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Updated: 09/28/14 04:49 PM
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Update 4 (1.4.3)
Updated:09/28/14 04:49 PM
Created:04/30/14 03:58 AM
Monthly downloads:140
Total downloads:111,981
Favorites:236
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Categories:Discontinued & Outdated, Discontinued & Outdated
Srendarr - Aura, Buff & Debuff Tracker (Outdated)  Popular! (More than 5000 hits)
Version: 1.43
by: Kith [More]
Srendarr adds the ability to track your buffs and debuffs you cast on others, both the long-duration abilities that appear under the Character window as well as the short-term buffs that normally only show via graphical effects on your character. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance.

Please note that this initial release, while it has been bugtested, uses a database of durations to "fake" timers for short-term buffs and this database uses durations obtained out of game from wikis and thus may not be entirely accurate for every ability. In a situation where you discover a timer not matching the duration, please let me know so I can update the numbers

/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- relock the display

Additional options will be found in the Settings menu under S'rendarr.
-- 1.43 --
NEW Russian translations added, provided by KiriX
FIX Typos in EN locale for Blessing of Protection (and Restoration) and Flames of Oblivion (and Sea of Flames)

-- 1.42 --
API Version Update for 1.4
Internal Libraries updated
NEW German translations added, provided by Tonyleila
FIX Timings adjusted on Molten Armour (14.4 -> 10.4)
FIX Weakness to Elements spelling corrected in English
FIX Tooltips being shown no longer blocks the ability to move windows when unlocked

-- 1.41 --
FIX French translations updated to fix Aura Data mismatches, assisted by Lumber
FIX Timing on some auras adjusted to better match usage

-- 1.4 --
NEW French translations, both for settings and Aura Data, provided by Yombee
NEW Profiling system added/enabled to allow copying one characters settings to the active character.

-- 1.31 --
API Version Update for 1.1

-- 1.3 --
NEW Can now filter target auras in the same way as player auras
NEW Auras can now 'grow' horizontally centered on their anchor
NEW Can now toggle showing the ability name and statusbar timer for vertical growth
FIX Corrected typo for Blinding Flashes, should now be tracked
FIX Corrected typo for Fed on ally, should now not be tracked when hiding Vamp/WW auras
FIX Debuffs should no longer stop working after a zone change

-- 1.22 --
FIX Added more Vampire/WW abilities to the checklist for hiding
FIX Corrected typo for Mages' Fury (and Wrath), should now be tracked
FIX Auras will now re-display after using the quickslot radial
FIX Auras will now update appropriately after going through a 'major' zoneline

-- 1.21 --
FIX Fixed an error caused by tracking passives

-- 1.2 --
NEW Can now track targets long-term buffs, toggles and passives in a new window (disabled by default)
NEW Can now toggle showing the 'Soul Summons' (rez) cooldown
NEW Can enable mouseover tooltips for aura icons on a per window basis
FIX Added a casting time for Crystal Fragments and its morphs
FIX Fixed typo preventing Blessing Of Restoration and its morphs showing up
FIX Fixed (hopefully) the Fed on Ally cooldown showing up if you choose to hide Vamp/WW abilities
FIX Drag overlay label being in the wrong place when auras grow to the right

-- 1.1 --
Core re-write to accomodate a host of new features and options. Unfortunatly this means previously made settings will be lost and need to be redone.
NEW Can now track your Debuffs on targets in a new window (enabled by default)
NEW Can set all aura windows to disappear out of combat (disabled by default)
NEW Can set whether short and long duration buffs are in seperate windows or combined (combined by default)
NEW Can configure all settings on a per-window basis for extra customizability
NEW Added transparency and scale (size) options for each window
FIX Toggled abilities will properly disappear when toggeled off rather than just 'greying out'
FIX Windows should now hide properly when banking, trading and crafting.
FIX (Partial) Added more Vampire abilities to the 'block' list when not showing Vamp|WW passives. Still need WW names.

-- 1.0 --
Initial Release
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.42
60kB
Kith
09/16/14 08:40 PM
1.41
49kB
Kith
05/27/14 07:44 PM
1.4
48kB
Kith
05/26/14 05:03 AM
1.31
35kB
Kith
05/23/14 12:26 AM
1.3
35kB
Kith
05/13/14 12:51 AM
1.22
34kB
Kith
05/08/14 06:38 PM
1.21
34kB
Kith
05/07/14 06:21 AM
1.2
34kB
Kith
05/07/14 03:05 AM
1.1
32kB
Kith
05/04/14 03:18 AM
1.0
25kB
04/30/14 03:58 AM


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Unread 07/09/14, 11:06 PM  
Wykdwolffie

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Is this (unsupported??) mod currently working?
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Unread 07/14/14, 08:10 PM  
Garkin
 
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Re: Issue with Some Debuffs.

Originally Posted by Phoenixe
I am a Sorcerer and I have an issue where the Weakness to Elements skill will not appear in the debuffs and this is a major issue for keeping that debuff active on my target!
I have to test it, but I think you can fix it when you correct name of the skill in Local_en.lua. There is 'Weakness To Elements' instead of 'Weakness to Elements' (change upper-case 'T' to lower-case 't').
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Unread 07/14/14, 08:12 PM  
Garkin
 
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Originally Posted by Wykdwolffie
Is this (unsupported??) mod currently working?
Yes, this addon works on both live and test servers. You have just to check "Allow out of date addons" in the addon manager.
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Unread 08/02/14, 11:16 PM  
Faustus
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Re: Re: Issue with Some Debuffs.

Originally Posted by Garkin
Originally Posted by Phoenixe
I am a Sorcerer and I have an issue where the Weakness to Elements skill will not appear in the debuffs and this is a major issue for keeping that debuff active on my target!
I have to test it, but I think you can fix it when you correct name of the skill in Local_en.lua. There is 'Weakness To Elements' instead of 'Weakness to Elements' (change upper-case 'T' to lower-case 't').
This worked for me. Thanks.
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Unread 08/10/14, 08:51 AM  
logan9a

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Originally Posted by Garkin
Originally Posted by Wykdwolffie
Is this (unsupported??) mod currently working?
Yes, this addon works on both live and test servers. You have just to check "Allow out of date addons" in the addon manager.
Will the version be updated soon so that it shows as 'up to date'?
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Unread 08/10/14, 10:23 AM  
Garkin
 
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Originally Posted by logan9a
Originally Posted by Garkin
Originally Posted by Wykdwolffie
Is this (unsupported??) mod currently working?
Yes, this addon works on both live and test servers. You have just to check "Allow out of date addons" in the addon manager.
Will the version be updated soon so that it shows as 'up to date'?
Click on the "Other Files" and download version called "Srendarr (for Update 3)".
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Unread 08/10/14, 03:30 PM  
logan9a

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Originally Posted by Garkin
Originally Posted by logan9a
Originally Posted by Garkin
Originally Posted by Wykdwolffie
Is this (unsupported??) mod currently working?
Yes, this addon works on both live and test servers. You have just to check "Allow out of date addons" in the addon manager.
Will the version be updated soon so that it shows as 'up to date'?
Click on the "Other Files" and download version called "Srendarr (for Update 3)".
Thank you.

So this mod is no longer going to be supported?
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Unread 08/14/14, 05:54 AM  
Sarraman

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Multiple Screns

I love this addon but I have a question. I run 3 screens eyefinity, and I move the buffs round on my main screen exactly how I want them, but whenever I reloadui or logout and back in they have moved back to another screen. This doesn't happen with other addons like cloud combat etc... is there a particular reason why this is happening, does anybody get this running multiple screens, and can it be stopped.

I really like this addon but I don't bother anymore because I find it tedious moving the bars everytime i log in.

Cheers
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Unread 08/22/14, 02:04 PM  
Helldir
 
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1.3.3 Update

Can we expect to se an update for ESO version 1.3.3 any time soon?
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Unread 09/15/14, 01:19 AM  
Dragsooth
 
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Have a bug where I can't move my short/long buffs anymore with the unlock option. Combing them and combining the does nothing to fix it either.
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Unread 09/15/14, 01:37 AM  
Dragsooth
 
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Found the case of the bug I mentioned. When turning on "Tooltips" for the buffs/target buffs/defuffs, you can't move their location until you turn it off. I reccomend a fix for this or a note on the tooltip FOR the setting in each bufff panel.
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Unread 09/16/14, 02:10 AM  
Kith
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While I do not have time to add new features at the moment. I will be putting up a 1.4 compatible update for both Azurah and S'rendarr in the next few hours (or tomorrow if the patch doesn't hurry up and finish or problems arise).

In the case of S'rendarr, I will be happy to make 'timing' changes for buffs/debuffs that have the wrong timers set if people want to provide those times to me.

I will also make a note on the tooltip setting about being unable to move windows (or make it so tooltips are disabled when dragging is enabled).
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Unread 09/16/14, 11:32 AM  
Dingodan
 
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Couldn't wait for the new version
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Unread 09/17/14, 02:59 PM  
Phinix
 
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Hey Kith, welcome back. LOVE your addons! They have been the core of my UI since the very beginning.

I just have one thing to report...

If you take the longer-lasting morph for the Sorcerer ability Surge (Power Surge), it shows in the short-duration buff section as it should but also in the long duration buff section.

Furthermore, the counter for it in the long-duration section doesn't work, and when it expires, it remains there greyed out.

It might be fixed by adding a slider to set how long a short-duration buff can be before it gets considered a long duration buff, but it might require some other tweaks as well.

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Unread 09/17/14, 09:08 PM  
Kith
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Originally Posted by Phinix
Hey Kith, welcome back. LOVE your addons! They have been the core of my UI since the very beginning.

I just have one thing to report...

If you take the longer-lasting morph for the Sorcerer ability Surge (Power Surge), it shows in the short-duration buff section as it should but also in the long duration buff section.

Furthermore, the counter for it in the long-duration section doesn't work, and when it expires, it remains there greyed out.

It might be fixed by adding a slider to set how long a short-duration buff can be before it gets considered a long duration buff, but it might require some other tweaks as well.

Hrm, could you please let me know if, when you use the morphed version if the buff also shows up under your character window?

The short/long distinction has never (Really) been about the actual durations but a seperation as to whether they are properly tracked by the game (ie, they show up under your character window) and 100% accurate or whether they are faked by monitoring your button presses and doing a "best guess". As these are generally split between short or long durations thats why they were labelled as such.

If Power Surge is showing up under Long it would imply that its showing up under the character tab but i'm not sure whats going on with it 'breaking' at this point (and I have no Sorc of a high enough level to check).
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