Quantcast
Download
(80 Kb)
Download
Updated: 12/09/17 11:13 PM
Pictures
File Info
Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:12/09/17 11:13 PM
Created:01/30/17 05:29 PM
Monthly downloads:53,869
Total downloads:300,600
Favorites:208
MD5:
3.2
CraftStore CC  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.58.2
by: Rhyono [More]
Change log contains fixes. Although listed as a patch, this is a fully functioning version on its own.
Version 1.58.2 (CS 1.1.0.9) - Reworked style window hide handler.
Version 1.58 (CS 1.1.0.9) - Secondary windows close on Esc press (disabled currently).

Version 1.57.2 (CS 1.1.0.9)
*Fixed CS windows appearing in constellation screen.
*Style, Rune, Recipe and Blueprint windows now remember their position.
*The aforementioned now have their own xml files.

Version 1.56 (CS 1.1.0.9)
*Added error message for clicking wayshrine icons without choosing a set.
*Added error message for clicking wayshrine icons for unknown wayshrines.

Version 1.55 (CS 1.1.0.9) - CraftStoreRune is now movable.

Version 1.54 (CS 1.1.0.9)
*Integrated Master Merchant graphs into CraftStore tooltips.
*Added MM graph toggle for CS tooltips.

Version 1.53 (CS 1.1.0.9)
*Added CC craftable sets.
*Craftable sets tooltip dynamically updates to newest style.

Version 1.52 (CS 1.1.0.9) - Added skyshards to character panel (requires SkyShards).
Version 1.51 (CS 1.1.0.9) - Added skill points to character panel (requires SpentSkillPoints).

Version 1.50 (CS 1.1.0.9)
*Fixed bug in glyph creation sound.
*Removed toggles added in 1.46.

Version 1.49 (CS 1.1.0.9)
*API Bump
*New styles
*New recipes
*New blueprints

Version 1.48 (CS 1.1.0.9)
*Provisioning writs in English are now fully accurate.
*Provisioning writs in French should now work.
*Provisioning writs in German will now partially work.
*Removed debug output from enchanting introduced in 1.25.

Version 1.47 (CS 1.1.0.9)
*Fixed marking not working on recipes in the portable list.
*Fixed marks not being removed.

Version 1.46 (CS 1.1.0.9)
*Updated furniture blueprints.
*Added storage toggles (since removed).

Version 1.45.1 (CS 1.1.0.9)
*Improved Item Saver criteria to decon/research only.
*Changed FCOIS decon check to research check.

Version 1.45 (CS 1.1.0.9)
*Recipe interface now splits miscellaneous drinks and food like the crafting interface.
*Fixed both FCOIS criteria being checked.

Version 1.44.2 (CS 1.1.0.9) - Improved FCOIS criteria to decon/extract only.
Version 1.44.1 (CS 1.1.0.9) - Fixed Item Saver false positive bug introduced in 1.43 (Snow).

Version 1.44 (CS 1.1.0.9)
*Improved riding training tracking (Snow).
*Income now uses a comma for English speaking players.

Version 1.43 (CS 1.1.0.9) - Added Item Saver and FCO Item Saver support for glyph decon.

Version 1.42 (CS 1.1.0.9)
*Fixed gamepad error (doomvipr).
*Switched MultiCraft toggle to off by default.
*Improved /cspurge.

Version 1.41 (CS 1.1.0.9)
*Added Provisioning MultiCraft support (manavortex).
*Added MultiCraft toggle.
*Added style info to worn tooltips.
*Added /cspurge for resetting researchable and stored items.

Version 1.40 (CS 1.1.0.9)
*Fixed level stacking issue introduced in 1.37
*Fixed nil set error introduced in 1.35

Version 1.39 (CS 1.1.0.9)
*Added debug message to glyphs of unknown level.
*Fixed glyph stack decon resuming.
*Fixed nil research error.

Version 1.38.2 (CS 1.1.0.9) - Fixed scrolling in enchanting extraction.
Version 1.38.1 (CS 1.1.0.9) - Added quantity next to refinable glyphs.

Version 1.38 (CS 1.1.0.9)
*Glyph extraction now sorts by level, then name, then quality.
*Added right click stack extraction.
*Fixed quality stacking issue introduced in 1.37
*No longer prevents ESO+ users from extracting with a full bag.

Version 1.37 (CS 1.1.0.9)
*Glyphs now stack in the refining interface.
*Fixed blueprint bug introduced in 1.33

Version 1.36.2 (CS 1.1.0.9) - Added chat message error for trying to preview furniture without having FurniturePreview.
Version 1.36.1 (CS 1.1.0.9) - Added chat message error for items FurniturePreview lacks data on.

Version 1.36 (CS 1.1.0.9)
*FurniturePreview integration.
*Fixed enchanting furniture quantity source.
*Slimmed down (and other tweaks) the blueprint window.

Version 1.35.1 (CS 1.1.0.9)
*Character income now excludes bank interactions (Smaxx)
*Set selection now uses styles' chest preference.

Version 1.34 (CS 1.1.0.9) - Fixed scrolling in enchanting favorites.

Version 1.33 (CS 1.1.0.9)
*Fixed search result anomalies in provisioning.
*Blueprint search now uses hide settings.

Version 1.32 (CS 1.1.0.9)
*Fixed extended scroll bar on enchanting furniture.
*Fixed close all issue with enchanting.

Version 1.31.1 (CS 1.1.0.9)
*Fixed large provisioning search error.
*Tweaked German translation.

Version 1.30.1 (CS 1.1.0.9) - Fixed style on tooltip.

Version 1.30 (CS 1.1.0.9)
*API Bump
*Style overhaul in accordance with HotR function changes.
*Updated furniture blueprints.
*Reduced text for hiding recipes/blueprints for a cleaner fit.

Version 1.29 (CS 1.1.0.9) - Fixed research error for equipped items.
Version 1.28.1 (CS 1.1.0.9) - Fixed UI issue introduced in 1.28

Version 1.28 (CS 1.1.0.9)
*Further improvements to research updating.
*Large increase to maximum autocrafting.

Version 1.27 (CS 1.1.0.9)
*Added "hide crown" option to motifs.
*Small increase to maximum autocrafting.

Version 1.26 (CS 1.1.0.9)
*Added Morrowind sets.
*Updated a seemingly unused piece just to be safe.

Version 1.25.1 (CS 1.1.0.9) - Added debug for glyph decon errors.

Version 1.25 (CS 1.1.0.9)
*Fixed another ESO+ bank issue.
*Ensured research updates before trying to research something new.
*Updated research failure text for all languages.
*Added research support for duplicates.

Version 1.24 (CS 1.1.0.9) - New blueprints
Version 1.23 (CS 1.1.0.9) - Fixed bank issues for ESO+.

Version 1.22 (CS 1.1.0.9)
*API Bump
*Fixes for style changes
*New styles

Version 1.21.1 (CS 1.1.0.9) - Fixed trait toggle bug introduced in 1.18
Version 1.20 (CS 1.1.0.9) - Fixed some style names that ZOS just broke for the fun of it.
Version 1.19.1 (CS 1.1.0.9) - Fixed tracking on motif books learned through chapters (crown still unfixed)

Version 1.18 (CS 1.1.0.9)
*Modified tracking unknown traits in the inventory.
*Added a toggle to allow showing duplicate unknown trait items.
*Improved (hopefully) some French/German translations

Version 1.17 (CS 1.1.0.9)
*Search persists until closed or another category selected.
*Search text resets to default on category selection.

Version 1.16 (CS 1.1.0.9) - Fixed checkbox issue introduced in 1.07.
Version 1.15 (CS 1.1.0.9) - Fixed furniture scrolling in Enchanting.
Version 1.14 (CS 1.1.0.9) - Fixed some high quality items appearing uncraftable.
Version 1.13 (CS 1.1.0.9) - Added hide known/unknown recipes

Version 1.12 (CS 1.1.0.9)
*Fixed writ multi-hyphenation bug
*Added Ashlander to tooltips

Version 1.11 (CS 1.1.0.9)
*Added /cs and /craftstore to open/close the main window.
*Re-fixed crown store motif display

Version 1.10 (CS 1.1.0.9) - Added support for replacing "Unused" styles with their proper name.
Version 1.09 (CS 1.1.0.9) - Crown store motifs won't seep into surroundings.
Version 1.08 (CS 1.1.0.9) - Re-enabled legitimate blueprints with a level of 0

Version 1.07 (CS 1.1.0.9)
*Added hide known/unknown blueprints
*Fixed rune header pushing furnishing off side
*Fixed blueprint window's cooking recipe category selection
*Fixed blueprint window not closing when others chosen/toggled
*Fixed rune window not closing when others chosen
*Fixed rune window not closing others when chosen
*Fixed recipe/blueprint viewing on load
*Name now resets back to main with rest of window

Version 1.06 (CS 1.1.0.9) - Fixed craftable furniture quantities.
Version 1.05 (CS 1.1.0.9) - Fixed craft station recipe error.

Version 1.04 (CS 1.1.0.9)
*Changed version in main window
*Changed phrasing on character removal
*Small tweak to Rune interface positioning
*Added Jester recipes
*Temporary nil control handler to stop errors

Version 1.03 (CS 1.1.0.9) - Fixed Grim Harlequin style display
Version 1.02 (CS 1.1.0.9) - Fixed autocrafting issues and English text strings
Version 1.01 (CS 1.1.0.6) - Fixed recipe list dump
Version 1.0 (CS 1.0.0.7) - Fixed writ hyphenation bug
Archived Files (58)
File Name
Version
Size
Author
Date
1.57.2
80kB
Rhyono
12/07/17 05:20 PM
1.56
77kB
Rhyono
12/04/17 12:13 AM
1.55
77kB
Rhyono
11/19/17 11:41 PM
1.54
77kB
Rhyono
11/17/17 08:53 PM
1.53
77kB
Rhyono
11/07/17 08:47 PM
1.52
76kB
Rhyono
11/01/17 06:07 PM
1.51
74kB
Rhyono
10/31/17 11:56 PM
1.50
73kB
Rhyono
10/29/17 09:08 PM
1.49
74kB
Rhyono
10/23/17 08:51 AM
1.48
73kB
Rhyono
10/21/17 11:39 PM
1.47
73kB
Rhyono
10/15/17 06:13 PM
1.46
73kB
Rhyono
10/09/17 02:37 PM
1.45.1
73kB
Rhyono
09/30/17 11:34 PM
1.44.2
73kB
Rhyono
09/29/17 10:39 AM
1.43
73kB
Rhyono
09/26/17 08:57 PM
1.42
73kB
Rhyono
09/23/17 09:26 AM
1.41
73kB
Rhyono
09/22/17 07:33 PM
1.40
72kB
Rhyono
09/18/17 01:46 PM
1.39
72kB
Rhyono
09/08/17 06:47 PM
1.38.2
72kB
Rhyono
09/02/17 05:32 PM
1.37
71kB
Rhyono
08/29/17 08:01 PM
1.36.2
71kB
Rhyono
08/28/17 04:51 PM
1.35.1
70kB
Rhyono
08/27/17 07:37 PM
1.34
70kB
Rhyono
08/26/17 06:32 PM
1.33
70kB
Rhyono
08/25/17 07:43 PM
1.32
70kB
Rhyono
08/22/17 11:42 PM
1.31.1
70kB
Rhyono
08/17/17 01:11 PM
1.30.1
70kB
Rhyono
08/14/17 03:29 PM
1.29
70kB
Rhyono
07/28/17 06:08 PM
1.28.1
70kB
Rhyono
07/19/17 05:50 PM
1.27
70kB
Rhyono
07/04/17 01:29 PM
1.26
70kB
Rhyono
06/18/17 07:54 PM
1.25.1
70kB
Rhyono
06/07/17 08:44 PM
1.24
69kB
Rhyono
05/30/17 05:37 PM
1.23
68kB
Rhyono
05/26/17 09:15 AM
1.22
68kB
Rhyono
05/22/17 01:15 PM
1.21.1
68kB
Rhyono
05/16/17 06:16 PM
1.20
68kB
Rhyono
05/10/17 07:02 PM
1.19.1
68kB
Rhyono
05/08/17 04:02 PM
1.18
68kB
Rhyono
05/01/17 06:22 PM
1.17
67kB
Rhyono
04/30/17 07:34 PM
1.16
67kB
Rhyono
04/28/17 05:40 PM
1.15
67kB
Rhyono
04/19/17 06:37 PM
1.14
67kB
Rhyono
04/16/17 06:29 PM
1.13
67kB
Rhyono
04/12/17 06:43 PM
1.12
67kB
Rhyono
04/11/17 08:28 PM
1.11
67kB
Rhyono
04/05/17 07:15 PM
1.10
67kB
Rhyono
04/04/17 06:32 PM
1.09
66kB
Rhyono
04/03/17 04:04 PM
1.08
66kB
Rhyono
04/02/17 08:58 PM
1.07
66kB
Rhyono
04/02/17 08:06 PM
1.06
66kB
Rhyono
04/01/17 06:14 PM
1.05
65kB
Rhyono
04/01/17 08:51 AM
1.04
66kB
Rhyono
03/30/17 09:16 PM
1.03
65kB
Rhyono
03/06/17 10:01 PM
1.02
65kB
Rhyono
03/06/17 01:55 PM
1.01
23kB
Rhyono
02/20/17 03:37 PM
1.0
22kB
Rhyono
01/30/17 05:29 PM


Post A Reply Comment Options
Unread 10/05/17, 03:54 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 339
File comments: 526
Uploads: 15
Oh, nope. That features doesn't exist as far as I can recall. Most of us store items for our main's research on alts and being able to keep track of it was a main part of the original author's reason for this addon.
Report comment to moderator  
Reply With Quote
Unread 10/05/17, 03:25 PM  
Amiarah
 
Amiarah's Avatar

Forum posts: 0
File comments: 18
Uploads: 0
Re: Craftstore ui showing research objects in other inventories.

Noone knows if this can be done?



Originally Posted by Amiarah
Hello!

Is there a way to disable it so I know upon opening the interface what the current character has in their inventory (or bank) for researching? As it is now, I can see all characters inventories and itīs not helping. I canīt for the life of me figure this out.
I only want to see what this character can research through their own inventory and bank, not any other character.

Thanks for everything /Ami
Report comment to moderator  
Reply With Quote
Unread 10/05/17, 01:57 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 339
File comments: 526
Uploads: 15
The way those are handled is far more complex than the normal writs. If you look at Lazy Writ Crafter's change log, you'll see why such functionality is its own addon.
Report comment to moderator  
Reply With Quote
Unread 10/05/17, 11:47 AM  
Octopuss
 
Octopuss's Avatar

Forum posts: 67
File comments: 251
Uploads: 0
Ok I guess. Slightly annoying getting a pageful of finished research spam until I've logged in all my other chars though.

I'm sure this was asked before, but how about Craftstore and master writs? My memory is crap, and I'd appreciate if they showed up just like the normal ones. I hope that feature doesn't come from Lazy Writ Crafter. It's a bit difficult to tell at times.
Last edited by Octopuss : 10/05/17 at 11:49 AM.
Report comment to moderator  
Reply With Quote
Unread 10/05/17, 09:06 AM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 339
File comments: 526
Uploads: 15
I'm pretty sure that was his intention.
Report comment to moderator  
Reply With Quote
Unread 10/05/17, 04:56 AM  
Octopuss
 
Octopuss's Avatar

Forum posts: 67
File comments: 251
Uploads: 0
Is it normal to get spammed by finished research notification for all other chars when I start research of an item?
Last edited by Octopuss : 10/05/17 at 04:56 AM.
Report comment to moderator  
Reply With Quote
Unread 10/03/17, 10:37 AM  
ScottW

Forum posts: 0
File comments: 10
Uploads: 0
Re: Re: Countdown Expired?

Originally Posted by Rhyono
Are you sure you didn't accidentally click on the "12h" in the UI at some point?
Well, I must have... Wasn't even aware of the manual timers so didn't know what was causing the message at logon. That timer showed "Finished" in the UI, so I must have inadvertently clicked it at some point. Clicking "Finished" reset the timer and the message is now gone from login.

Thanks for the help!
Report comment to moderator  
Reply With Quote
Unread 10/03/17, 09:40 AM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 339
File comments: 526
Uploads: 15
Re: Countdown Expired?

Originally Posted by ScottW
Since last update, I am getting this message at every logon:

"The 12-Hour-Countdown has expired."

What does this mean? If it matters, I have all research and mount training completed long ago.
Are you sure you didn't accidentally click on the "12h" in the UI at some point?
Report comment to moderator  
Reply With Quote
Unread 10/03/17, 02:50 AM  
Amiarah
 
Amiarah's Avatar

Forum posts: 0
File comments: 18
Uploads: 0
Craftstore ui showing research objects in other inventories.

Hello!

Is there a way to disable it so I know upon opening the interface what the current character has in their inventory (or bank) for researching? As it is now, I can see all characters inventories and itīs not helping. I canīt for the life of me figure this out.
I only want to see what this character can research through their own inventory and bank, not any other character.

Thanks for everything /Ami
Report comment to moderator  
Reply With Quote
Unread 10/02/17, 11:20 PM  
ScottW

Forum posts: 0
File comments: 10
Uploads: 0
Countdown Expired?

Since last update, I am getting this message at every logon:

"The 12-Hour-Countdown has expired."

What does this mean? If it matters, I have all research and mount training completed long ago.
Report comment to moderator  
Reply With Quote
Unread 10/02/17, 05:55 AM  
syzgod

Forum posts: 26
File comments: 164
Uploads: 0
Originally Posted by Molleggiato
several updates food crafting doesnt work
Do you use MultiCraft by chance? If so, there's a toggle in the CS main interface for "Allow MultiCraft"
Report comment to moderator  
Reply With Quote
Unread 10/02/17, 05:42 AM  
Molleggiato

Forum posts: 2
File comments: 32
Uploads: 0
several updates food crafting doesnt work
Report comment to moderator  
Reply With Quote
Unread 10/01/17, 11:21 AM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 339
File comments: 526
Uploads: 15
@Baertram

Here's how I am testing it:
Lock an item, check if it's locked: true. Extract locked: true. I expect this result.
Mark for decon (without locking), check if it's locked: true. Extract locked: false. I expect this result.

However, you said

Originally Posted by Baertram
Code:
FCOIS.IsLocked(bagId, slotIndex)
If the item can be deconstructed or extracted the function should return false, if the item is protected it should return true.
IsLocked() will always return true when any FCOIS filter is applied (including "mark for decon"), so your explanation on that confuses me.
Last edited by Rhyono : 10/01/17 at 03:48 PM.
Report comment to moderator  
Reply With Quote
Unread 10/01/17, 10:48 AM  
Bayerithe

Forum posts: 0
File comments: 31
Uploads: 0
Re: Re: Re: Re: Bug in French EU

Originally Posted by Rhyono
Originally Posted by Bayerithe
But i think i found one bug, perhaps i m doing something wrong, look at screenshot, in each categorize i got one or more sometimes recipe (generally alaways the one on top of list) write in WHITE Color and Click, Middle Click or right Click on this recipe do nothing.
Do you use MultiCraft by chance? If so, there's a toggle in the CS main interface for "Allow MultiCraft"
Humm ok, u was right again, so i distur you for nothing twice in a day, sorry and again many thanks for your work!
Report comment to moderator  
Reply With Quote
Unread 10/01/17, 10:31 AM  
Baertram
 
Baertram's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1323
File comments: 1269
Uploads: 44
If you only use
Code:
FCOIS.IsResearchLocked(bagId,slotIndex)
all armor/weapon parts that are marked, but not marked with the "research" marker icon will be deconstructed and not protected
This will protect items that you wish to safe for research but deconstruct your gear and set parts!!!

As written before you should use
Code:
FCOIS.IsDeconstructionLocked(baf, slot)
instead.

The users should mark their items accordingly for deconstruction and if they want them to be deconstructable with the deconstruct marker icon set, they need to enable it in the FCOIS "Anti-destroy" -> "Deconstruction" settings!


Originally Posted by Rhyono
Originally Posted by Baertram
The research check is the wrong check if you want to check if an item/glyph is allowed to be deconstructed/extracted!
CS doesn't handle decon:
lua Code:
  1. --If it's a glyph, use the extraction check
  2. if isGlyph then
  3.     locked = FCOIS.IsEnchantingExtractionLocked(bagId,slotIndex)
  4. else   
  5. --If it's not a glyph, it must be a research attempt
  6.     locked = FCOIS.IsResearchLocked(bagId,slotIndex)
  7. end

Originally Posted by Baertram
Code:
FCOIS.IsLocked(bagId, slotIndex)
If the item can be deconstructed or extracted the function should return false, if the item is protected it should return true.
That is how I was originally checking for it, but I had multiple complaints of decon flagged items not working due to it.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: