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Updated: 04/16/24 06:02 PM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:04/16/24 06:02 PM
Created:04/25/15 11:02 PM
Monthly downloads:255
Total downloads:27,643
Favorites:32
MD5:
9.3.0
History  Popular! (More than 5000 hits)
Version: 85
by: hisdad [More]
====READ THE CHANGELOG===

AUTHOR PISSED OFF WITH ZOS. QUITTING (But Bored enough to update)


If you've ever had a conversation like this..
"Do you want to join us in dungeon X?"

"Yes, I'm sure one of my 8 chars hasn't done it. Wait a mo while I login to them all..."



Then you know the motivation for this addon.


Dad's History Addon collects significant information from your adventuring and presents it to a Desktop application called HistOffline.lua. This runs under windows using the IUP toolkit.
The addon has no in-game user interface.

The game does not have to be running to use histoffline.

Game information is updated when your character logs out.

Histoffline presents information on your Dungeon achievements and levelling stats.
It is ideal for seeing which dungeons you haven't completed.

When installed for the first time, it will load your achievement list, which populates the Dungeon panels.

The Level and Location panels are only populated going forward. The game itself does not store this information.

If more than one account is used on the computer, you have an option to select the account you wish to view.


Achievements
  • All Achievements uncompleted have red background.
  • Group and Public Dungeons are complete if you have the "Conqueror" Achievement.
  • Veteran Dungeons have several achievements.

Trials
  • Normal, Veteran and Veteran Hard Mode
  • Veteran Mode has the sub-achievements
  • For some achievements, its impossible to be sure if its a veteran achievement or not. If I've guessed wrong, let me know.

Levelling
  • Refer to the Screenshot. One line per level. Play time is Accumulative.

Locations
  • Visits are counted on load screens (Activation). Sometimes maps change without Activation, leaving a city for example. This is not captured at the moment.
  • "First Visited", a date. Again mostly blank because the addon was still in development at that time.
  • "First Level" means level at first visit
  • "Times Levelled" means number of times you leveled up in that map.
  • "First Death" your level when you first snuffed it.
  • "Deaths" How many times you died there.

World Bosses
  • Listed by Map.
  • At least one Boss does not have an Achievement.

Quests With Skill Points
  • Click on link to browse to UESP's webpage on the quest.
  • Zos bug in Malabal Tor, can't fix, No Achievement. http://www.uesp.net/wiki/Online:Buyer_Beware

DLC Group
  • This is the Group Dungeons. DLC public Dungeons are in "Public"
  • DLC Trials are in "Trials Norm, Vet Hard"

Installation
Install the Add-on in the usual way.
Read "installation.pdf" in the Doc folder for details on installing the IUP toolkit


Enjoy. Please report bugs to the forum.

Translations
German Translations by Joklix and Snakefish.
French Translations by Joklix.
With Thanks..

License
Some code taken from the Luatz project under the MIT License.
The dump code function I found on the net. Sorry I don't know who wrote it.
The rest is my code, MIT license.
Version 85
2024-04-17
Update 42
Added Gold Road, Fixed Acheivements for 2 hard mode trials
Bumped API



Version 84
2024-01-30
Update 41
Added Scions of Thingy, 2 GRP Dungeons
Bumped API

Optional Files (0)


Archived Files (19)
File Name
Version
Size
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Date
84
12MB
hisdad
01/30/24 12:59 AM
83
12MB
hisdad
09/26/23 06:05 PM
82
11MB
hisdad
09/18/23 12:54 AM
81
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hisdad
07/10/23 12:59 AM
78
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hisdad
02/01/21 02:15 PM
77
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hisdad
01/26/21 08:52 PM
76
11MB
hisdad
09/28/20 01:46 PM
67
11MB
hisdad
07/30/20 01:41 AM
54
1MB
hisdad
09/18/18 01:28 AM
53
1MB
hisdad
09/14/18 02:03 PM
44
875kB
hisdad
05/11/18 12:11 AM
43
875kB
hisdad
05/10/18 02:26 AM
31
800kB
hisdad
12/08/16 01:39 PM
30
800kB
hisdad
12/07/16 01:55 AM
25B
777kB
hisdad
10/11/16 11:08 AM
19
746kB
hisdad
08/01/16 11:57 PM
19
746kB
hisdad
05/31/16 12:12 PM
12
920kB
hisdad
07/03/15 02:17 PM
Beta 7
430kB
hisdad
05/02/15 03:13 AM


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Unread 02/11/19, 10:49 PM  
hisdad
AddOn Author - Click to view AddOns

Forum posts: 33
File comments: 215
Uploads: 2
install

Originally Posted by assoui
Ooops, sorry about that. Now I loaded the correct file and the CPU fans spin for about 1 min and the app hangs with no CPU usage

The same thing happens if I run the shortcut but the Task Manager shows the process running. No UI appears.

Maybe if I privately upload the required files for you to debug somewhere such as wetransfer? Let me know what files you need?
ok, so lets start at the beginning,=.
What version of windows are you using?

You loaded up the addon, Did you use Minion? That's the easiest way.

Did you see the addon in the game menu and enable it?

After login in and out there will be a data file, savedvariables/history.lua
some 100-> 1500 KB.

Is it there?

You've installed IUP lua for Windows and created a shortcut as described in the docs...
But we can run it from the console to see if there are any messages.

if you installed IUP-LUA to C:\iup
the contents will have iuplua53.exe -- the console

On starting it shows Lua 5.3.5 and IUP 3.26.

click load, navigate to the Addons/history/histoffline.lua file
click execute.
The program will display in couple of seconds or the console will display an error.

If this works you can make a shortcut to do the same thing.

There is no magic to this. IUP-LUA does not install or do any windowy weirdness.

It takes a couple of seconds to start, there is no CPU load.

If there are still issues, get a copy of screenpresso https://www.screenpresso.com/
and record what you are doing. mail it to me.

Mail me a copy of the savedvariables/history.lua file

My mail address is under my author details ([email protected])


Regards,
Dad
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Unread 02/11/19, 10:11 PM  
assoui

Forum posts: 0
File comments: 28
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Ooops, sorry about that. Now I loaded the correct file and the CPU fans spin for about 1 min and the app hangs with no CPU usage

The same thing happens if I run the shortcut but the Task Manager shows the process running. No UI appears.

Maybe if I privately upload the required files for you to debug somewhere such as wetransfer? Let me know what files you need?
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Unread 02/11/19, 01:35 PM  
hisdad
AddOn Author - Click to view AddOns

Forum posts: 33
File comments: 215
Uploads: 2
SLASH COMMANDS

Hi thanks.

history.lua is the ingame part. You can't run it. (which makes it a pain to debug!)

The shortcut should point to histoffline.lua. It must be in the Addons/history directory or it won't find the datafile.



That should be available at all times, if you are in game or not.

Regards,

Dad







--


Originally Posted by assoui
Thanks for the addon. It works after I start loading my first few characters in the game. Sometime after, (perhaps after I switch over to EU) (I play on both NA/EU), nothing shows on running the shortcut

Running IupLua Console and executing History.lua gives the following error

Code:
[string "iup.dostring"]:530: attempt to index a nil value (global 'SLASH_COMMANDS')
stack traceback:
	[string "iup.dostring"]:530: in main chunk
	[C]: in function 'iuplua.dostring'
	[string "iup.dostring"]:1: in main chunk
	[C]: in function 'iuplua.dostring'
	[string "iuplua.lua"]:20: in function 'iuplua.CallMethod'
	[C]: in function 'iuplua.MainLoop'
	[string "console5.lua"]:316: in main chunk
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Unread 02/11/19, 05:22 AM  
assoui

Forum posts: 0
File comments: 28
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Thanks for the addon. It works after I start loading my first few characters in the game. Sometime after, (perhaps after I switch over to EU) (I play on both NA/EU), nothing shows on running the shortcut

Running IupLua Console and executing History.lua gives the following error

Code:
[string "iup.dostring"]:530: attempt to index a nil value (global 'SLASH_COMMANDS')
stack traceback:
	[string "iup.dostring"]:530: in main chunk
	[C]: in function 'iuplua.dostring'
	[string "iup.dostring"]:1: in main chunk
	[C]: in function 'iuplua.dostring'
	[string "iuplua.lua"]:20: in function 'iuplua.CallMethod'
	[C]: in function 'iuplua.MainLoop'
	[string "console5.lua"]:316: in main chunk
Last edited by assoui : 02/11/19 at 05:24 AM.
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Unread 01/21/19, 05:18 PM  
hisdad
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Forum posts: 33
File comments: 215
Uploads: 2
Working on recoding

probably rewrite in verilog for speed.
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Unread 11/26/18, 03:11 PM  
hisdad
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File comments: 215
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56 Small Glitch

Only Showing 1 WB in Mirkmire, will fix soon.
Last edited by hisdad : 11/26/18 at 03:12 PM.
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Unread 11/26/18, 12:18 AM  
hisdad
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File comments: 215
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v56, Mirkmire

This is out.
With thanks to snakefish
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Unread 11/18/18, 03:15 PM  
hisdad
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game data is out

Doing some small cleanups and testing the localisation
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Unread 11/06/18, 12:52 AM  
hisdad
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File comments: 215
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getting there

Not long to go for getting the game data out
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Unread 10/16/18, 01:14 AM  
hisdad
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Murkmire

Changes in the ZOS code necessitate a major code change. Murkmire compatible version may be delayed.

The code of achievements is very different and I'm just beginning to figure it out.
Also you should update to IUP Lua version 3.24 or later.
--Dad
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Unread 09/14/18, 02:11 PM  
hisdad
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53 is out

Again, with thanks to Snakefish who pointed out that the World Bosses and Skill Quests were not complete.

This has got some of my refactored code in it, so please report all bugs.

The in game part has changed, first time since v34,
After updating the addon, character data may not update for 23 hours.
--Dad
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Unread 08/17/18, 09:52 PM  
hisdad
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Too much Lipstick

I started this over 4 years ago.
I was younger then, full of the joys and enthusiasm of youth! (no not really)

Things were simpler. 3 zones, 2 types of dungeons. Dungeons had Levels!

Then Zos changed things in their usual undocumented manner and I've been scrabbling (when the mood takes me) ever since.

More and more lipstick on the pig.

I've decided I'm not doing that any more, so I'm upgrading the pig.

It will be more data driven and automated, possibly less friendly.

Future releases will also have HistOfflineBeta.lua where my WIP will be displayed.

This does not affect the in-game part that collects data.

The upshot? There will be nothing of significance done to the base product.

-Dad
Last edited by hisdad : 08/17/18 at 09:56 PM.
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Unread 08/14/18, 02:34 AM  
hisdad
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follow quickly by 52

A minor bugfix for mouseover
Preliminary support for wolfhunter
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Unread 08/14/18, 12:42 AM  
hisdad
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51 out

This has "ru" built in.
In char mode the bottom of the panel shows details about the Achievement for that dungeon.
If you have completed it, the date time is shown.

I'll start on Wolfman
--Dad
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Unread 08/09/18, 01:51 PM  
hisdad
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Originally Posted by TheYcUtS
Is it possible to add such a functional: date and time completion the dungeon and the trial. And also time rollback trial.
All the dungeon completion data comes from the achievement you get when you finish it.

Achievements have timestamps, so I guess, yes..

I'll look into it.
--Dad
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