Download
(68 Kb)
Download
Updated: 09/28/14 04:49 PM
Pictures
File Info
Compatibility:
Update 4 (1.4.3)
Updated:09/28/14 04:49 PM
Created:04/30/14 03:58 AM
Monthly downloads:82
Total downloads:111,780
Favorites:236
MD5:
Categories:Discontinued & Outdated, Discontinued & Outdated
Srendarr - Aura, Buff & Debuff Tracker (Outdated)  Popular! (More than 5000 hits)
Version: 1.43
by: Kith [More]
Srendarr adds the ability to track your buffs and debuffs you cast on others, both the long-duration abilities that appear under the Character window as well as the short-term buffs that normally only show via graphical effects on your character. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance.

Please note that this initial release, while it has been bugtested, uses a database of durations to "fake" timers for short-term buffs and this database uses durations obtained out of game from wikis and thus may not be entirely accurate for every ability. In a situation where you discover a timer not matching the duration, please let me know so I can update the numbers

/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- relock the display

Additional options will be found in the Settings menu under S'rendarr.
-- 1.43 --
NEW Russian translations added, provided by KiriX
FIX Typos in EN locale for Blessing of Protection (and Restoration) and Flames of Oblivion (and Sea of Flames)

-- 1.42 --
API Version Update for 1.4
Internal Libraries updated
NEW German translations added, provided by Tonyleila
FIX Timings adjusted on Molten Armour (14.4 -> 10.4)
FIX Weakness to Elements spelling corrected in English
FIX Tooltips being shown no longer blocks the ability to move windows when unlocked

-- 1.41 --
FIX French translations updated to fix Aura Data mismatches, assisted by Lumber
FIX Timing on some auras adjusted to better match usage

-- 1.4 --
NEW French translations, both for settings and Aura Data, provided by Yombee
NEW Profiling system added/enabled to allow copying one characters settings to the active character.

-- 1.31 --
API Version Update for 1.1

-- 1.3 --
NEW Can now filter target auras in the same way as player auras
NEW Auras can now 'grow' horizontally centered on their anchor
NEW Can now toggle showing the ability name and statusbar timer for vertical growth
FIX Corrected typo for Blinding Flashes, should now be tracked
FIX Corrected typo for Fed on ally, should now not be tracked when hiding Vamp/WW auras
FIX Debuffs should no longer stop working after a zone change

-- 1.22 --
FIX Added more Vampire/WW abilities to the checklist for hiding
FIX Corrected typo for Mages' Fury (and Wrath), should now be tracked
FIX Auras will now re-display after using the quickslot radial
FIX Auras will now update appropriately after going through a 'major' zoneline

-- 1.21 --
FIX Fixed an error caused by tracking passives

-- 1.2 --
NEW Can now track targets long-term buffs, toggles and passives in a new window (disabled by default)
NEW Can now toggle showing the 'Soul Summons' (rez) cooldown
NEW Can enable mouseover tooltips for aura icons on a per window basis
FIX Added a casting time for Crystal Fragments and its morphs
FIX Fixed typo preventing Blessing Of Restoration and its morphs showing up
FIX Fixed (hopefully) the Fed on Ally cooldown showing up if you choose to hide Vamp/WW abilities
FIX Drag overlay label being in the wrong place when auras grow to the right

-- 1.1 --
Core re-write to accomodate a host of new features and options. Unfortunatly this means previously made settings will be lost and need to be redone.
NEW Can now track your Debuffs on targets in a new window (enabled by default)
NEW Can set all aura windows to disappear out of combat (disabled by default)
NEW Can set whether short and long duration buffs are in seperate windows or combined (combined by default)
NEW Can configure all settings on a per-window basis for extra customizability
NEW Added transparency and scale (size) options for each window
FIX Toggled abilities will properly disappear when toggeled off rather than just 'greying out'
FIX Windows should now hide properly when banking, trading and crafting.
FIX (Partial) Added more Vampire abilities to the 'block' list when not showing Vamp|WW passives. Still need WW names.

-- 1.0 --
Initial Release
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.42
60kB
Kith
09/16/14 08:40 PM
1.41
49kB
Kith
05/27/14 07:44 PM
1.4
48kB
Kith
05/26/14 05:03 AM
1.31
35kB
Kith
05/23/14 12:26 AM
1.3
35kB
Kith
05/13/14 12:51 AM
1.22
34kB
Kith
05/08/14 06:38 PM
1.21
34kB
Kith
05/07/14 06:21 AM
1.2
34kB
Kith
05/07/14 03:05 AM
1.1
32kB
Kith
05/04/14 03:18 AM
1.0
25kB
04/30/14 03:58 AM


Post A Reply Comment Options
Unread 05/08/14, 06:43 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Originally Posted by SilverWF
Originally Posted by Kith
For #1 can you please clarify, the addon will only show a debuff for Crystal Fragments (for the knockdown timer) as theres no reliable way to track the 'instant' cast proc as of yet..

2) There was a typo for Mages' Fury, correcting for next version.

3) I'll check into the zone change issue, if its not tracking it'll be because the event isn't firing when the pet is poofed after a change. For not tracking when it dies, thats more awkward and i'm still looking into a good way to track this.

Edit: Just did some checking with a newbie-alt, the Familiar toggle does clear (And the event does fire) when it dies in combat. Can you give more specifics as to when that doesn't happen please (other than zone changes)? Thanks.
1. Yeah, this is actually debuff "knockdown"
Maybe you can look here? http://www.esoui.com/downloads/info4...lper.html#info

2. Great!

3. No, I can't now. But this happens with the Magelight buff too. So, maybe there is event onzonechange or so - to recheck buffs?
Just uploaded a patch that should correct the toggles not updating properly on zone changes as well as the Mages' Fury typo. For the crystal fragments "free cast" proc, i'm still working on the best way to add that in without adding a lot of overhead for anybody not using that morph.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 06:31 PM  
SilverWF
 
SilverWF's Avatar
AddOn Author - Click to view AddOns

Forum posts: 55
File comments: 349
Uploads: 2
Originally Posted by Kith
For #1 can you please clarify, the addon will only show a debuff for Crystal Fragments (for the knockdown timer) as theres no reliable way to track the 'instant' cast proc as of yet..

2) There was a typo for Mages' Fury, correcting for next version.

3) I'll check into the zone change issue, if its not tracking it'll be because the event isn't firing when the pet is poofed after a change. For not tracking when it dies, thats more awkward and i'm still looking into a good way to track this.

Edit: Just did some checking with a newbie-alt, the Familiar toggle does clear (And the event does fire) when it dies in combat. Can you give more specifics as to when that doesn't happen please (other than zone changes)? Thanks.
1. Yeah, this is actually debuff "knockdown"
Maybe you can look here? http://www.esoui.com/downloads/info4...lper.html#info

2. Great!

3. No, I can't now. But this happens with the Magelight buff too. So, maybe there is event onzonechange or so - to recheck buffs?
Last edited by SilverWF : 05/08/14 at 06:32 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 05:30 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Originally Posted by choekstr
When I unlock the anchors, I can only drag 2 of the 3. The Buff's are locked the last place I set them. I then reset the position and it slammed it far right very bottom so only the icons are showing and the bars seem to be off the screen. I can't grab the base and drag the buff but am able to drag the other 2. I have tried everywhere to grab and drag, all the sample icons, every pixel of the buff icon, etc.

Any ideas?

EDIT: If I uncombine the buffs I can move the long but not the short. I removed every single add on and only left this one and still nothing. I removed the Srendarr add-on and the savedvariables file, did a reloadui, re-added it from scratch from the zip file and still retains my settings and window locations. Looks like you write out the settings in memory on a reloadui and so it recreated my saved variables file. I'm trying again from scratch without the add-on installed and ensuring everything is removed properly.

EDIT2: Ok, i found the issue. when you change the font size (in my case 14 to 20) you lose the ability to move the anchor.
I'm un able to replicate this problem sorry. Tried changing both name and timer font sizes and was still able to drag all 3 anchors. Are you able to give me any more details/steps please?

Just to note on the variable saving, the game keeps a memory copy of vars that it'll write out on a relog or reloadui. If you want to clear a mods settings, set its 'table' to be blank. So:

/script SrendarrDB = {}

would blank out (all characters) settings for my mod for example.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 05:01 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Originally Posted by SilverWF
Originally Posted by Kith
Originally Posted by SilverWF
Great update with target buffs! Thanks!

But, does it possible to hide Cyrodiil bonuses at the target too if I've set to hide it at the General tab?
I was debating how to handle that. The three choices would be to make the passives on targets be either:

a) Controlled the same as the player (so the toggle applies to both)
b) Controlled seperately (duplicate the options)
c) No control, just show it all

I went with option (c) for now, but if theres some preference I can add in options for a or b. Which is more likely to be preferred?
A or B, please

Also, here is some errors with Sorcerer class:
1. Addon shows "Crystal Fragments" buff on me after every cast of the Crystal Shards, even with unmorphed skill
2. Addon didn't show "Mage's Fury" debuff on my target. This is 1st low damage, then 4 sec timer on target - if target's HP drops under 20%, then 2nd bigger damage, if not, then just disappear. Even just 4 sec timer would be nice to control this debuff.
3. Addon show me what I have pet summoned, but I didn't - in fact he is unsummoned after every zone change (the same, as Magelight toggler). Also, sometimes my pet can just disappear or dead...
For #1 can you please clarify, the addon will only show a debuff for Crystal Fragments (for the knockdown timer) as theres no reliable way to track the 'instant' cast proc as of yet..

2) There was a typo for Mages' Fury, correcting for next version.

3) I'll check into the zone change issue, if its not tracking it'll be because the event isn't firing when the pet is poofed after a change. For not tracking when it dies, thats more awkward and i'm still looking into a good way to track this.

Edit: Just did some checking with a newbie-alt, the Familiar toggle does clear (And the event does fire) when it dies in combat. Can you give more specifics as to when that doesn't happen please (other than zone changes)? Thanks.
Last edited by Kith : 05/08/14 at 05:19 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:55 PM  
LunarisTenebrae

Forum posts: 0
File comments: 9
Uploads: 0
Quickslots Conflict

Hey there, I love this addon especially the latest update, keep up the awesome work.

I noticed a small problem with this latest version, if I bring up the default quickslots radial menu all Srendarr's buffs/debuffs disappear, they do return if I do something menu related (IE, going in/out of cursor mode, opening the character sheet, etc)

Thanks again, have fun.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:43 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Re: Error

Originally Posted by Sepulturero
An UI error window with "Too many anchor processed" is show when I press Long Buffs, Debuffs or Target Buffs buttons in settings.

Some settings wrong in this tabs?
This is actually a limitation/bug of the stock UI not allowing to many user-created elements to exist at once. I tried to minimize it by creating each option panel as you go but theres no 'real' fix to it as of yet.

This mod:

http://www.esoui.com/downloads/info4...chorsAway.html

lets you remove the error message. It will still work though, the error itself is well... an error.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:42 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Originally Posted by bromse
Is there a way to see "Momentum" (two handed) or Haste (nightblade > assassination) duration?
I see the duration from shadow barrier (nightblade > shadow passive) but i can't see a timer for Shadow Cloak (nightblade > shadow).

And if there is not, is it possible to made an addon that starts a timer when i use 1-5, so i just enabel a timer for each button where a can enter the seconds till it runs out?

Thanks for help
All 3 of the abilities you mentioned are being tracked by the mod; do they not work at all for you whenever used or just occasionally?

As to the comment on using 1-5, that is actually how the mod already works to track short-term buffs due to the API limitations.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:20 PM  
choekstr
 
choekstr's Avatar

Forum posts: 14
File comments: 391
Uploads: 0
When I unlock the anchors, I can only drag 2 of the 3. The Buff's are locked the last place I set them. I then reset the position and it slammed it far right very bottom so only the icons are showing and the bars seem to be off the screen. I can't grab the base and drag the buff but am able to drag the other 2. I have tried everywhere to grab and drag, all the sample icons, every pixel of the buff icon, etc.

Any ideas?

EDIT: If I uncombine the buffs I can move the long but not the short. I removed every single add on and only left this one and still nothing. I removed the Srendarr add-on and the savedvariables file, did a reloadui, re-added it from scratch from the zip file and still retains my settings and window locations. Looks like you write out the settings in memory on a reloadui and so it recreated my saved variables file. I'm trying again from scratch without the add-on installed and ensuring everything is removed properly.

EDIT2: Ok, i found the issue. when you change the font size (in my case 14 to 20) you lose the ability to move the anchor.
Last edited by choekstr : 05/08/14 at 04:34 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:08 PM  
SilverWF
 
SilverWF's Avatar
AddOn Author - Click to view AddOns

Forum posts: 55
File comments: 349
Uploads: 2
Originally Posted by Kith
Originally Posted by SilverWF
Great update with target buffs! Thanks!

But, does it possible to hide Cyrodiil bonuses at the target too if I've set to hide it at the General tab?
I was debating how to handle that. The three choices would be to make the passives on targets be either:

a) Controlled the same as the player (so the toggle applies to both)
b) Controlled seperately (duplicate the options)
c) No control, just show it all

I went with option (c) for now, but if theres some preference I can add in options for a or b. Which is more likely to be preferred?
A or B, please

Also, here is some errors with Sorcerer class:
1. Addon shows "Crystal Fragments" buff on me after every cast of the Crystal Shards, even with unmorphed skill
2. Addon didn't show "Mage's Fury" debuff on my target. This is 1st low damage, then 4 sec timer on target - if target's HP drops under 20%, then 2nd bigger damage, if not, then just disappear. Even just 4 sec timer would be nice to control this debuff.
3. Addon show me what I have pet summoned, but I didn't - in fact he is unsummoned after every zone change (the same, as Magelight toggler). Also, sometimes my pet can just disappear or dead...
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 02:52 PM  
Sepulturero

Forum posts: 0
File comments: 1
Uploads: 0
Error

An UI error window with "Too many anchor processed" is show when I press Long Buffs, Debuffs or Target Buffs buttons in settings.

Some settings wrong in this tabs?
Last edited by Sepulturero : 05/08/14 at 02:55 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 12:04 PM  
lumino

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Kith
Originally Posted by SilverWF
Great update with target buffs! Thanks!

But, does it possible to hide Cyrodiil bonuses at the target too if I've set to hide it at the General tab?
I was debating how to handle that. The three choices would be to make the passives on targets be either:

a) Controlled the same as the player (so the toggle applies to both)
b) Controlled seperately (duplicate the options)
c) No control, just show it all

I went with option (c) for now, but if theres some preference I can add in options for a or b. Which is more likely to be preferred?
Always give the power to configure to the user.

Best practice in my opinion would be :

C by default, A in normal config, B in "advanced config".

This counts for everything
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:31 AM  
bromse

Forum posts: 0
File comments: 2
Uploads: 0
Is there a way to see "Momentum" (two handed) or Haste (nightblade > assassination) duration?
I see the duration from shadow barrier (nightblade > shadow passive) but i can't see a timer for Shadow Cloak (nightblade > shadow).

And if there is not, is it possible to made an addon that starts a timer when i use 1-5, so i just enabel a timer for each button where a can enter the seconds till it runs out?

Thanks for help
Last edited by bromse : 05/08/14 at 07:17 AM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 12:04 AM  
Eleventeen

Forum posts: 16
File comments: 122
Uploads: 0
Used it a day, found some bugs:

Often, but not always, evil hunter/expert hunter will not display. If I then switch bars and cast honor the dead - it displays, then switching to cast evil hunter again displays it.

Often, in several group VR dungeons, the addon works fine, though once I engage the final boss, the entire addon stops displaying. All buffs/debuff just no longer display for the duration of the boss fight. After leaving the dungeon, they work again.

Had this bug during an anchor too. Not sure about a 100% reproduceable case yet.. But almost always happens in huge fights where a lots going on.

Missing feature:
Other players buffs. I know short ones arent in the api.. But long ones are. (Food is my main concern, its nice to see when my group members are noobing it up by not using food).
Report comment to moderator  
Reply With Quote
Unread 05/07/14, 10:06 PM  
sucht

Forum posts: 0
File comments: 28
Uploads: 0
Here are some Translate skills.

--Restorationstaff

'Regeneration' 'Regeneration^f'

--Soul magic

'Soul Trap' 'Seelenfalle^f'
'Consuming Trap' 'erholende Seelenfalle^f'
'Soul Splitting Trap' 'trennende Seelenfalle^f'

--Dragon Knight

'Spike Armor' 'gespickte Rüstung^f'
'Magma Armor' 'Magmarüstung^f'
'Stonefist' 'Steinfaust^f'
'Obsidian Shield' 'Obsidianschild^m'

--Sorcerer

'Crystal Fragments' 'Kristallfragmente^p'
'Shattering Prison' 'zersplitterndes Gefängnis^n'
'Rune Cage' 'Runenkäfig^m'
'Endless Fury' 'endloser Zorn^m'
'Critical Surge' 'kritische Woge^f'

--Nightblade

'Strife' 'Unfriede^m'

--Templar

'Honor The Dead' 'Ehrung der Toten^f'
'Lingering Ritual' 'beständiges Ritual^n'
?? 'geübte Inkantation^f' = {6, 0,0}, --Ultimativ Restoring Light; Morph protection

--toggledEffects
'Unstable Clannfear' 'instabiler Clannbann^m'
'Inner Light' 'inneres Licht^n'
?? 'Energieüberladung^f' --Ultimativ Sorcerer Storm morph +heal

Mundus Stone
The Lady 'Segen: Die Fürstin^N'
The Shadow 'Segen: Der Schatten^N'
Last edited by sucht : 05/07/14 at 10:07 PM.
Report comment to moderator  
Reply With Quote
Unread 05/07/14, 06:49 PM  
Kith
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 131
Uploads: 3
Originally Posted by Phinix
Wow man, this one is going straight for legendary status! The target buffs are amazing, and the level of customization is second to none. Excellent work, truly.

Just a couple minor requests: The "Vampirism" status is still showing in long buffs even when I opt not to show Vampirism/Werewolf. The other vampire related ones (stage, etc.) seem appropriately hidden.

I was wondering if it would be possible to still show the target buffs when entering mouse mode. This may be a UI limitation, as it seems the name plates disappear as well. I am just wondering how I am supposed to mouse over the icons to see the name as in the options if I opt not to use the vertical bars.

Thanks a million for this and Azurah.

EDIT: So with a little more testing it looks like the "Vampirism" passive is classified as, well, a passive. So, if I set the show vampirism/werewolf option to off, it still shows, but if I set show passives to off, it does not.

Would be cool if this one could get reclassified to work with the option to not show vampire/werewolf buffs, but not a huge issue, since there aren't really many passives I care to track.
*bangs head on desk* Thanks Will check the vampirism passive as well. Its been a pain tracking down all the different names used for the passives and cooldowns and without having been bitten by either i've got no personal testing for them. I'll add Vampirism to the list in the next update along with the werewolf ones pointed out to me in another post.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: