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Horns of the Reach (3.1)
Morrowind (3.0)
Updated:07/20/17 12:03 AM
Created:06/25/16 12:39 AM
Monthly downloads:25,054
Total downloads:148,733
Favorites:267
MD5:
3.1
Votan's Mini Map  Popular! (More than 5000 hits)
Version: 1.2.0
by: votan [More]
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the build-in world map, because it is the build-in world map.

No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
  • Includes world map performance tweaks, which can be disabled for performance comparison.
    The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
  • Conflicts with other mini maps can be expected. Therefore the mini map can be disabled to use the tweaks only.
  • I do not recommend to use the AUI mini map module at the same time as mine.
  • Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
    Positioning and resizing in keyboard mode only.
  • The window is resizable via mouse. (this code is written by ZOS, not me)

If you think you need a full-featured mini map try the MiniMap by Fyrakin.

Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. If you think you have performance problems due to this addon, help tracking down or stop using.
Frame freezes are most likely coming from an addon providing a lot of pins without taking care about creating even a simple pin takes some time multiplied by hundreds.
In this case the author of that addon can make it more mini map friendly, only.

Thanks to @scootworks, @Anceane and @Drakanwulf for testing

Remarks
There are key-bindings to toggle the mini map on/off. For technical reasons the toggle while at siege weapons needs its own key-binding. But you can re-use the same key.

If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.

ToDo
- Try to enable tooltips
version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.

version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.

version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.

version 1.1.7:
- Fixed Show Siege settings.

version 1.1.6:
- Fixed Mounted Zoom factor settings.

version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.

version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.

version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.

version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.

version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".

version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.

version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".

version 1.0.9:
- New option to choose either or not to zoom to player.

version 1.0.8:
- Changed clamped-to-screen-insets, requested by F-Lambda
- Fixed pins were keeping mouse-over-size.

VotansMiniMap v1.0.7:
- Update to LAM2 rev 23
- ESO 2.7 "Homestead" ready
- Thanks to @Chip, I can use new world map functions to move the map faster to player position

version 1.0.6:
- Better unsupport of gamepad mode: World map is not broken, if switching to gamepad mode.
* Still no change to World Map code from ZOS. Gamepad support still not possible.
- Reworked "Spread over time" calculations: Don't be too restrictive for framerates 60+.
- As map pins are larger now, they are made smaller on mini map.

version 1.0.5:
- Restore player pin level. (Hopefully)
- Hide map in gamepad mode.
- Scale unit pins, but not below configured minimum.
- Tweak change: Multiple calls to UpdatePinsForMapSizeChange are buffered, but the update itself is not spread over time anymore.
- ESO 2.6 'One Tamriel' ready.

version 1.0.4:
- Allow to hide floor buttons.
- Show player location name in title.
- Added thin shadow to title bar font.
- Zoom level for sub-zones and dungeons
- key-binds to adjust zoom directly
- New Style "Modern"

version 1.0.3:
- More options: Allow to lock window position
- Drag with the bottom bar, too.
- Auto size pins on zoom less than 1.
- Key-binds to change zoom factor while key is pressed, as suggested by @Baertram.
- Fixed missing zoom if using wayshrine in subzone. (Hopefully)

version 1.0.2:
- Again, more appearance options: Title font, size, color.

version 1.0.1:
- More appearance options. (Yes, yes, more will come)
- Fixed map pin filter for Cyrodiil.
- Fixed compatibility issue with Dolgubon's Lazy Writ Crafter.
- Update 11 (Shadows of the Hist) ready.

version 1.0.0:
- initial
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.1
240kB
08/14/17 03:11 PM
Addon


Archived Files (20)
File Name
Version
Size
Author
Date
1.1.9
30kB
votan
07/01/17 05:39 AM
1.1.7
30kB
votan
05/19/17 11:00 AM
1.1.6
30kB
votan
05/18/17 01:28 PM
1.1.5
30kB
votan
05/18/17 12:54 PM
1.1.4
29kB
votan
05/17/17 11:08 PM
1.1.3
25kB
votan
04/09/17 03:06 PM
1.1.2
25kB
votan
04/02/17 03:39 AM
1.1.1
25kB
votan
03/25/17 02:21 PM
1.1.0
27kB
votan
03/15/17 02:09 PM
1.0.10
21kB
votan
02/25/17 02:21 PM
1.0.9
21kB
votan
02/12/17 05:59 AM
1.0.8
21kB
votan
02/11/17 09:56 AM
1.0.7
21kB
votan
02/03/17 12:04 PM
1.0.6
21kB
votan
11/20/16 08:52 AM
1.0.5
21kB
votan
09/07/16 11:07 AM
1.0.4
19kB
votan
07/16/16 07:54 AM
1.0.3
19kB
votan
07/09/16 06:13 AM
1.0.2
18kB
votan
07/03/16 11:58 AM
1.0.1
17kB
votan
06/28/16 11:44 PM
1.0.0
16kB
votan
06/25/16 12:39 AM


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Unread 03/29/17, 11:46 AM  
votan
 
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Originally Posted by DreamsUnderStars
Custom pins (the ZO one not the addons custom pins) dont show up on the minimap. Is this intentional?
Anything shown on the map, should be visible on the mini map, as it is the same window. Which pins do you miss???

/edit: @Scootworks was so kind to explain me the problem. It is a PvP thing, right?
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Last edited by votan : 03/31/17 at 11:21 AM.
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Unread 03/29/17, 11:24 AM  
DreamsUnderStars

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Custom pins (the ZO one not the addons custom pins) dont show up on the minimap. Is this intentional?
Last edited by DreamsUnderStars : 03/29/17 at 11:35 AM.
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Unread 03/29/17, 09:22 AM  
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Originally Posted by eain
Originally Posted by jacozilla
Reverted back to...
How do you revert to an older version? Download manually, or is there a way to do it in Minion?
Older versions can be found in the "Other Files" tab.
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Unread 03/29/17, 08:56 AM  
eain

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Originally Posted by jacozilla
Reverted back to...
How do you revert to an older version? Download manually, or is there a way to do it in Minion?
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Unread 03/26/17, 07:14 PM  
jacozilla

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Reverted back to v1.1.0 as new update 1.1.1 for whatever reasons slows performance of main map.

To be clear, 1.1.1 isn't broken - just saying 1.1.0 is far better performance and better in comparison. Both work functionally just fine, but two odd behaviors came up when updating to 1.1.1 from prior 1.1.0 --->

1. Most impactful - my main map, not the minimap, but bringing up main map with default keybind M, was significantly slower to draw icons. I could actually see for example when expanding out to zone wide map of that zone, the icons drawing across my map screen.

Not a long draw, maybe 1.X seconds, more than 1s - but less than 2s. My rig is pretty much top end in cpu, SLI, and ram. With 1.1.0 - main map would just pop open with all icons in place - zero draw time. With 1.1.1, I could actually see all the zone icons popping into place over 1-2 seconds.

2. Minimap to minimap, about the same, nowhere near as noticeable as above for main map performance. But there seems to be a tiny bit of stutter - not sure what to call it, it is not lag, nor slow per se, just sort of a stutter that wasn't there before.

For this alone I probably would not have reverted back to 1.1.0, but due to above, it was just a tiny bonus.

I read the change log and it seems the new update was actually intended to revert back to a less heavy version, so I am not sure why - but in my installation with whatever combo of machine, other addons, plus 1.1.1 - the new update is quite heavier, while the older 'heavy' version is extremely lightweight and has zero impact to anything else.
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Unread 03/26/17, 01:18 AM  
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Originally Posted by realrobd
Just installed the update. Did not fix the issue. Map elements were/are loading very slowly.

EDIT: wanted to add that with just this addon loaded, map items still appear slowly.
The items appear as fast as possible to keep framerate.
Slow items are a symptome not a cause. On my machine the items appear in less than 1/4 sec.
And before it was even faster. But this was "too heavy".

Disable the tweaks in the settings.
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Unread 03/25/17, 08:49 PM  
realrobd

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Just installed the update. Did not fix the issue. Map elements were/are loading very slowly.

EDIT: wanted to add that with just this addon loaded, map items still appear slowly.
Last edited by realrobd : 03/25/17 at 08:52 PM.
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Unread 03/23/17, 01:13 PM  
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Originally Posted by manolaren
Thanks for this great addon.
I would like to report that it looks like the addon got "heavier" causing client performance drop / fps spikes like some other map addons. I don't know if its only me but i noticed that after the last addon update. I hope for a fix (if its not me) because performance is top prio for me when it comes to addons.
Thank you.
"heavier". hmmm. Well, yes, I changed something. But I tested, it does not change my client performance.
Ok. I check that. thanks.
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Unread 03/23/17, 12:52 PM  
manolaren

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Thanks for this great addon.
I would like to report that it looks like the addon got "heavier" causing client performance drop / fps spikes like some other map addons. I don't know if its only me but i noticed that after the last addon update. I hope for a fix (if its not me) because performance is top prio for me when it comes to addons.
Thank you.
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Unread 03/18/17, 08:45 AM  
jacozilla

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Originally Posted by votan
Originally Posted by jacozilla
Not a big thing, just minor improvement if able whenever some other update happens.

The clock option is nice -especially with dual real world v in-game estimate time.

But the font or size is very large for my tastes for the real world time. The in-game time next to it is much smaller and I'd prefer if both used same size (or even smaller to be honest)

Only choice atm is turn off completely. So would be nice to have size option for the time shown.

*Edit - also, all other addons are listed under my settings-addons , but this mod alone uses a separate listing under Settings - Add-ons. Again, minor item but would be nice if it lived with all the other addons and not create a whole separate listing
Well, the height of the bottom bar is given by ZOS anyway. Are you talking about 12h mode?

And (as nearly always with my addons):
If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
I'm talking about the real world time clock on lower left corner - far as I know, there is only one real world time display, so only one possible location. To the immediate right of it, is another time display which seems to be in-game time.

If under addon settings I enable/disable time, the minimap will show or not show the time displayed on bottom left corner (real world time) in a much larger font than the time to the right of it (in-game time).

The height of this bottom row seems based on the height of the larger real world time - but clearly, ZOS is able to use a smaller font as the in-game time is significantly smaller. That was my ask - not a big deal, just nice to have if possible. The disparity in font sizes for the two timestamps right next to each other is odd by itself, but the significantly larger real world time is also (for me at least) an eyesore.

And not dissatisfied - too strong a word, your mod is very nice and with Fyrakin no longer around, pretty much the only current minimap to use. But I just wondered why yours would need that LAM adapter you linked while every other popular mod (skyshards, lorebooks, etc - every single one of my ~20 popular mods) fits into the existing 'addons' category list.

Again, minor. Just would be nice without another addon installed to have the setings integration be the same as all the other mods.
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Unread 03/18/17, 02:35 AM  
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Originally Posted by jacozilla
Not a big thing, just minor improvement if able whenever some other update happens.

The clock option is nice -especially with dual real world v in-game estimate time.

But the font or size is very large for my tastes for the real world time. The in-game time next to it is much smaller and I'd prefer if both used same size (or even smaller to be honest)

Only choice atm is turn off completely. So would be nice to have size option for the time shown.

*Edit - also, all other addons are listed under my settings-addons , but this mod alone uses a separate listing under Settings - Add-ons. Again, minor item but would be nice if it lived with all the other addons and not create a whole separate listing
Well, the height of the bottom bar is given by ZOS anyway. Are you talking about 12h mode?

And (as nearly always with my addons):
If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
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Unread 03/18/17, 02:30 AM  
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Originally Posted by Grumpy Wolf
Having the same issue others are, I cannot move the mini map, it is just stuck in the middle of my screen. I disabled all adds thinking maybe something invisible was over it, but nope. When people are moving it are you using left or right click? And what portion of the map are you clicking on?
You are moving the map like any "Windows"-window, by left clicking on the titlebar, holding the button pressed while moving around.
There is a "lock position" option, which is always enabled in gamepad mode. You have to switch to keyboard mode, move it and switch back.
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Last edited by votan : 03/20/17 at 10:32 AM.
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Unread 03/17/17, 11:39 PM  
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Have a bug with inserted cycles and Time-accretive lags.
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Unread 03/17/17, 06:55 PM  
Grumpy Wolf

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Having the same issue others are, I cannot move the mini map, it is just stuck in the middle of my screen. I disabled all adds thinking maybe something invisible was over it, but nope. When people are moving it are you using left or right click? And what portion of the map are you clicking on?
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Unread 03/17/17, 12:08 PM  
jacozilla

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Not a big thing, just minor improvement if able whenever some other update happens.

The clock option is nice -especially with dual real world v in-game estimate time.

But the font or size is very large for my tastes for the real world time. The in-game time next to it is much smaller and I'd prefer if both used same size (or even smaller to be honest)

Only choice atm is turn off completely. So would be nice to have size option for the time shown.

*Edit - also, all other addons are listed under my settings-addons , but this mod alone uses a separate listing under Settings - Add-ons. Again, minor item but would be nice if it lived with all the other addons and not create a whole separate listing
Last edited by jacozilla : 03/17/17 at 12:09 PM.
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