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Updated: 07/25/14 11:09 AM
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Compatibility:
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:07/25/14 11:09 AM
Created:06/22/14 02:11 PM
Monthly downloads:303
Total downloads:38,513
Favorites:82
MD5:
Categories:Discontinued & Outdated, Discontinued & Outdated
RMM - Radar Mini Map (Discontinued)  Popular! (More than 5000 hits)
Version: 0.466
by: deathangel1479 [More]
Discontinued

Minimap with:
  • RPG(circle) or tactical(square/rectangle¹) map
  • North oriented or rotating
  • Player or camera heading
  • Map zoom, for each maptype separately stored
  • All Pins include ava keeps and links
  • Pin resize
  • Group pins default or modified
  • Border group, active quest and ping pin, if outside of minimap
  • A lot settings and a quick menu on hovering map
  • Resize and move directly
  • Zone and location name
  • Key bindings for quick functions
  • Pin tooltips
  • ......
  • Texture Packs²
  • API Version: 100007

Known Bugs:
  • Lag on zone change (at moment not fixable, game sided)
  • Group members not shown or freeze on minimap (at moment not fixable, game sided, only relog help)
  • Map tile graps when rotating map (think not fixable)

------------------------------------------------------------------------------------------------------------------
¹ Tactical map corner resize always make square, side resize rectangle.
² Build a Texture Package for RadarMiniMap RPG Map. A blank addon download to do this you find here.
v0.466:

Fix:
  • Map loading bug

--------------------------------------------------------------

v0.464:
  • reupload

--------------------------------------------------------------

v0.463:

Update:
  • LibAddonMenu

--------------------------------------------------------------

v0.462:

Add:
  • Enable/Disable pin tooltips

Change:
  • Settings map zoom sort

--------------------------------------------------------------

v0.461:

Fix:
  • Quest area bug

--------------------------------------------------------------

v0.46:

Add:
  • All pings with animation (temp texture)

Fix:
  • Pin resize bug
  • Quest area pin size bug

--------------------------------------------------------------

v0.451:

Fix:
  • Group pin tooltip bug

--------------------------------------------------------------

v0.45:

Add:
  • Pin tooltip

--------------------------------------------------------------

v0.441:

Fix:
  • Link bug

Change:
  • Dont set position, if pins disabled

--------------------------------------------------------------

v0.433:

Fix:
  • Quest bug (hopefully fixed, no more seen)

--------------------------------------------------------------

v0.43:

Change:
  • Map as rectangle
  • Harvens Custom Map Pins (texture/color)
  • Performance

Remove:
  • Border quest as dot

--------------------------------------------------------------

v0.425:

Add:
  • Default compass transparency

--------------------------------------------------------------

v0.424:

Add:
  • Manual quick menu anchor

Fix:
  • Auto quick menu anchor

--------------------------------------------------------------

v0.423:

Change:
  • Better resize

--------------------------------------------------------------

v0.422:

Fix:
  • Some little Fixes

--------------------------------------------------------------

v0.421:

Change:
  • Menu changes

--------------------------------------------------------------

v0.42:

Change:
  • Performance boost (Thanks to Garkin)

--------------------------------------------------------------

v0.41:

Add:
  • Square Map (with or without border/compass, color and alpha options)
  • Change Custom/Default Quest/Group Icons
  • Added binding to hide map(like standby, so it need absolut minimal preformance)

Fix:
  • Quest icon border, although off

--------------------------------------------------------------

v0.371:

Fix:
  • Border bug, because group fix

--------------------------------------------------------------

v0.37:

Fix:
  • Group crash ui bug

--------------------------------------------------------------

v0.36:

Fix:
  • Bug with HarvestMap
  • Bug with external textures

Add:
  • Location name style settings
  • Key bindings

--------------------------------------------------------------

v0.35:

Fix:
  • Keep links bug

Add:
  • Harvest Map pin multiplier

--------------------------------------------------------------

v0.34:

Fix:
  • LibStub load bug

--------------------------------------------------------------

v0.33:

Add:
  • Intigrate external Textures

Change:
  • API Version: 100007

--------------------------------------------------------------

v0.32:

Add:
  • Intigrate LibAddonMenu
  • Show current zone and location name
  • Group dead Color

Fix:
  • Group pin numbers not like list order.

--------------------------------------------------------------

v0.31:
  • Published
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Uploader
Date
0.465
140kB
deathangel1479
07/25/14 09:46 AM
0.464
140kB
deathangel1479
07/22/14 01:16 PM


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Unread 07/01/14, 12:09 PM  
esothomas
 
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Forum posts: 24
File comments: 93
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town map zoomed out upon login

when i login while in town, the minimap will have zoomed way out. seems like it's interpreting the town map as the world map and goes to max zoom, or something like that =) (a quick /reloadui fixes it easily)
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Unread 07/01/14, 10:43 AM  
Phinix
 
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Re: testing update

Originally Posted by scratchnsniff
I am happy to report after using the add on all night in cryadiil, I had no issues in group. Everything worked and I was able to interact with all npc's and screens.

For those of you still having problems make sure you download the new update. I believe it is version .371
To check the version, open up settings menu and look in bottom right corner.
Same here. No problems with the UI so far in about a day of questing and group play using the latest version.
Last edited by Phinix : 07/01/14 at 10:43 AM.
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Unread 06/30/14, 10:10 PM  
scratchnsniff

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testing update

I am happy to report after using the add on all night in cryadiil, I had no issues in group. Everything worked and I was able to interact with all npc's and screens.

For those of you still having problems make sure you download the new update. I believe it is version .371
To check the version, open up settings menu and look in bottom right corner.
Last edited by scratchnsniff : 06/30/14 at 10:12 PM.
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Unread 06/30/14, 06:50 PM  
suiseiseki

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ui issues

I like this mod alot. But like others after a bit when using it the loot and other parts of ui like npc text choices is not clickable anymore till i reload the ui. I hope that this is able to be fixed soon.
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Unread 06/30/14, 05:25 PM  
deathangel1479
 
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Uploads: 3
Originally Posted by CrippleMan
I'm not a programmer, but I was curios if anyone knows of a way to run two separate instances of this add-on. I would hove to have one pivot by Camera and one by Character in opposite corners of the screen. Any idea if this is possible?
Yes, it is possible, but better you dont try it.

Create a dublicate.
Rename all filepaths, mainfile name and addonname everywhere.
Rename RMM global variable in every request you find in script files and also every control name.
If I have nothing forgotten here (think I have forgotten many things), it will work.
And on next patch, do it again.

But i think you cant look at both at same time, so why you dont change it fast with a hotkey?
Last edited by deathangel1479 : 06/30/14 at 05:56 PM.
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Unread 06/30/14, 02:29 PM  
CrippleMan

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I'm not a programmer, but I was curios if anyone knows of a way to run two separate instances of this add-on. I would hove to have one pivot by Camera and one by Character in opposite corners of the screen. Any idea if this is possible?
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Unread 06/30/14, 08:40 AM  
esothomas
 
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Re: Re: border icons

Originally Posted by deathangel1479
in v0.371 they should work, my mistake sorry.
that's the one i have =) EDIT: unless you just updated! i'll download the latest now.
also, don't be sorry, your minimap is awesome

EDIT²: yay, it was indeed that fast version change i needed! splendid!
Last edited by esothomas : 06/30/14 at 11:40 AM.
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Unread 06/30/14, 04:59 AM  
deathangel1479
 
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Re: border icons

Originally Posted by esothomas
border icons have stopped working for me in the latest update.

also, i see that you've changed the default frame texture. is it possible to remove it entirely? additionally, i can't help but notice that there are 4 corners and 4 configuration buttons. maybe try putting the fade-ins in each their own corner and see how that works for you?
in v0.371 they should work, my mistake sorry.

no, only with texture packs

there are min. 6 buttens in future versions and other things that dont support this.
Last edited by deathangel1479 : 06/30/14 at 05:24 AM.
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Unread 06/30/14, 03:48 AM  
esothomas
 
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border icons

border icons have stopped working for me in the latest update.

also, i see that you've changed the default frame texture. is it possible to remove it entirely? additionally, i can't help but notice that there are 4 corners and 4 configuration buttons. maybe try putting the fade-ins in each their own corner and see how that works for you?
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Unread 06/29/14, 09:43 PM  
scratchnsniff

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Re: Re: Re: Re: Re: Re: Re: Re: Bug question

I use a bad way, but there is no other, that I know.
I will try to bypass it completely.

Edit: Thinking is fixed in v0.37.
Downloaded just now. Will test more tomorrow night.
Thanks for you work.
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Unread 06/29/14, 06:56 PM  
scratchnsniff

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Originally Posted by Moosetrax
Since you guys are hunting bugs, there is a mod called BugEater by thelegendaryof that might be useful. With BugEater installed while you are testing, when you have the group issue you can type /error or /debug to get an error report that is copy/paste-able.
Thanks, installing now
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Unread 06/29/14, 05:04 PM  
Moosetrax
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Since you guys are hunting bugs, there is a mod called BugEater by thelegendaryof that might be useful. With BugEater installed while you are testing, when you have the group issue you can type /error or /debug to get an error report that is copy/paste-able.
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Unread 06/29/14, 02:15 PM  
deathangel1479
 
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Re: Re: Re: Re: Re: Re: Re: Bug question

Originally Posted by scratchnsniff
Originally Posted by Phinix
Originally Posted by scratchnsniff
* snip *
Did you try all that with the test version he just linked? That would probably be a very helpful test.
My first test with the merchants in the main eastern city was good. I was able to interact with NPC merchant.

I than traveled to castle roebeck and went to the quartermaster. I was unable to interact at all.
while still in a group, i reloaded the UI and i was able to interact. after this reload, everthing seemed to work normal, than all of a sudden it stopped working again. another reload ui and it works.

This sequence has happened twice, a reload UI fixes it.

I will keep the addon up and keep testing it thought tonight.
I use a bad way, but there is no other, that I know.
I will try to bypass it completely.

Edit: Thinking is fixed in v0.37.
Last edited by deathangel1479 : 06/29/14 at 06:28 PM.
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Unread 06/29/14, 02:12 PM  
scratchnsniff

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Re: Re: Re: Re: Re: Re: Bug question

Originally Posted by Phinix
Originally Posted by scratchnsniff
* snip *
Did you try all that with the test version he just linked? That would probably be a very helpful test.
My first test with the merchants in the main eastern city was good. I was able to interact with NPC merchant.

I than traveled to castle roebeck and went to the quartermaster. I was unable to interact at all.
while still in a group, i reloaded the UI and i was able to interact. after this reload, everthing seemed to work normal, than all of a sudden it stopped working again. another reload ui and it works.

This sequence has happened twice, a reload UI fixes it.

I will keep the addon up and keep testing it thought tonight.
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Unread 06/29/14, 01:50 PM  
scratchnsniff

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Re: Re: Re: Re: Re: Re: Bug question

Originally Posted by Phinix
Originally Posted by scratchnsniff
* snip *
Did you try all that with the test version he just linked? That would probably be a very helpful test.
DUH...no, I didn't see it.

will download now and redo.
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