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Updated: 02/08/17 07:41 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:02/08/17 07:41 PM
Created:03/09/14 06:35 PM
Monthly downloads:467
Total downloads:621,835
Favorites:746
MD5:
Categories:Bags, Bank, Inventory, Action Bar Mods, PvP, RolePlay
Wykkyd Outfitter  Popular! (More than 5000 hits)
Team: Calia1120 Demiknight Lakashi
Prior/inactive team members: Ravalox Wykkyd

Follow on Twitter for updates or Catch up on Discord

*****************************************************************************

Tutorial video courtesy of @JGoss (outdated)

This update fixes Ability Bar save/load issues. In addition, the Gear Change window has been shifted to the right a bit to prep for the Orsinium DLC release on Nov. 2nd.

Anyone installing the addon fresh will have no issues, however if you have been using Outfitter previous to ESO 2.2.4, your Gear UI will be under the Character Stats ZOS added to the inventory screen. The easiest way to fix this is to click on your paperdoll, this will bring the Outfitter UI to the front, and you can move it to where you like to have it (and it will save that location going forward.)


If anyone has difficulty with doing this, or would rather edit the savedvariables file cause they like to be geeky/nerdy: in the WykkydsOutfitter.lua file in your savedvariables folder; change the line gc_shiftx to read: ["gc_shiftx"] = 600 ... This will force the UI to shift.


Note: This addon is in queue to be re-written. The interface will be improved as well as the functionality.





Wykkyd's Outfitter allows you to create GEAR SETS and ACTION BAR SETS from within the Inventory & Skills windows and load them at will. The sets you build in Outfitter can also be macro'd via Wykkyd's Macros and can, thus, be paired together and keybindable, if you so choose.

Swap your gear with a click!

Swap your action bar abilities with a click!

AS OF OUTFITTER 1.8.24.1 you will have to re-build all armor sets that you've built in the past. None of them will cross over and work properly. This is because I converted the addon over to use Zenimax's new item API for identifying your gear. This changed the ID codes associated with each piece of gear and that results in your old sets no longer being viable. I highly recommend you use the Outfitter popup window inside of the Inventory/Bags game window and re-build your sets before trying to equip them, or you might flood yourself offline.
  • All new item Identifier system = more accurate and faster gear moves
  • Cleaner item handling = fewer issues with duplicate or dual wielded items and shields
  • Faster item moves = slightly greater chance you could move too quickly and cause small item hangs. So try not to swap sets too quickly after each other (I recommend waiting at least 3 to 5 seconds, and I also recommend reloading your user interface occasionally between multiple swaps to keep things running smooth).
  • DO NOT open or close your bags or manually click any gear while an item move is taking place
  • WARNING swapping gear-sets while mounted will dismount you if your swap includes any weapons
  • WARNING swapping skill sets CAN result in a graphical bug with your ability icons. Toggling between weapon 1 & 2 a few times really quick usually resolves this bug (it is a game bug and I cannot directly fix it, sorry).

NEW WITH WYKKYDS MACROS (separate addon) you can now take advantage of a VERY ADVANCED user interface, via the new features of the MACRO WINDOW.
  • Firstly: You can swap both action bars AND a gear set in a SINGLE macro with 1 press. The inactive weapon's skills will load when you swap to it. It will even prompt you in chat to toggle your weapons to finish loading your skills.
  • ADVANCED FEATURE: Macro Key Intercept (ESC > Settings > Wykkyd Settings > Macro Key Intercept)
    • MAKE SURE TO KEYBIND THE MACRO WINDOW (ESC > Controls > Keybindings > Wykkyd's Framework Macro Window)
    • Opening the macro window with this setting enabled WILL INTERCEPT ALL KEYSTROKES
      • This doesn't log what you're typing. That would be silly since it would only be able to write them to your saved variables file, which nobody but you has access to.
      • This DOES interrupt gameplay temporarily, but that is by design.
      • This is SPECIFICALLY so that you can re-map your keys WHEN INSIDE THIS WINDOW to whatever you wish, WITHOUT interrupting your normal game keybinds
    • When the macro window is open, you can HOLD CONTROL to enable key mapping (which lets you set which key triggers which macro)
    • Hovering your mouse cursor over a TAB button, a MACRO button or the CLOSE button while holding CONTROL lets you set that button to be triggered by the keyboard key that you press.
    • EXAMPLE: Setting a keybind inside the macro window
      • Open the macro window
      • Hold CONTROL on your keyboard
      • MOUSEOVER the first macro button
      • Press 1 (while still mousing over, and still holding control)
      • Macro 1 will now be set to the number key 1 whenever the macro window is open, but not at any other time
    • EXAMPLE USAGE: Swapping gear with a macro, using these new keybinds
      • Press HOME (my keybind for opening the macro window, in Controls>Keybinds)
      • Press 1 (my keybind, set inside the macro window, for Macro Button 1)
      • Press ` (my keybind, set inside Controls>Keybinds, for swapping weapons)
Change Log:

2.3.6.4
Updated to API 18

2.3.6.3
Updated to API 17

2.3.6.2 08/01/16
Updated for API 16

2.3.6.1
Updated for API 15

2.3.6.0 03/13/16
Updated Destro staff Item IDs. (ZOS changed two of the staff line IDs)

2.3.5.4 03/07/16
Updated to API version 14 (1.9)

2.3.5.3 11/02/15
Updated for ESO v2.2.4

2.2.5.2 10/22/15
Removed errant debug code left behind by the coding gnomes.
Thanks to Synozeer for noticing this!

2.3.5.1 10/20/15
Adjusted Gear Change UI placement for API 1.9 (100013) for ESO 2.2

2.3.5.0 10/11/15
Fixed an issue with the remaining Destro skills that change based
on the weapon in hand.

2.3.4.0 10/04/15
Fixed an issue with Destro Impulse line not saving.
Fixed a double for do loop that doubled the messages being sent to
the API. The API is sending even more duplicates causing the
excessive message notice.

2.3.3.2.b 05/01/15 Ravalox
Reviewed addon package and changed all references
to Wykkydgaming contact info to ExodusCode addon group.
Released into wild as GA v2.3.3.2

2.3.3.2.a 04/30/15 Ravalox
Located issue with compass adjustment code.
(Code changed from previous version, when no change was required)
Archived Files (44)
File Name
Version
Size
Uploader
Date
2.3.6.3
96kB
Ravalox Darkshire
10/13/16 04:20 PM
2.3.6.2
96kB
Ravalox Darkshire
08/02/16 01:41 AM
2.3.6.1
96kB
Ravalox Darkshire
06/04/16 01:06 AM
2.3.6.0
96kB
Ravalox Darkshire
03/13/16 06:45 PM
2.3.5.4
96kB
Ravalox Darkshire
03/08/16 12:43 AM
2.3.5.3
96kB
Ravalox Darkshire
11/02/15 10:07 AM
2.3.5.2
100kB
Ravalox Darkshire
10/23/15 08:03 PM
2.3.5.1
97kB
Ravalox Darkshire
10/21/15 06:41 PM
2.3.3.3
93kB
Ravalox Darkshire
08/31/15 07:38 AM
2.3.3.2
83kB
Ravalox Darkshire
06/05/15 02:22 AM
2.3.3.1
83kB
Wykkyd
03/04/15 06:36 AM
2.2b (live+pts)
122kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
122kB
Wykkyd
01/30/15 11:46 PM
2.0.1.1
83kB
Wykkyd
11/04/14 05:03 PM
2.0.0.1
83kB
Wykkyd
11/04/14 06:56 AM
2.0
83kB
Wykkyd
11/03/14 07:43 AM
1.9.27.1
82kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
81kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
81kB
Wykkyd
09/23/14 05:56 PM
1.9.18.1
78kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
111kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
111kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
111kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
111kB
Wykkyd
09/14/14 02:34 PM
1.9.13.2
110kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
110kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
110kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
76kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
76kB
Wykkyd
09/12/14 03:42 AM
1.9.11.1
75kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
74kB
Wykkyd
09/07/14 10:30 AM
1.9.6.3
74kB
Wykkyd
09/06/14 03:25 PM
1.9.6.2
74kB
Wykkyd
09/06/14 11:02 AM
1.9.6.1
74kB
Wykkyd
09/06/14 08:45 AM
1.9.5.1
88kB
Wykkyd
09/05/14 05:47 PM
1.9.4.2
88kB
Wykkyd
09/04/14 12:04 PM
1.9.4.1
88kB
Wykkyd
09/04/14 12:06 AM
1.8.25.5
14kB
Wykkyd
08/25/14 09:21 PM
1.8.25.4
14kB
Wykkyd
08/25/14 08:49 PM
1.8.25.3
14kB
Wykkyd
08/25/14 08:44 PM
1.8.25.2
15kB
Wykkyd
08/25/14 06:05 PM
1.8.25.1
15kB
Wykkyd
08/25/14 05:38 PM
1.8.24.1
14kB
Wykkyd
08/24/14 03:46 PM
1.8.5.2
14kB
Wykkyd
08/05/14 07:26 PM


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Unread 04/28/14, 01:46 PM  
Sarezar

Forum posts: 0
File comments: 3
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Originally Posted by NoSavior
I found a solution to the Wall of Elements problem, at least when using a fire staff.

In the ABT.lua file I changed the line:

["Unstable Wall of Fire"] = "Unstable Wall of Fire",

to:

["Unstable Wall of Fire"] = "Unstable Wall of Elements",
Thank you for this. Actually, to be accurate, the solution is to change this:

["Wall of Fire"] = "Wall of Fire",
["Unstable Wall of Fire"] = "Unstable Wall of Fire",


to

["Wall of Fire"] = "Wall of Elements",
["Unstable Wall of Fire"] = "Unstable Wall of Elements",


I assume you just didn't paste the whole code, I'm not trying to steal any credit. Again, cheers for this, I can finally slot Wall of Fire

Sar
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Unread 04/28/14, 12:19 PM  
Milky

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Originally Posted by Wykkyd
Originally Posted by Milky
Will you be making a fix for the gray boxes bugging out and staying on screen and unselectable?

I love the mod but this is really ruining it for me having to /reloadui all the time.
of course I plan on fixing bugs. Silly question.
I just haven't seen others mention it so I didn't know if you were aware. It really breaks the mod for me. It happens almost every other time I switch sets. Which basically means a /reloadui anytime I need to turn in a quest, etc.
Last edited by Milky : 04/28/14 at 12:21 PM.
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Unread 04/28/14, 05:56 AM  
Wykkyd
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Forum posts: 107
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Originally Posted by Milky
Will you be making a fix for the gray boxes bugging out and staying on screen and unselectable?

I love the mod but this is really ruining it for me having to /reloadui all the time.
of course I plan on fixing bugs. Silly question.
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Unread 04/28/14, 12:08 AM  
Milky

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Will you be making a fix for the gray boxes bugging out and staying on screen and unselectable?

I love the mod but this is really ruining it for me having to /reloadui all the time.
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Unread 04/27/14, 09:26 PM  
NoSavior

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I found a solution to the Wall of Elements problem, at least when using a fire staff.

In the ABT.lua file I changed the line:

["Unstable Wall of Fire"] = "Unstable Wall of Fire",

to:

["Unstable Wall of Fire"] = "Unstable Wall of Elements",
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Unread 04/26/14, 09:06 PM  
zydd

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ultimate ability bar and sorting

Great addon, have been looking for this

I now have a few setups for the ability bars such as leveling, solo dungeon, 4man trash, 4man boss, pvp etc


1. I'm not sure I understand how to set up abilities on my ultimate ability bar for each profile--- when I enable my ultimate (such as Overload) and the bar locks (I cannot swap weapons), sometimes I have to manually adjust it.

2. Is it possible to add a feature helping organize the saved profiles? Lets say I created profiles in order- wep1-casename1, wep2-casename1; wep1-casename2, wep2-casename2....as it's easier to see which pairs I need to load for each case. However when I wanted to edit a profile name -wep1-casename1 it was saved at the bottom of the list and I cannot see how I can move it up back where it used to be.
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Unread 04/25/14, 09:34 PM  
glendoc

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BUG

I'm using addon for skil but there is only one skill which won't swap it's the las skill on the destruction staff I'n using lightning staff and when ever I use macro It wont put that skill on and will leave the previous skill was equiped in that slot Bassicaly to make it work i need to have that skil on sam position in both macros even if I don't need it in one of them. THe skill is Called SHOCK RING IV
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Unread 04/25/14, 03:51 PM  
Donk3yOT

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Re: Fixes incoming guys, please be patient...

Originally Posted by Wykkyd
I'm currently working on an overhaul of Framework which will result in an overhaul of all of my addons and a much more stable addon infrastructure overall. This will include basically rewriting the set loading/saving & macro system from scratch to accomodate the new Framework, and that should fix all of the problems you guys have been having (I sincerely hope, anyway).

Please bear with me. I am working as fast as I can. I use this addon too and I want it to work just as much as you do.
...totally patient here, the macros that make up this part of your suite are the best ESO add-on functions that exist at present in my book. I can see you've been sorting out collisions with other mods (Framework w/ FTC w/ Lib from ZrMM) which is kinda par for the course with mods when authors are pushing fast development.

Headaches are part of the program, but we're in your corner. Thanks for the hard work.
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Unread 04/25/14, 07:57 AM  
Wykkyd
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Fixes incoming guys, please be patient...

I'm currently working on an overhaul of Framework which will result in an overhaul of all of my addons and a much more stable addon infrastructure overall. This will include basically rewriting the set loading/saving & macro system from scratch to accomodate the new Framework, and that should fix all of the problems you guys have been having (I sincerely hope, anyway).

Please bear with me. I am working as fast as I can. I use this addon too and I want it to work just as much as you do.
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Unread 04/25/14, 07:13 AM  
crispz

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sets arnt saving anymore
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Unread 04/25/14, 12:54 AM  
Dubb

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The skill set swapping does not work for the Destruction Staff skill Impulse.

Pretty import AoE spell for me, can you look into this?
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Unread 04/25/14, 12:50 AM  
Plutonus
 
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There is also problem with destro staf - unstable wall ability. I am getting empty skill slot when switching to setup with it.
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Unread 04/24/14, 01:42 PM  
Neulwen

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It's a nice addon, but one thing lowers its functionality significantly. The selection text bars get overlapped with the Save/Load/Delete menu, making it very hard to click on the selections. For some reason they become unclickable apart from a slim area (a strip right below where the Save/Load/Delete bar ends and the selections begin), so to get them normal again one needs to click on that area and thus select whichever set is below it. After this the selections will be normally clickable after clicking the drop-down arrow, and not overlapped by anything. However, they get overlapped like this every time if one happens to click on anything but the drop-down arrow in between (while being in the skill menu).



Edit: After saving a new set, a different issue occurs: clicking the arrow does not close the drop-down menu, but in this scenario clicking the arrow always causes the selections to go on top (i.e. no overlapping). Reloading UI reverts back to the aforementioned state.



The bars also get stuck after closing the skill menu unless they are minimised first.

Last edited by Neulwen : 04/24/14 at 05:14 PM.
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Unread 04/23/14, 10:26 AM  
Taken84

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Mark used gear.

Hello!

First off: Love this addon, makes it a lot easier for me as a tank where I switch between DPS and tank gear.
No to my question which may or may not have been asked before.
Is it possible for you to implement a feature where the addon will put a little mark next to a gear piece that is used in one of the outfitter builds?

This is to keep better track of which gear you are using and what gear you can sell/deconstruct.

EDIT: I saw someone posted earlier about an addon called "Item Saver", that was exactly what I needed.
Last edited by Taken84 : 04/23/14 at 12:02 PM.
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Unread 04/23/14, 07:05 AM  
Palidon

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Action Bar Sets

Need to be able to create more than 4 action bar sets. If you try more than 4 the 5th created overwrites one of the 4 already created.
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