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Compatibility: | Update 5 (1.5.2) Update 4 (1.4.3) Update 3 (1.3.3) Veteran Crypt of Hearts (1.2.3) Craglorn (1.1) Live (1.0) |
Updated: | 06/27/14 03:03 PM |
Created: | 05/18/14 06:19 AM |
Monthly downloads: | 49 |
Total downloads: | 4,226 |
Favorites: | 10 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.1.4 |
45kB |
Kentarii |
06/10/14 01:30 PM |
|
1.1.3 |
45kB |
Kentarii |
06/08/14 04:40 PM |
|
1.1.2 |
44kB |
Kentarii |
05/25/14 06:06 AM |
|
1.1.1 |
43kB |
Kentarii |
05/24/14 01:18 PM |
|
1.1.0 |
43kB |
Kentarii |
05/23/14 01:00 PM |
|
1.0.1 |
43kB |
Kentarii |
05/18/14 01:17 PM |
|
1.0.0 |
42kB |
Kentarii |
05/18/14 06:19 AM |
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Kentarii |
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05/18/14, 03:52 PM | |
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This is awesome! I don't use Wykkyd's framework and, until now, installing that massive add-on JUST for the feature-limited texture viewer was really the only convenient way I had of browsing through the ZO textures.
If at all possible, it would be neat to be able to tag textures (like favorites, but I don't want to call them favorites because maybe I'm just marking a handful that may look good for X reason) and a way to view only tagged textures. Also, I haven't yet downloaded the add-on (no need yet) but it looks like there isn't a "container" for the texture it is showing. In most cases this isn't important, but there are a handful of textures in the game that aren't sized normally. For instance, a texture may be 64x64 but the actual icon within is only 32x32, meaning that if you want the icon to actually be 64x64 you need to make the dimensions that AND change around the TextureCoordinates for that control. |
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ingeniousclown |
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