Quantcast
Download
(68 Kb)
Download
Updated: 12/08/17 06:29 PM
Pictures
File Info
Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Updated:12/08/17 06:29 PM
Created:11/27/16 06:57 AM
Monthly downloads:12,345
Total downloads:195,486
Favorites:267
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
3.2
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.0.22
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
v3.0.22
- Fixed a bug that track is lost on repeated actions.

v3.0.21
- Ignored a buggy and redundant effect event emit from Liquid Lightning which is 11 seconds long and fades when it has 1 seconds left.
- Ignored long term effect events that is more than 100 seconds. i.e. Guard has a 21600 seconds effect and will be ignored in this version.

v3.0.20
- Fixed a bug that action failed to use strict policy(introduced in v3.0.13) to match a new effect if this action just lost all effects i.e. Minor Protection timer after Dark Cloak should be ignored after this fix.

v3.0.19a
- Updated german localization translated by Scootworks.

v3.0.19
- Added some localizations that is translated by google. Hope you can help me correct them.
- Ignored buggy event time info from a special Major Expedtion effect(ID:37915) triggered by Crippling Grasp and Refreshing Path that is being updated to 8s every second until any of them finished.

v3.0.18
- Added 2 options to switch and adjust timer to ignore decimal part.

v3.0.17
- Allowed actions just ended by removing all effect to get an opptunity to match another immediatly coming effect event i.e. Haunting Curse has two periods of effect.

v3.0.16
- Fixed the search order for effect fading event which caused new action timer end suddenly.

v3.0.15
- Improved Crystal Fragment slot search that all levels can be found now.

v3.0.14
- Fixed a bug that updating effect event cannot match repeatedly casted actions. i.e. A bug that Maneuver counter is not reset by another cast before the old one fades is fixed.
- Improved ability attribute process to avoid self abilities from being disturbed by reticle target. i.e. A bug that Twisting Path counter is removed when target changed is fixed.

v3.0.13
- Stricted effect action matching if effect didn't started at action begining i.e. Beast Trap effect caused by Beast Trap action will be counted but Off Banlance effect caused by Wall Of Storm will not be counted(known as a bug that Unstable Wall Of Element randomly reset to 4s).
- Matched taunt effect to tank role actions again after v3.x.x.

v3.0.12
- Ignored buff event that follows action main duration end i.e. Dark Cloak has a minor protections effects after it runs out.

v3.0.11
- Impoved the stacking effect process policy introduced in v3.0.10. Then Relentless Focus counter will not be reset again after a spectral bow.

v3.0.10
- Ignored game buggy stacking effect time info to update time counter i.e. Relentless Focus counter was reset every time when stack count updated, but the time info of the event is actually wrong.

v3.0.9
- Fixed a bug that action counters don't show up if "Seconds to keep timer after time out" set to 0.
- Fixed a minor bug that produces error logs.

v3.0.8
- Fixed a bug that slot ability given by quest will match all new effect e.g. Hist Dart in Ruin Of Mazzatun matched all your restored long buffs when you destroyed the real one.

v3.0.7
- Improved effect event matching by expand casted action searching scope, maybe some effect event comes later than player's next action
- Ignored templar Purifying Light Tick's heal over time effect that follows Purifying Light's damage over time effect which is still kept

v3.0.6
- Improved timer hiding for Crystal Fragment which should be wiped after cast.

v3.0.5
- Fixed a bug that new timer didn't show up if weapon swapped immediately.

v3.0.4
- Fixed a bug that some timer disappear when player in a group.
- Fixed Crystal Fragment Proc detection.

v3.0.3
- Fixed bugs that mismatched effects with actions.

v3.0.2
- Stricted stack effect matching to avoid unnecessary countings e.g. Hawk Eye

v3.0.1
- Improved label format for time longer than 10 seconds.

v3.0.0
- Refactored code structure again and got many known bugs fixed automatically.

v2.0.3
- Linked taunt effects with concurrent tank-role actions such as "Inner Fire".

v2.0.2
- Fixed an eso effect change bug that reset Crippling Grasp's duration to end immediately after cast.

v2.0.1
- Added an option to switch account/character settings.

v2.0.0
- Refactored code structure and fixed some bugs.
- Supported "Rendering Slash" for French/German language.
- Supported ultimate action duration such as "War Horn".

v1.31
- Fixed a precedence issue, e.g. the dragonknight volatile armor should show 20s buff time, not 10s DOT time.

v1.30
- Marked new api version.

v1.29
- Readjust default auto reposition margins for "Wykkyds Enhanced HUD".
- Improved effect recognition of bold escape fatigue for its morphs.
- Fixed a weapon pair recognition bug.

v1.28
- Fixed a format bug of alert name.

v1.27
- Fixed a bleeding DOT effect recognition bug.
- Added a 'Multiple Target Tracking' option, default is on.

v1.26
- Added player effect tracking e.g. the 4s 'Bolt Escape' fatigue time. If both player and target effects take place by same action, it will show player effect over target effect, e.g. the 20s Brutality buff from dual wield skill 'Hidden Blade' will override the 6s target movement debuff.

v1.25
- Added an option button to place the alert frame.

v1.24
- Fixed the gender specific screen string for french and german clients.
- Added an alert sound select option.

v1.23
- Added an option to exclude short duration.

v1.22
- Avoided alerts when debuffs fade because target die.

v1.21
- Fixed an issue that action bar flip animation is gone after applying time out lines.

v1.20
- Fixed an issue that resource bars are mis-repositioned when they are below the action bar.

v1.19
- Impoved options of alert including text and sound.

v1.18
- Impoved the DOT effect recognition such as Twin Slashes Bleeding effect.

v1.17
- Added options to play sound before timeout.

v1.16
- Added an option to show timeout announce, off by default.
- Added support for actions with both duration attribute and target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.

v1.15
- Added support for showing third ability bar such as overload bar action timer hints.

v1.14
- Added support for stackable effect counting such as light/heavy attacks with nightblade's Grim Focus and its morphs.

v1.13
- Added a button in settings menu to show the shift bar that can be moved around.

v1.12
- Added an option to disable shift action bar and an option to adjust cooldown line thickness.

v1.11
- Added support for target and target effect change.

v1.10
- Added conflict detection of all player resource bars and move them upward automatically.

v1.09
- Changed health bar patch that auto move it vertically according to option "Position Gap".

v1.08
- Fixed an issue that action icon stays lit while character is out of mag/stam.

v1.07
- Added some line options and a font name option.

v1.06
- Fixed a bug of starting to count down a ground ability that just canceled by invoking another ability before placement.

v1.05
- Added a position patch for addon "Wykkyds Enhanced HUD" to avoid overlap, options added.

v1.04
- Added option setting "Cooldown Color".
- Removed tracking of "Crystal Fragment Proc“.

v1.03
- Added option settings "Label Font Size" and "Label Vertical Offset".

v1.02
- Added tracking of effects over time as action duration.

v1.01
- Fixed some ui error bugs.

v1.0
- Initial implementation.
Optional Files (0)


Archived Files (54)
File Name
Version
Size
Author
Date
3.0.21
68kB
cloudor
12/07/17 07:36 AM
3.0.20
67kB
cloudor
09/13/17 04:57 AM
3.0.19a
67kB
cloudor
09/10/17 05:31 AM
3.0.19
67kB
cloudor
09/10/17 02:01 AM
3.0.18
62kB
cloudor
09/08/17 10:10 PM
3.0.17
62kB
cloudor
09/07/17 11:23 PM
3.0.16a
62kB
cloudor
09/06/17 11:27 PM
3.0.15a
62kB
cloudor
09/06/17 09:08 AM
3.0.14
62kB
cloudor
09/06/17 07:56 AM
3.0.13
62kB
cloudor
09/05/17 11:02 AM
3.0.12
61kB
cloudor
09/04/17 08:58 AM
3.0.11
61kB
cloudor
09/03/17 07:07 AM
3.0.10
61kB
cloudor
09/02/17 11:27 AM
3.0.9
61kB
cloudor
09/02/17 09:26 AM
3.0.8
61kB
cloudor
08/31/17 09:17 AM
3.0.7
61kB
cloudor
08/30/17 09:04 AM
3.0.6
61kB
cloudor
08/29/17 09:58 AM
3.0.5
61kB
cloudor
08/29/17 09:26 AM
3.0.4
61kB
cloudor
08/29/17 07:15 AM
3.0.3
61kB
cloudor
08/28/17 09:55 AM
3.0.1a
61kB
cloudor
08/27/17 09:36 AM
3.0.0
61kB
cloudor
08/27/17 08:52 AM
2.0.3
56kB
cloudor
06/11/17 04:48 AM
2.0.2
57kB
cloudor
04/20/17 07:19 AM
2.0.1
57kB
cloudor
04/19/17 08:33 AM
2.0.0
56kB
cloudor
04/04/17 09:03 AM
1.30
48kB
cloudor
02/16/17 06:40 AM
1.30
48kB
cloudor
02/16/17 06:03 AM
1.30
48kB
cloudor
02/07/17 05:08 AM
1.29
48kB
cloudor
01/19/17 07:03 AM
1.28
54kB
cloudor
01/03/17 10:27 PM
1.27
47kB
cloudor
01/03/17 05:44 AM
1.26
47kB
cloudor
12/26/16 08:07 AM
1.25
47kB
cloudor
12/20/16 05:51 AM
1.24
47kB
cloudor
12/19/16 07:06 AM
1.23
46kB
cloudor
12/17/16 06:38 PM
1.22
46kB
cloudor
12/17/16 06:20 AM
1.18
45kB
cloudor
12/12/16 08:41 AM
1.17
45kB
cloudor
12/12/16 08:22 AM
1.15
45kB
cloudor
12/11/16 03:18 AM
1.14
44kB
cloudor
12/08/16 07:49 AM
1.13
44kB
cloudor
12/07/16 09:44 AM
1.12
43kB
cloudor
12/06/16 11:59 AM
1.11
43kB
cloudor
12/06/16 09:10 AM
1.09
42kB
cloudor
12/05/16 08:13 AM
1.08
42kB
cloudor
12/04/16 08:18 AM
1.07
42kB
cloudor
12/01/16 08:32 AM
1.06
42kB
cloudor
11/30/16 08:01 AM
1.05
41kB
cloudor
11/29/16 11:46 AM
1.04
41kB
cloudor
11/29/16 07:45 AM
1.03
40kB
cloudor
11/28/16 11:14 AM
1.02
40kB
cloudor
11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


Post A Reply Comment Options
Unread 06/17/17, 02:20 PM  
MilaanESO

Forum posts: 0
File comments: 6
Uploads: 0
Color for Alerts

Could you add an option to change the color of the Alerts?
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 02:55 PM  
kezat

Forum posts: 0
File comments: 15
Uploads: 0
Inner fire and Pierce armor have a timer now in the 2.0.3 update, however casting one will reset the other to 0.0 time. Not sure if was intended or not but to me I need to know the time separately, such as if i'm tanking a boss and have pierce armor debuff up on the boss and then taunt a ranged add with innerfire I will not know the time left on the boss taunt or if he has major fracture/breach on him.

Like others have said Relentless focus timer should not reset on cast, the light/heavy counter is nice so i know if i need just 1 more light attack before bar swap for example but the primary importance is if i have the buff or not.

Heroic strike timer is working now.

Thanks for the super handy mod
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 10:37 AM  
imsg

Forum posts: 0
File comments: 3
Uploads: 0
Merciless resolve CD disappear after first arrow. Would be awesome if it kept on going over the full duration of the Minor Berserk buff so you know how much time there is for another arrow. Keep up the good work!
Last edited by imsg : 06/11/17 at 10:38 AM.
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 09:39 AM  
NhojNesnomis
 
NhojNesnomis's Avatar

Forum posts: 0
File comments: 7
Uploads: 0
Thumbs up Re: Update

Originally Posted by jpdouble69
Thank you very much for that!
Originally Posted by cloudor
There is an option to exclude short-duration actions which default value is 3 seconds, you can reduce it and retry.
I came here to tell you thanks so much for putting in the time to make this add-on. Then I see this 3 sec exclusion ability. I've was trying to decide if I really liked or didn't like the 3 sec pop-up from Deep Fissure. It is annoying as it goes off so fast but at the same time in the heat of battle it is nice to see it is about to pop and to turn to the desired enemy. Either way this add-on is totally awesome and near mandatory. Making improvements like the availability to exclude 3 sec timers is responsive and very much appreciated. Not enough people have told you how great this add-on truly is. Thanks!
__________________
- @CireNesnomis
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 09:17 AM  
jpdouble69

Forum posts: 13
File comments: 175
Uploads: 0
Thumbs up Update

Thank you very much for that!
Originally Posted by cloudor
There is an option to exclude short-duration actions which default value is 3 seconds, you can reduce it and retry.
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 04:59 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 143
Uploads: 2
Originally Posted by gadenp
Hi,
Please can there be a 3 secs count down for Deep Fissure. I know it is not a cooldown but it is a duration timer and is darn annoying to lose it in between all my other buff timers.

Action Duration Reminder / Action Bar would be a great place for that 3 second timer.

Please add this as a feature. Thanks
There is an option to exclude short-duration actions which default value is 3 seconds, you can reduce it and retry.
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 04:56 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 143
Uploads: 2
Originally Posted by downloadkct
Healing Springs II and Repentance II <- not working
There is an option to exclude short-duration actions which is 3 seconds, you can reduce the value.
Last edited by cloudor : 06/11/17 at 04:56 AM.
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 04:51 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 143
Uploads: 2
Re: Couple skills not working.

Originally Posted by kezat
NB Assassination skill "Relentless focus IV" Now needs 5 hits and does not drop on assassins scourge shot, so timer should not reset.
One handed and shield "Pierce armor IV" (taunt) missing timer.
One handed and shield "heroic slash IV" missing timer. (most of the time)
Undaunted "Inner Fire IV" (taunt) missing timer.

Oh and thank you so much for the mod, So useful!
"Inner Fire" problem has been fixed in v2.0.3, other issues will be looked into when PTS become available again.
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 02:05 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 143
Uploads: 2
Originally Posted by Kenza
Warden skill Enchanted Growth seems to not be working, is this a bug, or because you need to manually update each of the new skills and it's still WIP?

Thanks again for the awesome addon!
I have kept my addon from hard coding specific skill as few as possible so similar new skills would work without further upgrade. I will look into it as soon as the PTS come back on next Firday, July 16.(I have no warden toons now.)
Report comment to moderator  
Reply With Quote
Unread 06/11/17, 01:56 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 143
Uploads: 2
Originally Posted by Anceane
Originally Posted by cloudor
Hoho, i'm a little busy and lazy recently. I will review comments one by one tonight or weekend.
humm buzy and lazy ? seems contradictory to me :P:P

Dare i say what i was threatening my sons ........ * a k... i. b.....* to put all this trouble in order :P:P

(kidding of course)
busy at work and lazy after work,
Report comment to moderator  
Reply With Quote
Unread 06/04/17, 04:31 PM  
downloadkct

Forum posts: 0
File comments: 1
Uploads: 0
Healing Springs II and Repentance II <- not working
Report comment to moderator  
Reply With Quote
Unread 05/31/17, 07:36 PM  
gadenp

Forum posts: 0
File comments: 1
Uploads: 0
Hi,
Please can there be a 3 secs count down for Deep Fissure. I know it is not a cooldown but it is a duration timer and is darn annoying to lose it in between all my other buff timers.

Action Duration Reminder / Action Bar would be a great place for that 3 second timer.

Please add this as a feature. Thanks
Report comment to moderator  
Reply With Quote
Unread 05/31/17, 11:07 AM  
imsg

Forum posts: 0
File comments: 3
Uploads: 0
Please update this awesome addon!
Report comment to moderator  
Reply With Quote
Unread 05/24/17, 06:47 PM  
kezat

Forum posts: 0
File comments: 15
Uploads: 0
Couple skills not working.

NB Assassination skill "Relentless focus IV" Now needs 5 hits and does not drop on assassins scourge shot, so timer should not reset.
One handed and shield "Pierce armor IV" (taunt) missing timer.
One handed and shield "heroic slash IV" missing timer. (most of the time)
Undaunted "Inner Fire IV" (taunt) missing timer.

Oh and thank you so much for the mod, So useful!
Report comment to moderator  
Reply With Quote
Unread 05/24/17, 04:26 PM  
Kenza

Forum posts: 21
File comments: 106
Uploads: 0
Warden skill Enchanted Growth seems to not be working, is this a bug, or because you need to manually update each of the new skills and it's still WIP?

Thanks again for the awesome addon!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: