Download
(171 Kb)
Download
Updated: 03/13/16 12:11 PM
Pictures
File Info
Compatibility:
Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:580
Total downloads:1,609,154
Favorites:1,714
MD5:
Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 04/25/14, 01:44 PM  
Xianlung

Forum posts: 0
File comments: 22
Uploads: 0
ich habe hier einige Buff's und Debuffs für den Zauberer Integriert und übersetzt sowie einige für den Vampire und ein paar andere.

dies ist nur die Effects.lua
http://www47.zippyshare.com/v/25042673/file.html

ich hoffe es hilft ein wenig weiter.

Mfg. Xian
Report comment to moderator  
Reply With Quote
Unread 04/25/14, 10:47 AM  
Atropos
 
Atropos's Avatar
AddOn Author - Click to view AddOns

Forum posts: 19
File comments: 147
Uploads: 1
Thank you to everyone who is helping to translate the ability names into French/German in order to make localization possible for FTC. If you have any translated lists of ability names to share with me please email them to [email protected].

Hopefully with some combined effort we can release a localized version of the addon sometime next week!
Report comment to moderator  
Reply With Quote
Unread 04/25/14, 09:56 AM  
FViper
 
FViper's Avatar

Forum posts: 0
File comments: 15
Uploads: 0
post anything you have already translated here! thx

Originally Posted by Mili
Originally Posted by Wurst
I hope i could help you with this.
At the begining for me it was hard to find out the right suffix like "^m" or "^p" and also case sensitivity is important. For me the addons "Combat Log Statistics" or "Recount" could help me with the right nemes a bit. If there is no way to find out the correct suffix you may try from a-z, or does anybody knows a better way?
For the "Greater Stom Atronach" skill i cant find any working translation, anybody could help?

I also have a problem with the "function FTC.Buffs:IsToggle( name )" and the longterm buffs, they are not shown. But i could add them to my UI via Warlegend.
Can't get the Atronach to work either...
It should be 'gr\195\182\195\159erer Sturmatronach^' i tried some letters but doesnt work...
i dont even understand why we need those suffixes, how could we guess them? normally the skillnames dont show them. and CLS only shows "Atronach"...

i translated most of the skills i needed, but if we really wanna translate everything we need to figure out what the ^suffixes stand for and the names of every skill/morph.

looks like some game^n error^r -_-
Mili und Wurst (oder auch andere) könnt ihr dann alles was ihr bereits übersetzt habt hier posten als code? Bitte.
So wird nicht doppelt und dreifach übersetzt. Danke!
Am Wochenende sollte ich hoffentlich die Zeit finden, dann poste ich meins.

Mili and Wurst (or other member) can you post anything you have already translated here as code? So is not translated doubly and triply (wasting time). At the weekend I should hopefully find time, then I'll post mean. Thx & cYa.
Last edited by FViper : 04/25/14 at 09:59 AM.
Report comment to moderator  
Reply With Quote
Unread 04/25/14, 01:23 AM  
hypnosizzzzz

Forum posts: 2
File comments: 11
Uploads: 0
Originally Posted by FariusK
Originally Posted by Terak
Couple of feature requests.

1. Please make it so the unit frames fade when OOC it breaks the immersion of the whole UI imo

2. Improve the indicator for Elite mobs find it hard to notice in its current state.

3. Please make FTC modular.

e.g.

FTC Core
FTC Unit Frames
FTC Buff Tracker
FTC Scrolling Combat Text
this! 100% this! especially for the Buff/Debuff tracker or if someone could make one I would be eternally greatfull
I too agree with these even though for me it would be ideal to display the frames while sprinting so that we can manage our stamina, (dont really care about it being modular though since it appears to be the most stable and low resources full addon suit right now :P )

And I would like to add one more request if at all possible, to be able to display NPCs' description, it makes it hard to find a merchant in a new location where you don't know them.
Last edited by hypnosizzzzz : 04/25/14 at 01:26 AM.
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 07:22 PM  
Donk3yOT

Forum posts: 0
File comments: 7
Uploads: 0
Re: Features

I don't know if this was addressed some time earlier in reply to those looking to change the font FTC uses, but it isn't much work.

1) Copy and drop the font you want to use in your AddOns/FoundryTacticalCombat/lib folder. You'll see the font FTC uses, "Metamorphous.otf" here.

2) Navigate to AddOns/FoundryTacticalCombat/core folder, locate and open the UI.lua file (if you don't have a .lua editor, click "open with" and select Notepad... personally, I used Notepad++, it's a quick and easy download I use for web editing, it color codes functions).

3) Use CTRL-F for the "find" function and type in "Metamorphous" ... this will highlight the word in the line:

return 'FoundryTacticalCombat/lib/Metamorphous.otf|'..size..'|soft-shadow-thick'

...edit the part that shows Metamorphous.otf to the file name and extension you are using. I'm assuming .ttf would be fine, but I used another .otf font I preferred just in case.

This changes the font for names and stat labels in frames, as well as scrolling combat damage, but you'll still see "Alert" scrolls (such as Experience Gained, Target Health Low, etc) in Metamorphous. To change that...

4) Navigate to and open AddOns/FoundryTacticalCombat/sct/Alerts.lua ... use CTRL-F as before, find the line:

local font = 'FoundryTacticalCombat/lib/Metamorphous.otf| etc etc...

...and again, highlight and replace "Metamorphous.otf" with the file name of the font you selected and dropped in the /lib folder.

Annnnd you're done.

Thanks for the very cool add-on, Atropos. FTC, Wykkyd's Framework, Skyshards and ZrMM are all must-haves for ESO in my book.
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 05:28 PM  
Mili

Forum posts: 0
File comments: 5
Uploads: 0
Originally Posted by Wurst
I hope i could help you with this.
At the begining for me it was hard to find out the right suffix like "^m" or "^p" and also case sensitivity is important. For me the addons "Combat Log Statistics" or "Recount" could help me with the right nemes a bit. If there is no way to find out the correct suffix you may try from a-z, or does anybody knows a better way?
For the "Greater Stom Atronach" skill i cant find any working translation, anybody could help?

I also have a problem with the "function FTC.Buffs:IsToggle( name )" and the longterm buffs, they are not shown. But i could add them to my UI via Warlegend.
Can't get the Atronach to work either...
It should be 'gr\195\182\195\159erer Sturmatronach^' i tried some letters but doesnt work...
i dont even understand why we need those suffixes, how could we guess them? normally the skillnames dont show them. and CLS only shows "Atronach"...

i translated most of the skills i needed, but if we really wanna translate everything we need to figure out what the ^suffixes stand for and the names of every skill/morph.

looks like some game^n error^r -_-
Last edited by Mili : 04/24/14 at 05:33 PM.
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 05:04 PM  
Killcano

Forum posts: 0
File comments: 8
Uploads: 0
Ultimate % Counter

The previous version of FTC displayed the Ultimate percentage counter when the player frames were turned off. The new version requires the player frame to be on in order to see the percentage. I preferred the former and wondered if that was an intentional design change or not. Lastly, may we have the option to hide the player frame while not in combat?

Thank you for a great addon.
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 11:08 AM  
Syvar Zillkin

Forum posts: 0
File comments: 2
Uploads: 0
Visibility

Where it shows your name and your health, magicka, and stamina, how would you make that more visible?
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 09:52 AM  
psychodelic

Forum posts: 0
File comments: 5
Uploads: 0
Awesome guys, can't wait for the update

Danke Mädels !!! Freu mich schon wenn's endlich funktioniert
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 09:50 AM  
realrobd

Forum posts: 9
File comments: 31
Uploads: 0
With text overlay off, it still shows on Ultimate.
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 09:21 AM  
Elenthil

Forum posts: 3
File comments: 1
Uploads: 0
Originally Posted by Wurst
Originally Posted by Mili
So Sadly buff tracking and other functions dont work on german client
i dont know much about LUA coding, but i tried to translate the Skillnames to German without any effect.

if you could give some hints how to localize it, or make it easier to localize it that would be great.
Should be easy enough because the only difference between clients are names of the skills.
Here i made some translations in the FoundryTacticalCombat\buffs\Effects.lua for the Sorcerer and Restostaff-Skilline:

Code:
-- Restoration Staff
["heilende Quellen^p"] 			= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 3 , false , 0.5 } , { 2 , BUFF_EFFECT_TYPE_BUFF , 3 , true , 0.5 } },
["Mutagen^n"] 				= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 20 , true , 0.5 }},
["Segen der Wiederherstellung^m"]       = {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 8 , false , 1 } , { 2 , BUFF_EFFECT_TYPE_BUFF , 8 , true , 1 } },
["standhafter Schutz^m"] 		= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 6 , false , 1 } },

--Sorcerer--
["endloser Zorn^m"] 			= {	{ 2 , BUFF_EFFECT_TYPE_DEBUFF , 4 , true , 0.5 } },
["grenzenloser Sturm^m"] 		= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 6 , false , 0.5 } },
["Blitzfeld^n"] 		        = {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 3 , false , 1 } , { 2 , BUFF_EFFECT_TYPE_DEBUFF , 3 , false , 1 } },
["Kristallfragmente^p"] 		= {	{ 2 , BUFF_EFFECT_TYPE_DEBUFF , 2.4 , true , 3 } },

--also put the AOE`s in function FTC.Buffs:IsGroundTarget( name )

'heilende Quellen^p',
'Blitzfeld^n'

--and for shields in function FTC.Buffs:IsDamageShield( name )

'standhafter Schutz^m'
I hope i could help you with this.
At the begining for me it was hard to find out the right suffix like "^m" or "^p" and also case sensitivity is important. For me the addons "Combat Log Statistics" or "Recount" could help me with the right nemes a bit. If there is no way to find out the correct suffix you may try from a-z, or does anybody knows a better way?
For the "Greater Stom Atronach" skill i cant find any working translation, anybody could help?

I also have a problem with the "function FTC.Buffs:IsToggle( name )" and the longterm buffs, they are not shown. But i could add them to my UI via Warlegend.
I also try to translate the stuff in german but i can not find all the strings.

The problem i see is that FTC use the names of any skill / Atribute to simulate the buff.
What i try now the last days is to find a way to get the skill / atribute not by name but maybe by a Index or a skillnumber. No luck so far, but i'm not a lua coder so for me it is all try and error to work with the functions and variables in the game.

maybe we can start a google doc or something to see witch names must be translatet or the better way is one of our nice addon coders find a way to get the right things for all language
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 06:38 AM  
FViper
 
FViper's Avatar

Forum posts: 0
File comments: 15
Uploads: 0
Question german needs buff/debuff !!!

Originally Posted by Wurst
Originally Posted by Mili
So Sadly buff tracking and other functions dont work on german client
i dont know much about LUA coding, but i tried to translate the Skillnames to German without any effect.

if you could give some hints how to localize it, or make it easier to localize it that would be great.
Should be easy enough because the only difference between clients are names of the skills.
Here i made some translations in the FoundryTacticalCombat\buffs\Effects.lua for the Sorcerer and Restostaff-Skilline:

Code:
-- Restoration Staff
["heilende Quellen^p"] 			= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 3 , false , 0.5 } , { 2 , BUFF_EFFECT_TYPE_BUFF , 3 , true , 0.5 } },
["Mutagen^n"] 				= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 20 , true , 0.5 }},
["Segen der Wiederherstellung^m"]       = {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 8 , false , 1 } , { 2 , BUFF_EFFECT_TYPE_BUFF , 8 , true , 1 } },
["standhafter Schutz^m"] 		= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 6 , false , 1 } },

--Sorcerer--
["endloser Zorn^m"] 			= {	{ 2 , BUFF_EFFECT_TYPE_DEBUFF , 4 , true , 0.5 } },
["grenzenloser Sturm^m"] 		= {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 6 , false , 0.5 } },
["Blitzfeld^n"] 		        = {	{ 1 , BUFF_EFFECT_TYPE_BUFF , 3 , false , 1 } , { 2 , BUFF_EFFECT_TYPE_DEBUFF , 3 , false , 1 } },
["Kristallfragmente^p"] 		= {	{ 2 , BUFF_EFFECT_TYPE_DEBUFF , 2.4 , true , 3 } },

--also put the AOE`s in function FTC.Buffs:IsGroundTarget( name )

'heilende Quellen^p',
'Blitzfeld^n'

--and for shields in function FTC.Buffs:IsDamageShield( name )

'standhafter Schutz^m'
I hope i could help you with this.
At the begining for me it was hard to find out the right suffix like "^m" or "^p" and also case sensitivity is important. For me the addons "Combat Log Statistics" or "Recount" could help me with the right nemes a bit. If there is no way to find out the correct suffix you may try from a-z, or does anybody knows a better way?
For the "Greater Stom Atronach" skill i cant find any working translation, anybody could help?

I also have a problem with the "function FTC.Buffs:IsToggle( name )" and the longterm buffs, they are not shown. But i could add them to my UI via Warlegend.
Hi,

wir (Gilde und Freunde) sind auch genervt, das nur für den Englischen client buffs und debuffs richtig unterstützt wird. Und noch mehr das ZeniMax Online die (anzeige) nicht als Standard im Spiel eingebaut hat!

Ich habe auch etwas angefangen zu gucken wie man es umschreiben/anpassen kann für den GER client.

Die Idee mit CLS, ZAM buffs und WarLegend HUD hatten wir auch schon. Weil diese ja einiges/vieles richtig anzeigen.

Evtl. Interesse dies mit paar Leuten zu machen? Im Sinne jeder Hilfe, baut und sucht?
Und dann kann man ja Atropos die Sachen zukommen lassen, das er es sauber einbaut.
Man kann dafür ja hier ein FTC GER Code Version Post aufmachen, wo immer Stück für Stück die Sachen reingepostet wird.

MfG
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 04:24 AM  
FariusK

Forum posts: 1
File comments: 2
Uploads: 0
Originally Posted by Terak
Couple of feature requests.

1. Please make it so the unit frames fade when OOC it breaks the immersion of the whole UI imo

2. Improve the indicator for Elite mobs find it hard to notice in its current state.

3. Please make FTC modular.

e.g.

FTC Core
FTC Unit Frames
FTC Buff Tracker
FTC Scrolling Combat Text
this! 100% this! especially for the Buff/Debuff tracker or if someone could make one I would be eternally greatfull
Report comment to moderator  
Reply With Quote
Unread 04/24/14, 03:56 AM  
inspyr1314
 
inspyr1314's Avatar

Forum posts: 6
File comments: 3
Uploads: 0
love the addon, but was wondering if there was any way to make the buffs/debuffs stack vertically(and if possible too, tell it which way to stack as in left/right/down/up) for either/both of the short and long buffs?

much love
Last edited by inspyr1314 : 04/24/14 at 03:57 AM.
Report comment to moderator  
Reply With Quote
Unread 04/23/14, 11:10 PM  
Syvar Zillkin

Forum posts: 0
File comments: 2
Uploads: 0
How would I make my health, magicka, and stamina bar more visible?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.