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Updated: 04/14/21 11:33 AM
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Compatibility:
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:04/14/21 11:33 AM
Created:11/20/15 08:14 AM
Monthly downloads:235
Total downloads:69,810
Favorites:137
MD5:
Categories:TradeSkill Mods, Character Advancement, Data Mods, Utility Mods
Tinydog's Crafting Calculator  Popular! (More than 5000 hits)
Version: 1.22.40
by: @tinydog [More]
Newest Features!
  • Fixed TCC so it doesn't break with the new Champion Point system
  • Added Crown Store racial style Tsaesci
  • Added Harrowstorm racial styles Icereach Coven, Pyre Watch
  • Added Greymoor racial styles Ancestral High Elf, Ancestral Orc, Ancestral Nord, Blackreach Vanguard, Greymoor, Sea Giant
  • Added Stonethorn racial styles Hazardous Alchemy, Thorn Legion
  • Added Markarth racial styles Ancestral Reach, Arkthzand Armory, Nighthollow, Wayward Guardian
  • Revalidated crafting inspiration XP requirements for ALL crafts and skill levels; made small corrections as needed.
  • Implemented LibSets library by Baertram for item set names. New item sets will no longer require an update to TCC!
  • TCC window adjusts height dynamically to avoided wasted space.
If you encounter any bugs, please let me know.

To summon Tinydog's Crafting Calculator, type /tcc or map a keybind:
ESC > Controls > scroll down to Tinydog's Crafting Calculator > click First Bind > press a key (I use [F8])

What Tinydog's Crafting Calculator does:

Item Builder / Item Order screen:
  • "Simulate" crafting an equipment item by choosing an item type, level, trait, racial style, quality, and set (e.g., Ashen Grip). Defaults to the player's current level.
  • TCC will display the icon and quantity for all of the materials needed to craft the item.
  • Add your virtual item (as many as you want) to the Item Order / To-Do List.
  • The Item Order section will display all of the items you added, in an easy-to-read scrollable list.
  • A cumulative summary of ALL the materials required to craft your Item Order is displayed, as well as the total Market Value of all those materials (according to Master Merchant, if you have it). Mouse over the Market Value total to see a detailed breakdown of the material component prices.
    Note: Master Merchant is NOT REQUIRED in order to use Tinydog's Crafting Calculator. If you do not have MM, though, material price information will not be shown.
  • If a material can be refined from sub-components (Malachite, Dwemer Frame, Cassiterite), then the sub-component material and quantity needed are also shown.
  • If there is Master Merchant data for a material and its sub-components (e.g., Cassiterite and Cassiterite Sand), then the cheaper average price will be used when calculating the total Market Value.
  • Click a button to paste a summary of your Item Order - or a summary of the required materials - to a new in-game mail, to the chat box, or to the clipboard.
  • Your entire Item Order is saved automatically, so it will still be there the next time you log in (unless you clear the order).
  • Save your Item Orders (as many as you want), then Load them at a later time on any character.
  • Hover over any material icon to get the full standard tooltip for that material including its description, and the Master Merchant pricing information (if you have MM).
  • Right-click a material icon to get the standard context menu with "Link in chat", and "Stats to chat" (if you have MM).
    Note: Some of the icons may not register your right-click. This is a known issue that I am investigating.

Crafting XP (Inspiration) Calculator screen:
  • For Blacksmithing, Clothing/Leatherworking, Woodworking and Enchanting, calculate how much Crafting XP (Inspiration) you need in order to get from your current skill level, to whichever skill level you want to reach. Although TCC defaults to your character's current skill level and progress, you can enter whatever values you want. This is useful when assisting other players with their crafting.
  • TCC will tell you exactly how many items at each skill tier you will need to deconstruct or create, in order to reach your Crafting XP goal. Example: 100 Level 6 Iron Daggers, or 70 Level 16 Steel Daggers, or 50 Level 26 Orichalc Daggers, etc.
  • The grid also shows the materials needed to craft each item (e.g., 4 Iron Ingots), the total materials needed to craft ALL of the items for each skill tier (e.g., 100 Level 6 Iron Daggers require 400 Iron Ingots), and the total Cost of Materials based on the average Master Merchant price (if you have MM).
  • Note: For most equipment crafting skill tiers, the maximum "XP per raw material" is gained from deconstructing the lowest level item for that material type (e.g., Level 16 for Steel, or Level 26 for Orichalcum). However, there are a few oddball skill tiers where the optimal item level is not the minimum, such as with Iron (Level 6 Iron Daggers are optimal). TCC highlights the material quantity for these "oddballs" in a purplish color (see Blacksmithing screenshot), so you don't accidentally craft items at the wrong level that will yield sub-optimal XP.
  • Choose whether you will be getting your Crafting XP by creating items or deconstructing items, and the quality of the items you'll be deconstructing (or creating, if you're doing Enchanting). The grid, item/material quantities, and costs will update accordingly.
  • EXAMPLE (see screenshot): Your current Blacksmithing skill level is 12, and you already have 45,230 Blacksmithing XP progress toward the next skill level. You want to reach skill level 32 so that you can purchase the rank 3 Miner Hireling ability. TCC calculates that you need 959,410 more Blacksmithing XP in order to reach skill level 32. You choose to deconstruct green quality items. In order to earn 959,410 Blacksmithing XP you will need to deconstruct 245 Level V7 Quicksilver Daggers, or 215 Level V9 Voidsteel Daggers, or 147 V15 Rubedite Daggers. You like the idea of deconstructing fewer items, but you see that the total Cost of Materials is actually cheapest for the Quicksilver Daggers so that's what you decide to go with.
  • Click the "Show Passives" button to pop-out a window that lists all of the passive abilities for your selected craft (passives such as Metalworking, Keen Eye, Hireling, Temper Expertise). Grids will indicate which passive ability ranks you've purchased, the minimum skill level at which each rank of that passive ability is available, and whether your character's skill level is high enough to purchase each rank.
  • Click on an "Available at skill level" number in order to copy that value to the "Desired skill level" box in the calculator window. Everything will recalculate.

What Tinydog's Crafting Calculator DOES NOT do:
  • The Item Builder and Crafting XP Calculator DO NOT limit your available choices based on your character's learned traits, racial styles, or crafting level. You can choose any item level/trait/style, or Current Skill Level. TCC is intended to be a calculator, not a character management tool.
  • There is no Item Builder for Enchanting, Alchemy, Provisioning, or Furnishings. There are other add-ons that have those trade skills covered quite well.
  • Alchemy and Provisioning are not currently included on the Crafting XP (Inspiration) calculator.
  • TCC does not keep track of your trait research or learned racial styles. Other add-ons have those covered.
  • TCC does not keep track of your Crafting Writ quests. Other add-ons have those covered.

Possible future features:
  • Localization in other languages.
  • Actual item stats, and set bonus information.
  • Automatic crafting of items while standing at the correct crafting station.
  • Detection of order fulfillment (the item has been crafted).
  • Ability to edit an order item.
  • Right-click "Copy to TCC Item Builder" for linked items in chat.

Special thanks to Philgo68 for allowing me to integrate Master Merchant pricing, and to sirinsidiator for his Awesome Guild Store icons.

If you wish to donate, click the icon! Many thanks.

Change Log:
  • v1.22.40 (4/14/2021)
    - Fixed TCC so it doesn't break with the new Champion Point system
    - Added Crown Store racial style Tsaesci
    - Added Harrowstorm racial styles Icereach Coven, Pyre Watch
    - Added Greymoor racial styles Ancestral High Elf, Ancestral Orc, Ancestral Nord, Blackreach Vanguard, Greymoor, Sea Giant
    - Added Stonethorn racial styles Hazardous Alchemy, Thorn Legion
    - Added Markarth racial styles Ancestral Reach, Arkthzand Armory, Nighthollow, Wayward Guardian
    - Revalidated crafting inspiration XP requirements for ALL crafts and skill levels; made small corrections as needed.
    - Implemented LibSets library by Baertram for item set names. New item sets will no longer require an update to TCC!
    - TCC window adjusts height dynamically to avoided wasted space.
  • v1.21.39 (2/24/2020)
    - Added Harrowstorm racial styles New Moon Priest and Shield of Senchal
    - Added Harrowstorm crafted sets Critical Riposte, Dauntless Combatant, and Unchained Aggressor
    - Updated API version for Harrowstorm
  • v1.20.38 (12/2/2019)
    - Added racial styles Refabricated, Worm Cult
  • v1.19.37 (11/21/2019)
    - Minor correction to library reference
  • v1.19.36 (11/20/2019)
    - Added Dragonhold racial styles Sunspire, Dragonguard, and Moongrave Fane
    - Added Dragonhold crafted sets Ancient Dragonguard, Daring Corsair, and New Moon Acolyte
  • v1.18.35 (9/21/2019)
    - Updated LibStub and LibAddonMenu references
  • v1.18.34 (8/13/2019)
    - Updated API version for Scalebreaker DLC
  • v1.18.33 (5/20/2019)
    - Updated for Elsweyr chapter and Wrathstone DLC
    - Added Elsweyr crafted sets Coldharbour's Favorite, Senche-raht's Grit, and Vastarie's Tutelage
    - Added Elsweyr racial styles Anequina and Pellitine
    - Added Wrathstone racial styles Coldsnap and Meridian
  • v1.17.32 (3/13/2019)
    - Fixed critical bug caused by 4.3.7 game patch
    - Added racial style Honor Guard
  • v1.16.31 (11/25/2018)
    - Added racial styles Huntsman, Silver Dawn, Dead-Water, and Elder Argonian
  • v1.15.30 (10/22/2018)
    - Fixed bug that showed Pulverized Aurbic Amber as a raw trait material for Infused armor and weapons
  • v1.15.29 (10/22/2018)
    - Updated API version
  • v1.15.28 (10/21/2018)
    - Added racial styles Fang Lair and Scalecaller
  • v1.14.27 (10/20/2018)
    - Corrected add-on version number
  • v1.14.26 (10/20/2018)
    - Added racial styles Dremora and Welkynar
    - Added Murkmire crafted sets Grave-Stake Collector, Might of the Lost Legion, and Naga Shaman
  • v1.13.25 (10/17/2018)
    - Jewelry Platings quantities updated to their new values (1-2-3-4)
    - Fixed a bug in the Item Improvement Skills that caused an error when mousing over the craft icons
  • v1.12.24 (6/17/2018)
    - Jewelry XP added to the TCC Crafting XP (Inspiration) calculator!
  • v1.11.23 (6/2/2018)
    - Jewelry added to TCC Item Builder!
    - Fixed bug where Item Order materials list scroll arrows were invisible (it's ZOS's fault)
    - Jewelry XP will be added to TCC Crafting XP calculator soon!
  • v1.10.22 (6/2/2018)
    - Updated for "Summerset" expansion
    - Added racial styles Psijic Order, Sapiarch, and Pyandonean
    - Added crafted sets Adept Rider, Nocturnal’s Favor, and Sload’s Semblance
    - Made the Item Style and Set dropdowns scrollable, since they're so long now
    - Jewelry Crafting is coming soon!
  • v1.9.21 (11/6/2017)
    - Updated API version
  • v1.9.20 (10/23/2017)
    - Corrected TCC add-on folder location (credit to Bushwa for noticing it)
  • v1.9.19 (10/23/2017)
    - Updated for "Clockwork City" Patch 3.2.5:
    - Added racial styles Apostle, Bloodforge, Dreadhorn, and Ebonshadow
    - Added crafted sets Fortified Brass, Innate Axiom, and Mechanical Acuity
    - Fixed a bug with keybinding in non-English game clients (credit to p6kocka)
  • v1.8.18 (8/14/2017)
    - Updated for "Horns of the Reach" Patch 3.1.5:
    - Added racial styles Hlaalu, Redoran, and Telvanni
    - Prosperous trait has been changed to Invigorating
  • v1.7.17 (8/5/2017)
    - In Item Builder, added a pop-out that lets you select the Item Improvement skill rank (Temper Expertise, etc.) of the crafter who will be making the items, in case it differs from that of your character. This affects how many improvement materials (Tempering Alloy, etc.) will be needed to craft the items.
    - Fixed a bug where in the Crafting XP calculator if you reduced the selected item quality (e.g., changing from purple to white quality), the improvement material tooltips would still appear as you moused over the blank spots where their icons used to be.
    - Fixed a bug where the Reset Item Builder button would appear on the Crafting XP tab.
  • v1.6.16 (7/15/2017)
    - In Crafting XP, added logic to compensate for the maximum inspiration-per-decon cap at lower crafting skill levels, which results in not getting the full decon XP for higher level items. For example, at blacksmithing skill level 1, deconstructing a white CP150 Rubedite Dagger will only gain you 1016 decon XP, even though the dagger is worth 5773 decon XP. A mouseover tooltip on the Number of Items quantity will tell you how many EXTRA items will need to be deconstructed to make up for the lost decon XP. Credit to "Atlas at-Sal" for bringing this to my attention.
  • v1.5.15 (7/1/2017)
    - Added a Reset Item Builder button
    - Added check box for Orc Craftsman skill Inspiration Point bonus (credit to EvilDave for the suggestion)
  • v1.4.14 (6/30/2017)
    - Renamed Weighted trait to Decisive.
  • v1.4.13 (6/30/2017)
    - Added check box for Champion skill Inspiration Point bonus (credit to Sp00sty for the suggestion)
    - Added Frostcaster and Grim Harlequin styles.
    - Alphabetized the Racial Style list since there are so many styles now.
    - Made the Save/Load Order text box wider to allow for longer order names.
  • v1.3.12 (6/15/2017)
    - Updated the embedded LibAddonMenu-2.0 to the latest version, 2.0 r23.
  • v1.3.11 (6/15/2017)
    - Renamed Exploration trait to Prosperous.
  • v1.3.10 (6/15/2017)
    - Fixed bug when opening TCC from a character with lower crafting skills.
  • v1.3.9 (6/12/2017)
    - Updated item levels from Veteran to Champion
    - Added all new racial styles; changed selector from horizontal icon list to plain text drop-down, due to the increased number of motifs
    - Added all new craftable item sets
    - Fixed the Close Window widget on the Copy Order/Materials Summary to Clipboard dialog
    - Fixed the Load/Save Item Order dialog
    - Some feature enhancements are coming soon!
  • v1.2.8 (12/20/2015)
    - Added "Load/Save Item Order" feature to the Item Builder.
    - Saved orders are accessible by any character.
    - Added "Copy to Clipboard" buttons for the Order Summary and Materials Summary.
    - Added TCC to Addon Settings, with instructions and a configurable option.
    - Fixed bug when adding multiple items of the same type to the Item Order and the
    list item is beyond the visible scroll area.
  • v1.1.7 (12/7/2015)
    - Fixed Market Value calculation for style material subcomponents (e.g., Malachite
    Shards).
  • v1.1.6 (12/5/2015)
    - Added the Ancient Scale sub-component to Goldscale racial style material (Akaviri).
    - If you are already composing a mail when you click to copy an Order Summary or
    Materials Summary to mail, the summary will be appended to your mail body rather
    than replacing it.
    - Added dog icon. :-p
  • v1.1.5 (12/2/2015)
    - Fixed error when displaying Clothing/Leatherworking Passive Abilities.
  • v1.1.4 (11/30/2015)
    - Fixed error when launching TCC if you have the German edition of ESO.
  • v1.1.3 (11/27/2015)
    - Fixed error when launching TCC if you don't have Master Merchant.
  • v1.1.2 (11/26/2015)
    - Added Blue and Purple quality for equipment deconstruction XP.
    - Quality material quantities (Honing Stones, etc.) will now calculate based on the character's improvement passive ability rank (Temper/Tannin/Resin Expertise), rather than assuming that the character is at max rank.
    - Added highlight to the cheapest Cost of Materials in the Crafting XP Calculator.
    - Added checkbox for ESO Plus Membership, which adds 10% to all XP.
    - Added fancy tooltip to Market Value detailing the price for each component material.
    - Fixed Market Value calculation.
    - Fixed the disappearing mouse pointer bug when copying an order summary to mail.
    - Added "(with RGB color codes)" to the "Copy Order Summary to Mail" tooltip, so the user knows why they're seeing hexadecimal gobbledegook.
  • v1.0.1 (11/20/2015)
    - Initial release.

Archived Files (30)
File Name
Version
Size
Uploader
Date
1.21.39
323kB
@tinydog
02/24/20 07:39 PM
1.20.38
323kB
@tinydog
12/01/19 11:28 PM
1.19.37
323kB
@tinydog
11/21/19 07:48 PM
1.19.36
323kB
@tinydog
11/20/19 10:21 PM
1.18.35
322kB
@tinydog
09/21/19 04:54 PM
1.18.34
323kB
@tinydog
08/13/19 05:29 PM
1.18.33
323kB
@tinydog
05/20/19 08:22 PM
1.17.32
322kB
@tinydog
03/13/19 05:07 PM
1.16.31
322kB
@tinydog
11/25/18 01:41 PM
1.15.30
322kB
@tinydog
10/22/18 05:22 PM
1.15.29
322kB
@tinydog
10/22/18 04:18 PM
1.15.28
322kB
@tinydog
10/21/18 09:06 PM
1.14.27
322kB
@tinydog
10/20/18 01:26 PM
1.13.25
322kB
@tinydog
10/17/18 09:12 PM
1.12.24
322kB
@tinydog
06/17/18 08:28 PM
1.11.23
321kB
@tinydog
06/10/18 05:01 PM
1.10.22
301kB
@tinydog
06/02/18 03:59 PM
1.9.21
298kB
@tinydog
11/06/17 06:11 PM
1.9.20
298kB
@tinydog
10/23/17 07:37 PM
1.9.19
291kB
@tinydog
10/23/17 07:02 PM
1.8.18
298kB
@tinydog
08/14/17 04:57 PM
1.7.17
298kB
@tinydog
08/05/17 09:44 PM
1.6.16
295kB
@tinydog
07/15/17 06:30 AM
1.5.15
294kB
@tinydog
07/01/17 09:30 AM
1.4.14
293kB
@tinydog
06/30/17 06:30 PM
1.4.13
293kB
@tinydog
06/30/17 05:26 PM
1.3.12
292kB
@tinydog
06/16/17 06:12 AM
1.3.11
280kB
@tinydog
06/15/17 06:15 PM
1.3.10
280kB
@tinydog
06/15/17 05:18 PM
1.3.9
280kB
@tinydog
06/12/17 10:08 PM


Post A Reply Comment Options
Unread 06/14/17, 04:16 PM  
Dolgubon
 
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Forum posts: 409
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Re: How to get add-on moved out of Discontinued & Outdated?

Originally Posted by @tinydog
Originally Posted by tomtomhotep
Correct. You must PM one of the moderators.
This seems like a noob question, but how does one contact an administrator or moderator?
I haven't found any way to do so on the site, besides the "Contact ESOUI" link in the page footer which takes me to a generic MMOUI contact form. I submitted my request via that web form yesterday morning,
but I haven't heard back yet.
Send a message to Dolby or Cairenn. They should be able to help you.


Also, on the one hand it's awesome that you've updated. On the other hand, now I've lost some motivation to include the crafting calculator features in my Set Crafter.
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Unread 06/14/17, 03:47 PM  
@tinydog
 
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Question Re: Re: Re: How to get add-on moved out of Discontinued & Outdated?

Originally Posted by tomtomhotep
Correct. You must PM one of the moderators.
This seems like a noob question, but how does one contact an administrator or moderator?
I haven't found any way to do so on the site, besides the "Contact ESOUI" link in the page footer which takes me to a generic MMOUI contact form. I submitted my request via that web form yesterday morning,
but I haven't heard back yet.
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Unread 06/14/17, 11:34 AM  
tomtomhotep
 
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Re: Re: How to get add-on moved out of Discontinued & Outdated?

Originally Posted by Sekrin
Not 100% sure but you might need to message one of the mods to get it moved.
Correct. You must PM one of the moderators.
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Unread 06/14/17, 12:06 AM  
Sekrin

Forum posts: 8
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Re: How to get add-on moved out of Discontinued & Outdated?

Originally Posted by @tinydog
Does anyone know how to get an add-on moved out of the Discontinued & Outdated category?

I selected all the pertinent categories when I submitted my latest update, but for some reason I don't seem able to modify the "primary" category of TCC. Even if you navigate to the Trade Skill category and click on Tinydog's Crafting Calculator, the TCC page shows "Discontinued & Updated" at the top.

As a consequence (perhaps), TCC is not showing up in Minion. That's bad, since Minion is how most people manage their mods.
Not 100% sure but you might need to message one of the mods to get it moved.
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Unread 06/13/17, 05:27 PM  
@tinydog
 
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Question How to get add-on moved out of Discontinued & Outdated?

Does anyone know how to get an add-on moved out of the Discontinued & Outdated category?

I selected all the pertinent categories when I submitted my latest update, but for some reason I don't seem able to modify the "primary" category of TCC. Even if you navigate to the Trade Skill category and click on Tinydog's Crafting Calculator, the TCC page shows "Discontinued & Updated" at the top.

As a consequence (perhaps), TCC is not showing up in Minion. That's bad, since Minion is how most people manage their mods.
Last edited by @tinydog : 06/13/17 at 05:28 PM.
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Unread 06/13/17, 04:23 AM  
Kwisatz

Forum posts: 20
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Thank you, Tinydog!
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Unread 06/08/17, 04:47 PM  
Kwisatz

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Re: Re: Taking it over

Originally Posted by @tinydog
Originally Posted by Masperia
Originally Posted by Morganlefai
Although it still works for mat calculating purpose, this wonderful addon needs an update!
Is there anyone able to take it?
How does one go about taking this addon over. I would love to give it a try. i don't think there is a lot that actually needs to be done. I have email Tinydog.
Helloooooo! I'm so sorry I haven't been around to maintain this mod. Although I haven't played ESO in a dreadfully long time, I would like to revisit this mod and get it updated for you all! I don't know about big new features, but I would like to at least fix what's broken and bring it up to speed with current materials and quantities. After that, perhaps I can pass the torch so that an active and committed player can maintain it going forward.
Awesome, Tinydog!!!
Actually, your addon has nothing broken at all! Quantities didn't change since you left, so it still works calculating; sending writs and mats to chat or mail works just fine; it never give any UI error... A great job you've done here.

It just need some update:
- Veteran ranks don't exist anymore and we have Champion points instead, but system is basically the same
- New sets were added, with new style material.

I think that's all!
Last edited by Kwisatz : 06/09/17 at 07:36 AM.
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Unread 06/06/17, 05:27 PM  
@tinydog
 
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Exclamation Re: Taking it over

Originally Posted by Masperia
Originally Posted by Morganlefai
Although it still works for mat calculating purpose, this wonderful addon needs an update!
Is there anyone able to take it?
How does one go about taking this addon over. I would love to give it a try. i don't think there is a lot that actually needs to be done. I have email Tinydog.
Helloooooo! I'm so sorry I haven't been around to maintain this mod. Although I haven't played ESO in a dreadfully long time, I would like to revisit this mod and get it updated for you all! I don't know about big new features, but I would like to at least fix what's broken and bring it up to speed with current materials and quantities. After that, perhaps I can pass the torch so that an active and committed player can maintain it going forward.
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Unread 06/06/17, 06:32 AM  
Masperia

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Taking it over

Originally Posted by Morganlefai
Although it still works for mat calculating purpose, this wonderful addon needs an update!
Is there anyone able to take it?
How does one go about taking this addon over. I would love to give it a try. i don't think there is a lot that actually needs to be done. I have email Tinydog.
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Unread 03/22/17, 02:45 AM  
Kwisatz

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Although it still works for mat calculating purpose, this wonderful addon needs an update!
Is there anyone able to take it?
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Unread 12/20/16, 08:13 AM  
Masperia

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TinyDog Calculator

Anyone know it this will every be updated. For a long time this was my must have. It made it very easy to craft for people and get an honest price for the work.
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Unread 10/13/16, 05:25 AM  
belimaar

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Update

Just to let you know:

I created an update which includes the new styles, sets, trait-names and CP-based-items to the add-on.
As soon as @tinydog allows me to publish my changes to his code I'll do so.

Stay tuned
@belimaar
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Unread 10/01/16, 08:53 PM  
LordZardeck

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Amazing add-on, will pay for improvement

I love this addon-on, it's almost exactly what I've been looking for. It's missing updated motifs and levels. Also, I would love for it to automatically detect when an order is filled. Either by detecting that the item has entered the inventory or has been crafted, either one will work.

Just saying, I would place a bounty for someone to enhance/patch this add-on to update the motifs and levels, and add order filling support. I would pay $25 a piece for someone to complete each one (both motifs and levels for $25, and order filling for $25)
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Unread 08/30/16, 06:34 PM  
BigMons
 
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Lightbulb RESOLVED

EDIT: I think I got it. I changed the tcc_GetCurrentAbilityRank(SKILL_TYPE_TRADESKILL, TCC_SKILL_INDEX_BLACKSMITHING, 6) entries to "3" and that seems to have done it.
I've looked online and cannot find a crafting calculator that is even decent. The closest thing that I found was ESOhead and it's extremely outdated. This addon seems to be the best option that I can find right now. The issue that I have is that the required Tannins for upgrading an item in the Item Builder is calculated based on the character that you are currently logged in as. So if I'm on my newb toon or someone else is using the calculator who isn't a crafter to figure out how much mats they need, it will show that you need a high/max number of tannins to upgrade items. I'd like to be able to set it so that it ALWAYS assumes that I'm going to be crafting on my master crafter or so that a non crafter person can use it and know what they will need if they get the stuff made by a master crafter. Anyone that knows anything about crafting is going to have a master crafter make their gear for them to minimize the required tannins and cost of having it made. I found this in the tccMatData.lua file:
Lua Code:
  1. -- Separate function so we can call it again, in case the user ranked up in quality improvement passive.
  2. function tcc_InitQualityMats()
  3.     --tcc_GetCurrentAbilityRank(skillType, skillIndex, abilityIndex)
  4.     local smithImprovementMatQtyIndex = 1 + tcc_GetCurrentAbilityRank(SKILL_TYPE_TRADESKILL, TCC_SKILL_INDEX_BLACKSMITHING, 6)
  5.     local clothImprovementMatQtyIndex = 1 + tcc_GetCurrentAbilityRank(SKILL_TYPE_TRADESKILL, TCC_SKILL_INDEX_CLOTHING, 6)
  6.     local woodImprovementMatQtyIndex = 1 + tcc_GetCurrentAbilityRank(SKILL_TYPE_TRADESKILL, TCC_SKILL_INDEX_WOODWORKING, 6)
I'm guessing that can be modified in some way to have the Item Builder always show me the required materials for a max crafter, but I'm not sure of how to do it.
Last edited by BigMons : 08/30/16 at 07:22 PM.
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Unread 08/30/16, 05:56 PM  
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Originally Posted by Iphitos
I'd have a feature request (if possible):

When calculating the needed boosters it would be nice if the addon would check wether the current character has skilled the according skill to increase the chance of improving items (e.g.: Tannin Expertise for Clothier) and adjust the needed boosters.
If I understand this correctly, it already does this. When I was playing my low lvl alt, it showed me needing the max number of Tannin for each quality lvl. When I logged onto my main character with maxed crafting, these numbers went down to the correct amount (2, 3, 4, 8) for green/blue/purple/gold respectively.
Originally Posted by Devolus
Hey Tiny, is there going to be a chance of you updating this addon again? I loved using it, as of now it seems I cannot as is error out every time the game loads.
I just reinstalled the addon and I'm not getting any error messages and it appears to work fine. The data isn't 100% accurate due to not being updated since before the removal of vet levels, but the figures seem to be accurate in my very limited use. It still shows v16 instead of CP160, and it's missing some styles and sets, but it seems to be working on my end.
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