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Updated:07/03/18 10:31 AM
Created:05/01/14 12:46 AM
Monthly downloads:151
Total downloads:682,555
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MultiCraft (OBSOLETE)  Popular! (More than 5000 hits)
Version: 16
by: DonutEnigma, Ayantir
OBSOLETED BY BUILT-IN MULTICRAFT

Thank you to everyone who used the addon and thank you to ZeniMax for implementing a native version in ESO!

MultiCraft

Helping crafters quickly craft items

This addon adds a spinner to all crafting professions where it makes sense and allows you to craft as many items as you can create with only one click instead of having to click each time you want to craft an item.

... for all crafts


Usage : At crafting Station, use -/+ buttons or mousewheel or simply type the quantity you want to craft.
Hold Ctrl, Alt or Shift to jump 10 by 10 to go even quicker.



Simply install and craft to your hearts desire !
v16
=======
- API Bump
- Add Jewelrycrafting support (many thanks to SilverWF)

v15
=======
- API Bump
- Little change to help compatibility with others addons

v14
=======
- API Bump

v13
=======
- Fix for using the addon while in Preview Mode

v13
=======
- Fix for deconstruction panel

v12
=======
- API Bump
- https://github.com/Ayantir/MultiCraft

v11
=======
- API Bump
- Fixed an error triggered by Item previsualization

v10.1
=======
- Fixed an UI error when switching tabs with a glyph slotted for extraction on Enchanting panel

v10
=======
- API Bump
- Multicraft enabled on Craft Housing panels

v9.1
=======
- -/+ buttons will now only increase only if you press Ctrl, Alt or Shift

v9
=======
- Using Ctrl, Alt or Shift on clicking on -/+ button or using mousewheel will now increase/decrease quantity 10 by 10

v8.2
=======
- API Bump
- Fixed Spinner wasn't shown if an already defined pattern of materials was able to create multiple items on smithings and enchanting stations

v7
=======
- API Bump & tiny fix

v6
=======
- API Bump

v5.1
=======
- Forget to comment 2 debugs

v5
=======
- Fixed UI hidden after choosing trait on smithing creation panel

v4.1
=======
- Fixed UI hidden after fast escape when leaving Provisioning
- Spinner is now correctly resetted after leaving a station

v4
=======
- API Bump
- Tiny bugfixes (thanks to Darque Flux)

v3
=======
- API Bump
- Dropped Slider for a Spinner. To set values, click on -/+ buttons, use your mouse wheel, or type them manually
- Lot of tiny bugfixes


v2
=======
- MouseWheel support for the Slider
- Fixed UI freeze when fast canceling while a massCraft
- Updated API to last update

v1.7
=======
- Slider re-enabled for creation on blacksmithing, woodworking and clothier stations. The major issues were fixed by Zenimax with incremential 1.5 updates and some rework of the addon

v1.6
=======
- Update API Version to 100010

Please note that version can make your UI bug when you craft on Creation Tab for Smithing, WoodWorking and especially Clothing Stations, Slider has being removed temporarily until a solution being released. Working at Clothing Station can also make your UI bug, if this happens, please ReloadUI, with ingame command /reloadui. Enchanting, Provisionner, Alchemy (and Also Refinement and Deconstruct of Smithing/Wood/Clothing) work well

v1.4.6
=======
- Update API Versino to 100008

v1.4.5
=======
- Update API Versino to 100007

v1.4.4
=======
- Update API Version to 100004

v1.4.3
=======
- Had MeetsUsabilityRequirement() check in entirely the wrong block. Moved to alchemy for real.

v1.4.2
=======
NB: This build is BROKEN for enchanting and should be no longer available.
- Add French localization. Special thanks to another professional colleague.
- Add sanity check while calculating up Alchemy reagents. Not sure this fixes anything, but it seems like the right way to check if you've got Laboratory Use learned.

v1.4.1
=======
- Fix German localization's file encoding to properly display umlauts. Minor fixes to localization. Special thanks to a professional colleague! I also owe her a coffee even though she doesn't want it.
- Fix issue where closing window mid-work didn't properly reset the addon.

v1.4
=======
- Figured out how to update keybind descriptor properly. Remove silly label and do that. No more having to position when new client languages are released. Yay. Also should now look and work properly if an addon is loaded that modifies the keybind descriptors while crafting. Special thanks to Wobin!
- Initial German localization thanks to DaBear78.

v1.3
=======
- Add call delay to help alleviate an issue with sending too many commands to the game server resulting in getting kicked. Settable with /mc delay N

v1.2
=======
- Add slash commands: /mc, /multicraft
- Toggle slider default (1 or max): /mc toggle
- Toggle whether selecting trait multiple items to be crafted or not: /mc trait
- Localization support for DE and FR is supported, but the strings are currently not localized. As soon as I find someone to translate them I'll add them in a future patch.

v1.1.1
=======
- Proper positioning of label in all current locales.

v1.1
=======
- Full rewrite. Now plays nice with other addons.
- Localization support for positioning added. Localization is NOT done yet though.
Archived Files (32)
File Name
Version
Size
Uploader
Date
15
6kB
Ayantir
02/19/18 02:29 PM
14
6kB
Ayantir
10/08/17 11:59 AM
13.1
6kB
Ayantir
09/16/17 09:56 AM
13
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Ayantir
08/15/17 04:26 AM
12
6kB
Ayantir
06/18/17 11:07 AM
10.1
6kB
Ayantir
02/24/17 05:15 AM
10
6kB
Ayantir
02/23/17 01:34 AM
9.1
6kB
Ayantir
10/13/16 01:56 AM
9
6kB
Ayantir
10/12/16 05:09 AM
8.2
6kB
Ayantir
09/25/16 06:30 AM
8.1
6kB
Ayantir
09/25/16 05:58 AM
8
6kB
Ayantir
08/04/16 12:48 PM
6
7kB
Ayantir
06/02/16 12:49 AM
5.1
7kB
Ayantir
03/26/16 03:36 PM
5
7kB
Ayantir
03/26/16 01:01 PM
4.1
7kB
Ayantir
03/19/16 01:58 PM
4
7kB
Ayantir
03/18/16 07:36 AM
3
7kB
Ayantir
11/17/15 07:33 AM
2
10kB
Ayantir
03/03/15 06:12 AM
1.7
9kB
Ayantir
12/10/14 12:51 PM
1.6
9kB
Ayantir
11/06/14 01:54 PM
1.4.6
7kB
Barvazon
08/13/14 09:51 PM
1.4.5
7kB
Barvazon
07/04/14 09:35 PM
1.4.4
7kB
DonutEnigma
05/24/14 02:59 PM
1.4.3
7kB
DonutEnigma
05/12/14 02:06 AM
1.4.1
7kB
DonutEnigma
05/07/14 12:55 AM
1.4
7kB
DonutEnigma
05/06/14 03:48 AM
1.3
7kB
DonutEnigma
05/04/14 03:54 PM
1.2
7kB
DonutEnigma
05/04/14 02:16 AM
1.1.1
5kB
DonutEnigma
05/03/14 03:48 AM
1.1
5kB
DonutEnigma
05/03/14 12:10 AM
1.0
4kB
05/01/14 12:46 AM


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Unread 01/17/15, 05:37 AM  
Rhordin

Forum posts: 1
File comments: 2
Uploads: 0
Re: Re: crafting items problem

mmm, I don't have that particular issue, I do however have an issue that is very similar and probably tied to it in some form...

Whenever I increase item lvl from base, say vr9 to vr14 item lvl, then go to change style or trait, it reverts to the base item lvl for the particular material being used (Ingot, cloth, hide, wood)

In looking at the code of MultiCraft.lua I would say the issue you and I are having are not from MultiCraft, perhaps a game bug of itself where they have not pushed code to save selections in the gui of the crafting window?
Yes, its from the game, you see it when you craft a v14 item, it reverts to v9 afterwards.
And thats the problem of the addon, if you craft multiple items, then one is as it should be, the others are lower level.
But i think its game related or bug and the slider at crafting items should be deactivated as long as this prob exists, because you are wasting materials like this.
Last edited by Rhordin : 01/17/15 at 05:39 AM.
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Unread 01/16/15, 07:20 PM  
BornDownUnder
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Re: crafting items problem

Originally Posted by Rhordin
HI, first of all nice addon!!

I saw one problem:

When crafting e.g. a staff level v14 i have to use max number of night wood, so i put itr manually.

then i want to craft 5 of them, and after the first auto created staff, the 2nd-5th are resetted to level v9.

Is there a solution for this?

Rhordin
mmm, I don't have that particular issue, I do however have an issue that is very similar and probably tied to it in some form...

Whenever I increase item lvl from base, say vr9 to vr14 item lvl, then go to change style or trait, it reverts to the base item lvl for the particular material being used (Ingot, cloth, hide, wood)

In looking at the code of MultiCraft.lua I would say the issue you and I are having are not from MultiCraft, perhaps a game bug of itself where they have not pushed code to save selections in the gui of the crafting window?
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Unread 01/16/15, 06:43 PM  
Rhordin

Forum posts: 1
File comments: 2
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crafting items problem

HI, first of all nice addon!!

I saw one problem:

When crafting e.g. a staff level v14 i have to use max number of night wood, so i put itr manually.

then i want to craft 5 of them, and after the first auto created staff, the 2nd-5th are resetted to level v9.

Is there a solution for this?

Rhordin
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Unread 01/12/15, 06:52 AM  
QuadroTony
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so three things for now need to be done

P.S. "deconstruct all/refine all" done in DoItAll with FCO Item saver support, so we dont need it here

1. [feature]multi-improvement(for now i use macroses for it...)
- remember about level of passive to improve with max chance
- always improve high level items first, and then - in descent order
- tree buttons, green+blue+purple
- do not show/improve items protected by item saver addons(optional)

2. [bug]when you craft for example 20 items with 20 mats for each item, routine ended, and for example 19 mats left, if you decrease value for mats per item to 19 - you will not be able to craft one more single item.... until you switch few tabs


3. [bug]numbers of items avialable to craft not change if you increase/decrease mats per item value
Last edited by QuadroTony : 01/12/15 at 06:53 AM.
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Unread 01/05/15, 08:30 AM  
phatbandit

Forum posts: 1
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nice addon!

hey - this is great! i only just found it, coulda used it months ago!

should have been included in the game as a normal feature, go figure...

the only thing i think is missing is something other than the slidebar, either a manual input where u can just type how many of something u want, or alternatively, a + and a - button on either side of the slidebar, for fine tuning. it can be a little hard to get the exact number sometimes, slidebars being as sensitive as they are..

great little addon tho, defs gonna recommend it to others!
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Unread 12/13/14, 04:19 AM  
QuadroTony
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its good to hear we fix those errors

so now i can ask about features?

1) decunstruct/refine whole tab of items in one click pls
2) smthing like progress bar or count numbers for cooking fire
when we craft alot of food/drink
because of passive skill to craft 2 or 3 recipes at once, we cant track progress from floating item icon, like with other stations
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Unread 12/10/14, 01:00 PM  
QuadroTony
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nice! i will test it right now
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Unread 12/10/14, 12:58 PM  
Ayantir
 
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Hello everyone, so I think this version is without bugs as for now.

I must insist on the fact that the main part of the work was done by Zenimax on fixing smithing with their updates, I couldn't post any working release before 1.5.6 because the last bug caused by Multicraft was fixed in this version.

So please report here any troubleshooting with slider on the 3 smithings station.

Thank you

PS: If you are on a crafting station "creation tab", and you go on another same type station, you'll get an UI error on clicking on creation tab again. The bug is on ESOUI and not Multicraft.

PPS : On near future, slider will get moved on - / + buttons, as they're easier to use for mass production
Last edited by Ayantir : 12/10/14 at 12:58 PM.
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Unread 12/09/14, 10:29 AM  
QuadroTony
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ui dissapear after deconstruction glyphs right now
mby some will help there
http://www.esoui.com/forums/showthread.php?p=13724
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Unread 11/28/14, 10:18 AM  
QuadroTony
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second time UI dissapear.
and again after clothing station

3rd - after blacksmith... we need fix this, guys
Last edited by QuadroTony : 11/28/14 at 10:49 AM.
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Unread 11/28/14, 07:21 AM  
QuadroTony
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i wil ltry to add refine all feature to DoItAll addon
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Unread 11/28/14, 06:45 AM  
TribeofOne

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i miss this very very much
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Unread 11/28/14, 01:22 AM  
QuadroTony
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NOT very often, and i meet this once with clothing station only
will test more
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Unread 11/27/14, 04:33 PM  
QuadroTony
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still get erros/UI dissapear after 1.5.6 with oldes version of multicraft

if you need testing - told me i can help

also mby ask at the developer section, and ppl will help us to figure out whats wrong?

i cant leave without CREAT ALL function

destruct ALL working fine btw in DoItAll addon, it destruct all items without need to choose item first, like multicraft did
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Unread 11/24/14, 01:17 PM  
Ayantir
 
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Yeah , I hope it, I'm clearly convinced that multicraft triggers an ESOUI bug that I can't fix without ZOS help, but as for now, this part of the code is clearly too complex to debug, so I will test it tomorrow asap with full features enabled and check if everything is fine.

Will reply tomorrow once I get the results of the tests.
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