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Scions of Ithelia (9.3.0)
Updated:03/13/24 08:24 AM
Created:04/18/14 09:30 AM
Monthly downloads:46,098
Total downloads:11,597,360
Favorites:5,662
MD5:
Categories:Map, Coords, Compasses, Character Advancement, Data Mods
9.3.0
LoreBooks  Popular! (More than 5000 hits)
Version: 79
by: Kyoma, Ayantir, Garkin, Sharlikran
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LoreBooks
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Required Libraries

Displays map pins for Shalidor's Library books and Eidetic Memory Scrolls




Features :
  • Pins on maps of all books of the game. Divided into 3 filters Unknown Lorebooks, Collected Lorebooks, Eidetic Memory. In both Keyboard & Gamepad Modes. Pins also displays if book is in a dungeon & for Eidetic Memory linked to which quest.
  • Pins on your compas for the Unknown Lorebooks & Eidetic Memory. In both Keyboard & Gamepad Modes
  • Possibility to unlock Eidetic Memory even without doing the Mage Guild Questline.
  • Improvements of the Lore Library in Keyboard Mode:
    • A research for collection and boks at the top of the library
    • Coordinates of each book with a right-clic on the book. It will open map, zoom & set a rally point on the focused book.
    • For Eidetic Memory, a tooltip to inform if book is in a bookshelve, in a dungeon, linked to a quest, etc.
    • A detailled report and its copyable version in the Lore Library through R keybind.
  • A setting to disable the click option to set a player waypoint. This is useful if the books are stacked on a wayshrine.
  • Account wide settings so you don't have to set pinsize and pinlayer on all of your characters.


In-game setting are in the SETTINGS -> Addons Settings -> LoreBooks.

You can also choose what icons you want to use, which kind of book to display on map filters or in options and much more.
Please try it yourself and let me know your thoughts. All ideas how to improve this addon are welcome.

It includes thousands of lorebook locations and with every update will be this number higher.
If you find any lorebook not listed in database, addon will save its location and display it on the map for all other characters.

Please help me with updating database and share your locations:
  • Use /lbpos or /lbfake to obtain Lorebook information to post in the comments section

Thank you.



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Slash commands:
Code:
/lorebooks		settings menu
/lbpos			Adds lorebook information to chat when used while a book is open
/lbfake			Adds fake pin information to chat
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How to manually install addon:
  1. Go to the Elder Scrolls Online folder in your Documents, then

    • Elder Scrolls Online\<version>\
    (replace <version> with the client you're using - "live" or "liveeu")

  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find the Addons menu. Enable your addons from there.


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Many thanks to reporters
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v79

- Updated for U41

v78

- Added untranslated files for Turkish to prevent errors

v77

- Update to Eidetic Memory by desertforce and oath2order, with notes from BixenteN7Akantor

v76

- Update to Eidetic Memory for U40

v75

- Update to Eidetic Memory by desertforce
- Update to chat text output for Eidetic Memory books

v74

- Attempt to fix: LoreBooks.lua:672: attempt to index a nil value

v73

- Update to Eidetic Memory for U39

v72

- Update to various books (oath2order, Sharlikran)

v71

- Update to Eidetic Memory adding oath2order's updates. Other updates still pending.

v69, v70

- Rough draft for PTS

v68

- Update to Eidetic Memory for Update 37

v67

- Update to various books (oath2order, Sharlikran)

v66

- Update Galen and High Isle (oath2order)
- Added Schiffy's updates

v65

- Update for Zenithar's Abbey in Blackwood including "Merchant Lords' Compiled Documents", which will only appear in the Adytum after you complete the quest.
- Updated some quest related pins to display properly while the quest in activly in your quest journal or to display properly after you complete the quest.

Quest Books displaying under certain conditions has been a long time goal of the developers and as of a recent patch or DLC ZOS finally added the means to check quest requirements without a library like LibQuestData.

Hardly any books have the proper information to display properly depending on the conditions but will be updated as time permits.

v64

- Update to display the location of Lorebook within Dungeons more clearly
- Update to processing Lorebook pins when there are quest requirements

v63

- Update to address ghost pins on the compass

v62

- Fix: user:/AddOns/LoreBooks/ShalidorData.lua:3434: attempt to index a nil value

v60, v61

- Updated Localization

v59

- Updated routines that determine when to place a pin on the map, and it's a Quest. If the book does not appear unless you are on the quest then it will not show up doing the quest.

NOTE: No data has been collected over the years for this so it will all have to be entered from scratch.

v58

- Updated routines that determine when to place a pin on the map
- Depreciated unused or unneeded data tags for tooltips
- More updated Eidetic Memory books

v56, v57

- More updated Eidetic Memory books (yachoor)

v55

- Update to try and ping map when zooming in using current LibGPS routines (yachoor)
- Updated to work with current LibMapData for better handeling when switching zones

v54

- Updated books from comments section (yachoor)

oath2order and yachoor have started adding books using GitHub so they can be included in future updates. The books from the comments were added by yachoor as I have not had time to do so. I can appreciate the time that took as it took me a great deal of time for what I have added.

If there are any books missed please post a reminder comments.

Thanks again to XXXspartiateXXX, ILDaR_F, shadowcep, BixenteN7Akantor, Neverlands, vampire1326, Anceane, Devil73, NeuroticPixels for providing the books location information.

There are still many books to find. Feel free to provide the location information in the comments.

NOTE: There will still be some books that need updating and they will not show on the overland map or they may be on the overland map and not in the City where you are standing. It's a lot to update. As mentioned in the sticky post provide the updated information rather then complain please.

v53

- Fix for LoreBooks.lua:119: attempt to index a nil value (Hopefully)

v52

- Added some of the Shalidor books up to Galen. I was not able to add additional information such as Eidetic Memory.

v51

- Fix Eidetic Memory routines after patch

v50

- Updated Coldharbour Eidetic Memory locations
- Updated data collection output after having issues displaying "Powering the Dark Anchors" for The Black Forge

v49

- Updated Bangkorai Eidetic Memory locations
- Updated bookshelf verification

v48

- Updated Alik'r Desert Eidetic Memory locations
- Updated compass pins routine as the pins were not showing consistantly

v47

- Updated Rivenspire and other Eidetic Memory books and Shalidor's Library locations
- Added /lbfakebook for fake pins related to Shalidor's Library locations

v46

- Attempt to fix pin toggle issue introduced in v45

v45

- Use the added navigationTree Commit() argument that did not previously exist until Ascending Tide instead of the previous required method to always select the first node, which was intentional. Which is still intentional until certain internal variables are set. Once set the focus will remain the same until you use the search option or until any other internal ZOS routine intentionally clears the internal variables.

v44

- Update to handle Book Stacks the same as Bookshelves so data collection is more accurate

v43

- Version requirement bump for LibMapData

v42

- Update to French localization
- Added shadowcep's and vampire1326's recent data
- Fixed Bookshelf /lbpos because I broke it somehow
- LibMapData is no longer bundeled, download with minion or manually install it

v41

- Fix for: LoreBooks.lua:58: attempt to index a nil value, with the report that Dirty_Mongrel gave about a posible mod conflict even though I don't feel the mod mentioned could cause the issue.

v40

- Fix for: LoreBooks.lua:58: attempt to index a nil value
- Added settings menu option to toggle set player waypoint for lorebooks.
- Lorebook color is now green for both Editic Memory and Shalidor's Library if you know the book

v39

- Update to LibLoreLibrary to load Editic Memory based on the Game's API version. v39 will work on either the PTS or Live server.

v38

- Hotfix for: LibMapData.lua:160: table index is nil
- Change pin size min reduced to 10

v37

- Updated pins for The Lion's Den, Rulanyil's Fall, various locations (Sharlikran)
- Updated pins for Glenumbra, Betnikh, Stros M'kai (vampire1326)
- Improvements to LibMapData for zone information mismatching when map information changes
- Settings are now Account Wide
- Editic Memory should work for the following languages, English, Spanish (ES), German, French, Russian, Portuguese, Itialian, Polish, and Chinese. Report any issues please.

v36

- Hotfix for fake pin collection per Anceane's report.

v35

- Pre PTS Version

v33, v34

- Fix for localization issue with feminine and masculine names with tooltips
- Fix for map information not changing when it should for players collecting Lorebook information (sirinsidiator)

v32

- Fix for localization error

v31

- Added special tooltip for the 75 books that could not be updated using LibMapData information
- Added the fix again for LoreBooks.lua:184 shown below
- Updated dependencies in the manifest file for LibMapData to prevent errors

v30

- Updated Eidetic Memory books with new LibMapData information to extrapalate the mapId for 400+ books. Only 3 books were unusable. Around 75 could not be corrected but their zoneId produces a valid Zone Name so version 31 will display that for the tooltip.

v29

- Fix for: Checking type on argument questId failed in GetQuestZoneId_lua: LoreBooks.lua:184: in function 'getQuestLocation'
- New included library LibMapData, be sure to activate it.

v28

- Updated french trnaslation

v27

- Update to map pin routines when dual pins are needed for a city as an example
- Update to /lbpos and /lbfake to get only needed data

v26

- Added /lbfake to create a fake location when a Book does not exist on the main zone map
- Update to Eidetic Memory routines
- Update to .lbpos output to provide a better format
- Converted all Eidetic Memory data to use the mapId while saving the zoneId just in case

v24, v25

- Updates all localization files
- Update to Eidetic Memory routine
- Added remaining Eidetic Memory collection names and Motifs
- Bump API
- Update Version requirements for all libraries
- Update Lorebooks, and a few Eidetic Memory books
- Added support for bookshelves so that you can place a bookshelf pin in a bank (or other location, even one outside on the zone map) where there might be 10 bookshelfs rather then 20 book icons from reading the bookshelves multiple times.
- Added /lbpos to create a location for a bookshelf, Eidetic Memory book, or one of Shalidor's books. If a book from Shalidors library appears in an a location such as a delve then provide the secondary fake pin to be used for the zone map.

NOTE: Not every zone has all the lore books from the Zone Guide for the new zones. Blackreach: Greymoor Caverns is missing two books that are normally found in Rivenspire. So until someone finds them in Western Skyrim or Greymoor Cavern then those are an example of something that still need a location.

v23
- Updated for Blackwood
- No longer requires external libs for quest names/locations thanks to new API functions
- Split the eidetic memory unlocking feature into a seperate library called LibLoreLibrary. For now it will be bundled with each LoreBooks release.
- Begun moving miner code to external addon too (not yet ready so mining will be disabled for a while).

v22.2
- First batch of missing books.
- Miner enabled again until 25th of April

v22.1
- Fixed eidetic memory still not being enabled.
- Fixed miner not actually doing anything.

v22
- API Bump for Flames of Ambition
- Miner enabled for a day.

v21
- API Bump for Markarth

v20
- API Bump for Stonethorn
- Miner enabled for 3 days

v19.5
- Added options to disable the grayscaling of the pins.
- Fixed errors with incorrectly formatted quest info for certain books.
- Fixed issues with hovering and rightclicking book entries in the library menu.
- Enabled miner again for the weekend, lets get them missing books!
- Miner will ignore shalidor books found in bookshelves, apparently that's a thing now....

v19.4
- Quick fix for error if you had Ravalox' Quest Tracker installed

v19.3
- First batch of the new books, roughly 80% in total.
- Some groundwork for future changes to quest handling.

v19.2
- Fixed the sharing data settings from not actually being used.

v19.1
- Fixed two typos that caused an error and prevented books from showing up on the compass.
- No book data added for now as I'm waiting for the mining period to finish first.

v19
- Updated for Greymoore
- Started code improvement/organization and tweaked some strings for the settings menu.
- Miner enabled

v18.2
- Miner enabled for Greymoore Prologue books

v18.1
- Added many of the new books, remaining ones will (probably) come when Greymore prologue quest becomes available.
- A few additional spots for shalidor/mages guild books

v18
- Updated for Harrowstorm
- Added bunch of books still from Dragonguard that I ended up forgetting to release....
- Added simple checkbox for filtering out crafting motifs from the displayed book count.
- Miner enabled for a few days
- Removed use of LibStub

v17
- Updated for Dragonguard.
- Added (a portion of) Southern Elsweyr books, the rest is up to all of you! :)
- Miner enabled for a few days

v16.1
- Added books from the Scalebreaker dungeons
- Fixed Dark Sanctuary books being all over the map
- Several post-quest locations added for a variety of quest books
- Many small fixes tho probably many still remain

v16
- Updated for Scalebreaker
- Fixed most eidetic books in the Thieves Den
- Several books fixed based on reports (might have missed some tho)
- Miner enabled for new/updated books

v15.4
- Added missing lorebooks to Summerset and Elsweyr.

v15.3
- Tiny typo fix

v15.2
- Added remaining Elsweyr books and most lore books as well.
- Miner still enabled but only for shalidor books (NOT eidetic memory books).

v15.1
- Fixed error when interacting with bookshelves
- Fixed eidetic books not showing up on the compass.

v15
- API bump for Elsweyr
- Removed embedded libraries, you now need to have the following installed:- Added (most) Elsweyr books, currently missing are (probably) from the trial and the shalidor books.
- Miner enabled for 5 days.
- Reorganized eidetic memory data a bit

v14.3
- Added all Elsweyr prologue books.

v14.2
- Added many of the books from Wrathstone
- Enabled miner again for a few days, still missing plenty of the new books!

v14.1
- Fixed error when opening Eidetic Memory.

v14
- API Bump for Wrathstone.
- Libs updated
- Miner enabled for a few days.

v13.3
- Added missing books from Murkmire.

v13.2
- Fixed errors when "Unlock eidetic memory" was enabled, even if it was properly unlocked anyway.

v13.1
- Fixed Murkmire prologue books showing up in Murkmirk instead of that prologue area

v13
- Added most of the books for Murkmire.
- Removed the outdated 'congrats' messages upon reaching certain eidetic memory thresholds
- Miner enabled for the next 5 days.

v12.5
- Added books for the Murkmire prologue quests.
- More mining on PTS

v12.4 (kyoma)
- Another (very very late) PTS miner update.

v12.3 (kyoma)
- Properly enabled miner on PTS now, sorry!

v12.2 (kyoma)
- Fixed incorrect book count when emulating Eidetic Memory.
- Added support for PTS and enabled miner there for a few days. Note that you won't be able to share books on PTS if you do not have Eidetic Memory.
- More additions to Summerset lore books.

v12.1 (kyoma)
- Fixed UI error when using the 'enable eidetic memory' setting.
- Added (most) Wolfhunter DLC books
- Fixed a handful of books I came across.

v12 (kyoma)
- Updated API for Wolfhunter DLC
- Begun adding actual lore books in Summerset (thank you Rhynchelma)
- Enabled miner for two days

v11.6 (kyoma)
- Fixed part of the miner being active when it shouldn't be, which could lead to errors.

v11.5 (kyoma)
- Fixed duplicate pins and added more bookshelves.
- Added missing quests to associated Summerset books, all should have their quest linked now.
- Added Brazilian translation (thanks mlsevero!)
- Added feature that tries to use quest books in the inventory.

v11.4 (kyoma)
- Fixed case-sensitive typo in manifest. No more startup error.

v11.3 (kyoma)
- Added several missing books
- Linked almost all quest books to their respective quest.
- Cleaned up some bookshelves-only books from Summerset map.

v11.2 (kyoma)
- Fixed duplicate files from LibMapPins
- Miner will once again collect quest data for books.
- (reuploaded) Removed debug line when reading a book

v11.1 (kyoma)
- Added around 150 books from Summerset thanks to everyone.
- Miner enabled again for 24h for remaining books or new locations.

v11 (kyoma)
- API Bump & updated libs
- Enabled miner for 24h, max delay is an hour.
- Fixed ui error on startup
- (Added the first book location to Summerset as a juicy preview)

v10.1
- Added 16 books added by last DLC (on 17) here and there thanks to everyone .
- Enabled Miner for 24h

v10
- API Bump & Data fixes for New Books
- Enabled Miner for 24h

v9.9, v9.10, v9.11, v9.12, v9.13
- Few pin additions. No new books.
- Some pins tagged as being in an unknown dungeon have their proper dungeons names

v9.8 (Ayantir)

- Few pin additions and a little bug fixed. No new books.

v9.7 (Ayantir)

- 10 books added here and there thanks to everyone

v9.6 (Ayantir)

- 30 books added here and there thanks to everyone
- Few fixs

v9.5 (Ayantir)

- Enabled miner for patch 3.2.6 on Live. It will be enabled only for 25 Oct. 2017.
- Few fixs
- Dropped compatibility code

v9.4 (Ayantir)

- 12 Clockwork City books added thanks to PTS community.
- Enabled miner for patch 3.2.5 on Live. It will be enabled only for 23 Oct. 2017.
- Removed report form feature because 95% of feedback were false. Many thanks to every people who reported errors
- Few optimizations and fixs

v9.3 (Ayantir)

- 40 Clockwork City books added thanks to PTS community
- Enabled miner for patch 3.2.4 on PTS
- Search will now filter book names too. This feature will be enabled only after next DLC Update

v9.2 (Ayantir)

- Only an upload error of last patch

v9.1 (Ayantir)

- Lib update
- Little fix for PTS users

v9 (Ayantir)

- API and Lib update
- Data adjustment for incoming patch
- Miner enabled for patch 3.2.2 & 3.2.3 on PTS only. Mining is only enabled for Clockwork City map. Data is sent after 2 books read, so please don't read too much or my PTS mailbox will be flooded. If you tend to help by reading books on PTS please update in few days.
- Miner is now integrated into Lorebooks (it was before a separate addon). Please note that it's actually disabled except for me
- Few fixes

v8.13 (Ayantir)

- Few books added here and there thanks to everyone.
- Adjusted the cap before addon build the Eidetic report to 250 missing books in Eidetic Memory

v8.11 (Ayantir)

- Few books added here and there thanks to everyone (pin additions and fix on new dungeons).
- Raised the cap before addon build the Eidetic report to 3200 books in order to avoid crash for certain users

v8.10 (Ayantir)

- Few books added here and there thanks to everyone.

v8.9 (Ayantir)

- Books in Trials are now displaying their correct zone. Some manual corrections will be progressively pushed due to game lack of correct values for some places.
- Mining enabled for patch 3.1.7

v8.8 (Ayantir)

- Few books added here and there thanks to everyone.
- Fixed a small tag display error for french / german clients on tooltips for losts books (books only found throught quest backpack).

v8.7 (Ayantir)

- Few books added here and there thanks to everyone. 10 books (on 2965) are actually missing from the DB. Books added are : [The Perfect Hiding Spot] in Cyrodiil, [Rayno's Scorched Journal] in Cyrodiil, [Kindly Contrivers Notes] in Gold Coast, [Dragonstar Caravan Company Note] in Gold Coast.

v8.6 (Ayantir)

- Few books added here and there thanks to the miner.
- Fixed a small tag display error for french / german clients on tooltips for books linked to a quest starting with a pronoum.

v8.5 (Ayantir)

- 99% of internal DB has been rebuilt. 15 books (on 2965) are actually missing from the DB.
- Few books added here and there thanks to the miner.
- Miner enabled for ESO patch 3.1.6

v8.4 (Ayantir)

- 98% of internal DB has been rebuilt. This one is now enabled and older (Homestead) reference has been dropped. You may have few pins missing in your map which will come back in next version. Some books may have more quest information than before. 56 books (on 2965) are actually missing from the DB. All pins shown have been found since U15 release on live server.
- Few books added here and there thanks to the miner.
- For MacOSX Users, I did forget a thing in last version. It the (new) fix works, it should be okay for a wide majority of people. Value can still be adjusted in order to reduce the amount of people impacted (if the fix works).

v8.3 (Ayantir)

- End of the Auridon pin fixes and few books added here and there thanks to the miner.
- Fixed (?) a crash for MacOSX Users. It the fix works, it should be okay for a wide majority of people. Value can still be adjusted in order to reduce the amount of people impacted (if the fix works).
- 94% of internal DB has been rebuilt. this one remains disabled, but is now used to avoid sending already datamined data.

v8.2 (Ayantir)

- Few Auridon pin fixes and few Vvardenfell books have been added.
- 69% of internal DB has been rebuilt. this one remains disabled, but is now used to avoid sending already datamined data.

v8.1 (Ayantir)

- 55% of internal DB has been rebuilt. this one remains disabled, but is now used to avoid sending already datamined data.

v8 (Ayantir)

- API & Librairies Bump
- Fixes in order to handle API changes
- 95% of Auridon Shalidor's books coordinates have been fixed. Few remaining ones are still a bit nearby from the pin.
- Eidetic database will be soon resetted due to ~50 books moved or fixed by ZOS. Due to this, miner is enabled again for EU users and will collect for this version every book you will read, without any previous check.


> If you read this changelog, please come back tomorrow in order to update addon and do not flood my mailbox.
Miner is only enabled for patch 3.1.5.


- Added an Immersive mode which will permit you to automatically disable unknown LoreBooks spoil based on your character accomplishment on zone.
- Per default, this feature is disabled. The difficulty is sorted by the entries order, "Zone Quests" is the hardest success to achieve.

- "Zone Main Quest" will show unknown LoreBooks after completion of Zone Quest Storyline.
- "Wayshrines" will show unknown LoreBooks after discovering of all Wayshrines of the zone.
- "Exploration" will show unknown LoreBooks after completion of all delves and interesting locations of the zone.
- "Zone Quests" will show unknown LoreBooks after completion of a certain amount of quests done in zone.

Please note :
- Because there is no Main Quest in Cyrodiil, Cyro LoreBooks will always be shown in this mode.
- Because Wayshrines cannot be all unlocked in Cyrodiil, Cyro LoreBooks will always be shown in this mode.
- Because there is no wayshrines in Imperial City, Imperial City LoreBooks will always be shown in this mode.
- Craglorn Main Quest and Zone Quest share same conditions.

- LoreBooks is now also available on GitHub : https://github.com/Ayantir/LoreBooks


v7.3 (Ayantir)

- Added 5 books thanks to the automatic miner
- Fixed (?) a crash for MacOSX Users

v7.2 (Ayantir)

- Added 37 books (75 pins) thanks to the automatic miner
- Disabled miner for patch 3.0.6
- Fixed an error in Library when hovering a book involved with an unreferenced quest

v7.1 (Ayantir)

- Added 127 books (150 pins) thanks to the automatic miner
- Fixed error when reading a book for characters which hadn't yet unlocked Eidetic Memory
- Fixed pin positionning of Eidetic books of Auridon (Shalidor's "purple" ones remains a little bit incorrect)

v7 (Ayantir)

- API Bump
- Miner enabled again for patchs 3.0.5 & 3.0.6 for EU Users
- Data reorganization for better handling of indices shiftings due to addition of new books at each DLC
- Few cleaning in code
- Data change for compatibility with Morrowind Update
- Updated Libraries

Please note: Lorebooks (purple ones) in Auridon are actually not updated for new Auridon map. If you do not find your book in Auridon, please look a bit nearby. This will be fixed in a next version.

v6.4 (Ayantir)

- Few additions thanks to automatic mining.
- Miner enabled for patch 2.7.10 & 2.7.11

v6.3 (Ayantir)

- Added an option to change Eidetic Memory icons on maps/compass
- Few additions thanks to automatic mining.
- Miner enabled for patch 2.7.8

v6.2 (Ayantir)

- Updated libraries. It should fix the user marker which disappear if Lorebooks is combined to other mods using same libraries with different versions.
- Miner enabled for patch 2.7.7, many thanks to calia1120 who will handle the daily collect of data starting from now.

v6.1 (Ayantir)

- Fixed Report mode toggling which was broken by last update
- Miner disabled, it was only enabled for testing. It'll be enabled again in a future update.

v6 (Ayantir)

- API Bump
- Data change for compatibility with Homestead DLC
- Few cleaning in code
- Updated Libraries

v5.19 (Ayantir)

- IC pins are now only displayed on IC map, same for IC Sewers pins, Imperial City Prison pins and White Gold Tower pins
- Shalidor pins now indicate in which version of the dungeon the book are (tip: they're all in v1 of the dungeon)
- Added/Removed lot of Shalidor pins thanks to manual and automatic reports.
- 15 eidetic pins additions thanks to automated reporting - 1 book was added ("The Five Tenets" in IC Sewers)
- Miner will now retain data 15 days (up from 8).
- Tiny fix to miner
- Tiny fix in german translation

v5.18 (Ayantir)

- Added/Removed lot of Shalidor pins thanks to manual and automatic reports.
- 13 eidetic pins additions thanks to automated reporting - no new books were found.
- Miner will now retain data 8 days (up from 6).
- Tiny fix to miner
- Tiny fix in german translation

v5.17 (Ayantir)

- Added/Removed lot of Shalidor pins thanks to manual and automatic reports.
- 21 eidetic pins additions thanks to automated reporting - no new books were found.
- Fixed quest infos for books of collection Mysteries and Clues
- Miner will now retain data 6 days (up from 3).

v5.16 (Ayantir)

- Added/Removed lot of Shalidor pins thanks to manual and automatic reports.
- 27 eidetic pins additions thanks to automated reporting - no new books were found.

v5.15 (Ayantir)

- New Eidetic reference is now 2440 books (13 missing).
- Added/Removed few Shalidor pins thanks to manual and automatic reports.
- Miner will now retain data only 3 days (down from 10) in order to collect last data more quickly.
- Enabled miner for ESO patch 2.6.10

v5.14 (Ayantir)

- New Eidetic reference is now 2424 books (99%).
- Added/Removed few Shalidor pins thanks to manual and automatic reports.

v5.13 (Ayantir)

- New Eidetic reference is now 2416 books (98%).
- Books available only throught bookshelves in only 1 zone are no longer displayed on map. This concerns books only available in bookhelves of Coldharbor, Wrothgar, Hew's Bane, Gold Coast, Craglorn & Imperial City. For all those books, each bookshelve give a chance to give you this concerned book, just read and be lucky.
- Removed 1 pin in Cyrodiil and added few ones here and there.

v5.12 (Ayantir)

- New Eidetic reference is now 2410 books (98%).
- Eidetic report is now disabled

v5.11 (Ayantir)

- Fixed a bug resulting as sending data for random books even if this one was already mined.
- Random miner is now disabled

v5.10 (Ayantir)

- Added Japaneese localization (many thanks to BowmoreLover !)
- New Eidetic reference is now 2381 books (96%).
- Fixed Shalidor books in tiny dungeons not shown anymore on map since v5
- Miner is disabled again on NA, in counterpart, miner is enabled for ~33% of LoreBooks EU users, even if they didn't enabled the option. It is also now enabled per default.
- 1 Shalidor pin added in Rivenspire and 1 in Gold Coast
- Few fixs & optimizations

v5.9 (Ayantir)

- New Eidetic reference is now 2306 books (93%), up from 2232.
- Added an indication on tooltips when pin has been read from inventory. This concerns 9 books which have not been found anywhere except from being read from backpack.
- Removed 1 book from Stonefalls map
- Added 1 in book in Stormhaven and 1 in Reapers March
- Tiny fixs

v5.8 (Ayantir)

- New Eidetic reference is now 2232 books (90%), up from 2078. This one is now enabled. New Database contains only pins which have being mined since One Tamriel update. Because this one is still new, some pins may have disappeared. The last 10% will come back with time in future updates

- You cannot report anymore a pin if you're not on the concerned map
- Threshold for Eidetic report is now at 2400 books
- Removed 1 book from Bangkorai map
- Few fixs

v5.7 (Ayantir)
- New Eidetic reference is now 2078 books (84%), up from 1872. This one is still disabled.
- Few modifications in order to reduce the amount of data collected and enabled miner for patch 2.6.8
- Removed 1 book from Coldharbor map
- Updated LibAddonMenu lib
- Few fixs

v5.6 (Ayantir)
- New Eidetic reference is now 1872 books (76%), up from 1676. This one is still disabled.
- Report for Eidetic Memory has been enabled. Users who already collected more than 2800 books may use it. You can submit fixs if book should be tagged as being part of a Quest (and which one) or if this book is in a dungeon. Please note that the report use the new Eidetic DB and some books may not be reported as they hasn't been found in One Tamriel.

v5.5 (Ayantir)
- Removed Circle of Cheerful massacre pins as this book cannot be found without quest associated.
- Added a second type for Eidetic report: Per Collection, to switch from one to another, press T Keybind while being on report. Please note if Report per Map report don't include Craft Styles, this one include them.

- New Eidetic reference is now 1676 books (67%), up from 861. This one is still disabled.

Last version introduced a test on Eidetic Sharing and even with only 10% users, the amount of data overflood my capacities (I Must be logged each 3h on EU server). Please apology if you have a warning "Recipient's inbox full". This version with a bigger reference should help to avoid this message. The miner will itself disable at 2.6.8 and each updated version send less data than the previous one as the addon don't send data already collected.

v5.4 (Ayantir)
- Little optimization on pin update
- Fixed few books added/removed/moved from One Tamriel update:

Handbills, Posters, and Decrees won 1 book (Notice: Pledge Duties)
Lore and Culture won 1 book (From Old Life to New)
Criminal Correspondance lost 2 books
Diaries and Logs won 1 book
Misteries and Clues lost 1 book

- New Eidetic reference is now 818 books (up from 161). This one is still disabled.
- Even if option is not enabled, you'll have a 10% chance that the Eidetic miner will collect and send data. Miner is still only enabled for patch 2.6.7 and will stop once patch 2.6.8 goes live. If volume of data is not too hight, this percentage will slowly raise with updates in order to move to a clean DB.

Please note that since One Tamriel, some books references may be wrong for collections Criminal Correspondance, Diaries and Logs, Misteries and Clues due to reorganization that ZOS did.

v5.3 (Ayantir)
- Added Yokudan collection to some checks & Eidetic unlock as this collection have been added to game.

v5.2 (Ayantir)
- For every type of pin, clicking on this one will now add a Destination Marker to the pin
- Fixed a typo in options
- German translation update
- Miner is now enabled on NA Server too
- Added a feedback feature to report incorrect pins. To access to this feedback, Right-click on the pin and follow instructions.

The Feedback for Shalidor Pins is available to everyone
The Feedback for Eidetic Pins is actually disabled.
Please don't flood me with your tests, It works.

v5 (Ayantir)
- API & LibUpdate
- Data update to match One Tamriel changes (zone correspondance & removal of Veteran check for Shalidor books)
- Added filter "Eidetic Books (Collected)" for people who collected more than 2000 books. Those books have their name written in green.
- Eidetic Miner is enabled again. This one is still only enabled on EU server and will only send data for 2.6.5 & 2.6.6 patchs. Next version of Lorebooks will enable sending on both EU & NA server for all One Tamriel update.
- Few tiny bugfixs

v4.2 (Ayantir)
- Fix for Russian translation

v4 (Ayantir)

- Now 2412 books (99%) listed in Eidetic Memory (+10 books + 120 Locations added).
[Your Final Opportunity] located in Cyrodiil[List of Targets] located in Rivenspire, linked to quest : The Assassin's List
[Unmarked Pages] located in Craglorn
[Avenge Us!] located in Cyrodiil
[Letter from Kireth] located in Gold Coast
[Captive's Journal] located in Shadowfen
[Farewell Note] located in Shadowfen
[Urgent Letter] located in Shadowfen
[Na-Kesh's Journal] located in Shadowfen
[Geel-Ma's Diary] located in Shadowfen
[Web-Covered Diary] located in Shadowfen
[Dranos's Diary] located in Shadowfen

- Added quest info on 40 Eidetic scrolls (Now 195 quest books identified).

- Eidetic Memory can be unlocked again. Please note that reference to "Akatosh" style and not "Order of the Hour" is a ZOS error, which will be fixed by ZOS later.
- Eidetic Memory miner is currently disabled in order to revamp few things internally. (Previous versions of Lorebooks also have their miner disabled).

- Report of the Lore Library now use character ";" for separator instead of ","
- Russian translation updated

v3.1 (Ayantir)

- API Bump (Version is both compatible with Live & next DLC)

- Added option to unlock Eidetic memory. It will permit you to browse the Eidetic Memory even without doing the Mage Guild Questline. With this option enabled, the map filter Eidetic Memory also display the related books on the map. Please note that this function will disable itself at next API bump for this version (an update is already planned the day of the next DLC launch).

- Added a Report of the Lore Library. In Lore Library tab, press "R" to access to the report.
The report will list your progression of both Shalidor Library and Eidetic Memory.
The report of the Shalidor Library display the unfinished collections sorted per missing books to collect per collection.
Please note that the Eidetic Memory report is only available for people who already unlocked at least 2,000 books.
The Eidetic Memory report list the books per map. Because of this, few (very rare) books may not be listed in the report (the books still unknown for LoreBooks miner). The count of missing scrolls is shown before each map name.
The report don't list Crafting Books.
Once the Report is displayed, press "F" to show a copyable version of the report.
Please note that this is a pre-release and more information should be available in future versions.

- Fixed few Shalidor's Mage Guild Books errors
- Now 2402 books (99%) listed in Eidetic Memory (+6 books / + 34 Locations added).
[Ealcil's Notes, Page 3] located in Khenarthi's Roost, linked to quest : The Tempest Unleashed
[Heart of Valenwood] located in Greenshade
[Offer of Amnesty] located in Wrothgar
[The King's Orders] located in Wrothgar
[Naughty Nereid Players] located in Gold Coast
[Gold Coast Goblin Tribes] located in Gold Coast

- Added quest info on 18 Eidetic scrolls (Now 158 quest books identified).
- Books marked with a missing texture (a red "?") are now displaying a green book icon instead
- LibAddonMenu update

v2.6.1 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2396 books (98%) listed in Eidetic Memory (+4 books / +75 locations).
[Ealcil's Notes, Page 1] located in Khenarthi's Roost, linked to quest : The Tempest Unleashed
[Ealcil's Notes, Page 2] located in Khenarthi's Roost, linked to quest : The Tempest Unleashed
[Grida's Note to Dralof] located in Eastmarch
[Sanguine's Revelers Note] located in Gold Coast

- Added quest info on 15 Eidetic scrolls (Now 140 quest books identified).
- Few fixes on Eidetic miner

v2.6 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2392 books (98%) listed in Eidetic memory (+126).
- Added quest info on few Eidetic scrolls
- Few fixes on Eidetic miner
- Books tagged as being in Bookshelve and only found in a single map got their coordinates back
- Books with same name in different collection now display a better indication.

v2.5.4 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2266 books (97%) listed in Eidetic memory (+14).
- Added quest info on few Eidetic scrolls
- Added Dark Brotherhood styles to exclusion list

v2.5.3 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2252 books (96%) listed in Eidetic memory (+14).
- Added quest info on few Eidetic scrolls
- Tiny fixes

v2.5.2 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2238 books (96%) listed in Eidetic memory (27 motifs books has been removed, so it's a +14 books). There is now only 197 books identified as be only available throught Bookshelves.
- Eidetic books present in dungeons with different difficulties now indicates if they have been recorded in Normal or Veteran difficulty of dungeons. As books are not yet all mined, some remains without this indication. This concerns only Dungeons and not Trials (and not Imperial City dungeons neither).
- Eidetic books linked to quests are more informative. For the identified books as linked to a quest, you'll now have the quest name linked with, the name of the zone the quest concerns and if the book is unspawned after quest completion. This is still in early stage, and even if it concerns few books, whole majority of concerned books are still without indication.
- Bookshelves are no longer mined. More than 10,000 bookshelves has been recorded so far, I consider that the 103 remaining missing books are static and only very hard to find.
- Since this version, miner is enabled for Dark Brotherhood, please note that PTS mining is disabled. Dark Brotherhood new data will be added few days after patch goes live.
- Tiny fixes

v2.5.1 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2251 books (96%) listed in Eidetic memory
- Added a better detection system for boks read from Inventory. It should detect the related quest too. This will permit me to detect books given by quests.

v2.5 (Ayantir)
- API Bump (This version is both compatible with Live & PTS).
- Fixed few Shalidor's Mage Guild Books errors
- Now 2176 books (93%) listed in Eidetic memory
- Added here and there few surprises for LoreBooks achievers
- Eidetic parser won't collect book of users which have a non-official translation in order to reduce the volume of data sent. Russians, you are flooding me! :)
- Dungeon Difficulty is now recorded in order to give more precise informations for books inside a dungeon with different difficulties
- Eidetic Books with > only < random location have been revamped.
There is now 212 books identified to be only available in Bookshelves in game for 2821 books in total in Thieves Guild DLC and 3250 static spots found for now. This operation will suppress 6500 unnecessarry locations. You'll have instead the name of the map where the books have been found.
- Fixed Wayshrines being inactive after moving to another map
- Optimizations on right clic in the Lore Library and in pin generation for Eidetic entries

v2.4.13 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 2086 books (89%) listed in Eidetic memory
- Tiny fixes

v2.4.12 (Ayantir)
- Fixed few Shalidor's Mage Guild Books errors
- Now 1932 books (82%) listed in Eidetic memory
- Tiny fixes

v2.4.11 (Ayantir)
- Fixed 5 Shalidor's Mage Guild Books errors
- Now 1785 books (76%) listed in Eidetic memory

v2.4.10 (Ayantir)
- Fixed 4 Shalidor's Mage Guild Books errors
- Added a little something for people using datamining tool
- Eidetic Scrolls in a dungeon are not displayed anymore on compass if you are not in a dungeon and inversely
- Now 1577 books (67%) listed in Eidetic memory.
- German translation updated

v2.4.9 (Ayantir)
- Fixed the Unknown Books filter being disabled by last update
- Eidetic books are now shown in sublevel maps. Not totally finished, Dungeons with a Veteran mode can still have issues.
- Eidetic tooltips now include if they are in a dungeon and dungeon name when available.
- Now 1337 \o/ books (56%) listed in Eidetic memory.
- Fixed ~25 Shalidor's Mage Guild Books errors. More to come in next versions.

v2.4.8 (Ayantir)
- Fixed ~10 Shalidor's Mage Guild Books errors. More to come in next versions.
- Now 1214 books (51%) listed in Eidetic memory.
- Filters added on both map and compass to display Eidetic Unknown Books. (Disabled per default). This feature only works if you have unlocked Eidetic memory by finishing the Mages Guild Storyline. Please note that this feature only works for now only on main maps and not in sublevel maps such as cities, dungeons, etc.

v2.4.7 (Ayantir)
- Fixed ~20 Shalidor's Mage Guild Books errors. More to come in next versions.
- Base Motifs style books (Redguards, Argonian, etc ..) have been removed from Eidetic parsing
- Now 956 books (40%) listed in Eidetic memory, some have been removed. Books collected with version prior of Lorebooks 2.4.4 won't be included anymore. DB grows quite fast, they should be back soon.
- Addon now display every location of books when they exists in multiple places. Please note that if book exist in non random locations, only those ones will be displayed. Book which only exists in random locations are still listed exaustively while understanding how works the random generation of books.
- Eidetic tooltip is now merged when multiple locations of a same book share the same properties. The right click still list every entry.
- Books found in Main story, Fighters Guild or Mages Guild dungeons and special zones are now listed with this indication.

v2.4.6 (Ayantir)
- Now 837 books (35%) in Eidetic memory
- Few books have been flagged back as random (Bookshelves) - There is now 107 books identified as random.
- Improvements to the mining tool (it won't collect data anymore if the book found is not a random one and your coordinates looks similar to those in library, same if your book is a motif one).

v2.4.5 (Ayantir)
- Now 793 books (33%) in Eidetic memory
- Few books (88) have been flagged back as random (Bookshelves).

v2.4.4 (Ayantir)
- Now 588 books (25%) in Eidetic memory.
- Disabled Eidetic memory for Styles Collections
- Few books are hidden in some locations where the map don't show anything. Those books will be marked as "This book has been lost". Please note that the map, the zone and maybe the indication of the book being in a dungeon can be indicated and be valid. (Mainly books in quest dungeons)
- Fixed random indicator being corrupted by users collecting with a non official translation. Client language is now datamined to avoid this. The indication will come back once new users will collect them again.

v2.4.3 (Ayantir)
- Now 471 books (20%) in Eidetic memory.

v2.4.2 (Ayantir)
- First additions in the Eidetic Memory :
354 books have been added.

Even if the Lorebook dataminer collect all books, this feature is now only activated for Eidetic memory and not Shalidor library which remains on the static contributed list.

Entries in Eidetic Memory now have a tooltip if they were datamined. Tooltip indicates the zone and the optionnal subzone.

A Right click on the entry open the concerned map and add a pin to let you see where is the book.
Some entries may have been categorized under Tamriel because of a lack of information.

Please note that for books in dungeons the coordinates in the dungeon itself are not recorded. You'll have information of the dungeon name and the dungeon coordinates.

More information will be displayed soon

- Update of the Share Data system to improve its datamining

v2.4.1 (Ayantir)
- Tiny fix on share data system, and removal of debugs

v2.4 (Ayantir)
- Since this version, LoreBooks embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- Added an option to share your discoveries. If option is activated, addon will automatically send me (@Ayantir) an ingame mail with the books you discovered. It will permit me to build the Eidetic library database afterwards

v2.3 (Ayantir)
- Added 1 missing Lorebook in Deshaan
- Removed Alliance indicator in tooltips, because everyone have access to every book
- Updated LibAddonMenu library
- Updated CustomPompassPin library

v2.2 (Ayantir)
- Added 1 missing Lorebook in Coldharbour and 1 in Bangkorai

v2.1 (Ayantir)
- API Bump for Thieves Guild DLC
- Added 3 new Lorebook locations in Hew's Bane
- Fixed locations in Windhelm
- Fixed location of a false book in Greenshade and added another one in the same region
- Updated LibAddonMenu library

v2 (Ayantir)
- Lorelibrary research added. To search a book, open the lore library and type your research on the top right corner. You'll need to type at least 3 characters in order to start the search. You can search a collection name or a book name, Lorebook will then show only the collections related to your research. Please note that if the research is case insensitive, some french and german books should be researched with their accentuation or special characters.

- Added for each book of the Shalidor library an entry in its context menu. It will show you the zone name and the coordinates of the book in this specified area. Clicking on the entry will show you the specified map and set your waypoint to this location.

Please note that thoses two features are only enabled for Keyboard UI. Gamepad support will come later

v1.9.1 (Ayantir)
- Fixed Duplication bug with AUI MiniMap addon introduced by last update

v1.9 (Ayantir)
- Fixed Duplication bug with MiniMap addon
- Added 1 Lorebook in Cyrodiil

v1.8.0 (Ayantir)
- Added Gamepad support

v1.7.0 (Ayantir)
- API Bump
- Added 1 missing lorebook location in Deshaan and 10 in Wrothgar

v1.6.0
- updated LibMapPins to r11

v1.5.9
- fixed book coordinates in Alik'r Desert (it's not fully tested, but it should be close enough)

v1.5.8
- updated API version to 100012 (Update 7 - Imperial City)
- updated LibMapPins to r10
- updated LibAddonMenu to r18
- updated LibStub to r4
- added a few books on Imperial City map
- added books from bug reports
Many thanks to Ayantir for testing on PTS and for book coordinates on Imperial City maps.

v1.5.7
- added books from bug reports
- attempt to fix bug where lorebooks were shown in veteran difficulty dungeons

v1.5.6
- fixed tooltip error (it wasn't showing additional info)
- removed some missing books and added new ones

v1.5.5
- removed some missing books and added new ones
- changed map pin click handlers

v1.5.4
- updated naming for delves, group delves, public dungeons and group instances in English, German and French languages. Names should now be the same as on the world map.

v1.5.3
- updated lorebook locations in Stonefalls delves
- added book from bug report

v1.5.2
- updated LibMapPins-1.0 to r9 (because of AUI compatability issues)

v1.5.1
- updated LibMapPins-1.0 to r8

v1.5.0
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 to r17
- updated LibMapPins-1.0 to r7

v1.4.8
- around 20 new and a few corrected book locations
- added LMB click handler to unknown book pins on the world map - click on the book to set waypoint

v1.4.7
- added and corrected a few lorebook locations

v1.4.6
- added 4 new book locations

v1.4.5
- added 3 new book locations

v1.4.4
- re-enabled copy to clipboard feature (you will need to press CTRL+C)
- fixed data for Hightide Hollow and Softloam Caverns

v1.4.3
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)
- updated LibMapPins-1.0 to r6 (added scroll bar for World Map filters)
- updated book locations in delves changed by Update 5
- removed books from shelves (because of change in Update 5)
- added book locations from bug reports

v1.4.2
- added book locations from bug reports

v1.4.1
- added russian localization (RuESO support). Thanks to KiriX

v1.4.0
- updated API version to 100009 (Update 4)
- updated LibMapPins-1.0 to r5 because of EMM minimap support
- added some book locations from PMs and bug reports

v1.3.8
- updated french localization (thanks to Childeric)
- added a few book locations

v1.3.7
- added a few new locations

v1.3.6
- updated API version to 100008
- added a few reported books

v1.3.5
- updated LibAddonMenu-2.0 library (r14)
- added books from bug reports and private messages

v1.3.4
- updated LibAddonMenu-2.0 library (r13)
- added books from bug reports

v1.3.3
- updated LibAddonMenu-2.0 library (r11)
- added books from bug reports and private messages

v1.3.2
- updated LibAddonMenu-2.0 library (r9)
- added books from bug reports and screenshots

v1.3.1
- added books from bug reports

v1.3
- updated API version
- updated LibAddonMenu-2.0 (r8)
- added books for bug reports

v1.2.1
- updated libraries
- added new lorebook locations from bug reports

v1.2
- new settings menu (upgrade from LibAddonMenu 1.0 to 2.0)
- updated lorebook locations from Esohead and bug reports (almost 100 new locations)
- updated CustomCompassPins library

v1.1.3
- fixed issue when some books could be displayed as unknown even if they were already collected (Hopefully I have fixed code which didn't work in version 1.1)
- added registration of custom pins to the ZrMM
- added new books from bug reports

v1.1.2
- fixed issue where in some cases book pins wasn't created (I have more or less reverted change in pin creation method)
- updated CustomCompassPins library

v1.1.1
- added new books from bug reports

v1.1
- updated CustomCompassPins library to fix issue when compass could have displayed markers for different map
- all pins are now created in the same function, so it should be faster
- settings menu is now created later

v1.0.1
- fixed issue with settings menu

v1.0
- all pin functions (including map filters) moved to the LibMapPins-1.0 library
- fixed tooltip for collected books
- added new books from bug reports

v0.8.1
- a small changes to tooltip layout
- updated CustomCompassPins library
- added only 2 new books :)

v0.8
- data table is now local
- changed format of coordinates in /mypos command
- changed format of coordinates in /lbcheck command
- added a few new books

v0.7.6
- updated API version
- added a few new books

v0.7.5
- added new books

v0.7.4
- updated CustomCompassPins library
- added new books (most of them to Rivenspire)
- code cleanup

v0.7.3
- fixed issue with refreshing compass pins
- fixed draw layer for map pins
- added new books

v0.7.2
- fixed bug in CustomCompassPins library
- moved GUI to .xml
- added /lbcheck command (early version, I will improve it in the next version)
- added new books

v0.7.1
- updated CustomCompassPins library
- added new books (incl. rare books on Cyrodiil map)

v0.7
- fixed error in german localization
- a few optimalizations to /lbreport code
- updated CustomCompassPins library
- added new books

v0.6
- rewritten WorldMap filters
- changed default icons
- updated LibAddonMenu library
- added new books

v0.5
- rewritten localization support
- added new books

v0.4.3
- Added cca 100 new book locations
- small changes to WorldMap filters

v0.4.2
- Added new books

v0.4.1
- Added fist batch of new locations from the new source (thanks Kodiak!)
- A small change to function that stores lorebooks info

v0.4
- Updated version of CustomCompassPins library
- Updated Esohead's icon set - thanks to Rushmik (http://www.esoui.com/forums/member.php?u=7541)
- Added icon preview to settings menu
- Added new locations from bug reports - thank you guys!
- Fixed issue with locations that contains "-" in name
- Fixed issue with invalid map coordinates
- Fixed issue that can unintentionally change color of map pins

v0.3.3
- Added delay to function that refreshes compass pins, it seems that if you refresh markers too soon it in some cases fails.
- LoreLibrary icon set now displays correct icons on compass
- Removed "show alliance only" as it is not needed

v0.3.2
- Compass markers should be correctly refreshed after zone change
- Added a few new book locations

v0.3.1
- Fixed conflict with MiniFriendList addon
- Added new lorebook locations
- Re-added most of Cyrodiil books
- Reset to default option now does not need to reload UI

v0.3
- Added german localization. Thank you Bl4ckSh33p! (http://www.esoui.com/downloads/info327.html)
- Added new lorebook locations from users
- Removed lorebooks from Cyrodiil because my data was incorrect
- Added lorebook tracking, now all locations are stored to saved variables and new lorebooks are displayed immediately on map
- Added "/lbreport" to make reporting of new book locations easier. (For now is report limited to about 1000 characters)
- Fixed typo in addon settings
- Tooltips shows alliance flags instead of short names


v0.2
- Added french localization. Thank you Ykses! (http://www.esoui.com/forums/member.php?u=1521)
- Added about 300 new lorebooks
- Fixed icons

v0.1
- First public version
Archived Files (248)
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Date
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Post A Reply Comment Options
Unread 04/14/22, 12:20 PM  
Weolo
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Great work, thanks!

A small note for your next patch.
In the LibMapData library, you check for LibDebugLogger before creating the LibMapData.logger which is great.
But later when you try to log information via LibDebugLogger's methods Debug, Info, Verbose and Warn if LibDebugLogger is not enabled these lines will error.
Last edited by Weolo : 04/14/22 at 12:21 PM.
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Unread 04/13/22, 02:43 PM  
Sharlikran
 
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Re: Looking at Eidetic memory in the lore library

Originally Posted by DakJaniels
Checking type on argument questId failed in GetQuestZoneId_lua
stack traceback:
[C]: in function 'GetQuestZoneId'
user:/AddOns/LoreBooks/LoreBooks.lua:184: in function 'getQuestLocation'
Version 29 should resolve the issue. Thank you for letting me know.
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Unread 04/13/22, 05:46 AM  
DakJaniels
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Looking at Eidetic memory in the lore library

Checking type on argument questId failed in GetQuestZoneId_lua
stack traceback:
[C]: in function 'GetQuestZoneId'
user:/AddOns/LoreBooks/LoreBooks.lua:184: in function 'getQuestLocation'
<Locals> q = "The Pride of Alkosh" </Locals>
user:/AddOns/LoreBooks/LoreBooks.lua:1550: in function 'OnMouseEnter'
<Locals> self = ud, categoryIndex = 3, collectionIndex = 38, bookIndex = 60, STD_ZONE = 0, bookData = [table:1]{cn = "Pellitine Postings", q = "The Pride of Alkosh", c = T, n = "The Wandering Spirits"}, bookName = "The Wandering Spirits", entryWeight = [table:2]{}, qName = "The Pride of Alkosh" </Locals>
user:/AddOns/LoreBooks/LoreBooks.lua:1669: in function '(anonymous)'
<Locals> control = ud </Locals>
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Unread 04/11/22, 10:54 PM  
Sharlikran
 
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@JLE and @Neverlands

EDIT: I started thinking of what could be the reason for any appearance of missing pins. So I built a table of all the zones that the game would provide information for from 1 to 10,000. I got 45 and that is what the mapIndex is and why it is not available for every map you are on. It is only intended to be used for the 42 maps. I say 42 because 1 is Tamriel, 24 is The Aurbis, and 40 is Blackreach. Doing some analysis on the database there are 383 books assigned to that mapIndex which will never be accessible to anyone.

I need something for Quest Map anyway so I will be building a new library for handling map data to assign a psuedoMapIndex to data to make sure it belongs to the zone you are in. What caused that to happen is that LibGPS will check if the game has a mapIndex and if it doesn't it will get the next parent zones mapIndex.
Originally Posted by sirinsidiator
it's not the same. looking at the code it is determined by zooming out until a zone map (e.g. Glenumbra) is found, or if mapIndex is nil it will set it to the index for the tamriel map
So the mapIndex can not be used. When the data was collected and the game had a mapIndex then the index was accurate. When the game did not provide a mapIndex then the LibGPS index was used which is similar to just a fake mapIndex so it is not accurate.

The library will resolve this issue.

Copy of previous post.
Warning: Spoiler
Last edited by Sharlikran : 04/13/22 at 07:24 PM.
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Unread 04/11/22, 06:35 PM  
Sharlikran
 
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Originally Posted by Neverlands
Hello Sharlikran, thanks for the reply. I will check during the next days, if I can find the books somewhere else overland.
Were you planning to just test or get coordinates to update the books? If you are planning on providing information to update things please use version 26. I would prefer v27 data because I'm about to change something else to make it easier to create the dual pins needed in some cases.

I was conversing with Kyoma and while I was doing so I had a brainstorm that might help with the situation. The information still does not exist in the older data to properly place a pin at the entrance to a secondary/underground map like a delve, public dungeon, city because the x,y coordinates are from the current map you are on not the zone map.

Sometimes they may be close enough that it looks fine but the example I gave is the more common situation. All the Quest Map pins are that way. I have to have a map pin for the delve or public dungeon and one for the zone map. Even Skyshards is that way.

It's just disappointing that people feel those pins that are from another map that display in the wrong location are making it seem like the current version is broken. People want the pins there, they don't want to have to collect anything that needs to be updated without understanding the monumental amount of work that requires.

I get that people don't want to do anything to help make corrections. People complained in the Destinations comments also about the lack of fishing locations. I explained that I made the proper updates to display the fishing locations on the map and instead of providing them with /fishloc they just did noting. Hoping someone else would just do it for them.

If you decide to update a few things that would be helpful. The only confusion I would like to eliminate is that if you are in a spot where there are several book icons and it seems like they could have been recorded from a bookshelf, then just get the bookshelf location. You don't have to try and explain that you found several locations where there are icons but it seems like they could be from a bookshelf. I already know that's an issue and have map and compass pins ready to resolve that.
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Unread 04/11/22, 05:38 PM  
Neverlands
 
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Originally Posted by Sharlikran
Originally Posted by Neverlands
I have the same problem. Maybe I'm doing something wrong with the latest version. I just display unknown eidetic memory books in the filter, but don't see them on the overland map anymore (where I've seen them before), if the books are located in a dungeon or trial.
Can you install version 23 and actually walk to those books on the overland map that are in the dungeon or trial? Are any of those books like I mentioned below the zone where they are not accessible because you can not get to them on the overland map? Were you able to reach them with version 23 and read the book even though they are on another map from a dungeon or trial and you are not in the dungeon or trial but rather on the overland map? Do you feel version 23 somehow gives you access to more books then other users that are not on the overland map but rather on another map entirely that may not exist otherwise. Do you think that version 23 gives you access to more books even though things may have changed in the last 8 years?

Bookshelves only display books from a specific list of books from the zone. Once you go through that list, the bookshelves won't have any other books. Are they physical books, or books from a bookshelf that appear from a list for that zone?

If you feel that you need a map cluttered with books on the overland map even though they are not accessible from the overland map because they are from a dungeon or trial and seeing those books there on the overland map although you will never be able to get to them helps you better understand which books you have and don't have then I really feel version 23 is better for you. Just revert to version 23 and use that.

If you want to use version 26 and you would like to contribute helpfully then there is information on how to do so in the sticky post above. I'll probably make a web page during the week showing the difference between books and bookshelves but I will have to find a smaller map so I can really complete it for that one zone.
Hello Sharlikran, thanks for the reply. I will check during the next days, if I can find the books somewhere else overland.
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Unread 04/11/22, 05:09 PM  
Sharlikran
 
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Originally Posted by Neverlands
I have the same problem. Maybe I'm doing something wrong with the latest version. I just display unknown eidetic memory books in the filter, but don't see them on the overland map anymore (where I've seen them before), if the books are located in a dungeon or trial.
Can you install version 23 and actually walk to those books on the overland map that are in the dungeon or trial? Are any of those books like I mentioned below the zone where they are not accessible because you can not get to them on the overland map? Were you able to reach them with version 23 and read the book even though they are on another map from a dungeon or trial and you are not in the dungeon or trial but rather on the overland map? Do you feel version 23 somehow gives you access to more books then other users that are not on the overland map but rather on another map entirely that may not exist otherwise. Do you think that version 23 gives you access to more books even though things may have changed in the last 8 years?

Bookshelves only display books from a specific list of books from the zone. Once you go through that list, the bookshelves won't have any other books. Are they physical books, or books from a bookshelf that appear from a list for that zone?

If you feel that you need a map cluttered with books on the overland map even though they are not accessible from the overland map because they are from a dungeon or trial and seeing those books there on the overland map although you will never be able to get to them helps you better understand which books you have and don't have then I really feel version 23 is better for you. Just revert to version 23 and use that.

If you want to use version 26 and you would like to contribute helpfully then there is information on how to do so in the sticky post above. I'll probably make a web page during the week showing the difference between books and bookshelves but I will have to find a smaller map so I can really complete it for that one zone.
Last edited by Sharlikran : 04/11/22 at 05:36 PM.
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Unread 04/11/22, 03:59 PM  
Neverlands
 
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Originally Posted by JLE
I'm getting more and more books that simply aren't showing on the map in LoreBooks, that previously used to. To be honest, it's getting to be too many to list, and I actually don't understand the instructions for locating even one... and these were all books which *were* correctly visible in older versions of LoreBooks. They all seem to be within buildings, delves or internal areas. But it's not even consistent: some books *are* visible in delves or internal areas, some are not, and it appears to be an area by area basis rather than a book by book basis.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here is another weirdness that I've encountered today:

When looking at the overall map of "Eastmarch", a whole load of documents are visible in various areas across Windhelm city.

But when actually within "Windhelm" itself, looking at only the city map... in version 25, none of them are visible to me, whereas they used to be visible in version 23. And Windhelm city is open: there's no gate, no load screen, you just walk straight in.

This sort of thing is why I really don't understand what's going on.

I also don't know if this is just me, or if it's a general issue. I will try deleting it outright and reinstalling, and if that still doesn't change anything, reinstalling version 23...

[EDIT]

No change to the weird behaviour. BUT, the behaviour of Windhelm in my version is consistent across all other in-game cities... it was just that I noticed it in Windhelm because I was doing "The Coven Conundrum / The Coven Conspiracy" pair of quests, the Greymoor prologue.

I have the same problem. Maybe I'm doing something wrong with the latest version. I just display unknown eidetic memory books in the filter, but don't see them on the overland map anymore (where I've seen them before), if the books are located in a dungeon or trial.
Last edited by Neverlands : 04/11/22 at 03:59 PM.
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Unread 04/11/22, 10:37 AM  
Sharlikran
 
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Originally Posted by desertforce
Originally Posted by Sharlikran
Originally Posted by desertforce
Is the mentioned " /lbpos " command only useable with the new 24/25 version of the addon or also with the older 23 version
Best regards and many thanks for the really great addon and all the great work!!!

De-chan
Only the current version. Wait for the admins to approve v26. It will work a bit better because I will then know if the user read a bookshelf, a Shalidor book, or an book that counts as Eidetic Memory that isn't a bookshelf.
Ok... Thank you for the response ..

De-chan
Update to version 26 before you collect data. Using /lbpos will get the book location. If you are in a secondary or submap like an undercroft, delve, or public dungeon please provide a fake pin when you are outside standing by the point of interest icon as a pair and make it obvious that they go together. Sometimes the city map such as Leyawiin City in Blackwood might have very similar location data. If you provide both locations for a book in the city and then back out to the main map, and I see the information should work for both I'll add another flag to the data for that so it will display for both when the x,y coordinates are pretty much the same.
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Unread 04/11/22, 09:38 AM  
Sharlikran
 
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Originally Posted by JLE
This latter is contrary to previous practice

Likewise with books that are inside a city, or in a house within the city: they were traditionally visible BOTH on the main map AND on the map of the city itself.
I also do feel that is important. Hence the screen shots. The data for the books can not be used for displaying the pin in the dungeon and on the zone map without making a false pin by standing outside the city, or in a house within the city. I showed the example of that by showing my placement on the map as the blue triangle.
Code:
  [1143] = {
    ["e"] = {
      [1] = {
        ["z"] = 590,
        ["mn"] = 3,
        ["zx"] = 0.6380542834,
        ["zy"] = 0.4155901205,
        ["d"] = true,
        ["x"] = 0.1959900000,
        ["y"] = 0.2320500000,
      },
    },
You can look for that yourself in version 23 in EideticData.lua. It is one entry, not two and nothing fancy to make it display on both the main zone map and the undercroft any differently.





New images added using MerTorchbug to show I am using version 23. The pin exists only once with the older mapIndex and the zoneId. It never had the mapId. And that entry is properly marked such that to the game it is in a Dungeon. To the game that is correct. However, as you can see while I am under ground there is a pin on the zone map.






The above 4 screen shots show that I can not get to that book. It is out of reach without being able to clip through the world and even if I could I would have to go under ground into the undercroft map, not up. Because once you enter these kinds of places, you are underground.

Code:
["rivenspire/rivenspire_base_0"] = 
{
  ["rivenspire/edraldundercroftdomed_base_0"] = 
  {
      ["y"] = 0.3863376677,
      ["zoom_factor"] = 0.0665599704,
      ["x"] = 0.6098396182,
  },
},
That is something that is used with Quest Map to sorta suck the pin onto the zone map closer to the entrance of a subzone map. It doesn't always work. When it doesn't work I just have to make two pins. One pin for the quest giver underground and one while standing outside of wherever the quest giver is. That is not set up for a mapId system and without testing it, it might not place the pin by the Point of Interest where you enter the undercroft anyway.

By the way, the use of multiple pin locations is how you get Skyshards, Destinations, and Map Pins to show anything on the main zone map and any other location you enter such as a delve map. Dual pin placement has been around for years.
This is why explaining that a pin used to show up properly for version 23 and it doesn't for v26 when there are specific technical challenges is inaccurate.

Code:
[1143] = {
  ["c"] = true,
  ["n"] = "Tome of Daedric Portals",
  ["cn"] = "Daedric Cults",
  ["e"] = {
    [1] = { ["zx"] = 0.426268, ["zy"] = 0.440465, ["x"] = 0.196009, ["y"] = 0.232058, ["md"] = 647, ["z"] = 20, ["d"] = true, },
    [2] = { ["zx"] = 0.699747, ["zy"] = 0.496396, ["x"] = 0.203484, ["y"] = 0.241866, ["md"] = 10, ["z"] = 20, ["fp"] = true, },
  },
},
By making the fake pin in addition to the real pin with the proper unique mapId, now a pin will appear on the zone map close to the entrance to the undercroft and once you enter the undercroft.



The only problem is now there will be two choices for the Eidetic Memory menu. So for version 26 I have added a fake pin slash command. Then a user reporting a book like this that needs corrected would need to submit both things so I know they belong together. For version 27 (after I finish it) I can make the Eidetic Memory menu skip over the fake pins so only the true location is shown. That way when you click the location it will show you the undercroft for this example and not the Rivenspire map.

This is only one out of thousands of books though.

Most of the information will need to be updated and once it is it will function better anyway because when a mapIndex is not present you can't use the older functions to change the map and show the location for every map. However, after talking to sirinsidiator he mentioned that LibGPS had a way to communicate to the game that the map has changed. So with the updated mapId and using the new SetMapToMapId() function with LibGPS I can now switch to any map as long as I have the proper mapId.


Originally Posted by JLE
Unfortunately I *cannot* go back and look for them because the quest area is no longer accessible, and even if I were still in the quest I couldn't go backwards through the one-way doors.
Incidentally I don't know the conditions for the books to appear. However, all 9 of the Chronicles of the Five Companions books do appear. However, after converting some of the data to use the mapId only, it showed a pin for all 9 of them in Coldharbor. I was surprised and felt it must be an error since you mentioned you can not go to them physically since you are not on the quest.

I see 4 entries for them in the older data. Three that are not accessible and the additional location in Coldharbor. Again for each of the nine books. They do have unique mapId locations (after the conversion process) for the three locations you can not access but, I would have to do the quests to verify the information. The zoneId would probably do the same thing as the above example did and place the book somewhere in a very odd place. Frankly if the books appear on the maps as you do the quest the pin should exist on only those maps. There should be no second fake pin for that.
Last edited by Sharlikran : 04/11/22 at 12:04 PM.
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Unread 04/11/22, 08:14 AM  
JLE

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Originally Posted by Sharlikran

If you are trying to report an update that is different. However, before reporting an update understand that some time ago ZOS provided more options to use the mapId because it is unique while the mapIndex is sometimes nil and the zoneId is too generic. For that reason you may see books in a city or delve that do not appear on the zone map. This is expected. If you want to be sure certain quest books show up such as books found in The Harborage then keep in mind those should be displaying on their respective maps and NOT on the zone map. Unless you only find them on the zone map during a quest. Another example would be A change Of Heart in Rivenspire. One quest item you read for the quest might be on the zone map and the other underground. The not underground note should not be displayed on the main zone map. Otherwise you would be running around on the zone map looking for it when it's underground.
This latter is contrary to previous practice where it would be shown BOTH in the underground place (e.g. a delve or dungeon) AND on the zone map, at the delve entrance - with the dungeon's name in parentheses to indicate that there is, in fact, a document yet to be read within that dungeon, and thus to tell the player to actually go into that dungeon if they want to find it. It's important that the books DO appear both on the zone map (with an indication that they are within a dungeon/delve) AND inside the dungeon/delve map.

Likewise with books that are inside a city, or in a house within the city: they were traditionally visible BOTH on the main map AND on the map of the city itself.

Unless I'm misunderstanding what you're saying about how you intend it to work. It's my belief that, as with the way this addon used to work, a book which is in a dungeon needs to be shown BOTH on the dungeon map AND on the main zone map at the entrance of the dungeon: and a book which is in a city (whether in the street, or in a house that does not have a separate zone map) needs to be shown on BOTH the city map AND the full zone map (which shows the city), in the correct place. Anything less, is losing information and losing functionality.
Last edited by JLE : 04/11/22 at 08:31 AM.
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Unread 04/11/22, 07:11 AM  
desertforce

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Originally Posted by Sharlikran
Originally Posted by desertforce
Is the mentioned " /lbpos " command only useable with the new 24/25 version of the addon or also with the older 23 version
Best regards and many thanks for the really great addon and all the great work!!!

De-chan
Only the current version. Wait for the admins to approve v26. It will work a bit better because I will then know if the user read a bookshelf, a Shalidor book, or an book that counts as Eidetic Memory that isn't a bookshelf.
Ok... Thank you for the response ..

De-chan
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Unread 04/10/22, 10:34 PM  
Sharlikran
 
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I am already working on a conversion routine to convert the mapIndex or zoneId to a mapId so v26 will have the proper mapId for every book using the provided ZOS API.
Warning: Spoiler

For the search option use "Tome of Daedric Portals", and you will be able to select its location in the undercroft. Yet if you travel to the zone and stand right by the table, if you open the map and back out once there will not be a random pin where the book would never be found. This is as good as it will get for v26.
Last edited by Sharlikran : 04/11/22 at 08:51 AM.
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Unread 04/10/22, 07:35 PM  
Sharlikran
 
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Originally Posted by desertforce
Is the mentioned " /lbpos " command only useable with the new 24/25 version of the addon or also with the older 23 version
Best regards and many thanks for the really great addon and all the great work!!!

De-chan
Only the current version. Wait for the admins to approve v26. It will work a bit better because I will then know if the user read a bookshelf, a Shalidor book, or an book that counts as Eidetic Memory that isn't a bookshelf.
Last edited by Sharlikran : 04/11/22 at 01:22 AM.
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Unread 04/10/22, 05:04 PM  
desertforce

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Hi...

I just got a small question regarding the slash command for getting the postions of lorebooks.

Is the mentioned " /lbpos " command only useable with the new 24/25 version of the addon or also with the older 23 version or must I use the " /myloc " command mentioned on the addon info page for the 23 version and if so, would that be still giving all the information needed for the 24/25 version?

Just asking because I couldn't find a clear info on that . If there was/is an info about that, then I wasn't able to find it. In that case I humbly apologise for asking a stupid question, but still would be happy to be pointed in the right direction .


Best regards and many thanks for the really great addon and all the great work!!!

De-chan
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