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Updated: 06/16/18 06:03 AM
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Summerset (4.0)
Updated:06/16/18 06:03 AM
Created:01/15/17 04:53 PM
Monthly downloads:3,786
Total downloads:20,614
Favorites:13
MD5:
Categories:Combat Mods, Group, Guild & Friends
4.0
Group Damage Share  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 0.2.9
by: decay2 [More]
Description

Please note that the addon is still in beta so don't use it in important raids or other critical situations.
Especially note that this addon will cause issues with the DPS sharing option of FTC.


Group Damage Share is an attempt to provide a feature that was unique to FTC. It uses sirinsidiator's library LibGroupSocket.

It uses pings on the map to comunicate with the addon from another player to transmit your current DPS or HPS values. (for more details on this refer to the description of LibGroupSocket). With Group Damage Share you can watch during the fight how the DPS/HPS of your groupmembers develops.

Please note that this addon cannot show the DPS of group members who don't use this addon and enable sharing.
Setup + Installation:
  • Download and install the addon
  • Create a group
  • Go to the group window and click on "LibGroupSocket sending" so that it says "On"
  • For now settings are spread to two places (in the usual addon settings area): "Group Damage Share" and "LibGroupSocket"
  • If you want to turn sending on permanently you need to install LibGroupSocket as a standalone version. Refer to the description for more details.

Current features
  • Share your DPS or HPS as well as the combat time with your group
  • View DPS/HPS and combat time shared by your group (you don't have to enable sharing on to see the values shared by others)
  • The Icon on the left shows the class and its color the main resource (Magicka/Stamina) of the players
============================================

Planned Features:
  • Show both DPS/HPS in the window at the same time
  • Transmit DPS/HPS alternating so both data is available
  • Implement a standalone DPS meter so it doesn't rely on other DPS addons anymore

Big thanks to sirinsidiator's for creating the library for the data transfer:LibGroupSocket.

Decay2 aka Solinur (Pact EU)
Version 0.2.9
  • Try to fix an incompatibility introduced by RaidTools

Version 0.2.8
  • Added brazilian portugese translatiuon by mlsevero. Big thanks!

Version 0.2.7
  • API Bump to Summerset (100023)
  • Update LAM to r26

Version 0.2.6
  • updated internal libraries (used already by Combat Metrics)

Version 0.2.5
  • Fixed an issue where the background transparancy was not recovered correctly after login/reloadui.

Version 0.2.4
  • API Bump to Clockwork City (100021)
  • Updated LibAddonMenu to version 2.0 r25 to fix an issue

Version 0.2.3
  • API Bump to Horns of the Reach (100020)
  • Fixed some leaked global variables.

Version 0.2.2
  • Fixed an issue where wardens were shown with the templar icon.
  • Lib updated

B]Version 0.2.1[/b]
  • Fixed an issue with the shown combat time.

Version 0.2.0
  • This version is now standalone. If used together with Combat Metrics fight tracking resources will be shared.
  • Removed obsolete settings.

Version 0.1.10
  • Reupload with correct manifest file (with correct version number)

Version 0.1.9
  • API Bump to Morrowind (100019)
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
0.2.8
176kB
decay2
06/12/18 02:46 PM
0.2.7
174kB
decay2
05/21/18 08:16 AM
0.2.6
173kB
decay2
04/25/18 02:31 PM
0.2.5
88kB
decay2
01/07/18 06:48 AM
0.2.4
88kB
decay2
01/05/18 12:52 PM
0.2.3
83kB
decay2
08/13/17 12:41 PM
0.2.2
83kB
decay2
07/03/17 06:30 PM
0.2.1
83kB
decay2
06/05/17 04:42 PM
0.2.0
83kB
decay2
05/28/17 10:48 AM
0.1.10
72kB
decay2
05/22/17 02:52 PM
0.1.9
72kB
decay2
05/22/17 02:41 PM
0.1.8
72kB
decay2
02/05/17 09:01 AM
0.1.7
72kB
decay2
01/15/17 04:53 PM


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Unread 04/24/18, 01:45 AM  
decay2
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Forum posts: 66
File comments: 291
Uploads: 6
Originally Posted by ecru
Doesn't seem to be working for most people after the last maintenance. Not really sure what changed. Went from it working for 10 people in our raid down to just 1.
Thanks for letting me know. I'll see if I can figure out what's going on.
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Unread 04/23/18, 11:38 PM  
ecru

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Doesn't seem to be working for most people after the last maintenance. Not really sure what changed. Went from it working for 10 people in our raid down to just 1.
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Unread 02/06/18, 11:41 AM  
Iliana
 
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Originally Posted by decay2
Originally Posted by Iliana
Is it possible that in combination with the ultimate tracker of Raid Notifier this addon keeps on disconnecting me? Because I installed it yesterday before a trial and kept on being disconnected during fights. And seeing that this has been an issue before I thought I might as well ask.
I think this is very likely. You should only have one of those addons that sends data via map pings active at the same time. We are both aware of the issue and putting some efforts with the author of the underlying library to get this under control, but it's a bit tricky.
Thanks for letting me know, though
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Unread 02/06/18, 10:15 AM  
decay2
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Forum posts: 66
File comments: 291
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Originally Posted by Iliana
Is it possible that in combination with the ultimate tracker of Raid Notifier this addon keeps on disconnecting me? Because I installed it yesterday before a trial and kept on being disconnected during fights. And seeing that this has been an issue before I thought I might as well ask.
I think this is very likely. You should only have one of those addons that sends data via map pings active at the same time. We are both aware of the issue and putting some efforts with the author of the underlying library to get this under control, but it's a bit tricky.
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Unread 02/06/18, 07:39 AM  
Iliana
 
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Is it possible that in combination with the ultimate tracker of Raid Notifier this addon keeps on disconnecting me? Because I installed it yesterday before a trial and kept on being disconnected during fights. And seeing that this has been an issue before I thought I might as well ask.
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Unread 01/09/18, 04:10 AM  
CTgreen

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Originally Posted by decay2
Originally Posted by CTgreen
Cool addon, recommended by a guild mate and seems very useful. Thanks for making it

Was wondering if it'd be possible to get an option to display @UserIDs instead of toon names. I can barely keep my own 14 characters straight, let alone memorize all my friends' and guild mates' toons, haha.
I think this should be fairly easy to implement. If so, I'll add it soon.
Thanks for taking a look, and the quick response.

Also, I just noticed you're also the genius behind Combat Metrics, so I owe you an extra big thank you! I don't think any other addon has helped me get better at the game than CM. Your hard work and skill is respected and appreciated!

Cheers
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Unread 01/08/18, 06:07 PM  
decay2
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Forum posts: 66
File comments: 291
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Originally Posted by CTgreen
Cool addon, recommended by a guild mate and seems very useful. Thanks for making it

Was wondering if it'd be possible to get an option to display @UserIDs instead of toon names. I can barely keep my own 14 characters straight, let alone memorize all my friends' and guild mates' toons, haha.
I think this should be fairly easy to implement. If so, I'll add it soon.
Last edited by decay2 : 01/08/18 at 06:08 PM.
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Unread 01/08/18, 12:39 PM  
CTgreen

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Cool addon, recommended by a guild mate and seems very useful. Thanks for making it

Was wondering if it'd be possible to get an option to display @UserIDs instead of toon names. I can barely keep my own 14 characters straight, let alone memorize all my friends' and guild mates' toons, haha.
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Unread 01/07/18, 07:40 AM  
ichicaful
 
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Originally Posted by decay2
Originally Posted by ichicaful
Hello.
It's a very easy-to-see add-on. I shared it with my friends.
There is one request.
The "Background Transparecy" changes every time I log in.
Specifically, the value of "Background Transparecy" has not changed. But transmission of the window visible to the eye is in the 100 value. It is completely black. It is necessary to open the setting screen every time and move the value of "Background Transparecy" a little.
I am glad if it improves.
Sounds like a bug. I'll try to fix it

EDIT: uploaded a fix
thank you so much.I will wait.
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Unread 01/07/18, 06:32 AM  
decay2
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Forum posts: 66
File comments: 291
Uploads: 6
Originally Posted by ichicaful
Hello.
It's a very easy-to-see add-on. I shared it with my friends.
There is one request.
The "Background Transparecy" changes every time I log in.
Specifically, the value of "Background Transparecy" has not changed. But transmission of the window visible to the eye is in the 100 value. It is completely black. It is necessary to open the setting screen every time and move the value of "Background Transparecy" a little.
I am glad if it improves.
Sounds like a bug. I'll try to fix it

EDIT: uploaded a fix
Last edited by decay2 : 01/07/18 at 06:49 AM.
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Unread 01/06/18, 06:40 PM  
ichicaful
 
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Hello.
It's a very easy-to-see add-on. I shared it with my friends.
There is one request.
The "Background Transparecy" changes every time I log in.
Specifically, the value of "Background Transparecy" has not changed. But transmission of the window visible to the eye is in the 100 value. It is completely black. It is necessary to open the setting screen every time and move the value of "Background Transparecy" a little.
I am glad if it improves.
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Unread 11/30/17, 11:02 PM  
Striezi

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Hi,

thanks for the help. The last advice worked.
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Unread 11/12/17, 03:32 PM  
decay2
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Forum posts: 66
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Re: Re: Re: Re: Re: Addon UI Error

Originally Posted by Striezi
Thanks for the quick answer but it did not help. I get still the same error.
maybe make it
Lua Code:
  1. item:GetNamedChild("Bg"):SetEdgeTexture("",1,1,1)
instead
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Unread 11/09/17, 06:35 AM  
decay2
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Forum posts: 66
File comments: 291
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Re: Re: Re: Re: Re: Addon UI Error

Originally Posted by Striezi

Thanks for the quick answer but it did not help. I get still the same error.
I will have another look when I'm at home today.
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Unread 11/09/17, 04:46 AM  
Striezi

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Re: Re: Re: Re: Addon UI Error

Originally Posted by decay2

Try this:

In line 85 in GroupDamageShare.lua change the "dx,dx,dx" to "0,0,1", so it looks like this

Lua Code:
  1. item:GetNamedChild("Bg"):SetEdgeTexture("",0,0,1)

Do the same in line 87:

Lua Code:
  1. item:GetNamedChild("Bg2"):SetEdgeTexture("",0,0,1)
Thanks for the quick answer but it did not help. I get still the same error.
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