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Updated: 04/28/16 11:54 AM
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Compatibility:
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Updated:04/28/16 11:54 AM
Created:04/06/14 04:35 PM
Downloads:694,202
Favorites:1,082
MD5:
2.3
Lootdrop, Continued (All in One)  Popular! (More than 5000 hits)
Version: 3.1
by: Ayantir, Pawkette
Purpose

When you check the auto-loot option in Teso menu, drops go directly into your bag. But you do not know what you looted.
Lootdrop graphically displays this informations (icon, quantity, rarity and text) on the screen by stacking it in a specific and transparent window.


Features
  • Displays your loots
  • Displays XP, Veteran XP, AP, TelVar, Guild XP, Inspiration (Craft XP), all configurable
  • LootDrop frame is movable (menu -> lock/unlock). Move it at the desired place, and lock it
  • Diiferent icon style from menu (older one by default, Pawkette style or Rushmik style)
  • The quantity appears before the name, not after
  • Rarity color on border of the LootDrop frame configurable in menu (on/off)
  • Loots could be stack up (default) or stack down
  • Key binding for Autoloot on/off and lootdrop frame lock/unlock
  • Show detailed loot in chat if debug log is checked
  • Show items looted from mail


Many Thanks to Pawkette who created this addon and Flagrick who added a lot of awesome things into LootDrop
  • 3.1:
    • Fix for V16 characters having randomly incorrect XP values
  • 3:
    • API Update (This version is both compatible Live & PTS)
    • Updated LibAddonMenu library
    • Code changed due to suppression of Veteran Ranks
    • Added Dark Brotherhood Skillline display
    • Since this version, LootDrop embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
  • 2.5:
    • Improved Thieves Guild Skillline displaying
    • Updated LibAddonMenu library
  • 2.4:
    • API bump
    • Fixed money calculation when selling & buying at a same NPC
    • Updated LibAddonMenu library
  • 2.3:
    • API bump
  • 2.2.2:
    • Fixed Keybindings
    • LootDrop now disable the new "Default UI Loot Notification" inspired by this addon to avoid redundancy
  • 2.2.1:
    • Fixed a tiny bug with new racial type introduced by last ESO update
  • 2.2:
    • Added Tel Var Stones to loot displayed and its options
    • Quest items now got their icon
    • Veteran Experience is now displayed for v14/v15 characters. Chmpion Points are now only displayed to v16 characters.
    • "H" bug for French and German users has been fixed
    • Few memory improvements and code clean
    • Updated API to Imperial City
    • Updated LibStub and LibAddonMenu
  • 2.1:
    • Added Legerdemain Experience. Display can be changed in options as guilds ones.
    • Players who reach Veteran 14 will now have their percentage of xp shown based on their Champion level instead of old Veteran level which is no longer accurate. This is visible if you set XP notification to Extended or activated chat debug.
    • Dropped previous workaround for French language because problem has been (partially) fixed
    • Updated to LibAddonMenu-2.0 r17
  • 2.0.3:
    • Fixed Thousand separator workaround for French language.
    • Teso addon API version compliance (100010 --> 100011)
  • 2.0.2:
    • Thousand separator workaround for French language (no more x in place of space). I hope that Zenimax will fix ZO_CommaDelimitNumber function quickly.
    • Bug Fix : Autoloot keybiding Correction .
  • 2.0.1:
    • more options for Loot frames (Text, inventory stack, style, mail)
    • Font size settings added in Dimension and style settings
    • Bug Fix : attempt to correct Xp gain when you have reached max veteran rank with more than max Xp (ie 1 000 000).
  • 1.10.1:
    • more options for Debug log
    • Style info in Debug Log for all items that have one (if option is enabled)
  • 1.9.10a:
    • Debug info from mail Loot removed
  • 1.9.10:
    • Loot from Mail is optional (could be enabled only if Loot option is enabled)
    • Loot from Mail : workaround to avoid crash (not sure it works : never reproduce it)
  • 1.9.9:
    • Debug log Fix: no more 'rh' between icon and skill xp value
    • Quest item loot Fix : the '?' icon was back, Now, I hope he is returned home
    • Added loot from mail
    • Debug Log section has been created and moved at the end of settings menu
    • debug log time info is now optional
  • 1.9.8:
  • 1.9.7:
    • Debug log : added item number you have in inventory after loot
    • Teso addon API version compliance (100008 --> 100009)
  • 1.9.6:
    • Bug : Sometimes, instead of quest item tools, the addon showing the last item Drop in inventory
  • 1.9.5:
    • Fixed Guild reputation Xp (Fighter, Mage and Undaunted/other). In english and German, all Xp was for Undaunted (since teso 1.3.3 ? no report before ;-) )
  • 1.9.4:
  • 1.9.3:
  • 1.9.2:
    • Craft Library book Xp : now it take the good format of Library book Xp (number and skillname).
    • Craft Library book Xp : is no more visible if Library book Xp is disabled even if craft xp is activated.
    • Updated to LibAddonMenu-2.0 r10
  • 1.9.1.a:
    • removed the debug info that remained (GuildType)
  • 1.9.1:
    • Craft Xp : Could be stacked or not. Changes craft text name to Craft icon. Added current % reached.
    • Guild reputation Xp : New ! (fighter, mage and undaunted/other Xp). Could be stacked or not. Added icons, reputation points and current % reached.
    • Library book Xp : New ! Added skill points and SkillName. Could not be stacked.
    • Updated to LibAddonMenu-2.0 r9
  • 1.8.9:
    • Thousand separator is dependant of your client langage
  • 1.8.8:
    • Menu: extended info on XP and gold are now optional
    • Bug : fixed an error with accumulated numbers, thx to Garkin
  • 1.8.7a:
    • Bug: fixed an error on formatted string for loot items
  • 1.8.7:
    • Bug: fixed "EXP and Money gains don't seem to accumulate correctly".
    • Added thousand separator (1000000 => 1 000 000)
    • Look of XP/money gains: added little modifications
  • 1.8.6:
    • Modifications to show icon and color from quest's rewards
    • Quest's itemtools icons could not be shown since 1.2.3 teso patch (need text from itemlinks). So i have added a new icon for this items.
    • Updated to LibAddonMenu-2.0 r8
    • money: show income and total. format: x -> y
    • Xp: show xp in number, in percent of the current level, , and percent reached of the level; format: x ( a.b% -> y%)
  • 1.8.5 beta 2:
    • Add Zenimax manifest in lootdrop.txt
    • fixed a bug when itemlinks contains no text, may have other bugs since i can test it :(
  • 1.8.5 beta :
    • Quick patch to make LootDrop works, but some features could not work perfectly. Can't test it now.
    • Thx to Garkin for his help.
    • Teso addon API version compliance (100004 --> 100007)
  • 1.8.4 :
  • 1.8.3 :
    • Updated to LibAddonMenu-2.0 r6
  • 1.8.2 :
    • Added key binding for Autoloot on/off and lootdrop frame lock/unlock
  • 1.8.1 :
    • Loot animation : improvement.
  • 1.8.0 :
    • Alliance points could be stacked or not
    • Loot animation: if staked up, the loots come from the top. Otherwise, they come from the bottom.
  • 1.7.6 :
    • show gold spent (feature re-added - lost since 1.7.1)
  • 1.7.5 :
    • Show craft xp
  • 1.7.4 :
    • Teso addon API version compliance (100003 --> 100004)
  • 1.7.3 :
  • 1.7.2 :
    • Enhancement for icon items of Quests
    • Debug log added to my personal needs (you can use it, but i will do nothing on it, except for my debug ;-) )
  • 1.7.1 :
    • Most of icons of Quest Items should be shown. (always "?" icon if it's not in the quest part of the bag)
    • New Rushmik style added (more info there). (i had to reset savevars for that - the frame should be at the bottom right of the screen. Sorry for the inconvenience)
    • added an option to set junk items in the junk part of the inventory bag
  • 1.6.1 :
    • LootDrop main frame autofit to drop item frame size (could help to find the right position on global UI)
    • More friendly user for lock and move LootDrop main frame (no more 2nd menu)
    • Autosave LootDrop main frame position after move
    • Xp Icons are a bit more coloured for AP and BT points
  • 1.6.0.a : Bug Fix for crash on Xp update (Only Veteran ?). Can't test it. Wait for Feedbacks and/or screenshots.
  • 1.6.0 :
    • mod - Add a new little movable frame menu to lock/unlock LootDrop to prevent TESO menu interaction
    • mod - Xp Veteran points will be tracked in a different way as before (using EVENT_VETERAN_POINTS_UPDATE). I'm not veteran so it could not work. Please, i'm awaiting feedback.
    • bug - Xp. When level up, LootDrop didn't show the exact amount of Xp received
    • bug - Blank loot notifications. Expecting to have fixed it. Awaiting Feedback
  • 1.5.9 : Loots could be stack up (default) or stack down. Correction Ap icon glitch in Pawkette style
  • 1.5.8 : configuration of rarity color on border of the LootDrop frame, icon xp dds in separate files (prevent glitch icon if switching in live)
  • 1.5.7 : Correction : LootDrop Frame overlays the inventory/store windows.
  • 1.5.6 : initial release from Flagrick : Movable LootDrop frame, icon style for Xp from menu
Archived Files (48)
File Name
Version
Size
Author
Date
2.5
102kB
Ayantir
03/27/16 07:47 PM
2.4
98kB
Ayantir
03/07/16 10:25 AM
2.3
97kB
Ayantir
11/02/15 09:18 AM
2.2.2
98kB
Ayantir
10/10/15 09:08 PM
2.2.1
97kB
Ayantir
09/18/15 12:17 PM
2.2
97kB
Ayantir
08/31/15 12:49 PM
2.1
108kB
Ayantir
03/24/15 09:45 AM
2.0.3
106kB
Ayantir
03/09/15 11:35 AM
2.0.2
106kB
Flagrick
02/16/15 11:11 AM
2.0.1
106kB
Flagrick
11/28/14 01:00 PM
1.10.1
106kB
Flagrick
11/22/14 04:35 AM
1.9.10a
105kB
Flagrick
11/16/14 08:59 AM
1.9.10
105kB
Flagrick
11/16/14 07:53 AM
1.9.9
105kB
Flagrick
11/12/14 09:07 AM
1.9.8
104kB
Flagrick
11/05/14 06:16 AM
1.9.7
104kB
Flagrick
09/17/14 04:15 AM
1.9.6
103kB
Flagrick
09/07/14 07:08 AM
1.9.5
105kB
Flagrick
08/09/14 03:53 AM
1.9.4
114kB
Flagrick
08/05/14 12:15 PM
1.9.3
114kB
Flagrick
07/21/14 01:37 PM
1.9.2
113kB
Flagrick
07/17/14 11:19 AM
1.9.1.a
113kB
Flagrick
07/09/14 07:17 AM
1.9.1
113kB
Flagrick
07/09/14 04:43 AM
1.8.9
101kB
Flagrick
07/02/14 01:07 PM
1.8.8
101kB
Flagrick
07/01/14 02:10 PM
1.8.7a
101kB
Flagrick
07/01/14 02:07 AM
1.8.7
101kB
Flagrick
06/30/14 04:39 PM
1.8.6
101kB
Flagrick
06/29/14 12:59 PM
1.8.5 beta 2
101kB
Flagrick
06/25/14 10:25 AM
1.8.5 beta
101kB
Flagrick
06/25/14 09:29 AM
1.8.4
101kB
Flagrick
06/22/14 07:25 AM
1.8.3
100kB
Flagrick
06/15/14 03:37 AM
1.8.2
83kB
Flagrick
06/08/14 10:01 AM
1.8.1
82kB
Flagrick
06/03/14 11:14 AM
1.8.0
82kB
Flagrick
06/01/14 10:45 AM
1.7.6
81kB
Flagrick
05/31/14 09:50 AM
1.7.5
81kB
Flagrick
05/29/14 08:15 AM
1.7.4
74kB
Flagrick
05/24/14 03:12 AM
1.7.3
74kB
Flagrick
05/19/14 12:44 PM
1.7.2
111kB
Flagrick
05/17/14 07:41 AM
1.7.1
73kB
Flagrick
05/10/14 08:09 AM
1.6.1
45kB
Flagrick
04/30/14 02:38 PM
1.6.0.a
46kB
Flagrick
04/25/14 02:45 AM
1.6.0
45kB
Flagrick
04/24/14 01:53 PM
1.5.9
45kB
Flagrick
04/17/14 02:38 PM
1.5.8
44kB
Flagrick
04/16/14 03:26 AM
1.5.4
37kB
Flagrick
04/06/14 05:03 PM
1.5.0
36kB
Cairenn
04/06/14 04:41 PM


Post A Reply Comment Options
Unread 05/22/16, 11:02 AM  
QuadroTony
 
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Re: Re: Re: Incorrect Experience

Originally Posted by Ayantir
Originally Posted by Ayantir
Originally Posted by natedub00
Love the add on.

I've run into an issue where experience only shows up about half the time and when it does, it is a crazy hight number...like 850,000 for killing 1 daedra (could be anything...just used that as an example.)

Any ideas?
I finally had this bug just right now. I'll have a look.
Fixed, but I don't understand why the bug was random. It was concerning only v16 chars.

For gold, the code didn't changed since months, i'll look later.
if it helps - Hero was vr1
locatiuon - CH, but i saw this bug before, just didnt noticed it, because i though its a bug ingame when you can get more gold for some mobs
but looks like its addon bug, because i start counting

for all gold loot from all mobs i got while doing full CH quest line
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Unread 05/22/16, 10:38 AM  
Ayantir
 
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Re: Re: Incorrect Experience

Originally Posted by Ayantir
Originally Posted by natedub00
Love the add on.

I've run into an issue where experience only shows up about half the time and when it does, it is a crazy hight number...like 850,000 for killing 1 daedra (could be anything...just used that as an example.)

Any ideas?
I finally had this bug just right now. I'll have a look.
Fixed, but I don't understand why the bug was random. It was concerning only v16 chars.

For gold, the code didn't changed since months, i'll look later.
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Unread 05/22/16, 03:46 AM  
QuadroTony
 
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i am questing at CH now and when i got 26 gold from mobs addon show 458 gold picked up...
and other unrealistic values
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Last edited by QuadroTony : 05/22/16 at 03:51 AM.
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Unread 05/21/16, 10:24 AM  
Ayantir
 
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Re: Incorrect Experience

Originally Posted by natedub00
Love the add on.

I've run into an issue where experience only shows up about half the time and when it does, it is a crazy hight number...like 850,000 for killing 1 daedra (could be anything...just used that as an example.)

Any ideas?
I finally had this bug just right now. I'll have a look.
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Unread 05/15/16, 06:34 PM  
tobarstep

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Re: Re: Bug - Default Loot Window Returns

Originally Posted by Ayantir
Originally Posted by KevRoye
Hi. I just installed this add-on yesterday, and I've been having an issue with the default loot window re-activating itself after every zone change (loading screen), so I see two loot windows instead of one. I have to /reloadui to fix it just about every time I enter a house, port from a wayshrine, or enter any instance. Really love this addon, but its a such a pain having to reloadui so often.
The addon automatically set the history loot to off at initialization and there is nothing ingame which re-enable it on zone change. Maybe another addon you installed?. But please check first the addon. Or change the setting yourself in option > gameplay panel.
I was having this same issue, and this fixed it for me. Even though it was actually unchecked in settings, I checked it and then unchecked it again and it seems to work now.
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Unread 05/14/16, 11:54 AM  
natedub00

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Incorrect Experience

Love the add on.

I've run into an issue where experience only shows up about half the time and when it does, it is a crazy hight number...like 850,000 for killing 1 daedra (could be anything...just used that as an example.)

Any ideas?
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Unread 03/28/16, 01:34 PM  
QuadroTony
 
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about showing perfect roe loot

i noticed there is a message in up right corner - Perfect Roe acquired
what about hook/detect it for addon and show like usual loot by LootDrop?
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Unread 03/28/16, 12:46 AM  
uladz
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Re: Re: small issue with loot list timeout

Originally Posted by Ayantir
Originally Posted by uladz
Interesting observation, in some rare cases looted item are vanishing from the loot list frame as soon as they've added, i.e. the are not displayed for some time as you'd expect. I did not find yet any specific reproducible case, it just happens like once every 20 loots for me probably. Know issue or not? Any way to fix it?
I do know this bug, but I'll need few time to solve it because it require to rewrite a whole library still untouched since more than a year, but it isn't forgotten.
I see, good to know it's a known issue. Hope you can resolve it sooner that later . And thank you for all the work you have put into this addon, one of the essential ones for ESO!
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Unread 03/27/16, 11:40 PM  
Ayantir
 
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Re: small issue with loot list timeout

Originally Posted by uladz
Interesting observation, in some rare cases looted item are vanishing from the loot list frame as soon as they've added, i.e. the are not displayed for some time as you'd expect. I did not find yet any specific reproducible case, it just happens like once every 20 loots for me probably. Know issue or not? Any way to fix it?
I do know this bug, but I'll need few time to solve it because it require to rewrite a whole library still untouched since more than a year, but it isn't forgotten.
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Unread 03/27/16, 11:20 PM  
uladz
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small issue with loot list timeout

Interesting observation, in some rare cases looted item are vanishing from the loot list frame as soon as they've added, i.e. the are not displayed for some time as you'd expect. I did not find yet any specific reproducible case, it just happens like once every 20 loots for me probably. Know issue or not? Any way to fix it?
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Unread 03/27/16, 01:27 AM  
Ayantir
 
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Re: Bug - Default Loot Window Returns

Originally Posted by KevRoye
Hi. I just installed this add-on yesterday, and I've been having an issue with the default loot window re-activating itself after every zone change (loading screen), so I see two loot windows instead of one. I have to /reloadui to fix it just about every time I enter a house, port from a wayshrine, or enter any instance. Really love this addon, but its a such a pain having to reloadui so often.
Can you please chck if you're using the correct version of Lootdrop (there is 2 addons with same name).
The good one can be seen in Settings > Add-ons > LootDrop > "LootDrop Continued v2.4" etc.

The addon automatically set the history loot to off at initialization and there is nothing ingame which re-enable it on zone change. Maybe another addon you installed?. But please check first the addon. Or change the setting yourself in option > gameplay panel.
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Unread 03/27/16, 12:20 AM  
KevRoye

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Bug - Default Loot Window Returns

Hi. I just installed this add-on yesterday, and I've been having an issue with the default loot window re-activating itself after every zone change (loading screen), so I see two loot windows instead of one. I have to /reloadui to fix it just about every time I enter a house, port from a wayshrine, or enter any instance. Really love this addon, but its a such a pain having to reloadui so often.
Last edited by KevRoye : 03/27/16 at 12:20 AM.
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Unread 12/21/15, 11:23 AM  
Jhenox
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Lightbulb Feature Request: Show bank quantity on loot.

Feature Request: Show bank quantity on loot.

Currently there is an option to show how many of an item you have in your inventory when you loot something. I often feel like it would be helpful to know how many I have in the bank.

I'm always thinking "Is this that ingredient I am running out of?" or "How close to a stack am I?" or "Do I already have this in the bank?".

Anyway, I have been using this addon for a long time and find it very useful. Thank you.
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Unread 12/21/15, 07:52 AM  
danno8

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Originally Posted by Eldorhaan
Hi first, thank you so much for this add-on that is really awesome.

I would like just to know if it's normal but for the display duration, when you reach this limit it clear all the window also the loot you just get. Is that possible to put the cool-down on each items and not on the all window? I hope I am clear ^^
I would love to see this also.

The clear timer seems to begin when you first receive some loot, but does not reset when you receive subsequent loot if the loot window is still open. The result is often loot you pick up after the initial batch is shown for less time, and sometimes for almost no time at all if you happen to pick up the loot at the very end of the windows fade timer.

If you could make it so the timer resets when you pick up loot, regardless if the loot window is already open that would be great!
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Unread 11/30/15, 08:30 PM  
dan55304

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Loot log

Originally Posted by Ayantir
Ahemm... later !!! why not, a day ^^
Where you saying it would take a day or really asking if a day is sufficient timer resolution? Per day wouldn't be of any value. I'm talking about stuff like I sold 2 hours of harvest time and want a report. Or, I got my 40 Columbine and what to see a report for everything during that harvest run. More clear? Thanks!
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