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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:595
Total downloads:1,609,165
Favorites:1,714
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 06/18/14, 04:09 PM  
maurotdo

Forum posts: 0
File comments: 1
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Unhappy UX basics

Please please please

be respectful of your user base and do no not reset addon configuration every minor release.

It is an hassle to reconfigure everything, even if it takes a minute or two.

Me, personally, will be removing this addon if i'll have once again to reconfigure everything one more time. You probably won't care, but you're doing it wrong.

Cheers,
Mauro
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Unread 06/17/14, 11:04 AM  
Zuhligan

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Will you use the LAM 2.0 in the 0.33 ?

It'd be a lot cooler if you did


Thx for all
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Unread 06/16/14, 09:14 AM  
Devolus

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I know it's a minor thing, but my OCD is kicking in. With the latest update, the new ultimate tracker has clipping issues when numbers get to 1000 pooled ult. For example, it displays fine when you have 20/200, or 354/200 but if you hit 1000 it displays as 1000/20.
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Unread 06/15/14, 10:21 PM  
Bovacious

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When NOT to Display my stats?

I've been using your addon for quite a while now, and one thing just bugs me to no end... I don't want to see my stats when I'm at 100% and not in combat. I can set non-combat opacity to zero, but then I can't see when my stamina bar is running low, which I often want to see when I'm sprinting.

How about putting in some "auto-hide" feature which hides the bars when at 100% and not in combat?
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Unread 06/15/14, 02:04 PM  
Atropos
 
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Originally Posted by Garkin
If there are no major changes, is it really necessary to reset saved variables to default?
I'm going to edit saved variables, so I won't lose my settings...
This version introduces a new saved variable, EnableUltimate, which controls the toggle status for the ultimate resource tracker. I'm sorry that spending 20 seconds re-arranging your FTC frames is such a hassle for you.
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Unread 06/15/14, 01:32 PM  
Garkin
 
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Originally Posted by Atropos
Hey everyone, I've got just a quick FTC update for today. There aren't any major changes in this version, rather it simply tidies up some of the previously existing features while fixing some bugs and adding improved localization.
If there are no major changes, is it really necessary to reset saved variables to default?
Code:
FTC.vars = ZO_SavedVars:New( 'FTC_VARS' , math.floor( FTC.version * 100 ) , nil , FTC.defaults )
I'm going to edit saved variables, so I won't lose my settings...
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Unread 06/15/14, 12:42 PM  
Atropos
 
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Hey everyone, I've got just a quick FTC update for today. There aren't any major changes in this version, rather it simply tidies up some of the previously existing features while fixing some bugs and adding improved localization.

Version 0.32 Changes
  • Added a configurable option for displaying the ultimate resource tracker. Slightly changed the resource tracker to report the cost of your current ultimate in addition to your total ultimate pool.
  • Revised the DPS meter tracking and print-to-chat output to remove source code for features which were patched out by ZOS shortly after 1.1.
  • Greatly improved German localization and support.
  • Small improvements to French localization.
  • A number of bug fixes and code tidying.

I expect that version 0.33 will have some more substantial changes, but I needed to do an iteration of tidying up a bit before I tackled any new game systems. Thanks for your support of the FTC addon, I hope you all enjoy.
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Unread 06/15/14, 12:33 PM  
Atropos
 
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Originally Posted by Highrisedrifter
Could you make the Ultimate counter configuration separate from the scrolling combat text please?

Alternatively, could you add in the ability to see the cost of the currently slotted Ultimate next to the built up points please?

To clarify, where I have built up 750 Ultimate and the cost of using an Ultimate is 143, for example, it would show as:

750/143

Many thanks
Added a separate configuration toggle to enable/disable ultimate tracking. Also added the base cost of the ultimate to the tracking display as requested.
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Unread 06/14/14, 12:44 PM  
Mortosk

Forum posts: 0
File comments: 21
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I've been trying out a pretty crazy Templar/Vampire build and I noticed that sometimes the Icons for two of my dots do not always register properly over the FTC target mob's health bar.

I cast Reflective Light (Dawn's Wrath), Degeneration (Mages Guild) and then Consuming Trap (Soul Magic). Sometimes the Degeneration Icon disappears and it only shows Reflective Light's Dot and Consuming Trap's dot icon on the target mob's health bar.

I know the Degeneration skill is still active though, even though it is not showing up, because I can see Degeneration (36) health ticks in the scrolling combat text from my attacks triggering it.

Any idea what is causing it? I'm probably the only one who uses these skills, so that's prob why no one's noticed it up until this point
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Unread 06/14/14, 01:22 AM  
silroth

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Any chance of adding the option to pick a color for each ability?
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Unread 06/11/14, 08:09 PM  
Zuhligan

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Here is finally a version of the most accomplished in spite of all the walls in which i have of to confront!

There is nothing new, except that FTC is finally translated to be functional for the German and French users ! \o/

Some errors can remain because I have of to work with the PTS (which is never complete) and the files of the game (never correct either)...

The package EN/FR/DE : http://www.petit-fichier.fr/2014/06/...acticalcombat/
Click on "Téléchargez le fichier" which mean download the file ^^


What i've done :

@@@ in FTC\frames\Functions.lua 403 ADD

Code:
	if title ~= nil then title = string.gsub ( title , "%^%a" , "" ) end    --@ title's Suffix killer
@@@ in FTC\core\Events.lua 194 195 ADD

Code:
	abilityName = string.gsub ( abilityName , "%^%a%a" , "" )	--@ pm pf   ( need to be first )
	abilityName = string.gsub ( abilityName , "%^%a" , "" )		--@ m M f F n N p P
@@@ in FTC\core\Functions.lua 148-161 REPLACE ( forgot german )

Code:
	-- The list of critters
	local critters = { 
		"Butterfly", "Lizard", "Rat", "Snake", "Pony Guar",
		"Frog", "Squirrel", "Rabbit", "Deer", "Cat",
		"Pig", "Sheep", "Antelope", "Wasp", "Monkey",
		"Fleshflies", "Centipede", "Chicken", "Torchbug", "Spider",
		"Scorpion", "Goat", "Scrib", "Scuttler", "Fox",

		"Papillon", "L\195\169zard", "Scarab\195\169e", "Serpent", "Guar Basset",
		"Guar Nain", "Grenouille", "\195\137cureuil", "Lapin", "Daim",
		"Chat", "Cochon", "Mouton", "Antilope", "Gu\195\170pe",
		"Singe", "Mille-Pattes", "Poulet", "Flammouche", "Araign\195\169e",
		"Scorpion", "Ch\195\168vre", "Renard", "Trotteur",
		"Brebis", "Biche", "Gecko Épineux", "Coursimpie", "Fennec",
		}
@@@ in FTC\buffs\Effects.lua REPLACE 584-598

Code:
	-- Mundus Stones
	if ( ( string.match( name , "Boon:" ) ) 
	or ( string.match( name , "Bénédiction" ) )		--@ Add FR
	or ( string.match( name , "Segen:" ) )			--@ Add DE
	) then
		if ( unitTag == 'player' ) then	duration = "P"
		else isValid = false end
	
	-- Ignore Cyrodiil Bonuses
	elseif ( string.match( name , "Keep Bonus" ) or string.match( name , "Scroll Bonus" ) or string.match( name , "Emperorship" )
	or string.match( name , "Bonus de fort" ) or string.match( name , "Bonus de Parchemin" ) or string.match( name , "Emperorship" )	--@ Added FR
	or string.match( name , "Kampfgeist^m" ) or string.match( name , "Schriften" ) or string.match( name , "Kaiserlich" )				--@ Added DE
	) then
		if ( unitTag == 'player' ) then	duration = "P"
		else isValid = false end
@@@ in FTC\buffs\Effects.lua REPLACE 609-613

Code:
	-- Food Buffs
	elseif ( ( string.match( name , "Increase Max" ) )
	or ( string.match( name , "maximale augmentée" ) ) or ( string.match( name , "maximales augmentées" ) )	--@ Added FR
	or ( string.match( name , "Erhöht maximale" ) )															--@ Added DE
	) then iconName = "/esoui/art/icons/ability_provisioner_004.dds"


@@@ in FTC\lang\French.lua German.lua

Huge amount of work !
Files are no longer in ASCII but UTF8 ( why work with \666\666 ?! )
Many of corrections and investigations with tens of working hours behind!

Thx to Tony, Xian, Fv and many others for their doggedness.

I know that we are at the dawn of a new version, but now we are armed
Last edited by Zuhligan : 06/11/14 at 08:17 PM.
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Unread 06/09/14, 04:55 PM  
Xillix

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is there a way to reduce the size of the unit frames, i like my bars to be a little smaller and sleeker. cheers
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Unread 06/08/14, 03:17 AM  
Tonyleila
 
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Re: ggFrames & FTC

Originally Posted by Willan
With the author of ggFrames quitting the game do you think you can ask permission to use his group and raid frames in your add on?

The style of bars between the two match perfectly and I would love for his add on to still be supported lest I have to revert back to the ugly in game raid and group frames.
ggFrames are continued by Corodius. You can just use both addons. Also FTC did not get an update since the last 3 ggFrames updates. I guess this is because FTC is already a very big addon collection not a good idea to add more work for one author.
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Unread 06/08/14, 02:10 AM  
Willan

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ggFrames & FTC

With the author of ggFrames quitting the game do you think you can ask permission to use his group and raid frames in your add on?

The style of bars between the two match perfectly and I would love for his add on to still be supported lest I have to revert back to the ugly in game raid and group frames.
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Unread 06/06/14, 07:41 PM  
AsaMi

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Hello, thank you for this great addon .
I have a question for you. I don't have a FTC icon when I launch the 2-Handed buff "Momentum" (upgrade "Rally"), could you explain to me why plz ? Because it is very annoying to don't see the end of this buff especially when you are in a donjon ...

Thanks in advance for your reply.
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