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Summerset (4.0)
Dragon Bones (3.3)
Updated:05/20/18 08:39 AM
Created:06/25/16 12:39 AM
Monthly downloads:64,840
Total downloads:496,185
Favorites:546
MD5:
4.0
Votan's Minimap  Popular! (More than 5000 hits)
Version: 1.4.2
by: votan [More]
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the built-in world map, because it is the built-in world map.

No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
  • Includes world map performance tweaks, which can be disabled for performance comparison.
    The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
  • Conflicts with other mini maps can be expected. Therefore the mini map can be disabled to use the tweaks only.
  • I do not recommend to use the AUI mini map module at the same time as mine.
  • Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
    Positioning and resizing in keyboard mode only.
  • The window is resizable via mouse. (this code is written by ZOS, not me)

If you think you need a full-featured mini map try the MiniMap by Fyrakin.

@Shinni did a great job creating a plug-in for a Circular Votan's Mini Map.
And if you want to show group pins in different colors and/or icons, such as showing a different color for dead players, you may want to use Votan's Group Pins.

Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. If you think you have performance problems due to this addon, help tracking down or stop using.
Frame freezes are most likely coming from an addon providing a lot of pins without taking care about creating even a simple pin takes some time multiplied by hundreds.
In this case the author of that addon can make it more mini map friendly, only.

Thanks to @scootworks, @Anceane and @Drakanwulf for testing

Remarks
  • There are key-bindings to toggle the mini map on/off. For technical reasons the toggle while at siege weapons needs its own key-binding. But you can re-use the same key.
  • If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
  • In order to move or resize the window, you need to go to the mouse-cursor mode. You can do this by pressing the key-bind for mouse-cursor mode, which is "." (dot) by default. Or you press "Enter" as if you want to start chatting.
    Once you have the mouse pointer you can drag the window with the title-bar and bottom-bar. Or resize it using the border. The mouse pointer will change. Like in Windows. (And I guess MAC, too )

ToDo
- Try to enable tooltips: Update: Found a real, real hacky way. Gamepad mode is wonky. One has really have to think about going this way.
version 1.4.2:
- Fixed bug which would cause trouble with WaypointIt.

version 1.4.1:
- Store zoom factors scale and limitedScale in VOTANS_MINIMAP. Requested by Shinni.
- Fixed fast travel to "The Harborage".

version 1.4.0:
- Fixed settings reset to default.
- Added LibQuickPin for faster pins drawing in World Map and Minimap. Thanks to @Shinni.
- API bump 100023 "Summerset".

version 1.3.5:
- All settings, expect toggle state, account-wide: Zoom key-binds did use wrong settings.
- Fixed icon size scaling.
- Hopefully fixed the Cyrodiil zone caption update. Part 3.

version 1.3.4:
- Fixed "Show while Mounted".

version 1.3.3:
- Hopefully fixed the Cyrodiil zone caption update. Part 2.
- Update to LibAsync rev 1.6: Take cake of V-Sync on/off.
  • For V-Sync on, the target frame rate is bit higher than 60fps.
  • For V-Sync off, the frame limiter value (default 100fps) is used for target frame rate.

- All settings, except toggle state, account-wide.

version 1.3.2:
- Fixed wrong pins. Part 2.
- Hopefully fixed the Cyrodiil zone caption update.

version 1.3.1:
- Fixed wrong pins
- Hopefully fixed hooking pins. Like "Hide Preview Houses".

version 1.3.0:
- Update to LibAsync rev. 1.5.
- Allow to set a waypoint with ctrl left-click in minimap.
- Reworked tweaks.

version 1.2.5:
- API bump for "Dragon Bones".
- Renamed from "Mini Map" to "Minimap" for better addon search results.

version 1.2.4:
- Fixed an issue with map change ping pong in some sub zones at the edges.

version 1.2.3:
- Adding a deadzone to sub-zone map swapping.
- Hopefully better "Show On Mounted" key-bind toggling.

version 1.2.2:
- Prevent "Joviex's Addon Settings Transfer (Updated)" false detects the addon as settings useable for transfer.

version 1.2.1:
- API bump for Clockwork City.

version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.

version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.

version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.

version 1.1.7:
- Fixed Show Siege settings.

version 1.1.6:
- Fixed Mounted Zoom factor settings.

version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.

version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.

version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.

version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.

version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".

version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.

version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".

version 1.0.9:
- New option to choose either or not to zoom to player.

version 1.0.8:
- Changed clamped-to-screen-insets, requested by F-Lambda
- Fixed pins were keeping mouse-over-size.

VotansMiniMap v1.0.7:
- Update to LAM2 rev 23
- ESO 2.7 "Homestead" ready
- Thanks to @Chip, I can use new world map functions to move the map faster to player position

version 1.0.6:
- Better unsupport of gamepad mode: World map is not broken, if switching to gamepad mode.
* Still no change to World Map code from ZOS. Gamepad support still not possible.
- Reworked "Spread over time" calculations: Don't be too restrictive for framerates 60+.
- As map pins are larger now, they are made smaller on mini map.

version 1.0.5:
- Restore player pin level. (Hopefully)
- Hide map in gamepad mode.
- Scale unit pins, but not below configured minimum.
- Tweak change: Multiple calls to UpdatePinsForMapSizeChange are buffered, but the update itself is not spread over time anymore.
- ESO 2.6 'One Tamriel' ready.

version 1.0.4:
- Allow to hide floor buttons.
- Show player location name in title.
- Added thin shadow to title bar font.
- Zoom level for sub-zones and dungeons
- key-binds to adjust zoom directly
- New Style "Modern"

version 1.0.3:
- More options: Allow to lock window position
- Drag with the bottom bar, too.
- Auto size pins on zoom less than 1.
- Key-binds to change zoom factor while key is pressed, as suggested by @Baertram.
- Fixed missing zoom if using wayshrine in subzone. (Hopefully)

version 1.0.2:
- Again, more appearance options: Title font, size, color.

version 1.0.1:
- More appearance options. (Yes, yes, more will come)
- Fixed map pin filter for Cyrodiil.
- Fixed compatibility issue with Dolgubon's Lazy Writ Crafter.
- Update 11 (Shadows of the Hist) ready.

version 1.0.0:
- initial
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.4
240kB
05/27/18 07:25 AM
Addon


Archived Files (34)
File Name
Version
Size
Author
Date
1.4.1
33kB
votan
05/04/18 01:20 PM
1.4.0
33kB
votan
04/26/18 11:58 AM
1.3.5
31kB
votan
04/02/18 11:20 AM
1.3.4
31kB
votan
04/02/18 08:17 AM
1.3.3
31kB
votan
03/30/18 08:29 AM
1.3.2
31kB
votan
03/22/18 02:54 PM
1.3.1
31kB
votan
03/17/18 11:51 AM
1.3.0
31kB
votan
03/14/18 11:55 AM
1.2.5
31kB
votan
02/04/18 02:41 AM
1.2.4
31kB
votan
12/26/17 01:09 PM
1.2.3
31kB
votan
12/13/17 01:04 PM
1.2.2
30kB
votan
10/31/17 02:53 AM
1.2.1
30kB
votan
10/22/17 01:21 PM
1.2.0
30kB
votan
07/20/17 12:03 AM
1.1.9
30kB
votan
07/01/17 05:39 AM
1.1.7
30kB
votan
05/19/17 11:00 AM
1.1.6
30kB
votan
05/18/17 01:28 PM
1.1.5
30kB
votan
05/18/17 12:54 PM
1.1.4
29kB
votan
05/17/17 11:08 PM
1.1.3
25kB
votan
04/09/17 03:06 PM
1.1.2
25kB
votan
04/02/17 03:39 AM
1.1.1
25kB
votan
03/25/17 02:21 PM
1.1.0
27kB
votan
03/15/17 02:09 PM
1.0.10
21kB
votan
02/25/17 02:21 PM
1.0.9
21kB
votan
02/12/17 05:59 AM
1.0.8
21kB
votan
02/11/17 09:56 AM
1.0.7
21kB
votan
02/03/17 12:04 PM
1.0.6
21kB
votan
11/20/16 08:52 AM
1.0.5
21kB
votan
09/07/16 11:07 AM
1.0.4
19kB
votan
07/16/16 07:54 AM
1.0.3
19kB
votan
07/09/16 06:13 AM
1.0.2
18kB
votan
07/03/16 11:58 AM
1.0.1
17kB
votan
06/28/16 11:44 PM
1.0.0
16kB
votan
06/25/16 12:39 AM


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Unread 04/02/18, 09:09 AM  
votan
 
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Forum posts: 442
File comments: 923
Uploads: 23
Originally Posted by Dr4Wm4N
Originally Posted by votan
Originally Posted by Dr4Wm4N
I really like this addon, but I found a small and annoying bug when playing with minimal zoom (0) in dungeons (I prefer to play with a global view of the whole dungeon map): when I use the world map and then return to game, the minimap's icons are too huge!

The only ways I found to fix this are:
  • Use one of the two max zoom keybinds after discarding world map to correct the minimap icons size, or...
  • Set dungeon zoom to no less than 0.05 or more.

Do you think this can be fixable?
Thanks. I check that.
Sorry to bother you again with that issue, but have you got some time to take a look at it?
oh f... no. Thanks for the reminder.

/edit: try 1.3.5.
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Last edited by votan : 04/02/18 at 11:21 AM.
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Unread 04/02/18, 08:48 AM  
Dr4Wm4N
 
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Originally Posted by votan
Originally Posted by Dr4Wm4N
I really like this addon, but I found a small and annoying bug when playing with minimal zoom (0) in dungeons (I prefer to play with a global view of the whole dungeon map): when I use the world map and then return to game, the minimap's icons are too huge!

The only ways I found to fix this are:
  • Use one of the two max zoom keybinds after discarding world map to correct the minimap icons size, or...
  • Set dungeon zoom to no less than 0.05 or more.

Do you think this can be fixable?
Thanks. I check that.
Sorry to bother you again with that issue, but have you got some time to take a look at it?
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Unread 04/01/18, 04:43 AM  
votan
 
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Originally Posted by MarkusFox
I just noticed that if I have the "show while mounted" option enabled and I have a keybind to toggle the minimap, I can't use said keybind while mounted.

In this particular case I set the keybind to "Num Del", toggled the map off then on again, mounted, and tried to toggle the mini map off with the keybind. While mounted, the keybind was non-functional for some reason.
okay... I check that.
/edit: confirmed. I fix that.
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Last edited by votan : 04/02/18 at 01:30 AM.
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Unread 04/01/18, 04:32 AM  
MarkusFox

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I just noticed that if I have the "show while mounted" option enabled and I have a keybind to toggle the minimap, I can't use said keybind while mounted.

In this particular case I set the keybind to "Num Del", toggled the map off then on again, mounted, and tried to toggle the mini map off with the keybind. While mounted, the keybind was non-functional for some reason.
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Unread 03/25/18, 03:24 AM  
Phinix
 
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Errors...

Getting some errors lately (see image). One is fairly common when first entering an interior, and the 2nd is random when harvesting.

*EDIT: Seems to have fixed itself after deleting the main HarvestMap.lua saved variables and letting it rebuild.
Last edited by Phinix : 03/26/18 at 06:50 PM.
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Unread 03/23/18, 05:23 AM  
KellerMensch

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Originally Posted by votan
Originally Posted by KellerMensch
Originally Posted by votan
Originally Posted by KellerMensch
I'm having issues with pins carrying over on the main map after last update... :/ The "extra" ones are from Daggerfall City, where I last was.

Cheers!

E: It does fix itself after a few open/close map, though, but just so you know.
mit der version 1.3.1?
Yes. It seems to lag quite a bit sometimes after changing zones.
Can I have a list of your addons?
Thanks to @Scootworks I found it. Please try 1.3.2.
Ah, sorry. Didn't see this until now. I will give the new version a whirl. Thanks for your work!

Also, let me know if you still need a list of addons.

Edit: All good now, thank you!
Last edited by KellerMensch : 03/23/18 at 09:41 AM.
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Unread 03/20/18, 01:01 PM  
votan
 
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Originally Posted by KellerMensch
Originally Posted by votan
Originally Posted by KellerMensch
I'm having issues with pins carrying over on the main map after last update... :/ The "extra" ones are from Daggerfall City, where I last was.

Cheers!

E: It does fix itself after a few open/close map, though, but just so you know.
mit der version 1.3.1?
Yes. It seems to lag quite a bit sometimes after changing zones.
Can I have a list of your addons?
Thanks to @Scootworks I found it. Please try 1.3.2.
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Last edited by votan : 03/22/18 at 03:05 PM.
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Unread 03/20/18, 05:26 AM  
KellerMensch

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Originally Posted by votan
Originally Posted by KellerMensch
I'm having issues with pins carrying over on the main map after last update... :/ The "extra" ones are from Daggerfall City, where I last was.

Cheers!

E: It does fix itself after a few open/close map, though, but just so you know.
mit der version 1.3.1?
Yes. It seems to lag quite a bit sometimes after changing zones.
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Unread 03/18/18, 06:09 AM  
votan
 
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Originally Posted by KellerMensch
I'm having issues with pins carrying over on the main map after last update... :/ The "extra" ones are from Daggerfall City, where I last was.



Cheers!

E: It does fix itself after a few open/close map, though, but just so you know.
mit der version 1.3.1?
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Unread 03/18/18, 03:00 AM  
KellerMensch

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I'm having issues with pins carrying over on the main map after last update... :/ The "extra" ones are from Daggerfall City, where I last was.



Cheers!

E: It does fix itself after a few open/close map, though, but just so you know.
Last edited by KellerMensch : 03/18/18 at 03:03 AM.
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Unread 03/17/18, 04:09 PM  
akanderson

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Originally Posted by votan
Could you all please retry with 1.3.1?
Updated to v1.3.1 and everything looks good with regards to "Hide House Previews". Thank you for being so quick to take correct this.
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Unread 03/17/18, 12:42 PM  
votan
 
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Could you all please retry with 1.3.1?
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Unread 03/17/18, 10:42 AM  
Octopuss
 
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Can you make the minimap stay up in menus?
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Unread 03/17/18, 02:44 AM  
emotep

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I get some errors when first logging in.

[01:43] Error
[01:43] .(number): lastCallIndex = 0
[01:43] .(function): onError = function: 000002283C08BCC0
[01:43] .(table): callstack = table: 000002283C08BB78
[01:43] .(string): name = VOTANS_MAP_CUSTOM_PIN_UPDATE
[01:43] .(string): Error = user:/AddOns/HarvestMap/Debug.lua:6: function expected instead of nil
stack traceback:
user:/AddOns/HarvestMap/Debug.lua:6: in function 'Harvest.Debug'
user:/AddOns/HarvestMap/Pins/MapPins.lua:516: in function 'MapPins:PinTypeRefreshCallback'
user:/AddOns/HarvestMap/Pins/MapPins.lua:80: in function 'layoutCallback'
user:/AddOns/VotansMiniMap/Main.lua:225: in function 'DoLayout'
(tail call): ?
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:222: in function '(anonymous)'
(tail call): ?
[C]: in function 'pcall'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:21: in function 'DoCallback'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:49: in function 'DoJob'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:97: in function 'Scheduler'
[01:43] Error
[01:43] .(number): lastCallIndex = 0
[01:43] .(function): onError = function: 000002283C08BCC0
[01:43] .(table): callstack = table: 000002283C08BB78
[01:43] .(string): name = VOTANS_MAP_CUSTOM_PIN_UPDATE
[01:43] .(string): Error = user:/AddOns/HarvestMap/Tour/Helper.lua:124: function expected instead of nil
stack traceback:
user:/AddOns/HarvestMap/Tour/Helper.lua:124: in function 'self.MapCallback'
user:/AddOns/VotansMiniMap/Main.lua:225: in function 'DoLayout'
(tail call): ?
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:222: in function '(anonymous)'
(tail call): ?
[C]: in function 'pcall'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:21: in function 'DoCallback'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:49: in function 'DoJob'
user:/AddOns/VotansMiniMap/libs/LibAsync/LibAsync.lua:97: in function 'Scheduler'
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Unread 03/16/18, 06:02 PM  
akanderson

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With the latest version it somehow caused a conflict with "Hide House Previews". Prior to this the ability to hide all unpurchased homes on the map was working but now it isn't. I confirmed this by turning off just this add-on and "Hide" began working again. Just something to be aware of.
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