.0.34
- Only allow numbers in the edit box for quantity
- Hide free space when shrunk

1.0.33
- Ties the 'R' craft button to CookeryWiz only if CookeryWiz replaces the default provisioner crafting window

1.0.32
- No need to fret over bag space when cooking, CookeryWiz now displays how many slots you have free!
- Recipe categories have had a makeover and now show the icon. The font color has also changed

1.0.31
- CookeryWiz now shows you how many items of food you could possibly create with your ingredients!
- Restored the functionality of saving collapsed/expanded recipe categories
- Fixed the tooltip behaviour if CookeryWiz is set to the old method of station integration

1.0.30
- German translations are resumed! Thanks Suzie Q
- CookeryWiz has decided the in-built cooking station interface needed to go. So now when you cook you see only his own! However, if you are particularly fond of the old, dull interface you can restore it via CookeryWiz options window
- Recipes in the CookeryWiz scroll list that you do not know are now faded. This means the 'tick' is no longer required. If you do like the tick it can be enabled once again through CookeryWiz options.

1.0.29
- For those that prefer a simpler knowledge icon, there is now another to choose from! You can select which icon to display from the CookeryWiz Options window
- Added a fetch delay option to CookeryWizBank

1.0.28
- CookeryWiz now uses a different method to resolve newly learnt messages. No more 'failed finding recipe' for non English clients!

1.0.27
- remove debug message

1.0.26
- CookeryWiz has decided to show the name of the food crafted rather than the recipe name. This looks less cluttered and helps our non English speaking friends!
- Fixed some bugs encountered with non English clients

1.0.25
- CookeryWiz has taken a selfie! (No fake online dating profiles thanks) You can now see him in game showing you which recipes are known to your characters. Hover over his icon in your bag/bank/guild bank or store and see who has yet to learn it

1.0.24
- Ever the vain, CookeryWiz has had a makeover! In addition to the tooltips for recipes, food and items, he now shows pretty icons for food and ingredients.

- Performance of the recipe and ingredient scroll lists has been improved dramatically, allowing CookeryWiz to do less work. He muchly appreciates this as he is run ragged trying to help you guys!

- CookeryWiz has overcome his dislike of 'Lemon Flower Mazte' and has agreed to stop swapping it for his preferred, more manly drink 'Mazte' (thanks HankjUSA!)

1.0.23
- changed mail error event to not show error
- altered default position of 'Collect Writ Item' button so there is no overlap

1.0.22
- Updated addon version for IC

1.0.21
- Misc bug fixes
- Preparation for new WritGrabber addon

1.0.20
- CookeryWiz can now collect Writ Food from guild banks
- Legendary quality recipes can be viewed
- You can now search for recipes that have certain ingredients
- Recipe list is Imperial City ready

1.0.18
- Fixed bug when using /cw show or hide command
- Added (Beta) integration with Awesome Guild Store when searching recipes

1.0.17
- When the quantity of food to cook changes, the number of food items already in bag + player bank will be shown next to the edit box! Now it is easier to tell how many items you need to cook.
- Added known recipe count for each character! Shows in the character dropdown!
- Revised mailing of known recipes (again!) as mail was truncating data

1.0.16
- Fixed a bug with importing characters
- Corrected bank enumeration (so no more pesky Garlic Pumpkin Seeds problems!)

1.0.15
- resolved a few issues with importing characters
- Automatically takes food for provisioner writs from the bank! (although Garlic Pumpkin Seeds seems to cause me grief.. please let me know if there are any other food/drink items which seem problematic)
- Hopefully fixed the bug that some people reported (thanks QuadroTony/gurahamu!)

1.0.14
- Improved handling of showing/hiding and focus
- Added a different 'chat them' look. Can be enabled under options

1.0.13
- Change filter by level slightly to better match provisioner skill levels
- Fixed tooltips as reported by ThalanMook
- Quantity color will show as red if the selected character does not have the skills to craft (Character selected will have to relogon to get latest skill information)

1.0.12
- Added ability to filter by level of food

1.0.11
- Scanning of mail to import character known recipe list is more robust
- Clicking on a recipe will give you the option of copying the recipe link

1.0.10
- Fixed error that occurred when learning a new recipe
- Added German localization support (Thanks ThalonMook!)

1.0.9
- The option button at the top of the window now allows you to set a few things. One of these is to disable shrinking.. no more cycling through min - max - hide!
- Window hidden state is saved across sessions
- The mail scanning is less chatty
- The cook button is now always visible but disabled unless using a fireplace

1.0.8
- Few minor bug fixes

1.0.7
- removed debug message
- checked for a nil condition on quality selector

1.0.6
- Added chat commands (Thanks Baertram!)

/cw [toggle] [show] [hide]
/cookerywiz [toggle] [show] [hide]

to cycle through states, show window, or hide!

1.0.5
- Fixed 'close' button behaviour

1.0.4
- added dropdown filter for quality
- added food tooltip
- known recipes were being mailed for current character not selected character. Fixed

1.0.3
- zip file was corrupt

1.0.2
- Made cooking categories collapsible

1.0.1
- Refined the mailer dialog to better explain what it does
Optional Files (0)


Archived Files (58)
File Name
Version
Size
Uploader
Date
1.0.70
185kB
kendaron
07/21/18 04:06 AM
1.0.69
184kB
kendaron
02/13/18 04:32 PM
1.0.68
182kB
kendaron
02/03/18 02:23 AM
1.0.67
182kB
kendaron
11/26/17 02:08 AM
1.0.66
182kB
kendaron
08/27/17 10:24 AM
1.0.65
180kB
kendaron
06/19/17 10:09 PM
1.0.64
180kB
kendaron
06/18/17 12:35 AM
1.0.63
179kB
kendaron
05/28/17 10:13 AM
1.0.62
170kB
kendaron
03/27/17 11:56 PM
1.0.61
170kB
kendaron
03/19/17 04:03 AM
1.0.60
170kB
kendaron
03/17/17 11:22 PM
1.0.59
170kB
kendaron
03/17/17 11:13 PM
1.0.58
169kB
kendaron
02/25/17 03:42 AM
1.0.57
169kB
kendaron
02/16/17 04:52 AM
1.0.56
169kB
kendaron
02/14/17 11:19 PM
1.0.55
169kB
kendaron
02/12/17 05:19 AM
1.0.54
168kB
kendaron
02/07/17 06:50 AM
1.0.53
168kB
kendaron
02/07/17 12:55 AM
1.0.52
168kB
kendaron
01/01/17 12:36 AM
1.0.51
168kB
kendaron
12/27/16 09:50 PM
1.0.50
167kB
kendaron
12/27/16 01:25 AM
1.0.49
165kB
kendaron
10/24/16 01:22 AM
1.0.48
165kB
kendaron
10/23/16 08:53 AM
1.0.47
164kB
kendaron
08/02/16 12:08 AM
1.0.46
164kB
kendaron
06/01/16 08:17 AM
1.0.45
163kB
kendaron
03/31/16 02:58 AM
1.0.44
165kB
kendaron
03/07/16 05:46 AM
1.0.43
157kB
kendaron
12/22/15 05:28 AM
1.0.42
157kB
kendaron
12/20/15 09:14 PM
1.0.41
157kB
kendaron
11/04/15 03:45 AM
1.0.40
156kB
kendaron
10/15/15 11:10 PM
1.0.39
155kB
kendaron
10/12/15 08:36 PM
1.0.38.1
150kB
kendaron
10/10/15 08:41 PM
1.0.38
150kB
kendaron
10/10/15 01:01 AM
1.0.36
137kB
kendaron
10/02/15 09:45 PM
1.0.35
136kB
kendaron
10/02/15 10:46 AM
1.0.34
133kB
kendaron
09/25/15 11:14 PM
1.0.33
133kB
kendaron
09/23/15 11:33 PM
1.0.32
133kB
kendaron
09/23/15 02:34 AM
1.0.31
129kB
kendaron
09/20/15 09:23 PM
1.0.30
128kB
kendaron
09/18/15 08:27 PM
1.0.29
122kB
kendaron
09/15/15 09:56 PM
1.0.28
111kB
kendaron
09/14/15 07:36 PM
1.0.27
111kB
kendaron
09/14/15 06:37 AM
1.0.25
107kB
kendaron
09/12/15 09:44 PM
1.0.24
96kB
kendaron
09/11/15 10:19 PM
1.0.23
84kB
kendaron
09/04/15 08:05 PM
1.0.22
84kB
kendaron
08/31/15 05:44 PM
1.0.21
84kB
kendaron
08/29/15 06:38 AM
1.0.20
70kB
kendaron
08/21/15 02:55 AM
1.0.18
52kB
kendaron
05/02/15 09:21 PM
1.0.17
51kB
kendaron
05/02/15 03:02 AM
1.0.16
49kB
kendaron
04/30/15 10:37 PM
1.0.15
49kB
kendaron
04/30/15 08:23 AM
1.0.14
47kB
kendaron
04/28/15 08:52 AM
1.0.13
43kB
kendaron
04/23/15 07:32 PM
1.0.12
42kB
kendaron
04/22/15 02:06 AM
1.0.11
41kB
kendaron
04/21/15 11:29 PM


Post A Reply Comment Options
Unread 06/03/16, 12:05 AM  
EvilDave

Forum posts: 2
File comments: 58
Uploads: 0
Re: Re: Crafting Bag

Originally Posted by kendaron
I don't understand... what is there to fix?

Originally Posted by EvilDave
Any chance you are talking to the other crafting addon authors (Enchanting and Provisioning) to share your fix for crafting bag access?
The enchanting addons aren't looking in the crafting bags for runes, so it shows you have 0 runes available. I've been trying to understand how you made it work but it's well above my code inability.
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Unread 06/02/16, 01:09 PM  
WATTA

Forum posts: 0
File comments: 7
Uploads: 0
Re: Re: Cooking by ingredients

Originally Posted by kendaron
I added the stock level of ingredients to the tooltip that is displayed when hovering over a recipe inside of CookeryWiz.
Thanks, you're awesome.

Originally Posted by kendaron
I am not sure on the other item you were wanting... I could perhaps make an option so that when you enter the amount you want to cook, instead of it being the total amount of food you want to end up with, it could be the total times you want to cook. Is that basically what u need?
Yes, that's exactly it.
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Unread 06/01/16, 11:38 PM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
Re: Crafting Bag

I don't understand... what is there to fix?

Originally Posted by EvilDave
Any chance you are talking to the other crafting addon authors (Enchanting and Provisioning) to share your fix for crafting bag access?
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Unread 06/01/16, 10:15 PM  
EvilDave

Forum posts: 2
File comments: 58
Uploads: 0
Crafting Bag

Any chance you are talking to the other crafting addon authors (Enchanting and Provisioning) to share your fix for crafting bag access?
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Unread 06/01/16, 08:16 PM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
Re: Wow...

I am pleased you enjoy it

Originally Posted by Leah Ann
I was without this for ONE day and was saddened. ONE day! You have spoiled us all and set the bar high for everyone else. Thank you for all you do to make our game experience so wonderful.
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Unread 06/01/16, 10:45 AM  
Leah Ann

Forum posts: 14
File comments: 35
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Wow...

I was without this for ONE day and was saddened. ONE day! You have spoiled us all and set the bar high for everyone else. Thank you for all you do to make our game experience so wonderful.
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Unread 06/01/16, 08:24 AM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
Re: Cooking by ingredients

I added the stock level of ingredients to the tooltip that is displayed when hovering over a recipe inside of CookeryWiz.

I am not sure on the other item you were wanting... I could perhaps make an option so that when you enter the amount you want to cook, instead of it being the total amount of food you want to end up with, it could be the total times you want to cook. Is that basically what u need?


Originally Posted by WATTA
I really like this addon but in certain aspects it doesn't improve upon the default UI.

In the default UI you can see how many ingredients you have for a recipe by just clicking it once to select it. With the CookeryWiz window you have to click to select a recipe and type in an amount to craft to see the amount of ingredients you have for that recipe. This is more actions than in the default UI.

I can look into my bank with another addon but that shows all my ingredients, not just the ones the recipe needs. Maybe the ingredient amouns could be shown when hovering over a recipe or cramming the numbers in somewhere. I'd be ok if the window was wider.

Showing the amount of food you will craft removes the need for mental multiplication when you want to cook to acquire a certain amount of the food but adds the need for mental division when you want to cook to spend a certain amount of an ingredient. There should be an option to switch between showing the multiplied value and not or just showing both.
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Unread 06/01/16, 08:19 AM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
Re: Disabling writ ingredients collecting

You can now disable collection through the 'Options' dialog.

Originally Posted by Helediron
Hi, first thank you for excellent addon.
I have a slight inconvenience. I use another addon to collect all writ mats from bank. I'd like Cookerywiz to have an option to not get food from bank for writs.
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Unread 06/01/16, 08:19 AM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
CookeryWiz should now calculate stock using the crafting bag

Originally Posted by Nudel
Just popping in to see if there's any chance of adding support for crafting bags. Currently cannot cook anything with the CookeryWiz interface as it cannot find my ingredients.
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Unread 06/01/16, 05:46 AM  
kendaron
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Forum posts: 6
File comments: 190
Uploads: 3
Next release

EDIT - OK, after saying this I went ahead and did the rest of the work anyway

Hi Everyone,

Just a heads up, I have partially updated CookeryWiz for the latest patch, but due to RL commitments will not be able to finish it until the weekend. Be patient... all will be fixed

Cheers
Last edited by kendaron : 06/01/16 at 08:18 AM.
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Unread 06/01/16, 05:44 AM  
kendaron
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 190
Uploads: 3
Thanks

Originally Posted by Patros
Quick fix for counting items in crafting bag (not updating amount, just a workaround to enable crafting)

File: CookeryWizIngredient.lua
Line: 50

Old code:
Code:
function CookeryWizIngredient:GetStock()

  local stackCountBackpack, stackCountBank = GetItemLinkStacks(self.link)
  --d("Backpack-"..stackCountBackpack..", Bank-"..stackCountBank)
  local total = stackCountBackpack + stackCountBank
  return total  
end
New code:
Code:
function CookeryWizIngredient:GetStock()

  local stackCountBackpack, stackCountBank, stackCountCraftingbag = GetItemLinkStacks(self.link)
  --d("Backpack-"..stackCountBackpack..", Bank-"..stackCountBank)
  local total = stackCountBackpack + stackCountBank + stackCountCraftingbag
  return total  
end

PS:
Love your addon. Great design, very useful, easy to use. Thanks a lot.
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Unread 06/01/16, 12:21 AM  
Nudel

Forum posts: 0
File comments: 134
Uploads: 0
Just popping in to see if there's any chance of adding support for crafting bags. Currently cannot cook anything with the CookeryWiz interface as it cannot find my ingredients.
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Unread 05/31/16, 09:11 PM  
wookiefriseur
 
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Forum posts: 53
File comments: 41
Uploads: 0
Quick fix for counting items in crafting bag (not updating amount, just a workaround to enable crafting)

File: CookeryWizIngredient.lua
Line: 50

Old code:
Code:
function CookeryWizIngredient:GetStock()

  local stackCountBackpack, stackCountBank = GetItemLinkStacks(self.link)
  --d("Backpack-"..stackCountBackpack..", Bank-"..stackCountBank)
  local total = stackCountBackpack + stackCountBank
  return total  
end
New code:
Code:
function CookeryWizIngredient:GetStock()

  local stackCountBackpack, stackCountBank, stackCountCraftingbag = GetItemLinkStacks(self.link)
  --d("Backpack-"..stackCountBackpack..", Bank-"..stackCountBank)
  local total = stackCountBackpack + stackCountBank + stackCountCraftingbag
  return total  
end

PS:
Love your addon. Great design, very useful, easy to use. Thanks a lot.
Last edited by wookiefriseur : 05/31/16 at 09:18 PM.
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Unread 05/27/16, 03:19 AM  
Helediron

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Disabling writ ingredients collecting

Hi, first thank you for excellent addon.
I have a slight inconvenience. I use another addon to collect all writ mats from bank. I'd like Cookerywiz to have an option to not get food from bank for writs.
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Unread 05/23/16, 03:12 AM  
WATTA

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Cooking by ingredients

I really like this addon but in certain aspects it doesn't improve upon the default UI.

In the default UI you can see how many ingredients you have for a recipe by just clicking it once to select it. With the CookeryWiz window you have to click to select a recipe and type in an amount to craft to see the amount of ingredients you have for that recipe. This is more actions than in the default UI.

I can look into my bank with another addon but that shows all my ingredients, not just the ones the recipe needs. Maybe the ingredient amouns could be shown when hovering over a recipe or cramming the numbers in somewhere. I'd be ok if the window was wider.

Showing the amount of food you will craft removes the need for mental multiplication when you want to cook to acquire a certain amount of the food but adds the need for mental division when you want to cook to spend a certain amount of an ingredient. There should be an option to switch between showing the multiplied value and not or just showing both.
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