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Homestead (2.7)
Updated:02/25/17 02:21 PM
Created:06/25/16 12:39 AM
Monthly downloads:14,578
Total downloads:31,953
Favorites:95
MD5:
2.7
Votan's Mini Map  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.0.10
by: votan [More]
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the build-in world map, because it is the build-in world map.

No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
  • Includes world map performance tweaks, which can be disabled for performance comparison.
  • Conflicts with other mini maps can be expected. Therefore the mini map can be disabled to use the tweaks only.
  • I do not recommend to use the AUI mini map module at the same time as mine.
  • No gamepad support (yet), due to lines in ZOS source code, they call a "total hack" themself. Sorry
  • The window is resizable via mouse (ZOS code)

If you think you need a full-featured mini map try the MiniMap by Fyrakin.

Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. If you think you have performance problems due to this addon, help tracking down or stop using.
Frame freezes are most likely coming from an addon providing a lot of pins without taking care about creating even a simple pin takes some time multiplied by hundreds.
In this case the author of that addon can make it more mini map friendly, only.

Thanks to @scootworks for testing

Remarks
There are key-bindings to toggle the mini map on/off. For technical reasons the toggle while at siege weapons needs its own key-binding. But you can re-use the same key.

If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.

ToDo
- Try to enable tooltips

- Try to hook around the gamepad limitation (12.02.2017)
With help of Shinni a step further, but still not usable.
version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".

version 1.0.9:
- New option to choose either or not to zoom to player.

version 1.0.8:
- Changed clamped-to-screen-insets, requested by F-Lambda
- Fixed pins were keeping mouse-over-size.

VotansMiniMap v1.0.7:
- Update to LAM2 rev 23
- ESO 2.7 "Homestead" ready
- Thanks to @Chip, I can use new world map functions to move the map faster to player position

version 1.0.6:
- Better unsupport of gamepad mode: World map is not broken, if switching to gamepad mode.
* Still no change to World Map code from ZOS. Gamepad support still not possible.
- Reworked "Spread over time" calculations: Don't be too restrictive for framerates 60+.
- As map pins are larger now, they are made smaller on mini map.

version 1.0.5:
- Restore player pin level. (Hopefully)
- Hide map in gamepad mode.
- Scale unit pins, but not below configured minimum.
- Tweak change: Multiple calls to UpdatePinsForMapSizeChange are buffered, but the update itself is not spread over time anymore.
- ESO 2.6 'One Tamriel' ready.

version 1.0.4:
- Allow to hide floor buttons.
- Show player location name in title.
- Added thin shadow to title bar font.
- Zoom level for sub-zones and dungeons
- key-binds to adjust zoom directly
- New Style "Modern"

version 1.0.3:
- More options: Allow to lock window position
- Drag with the bottom bar, too.
- Auto size pins on zoom less than 1.
- Key-binds to change zoom factor while key is pressed, as suggested by @Baertram.
- Fixed missing zoom if using wayshrine in subzone. (Hopefully)

version 1.0.2:
- Again, more appearance options: Title font, size, color.

version 1.0.1:
- More appearance options. (Yes, yes, more will come)
- Fixed map pin filter for Cyrodiil.
- Fixed compatibility issue with Dolgubon's Lazy Writ Crafter.
- Update 11 (Shadows of the Hist) ready.

version 1.0.0:
- initial
Optional Files (0)


Archived Files (10)
File Name
Version
Size
Author
Date
1.0.9
21kB
votan
02/12/17 05:59 AM
1.0.8
21kB
votan
02/11/17 09:56 AM
1.0.7
21kB
votan
02/03/17 12:04 PM
1.0.6
21kB
votan
11/20/16 08:52 AM
1.0.5
21kB
votan
09/07/16 11:07 AM
1.0.4
19kB
votan
07/16/16 07:54 AM
1.0.3
19kB
votan
07/09/16 06:13 AM
1.0.2
18kB
votan
07/03/16 11:58 AM
1.0.1
17kB
votan
06/28/16 11:44 PM
1.0.0
16kB
votan
06/25/16 12:39 AM


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Unread 06/28/16, 12:10 AM  
votan
 
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Originally Posted by QuadroTony
settings not under the Addons Settings but under Add-ons

bug?
no
has2lam
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Last edited by votan : 06/28/16 at 12:10 AM.
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Unread 06/27/16, 11:57 PM  
QuadroTony
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settings not under the Addons Settings but under Add-ons

bug?
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Unread 06/26/16, 01:48 PM  
OSean980

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Originally Posted by votan
Wow, you let me feel old....

The map has a 250ms fade duration. And scenes are opened after all elements are fade out.

Open the Main.lua and search for WORLD_MAP_FRAGMENT.duration = 250
change it to:
WORLD_MAP_FRAGMENT.duration = 0

It is that?
And enabled the fps to see, if this is a performance issue or just a delay.
Made the change to 0 ms and it's working like a charm! The UI feels a bit spastic now, but I can't pinpoint exactly what is making it feel that way so I'm completely satisfied (maybe I got used to the delay). Great work Votan. Thanks for the help
Last edited by OSean980 : 06/26/16 at 01:49 PM.
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Unread 06/26/16, 01:40 PM  
votan
 
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Originally Posted by OSean980
Originally Posted by votan
Originally Posted by OSean980
edit: tried disabling everything but minimap, and the UI is still slow
I could get a video to show the difference in UI speed, if that would help
Installed your addon list. Scary to run so few addons, but no performance issue.
Please show me a video.

/edit: And active the frame rate indicator, please: /fps
https://youtu.be/kCnXLgazf_s

Had the video on standby before you'd posted, so I forgot to include the ingame fps counter. Sorry! Shadowplay marked a consistent 60 fps though, and right now the ingame counter is staying above 70 while I'm testing it.

If it is important, I can take another quick one with the ingame fps counter.

It's easiest to notice the delay in the UI if you watch the crosshair or other parts of the UI. On the minimap one, the crosshair disappears well before any UI window opens. But on the one with no minimap, they're almost simultaneous. It's most noticeable at the end with the dialogue and loot windows, but the escape menu is a good representation too.
Wow, you let me feel old....

The map has a 250ms fade duration. And scenes are opened after all elements are fade out.

Open the Main.lua and search for WORLD_MAP_FRAGMENT.duration = 250
change it to:
WORLD_MAP_FRAGMENT.duration = 0

It is that?
And enabled the fps to see, if this is a performance issue or just a delay.
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Unread 06/26/16, 01:25 PM  
OSean980

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Originally Posted by votan
Originally Posted by OSean980
edit: tried disabling everything but minimap, and the UI is still slow
I could get a video to show the difference in UI speed, if that would help
Installed your addon list. Scary to run so few addons, but no performance issue.
Please show me a video.

/edit: And active the frame rate indicator, please: /fps
https://youtu.be/kCnXLgazf_s

Had the video on standby before you'd posted, so I forgot to include the ingame fps counter. Sorry! Shadowplay marked a consistent 60 fps though, and right now the ingame counter is staying above 70 while I'm testing it.

If it is important, I can take another quick one with the ingame fps counter.

It's easiest to notice the delay in the UI if you watch the crosshair or other parts of the UI. On the minimap one, the crosshair disappears well before any UI window opens. But on the one with no minimap, they're almost simultaneous. It's most noticeable at the end with the dialogue and loot windows, but the escape menu is a good representation too.
Last edited by OSean980 : 06/26/16 at 01:26 PM.
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Unread 06/26/16, 12:16 PM  
votan
 
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Originally Posted by OSean980
edit: tried disabling everything but minimap, and the UI is still slow
I could get a video to show the difference in UI speed, if that would help
Installed your addon list. Scary to run so few addons, but no performance issue.
Please show me a video.

/edit: And active the frame rate indicator, please: /fps
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Last edited by votan : 06/26/16 at 12:26 PM.
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Unread 06/26/16, 10:42 AM  
votan
 
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Originally Posted by OSean980
Originally Posted by votan
Originally Posted by OSean980
EDIT: I'm trying to see where the minimap is starting from before it jumps, and it looks like it's at max zoom level of the zone without pins first, then zooms to the player and adds pins simultaneously. I don't have any experience with the ZOS API, but maybe some map functions being used in the minimap have performance issues? The game might be having a hard time trying to recreate the map each time a new UI window is opened, if I'm understanding how the minimap is functioning based on what I've observed.
Are you using "Destinations". Could you disable it for testing, please?
If not, can you show me a list of your addons?
No, I'm not using Destinations. Addons are:

AdvancedMemberTooltip
GodSend
GuildEventsImproved
Ledger
pChat
Postmaster
RecipeInfo
Skyshards
Slightly Improved Experience Bar
Slightly Improved Gameplay
TraitBuddy
VotansKeybinder
VotansMiniMap
VotansSettingsMenu

edit: tried disabling everything but minimap, and the UI is still slow
I could get a video to show the difference in UI speed, if that would help
First I will install all your addons.
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Unread 06/26/16, 10:11 AM  
OSean980

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Originally Posted by votan
Originally Posted by OSean980
EDIT: I'm trying to see where the minimap is starting from before it jumps, and it looks like it's at max zoom level of the zone without pins first, then zooms to the player and adds pins simultaneously. I don't have any experience with the ZOS API, but maybe some map functions being used in the minimap have performance issues? The game might be having a hard time trying to recreate the map each time a new UI window is opened, if I'm understanding how the minimap is functioning based on what I've observed.
Are you using "Destinations". Could you disable it for testing, please?
If not, can you show me a list of your addons?
No, I'm not using Destinations. Addons are:

AdvancedMemberTooltip
GodSend
GuildEventsImproved
Ledger
pChat
Postmaster
RecipeInfo
Skyshards
Slightly Improved Experience Bar
Slightly Improved Gameplay
TraitBuddy
VotansKeybinder
VotansMiniMap
VotansSettingsMenu

edit: tried disabling everything but minimap, and the UI is still slow
I could get a video to show the difference in UI speed, if that would help
Last edited by OSean980 : 06/26/16 at 10:14 AM.
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Unread 06/26/16, 08:20 AM  
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Originally Posted by Baertram
Hi votan, many thanks for the addon.

Would it be possible to let us zoom the map by keybinds though (if we want it to show more or less of the map, e.g. inside dungeons)?
I know the reanchoring would be a performance thing but as we only use the keybindings to actively zoom it's most likely that we are standing still at this moment

And I'd like to 2nd the requests of Phnix to be able to change the size (width, height) of the minimap and change the pin size.
This would be awesome!

many thanks again for this performance friendly minimap.

Originally Posted by votan
Originally Posted by Brawny
Oh yeh sry theyre is a setting for zoom, still I prefer zoom from scroll if that is possible.
By enablling this you get a zoom and pan performance havok. Believe me. Nothing kills the (World) map more than reachoring dozents of pins while doing the nice zoom animation.
I had to pinpoint the zoom level to one value.
I'm already working on more options. Less funny as one thinks.
Sizing pins does not work, as it would required to reset size on opening the world map. Otherwise the pins are un-clickable. Not a simple "I just add a multiplier".
Currently I'm working a border style options. Which is "uncritical". But even here you have a lot control setup code for .... appearance.

Anyone out there, which can test/confirm "Destinations" causes performance issues of OSean980?
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Last edited by votan : 06/26/16 at 08:37 AM.
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Unread 06/26/16, 07:43 AM  
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Hi votan, many thanks for the addon.

Would it be possible to let us zoom the map by keybinds though (if we want it to show more or less of the map, e.g. inside dungeons)?
I know the reanchoring would be a performance thing but as we only use the keybindings to actively zoom it's most likely that we are standing still at this moment

And I'd like to 2nd the requests of Phnix to be able to change the size (width, height) of the minimap and change the pin size.
This would be awesome!

many thanks again for this performance friendly minimap.

Originally Posted by votan
Originally Posted by Brawny
Oh yeh sry theyre is a setting for zoom, still I prefer zoom from scroll if that is possible.
By enablling this you get a zoom and pan performance havok. Believe me. Nothing kills the (World) map more than reachoring dozents of pins while doing the nice zoom animation.
I had to pinpoint the zoom level to one value.
Last edited by Baertram : 06/26/16 at 07:57 AM.
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Unread 06/26/16, 02:50 AM  
votan
 
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Originally Posted by Brawny
Oh yeh sry theyre is a setting for zoom, still I prefer zoom from scroll if that is possible.
By enablling this you get a zoom and pan performance havok. Believe me. Nothing kills the (World) map more than reachoring dozents of pins while doing the nice zoom animation.
I had to pinpoint the zoom level to one value.
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Unread 06/26/16, 02:48 AM  
Brawny

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Originally Posted by votan
Originally Posted by Brawny
Any chance you can add zoom from scrolling and being able to set a default zoom level in options?
But there is a zoom slider for mini map already??? What do you mean?
Oh yeh sry theyre is a setting for zoom, still I prefer zoom from scroll if that is possible.
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Unread 06/26/16, 02:39 AM  
votan
 
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Originally Posted by Brawny
Any chance you can add zoom from scrolling and being able to set a default zoom level in options?
But there is a zoom slider for mini map already??? What do you mean?
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Last edited by votan : 06/26/16 at 02:50 AM.
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Unread 06/26/16, 02:25 AM  
Brawny

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Any chance you can add zoom from scrolling and being able to set a default zoom level in options?
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Unread 06/26/16, 01:31 AM  
votan
 
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Originally Posted by OSean980
EDIT: I'm trying to see where the minimap is starting from before it jumps, and it looks like it's at max zoom level of the zone without pins first, then zooms to the player and adds pins simultaneously. I don't have any experience with the ZOS API, but maybe some map functions being used in the minimap have performance issues? The game might be having a hard time trying to recreate the map each time a new UI window is opened, if I'm understanding how the minimap is functioning based on what I've observed.
Are you using "Destinations". Could you disable it for testing, please?
If not, can you show me a list of your addons?
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Last edited by votan : 06/26/16 at 01:36 AM.
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