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Orsinium (2.2.4)
Updated:11/03/15 03:04 PM
Created:08/04/14 04:03 AM
Monthly downloads:49
Total downloads:12,064
Favorites:25
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Circonians ChatIt  Popular! (More than 5000 hits)
Version: 4.2
by: circonian [More]
If you haven't yet you should check out my JunkIt Loot Manager (click here)

This started as a simple addon someone requested on the forums just to darken the chat background. I only did it because it was simple & quick. I got a few requests for small things & squeezed in time to do it when I could. But, I keep getting more. I'm glad you guys like it & I will keep it alive, but I don't have much time to add features to this.

Newest Features:
(3.1) Added Clear Buffer Slash Command -- You can now use /reloadclear to clear the buffers. This clears all chat buffers.
(3.0) Added Chat Buffers -- Chat is now buffered, up to 100 messages. You can choose to have previous chat automatically reloaded for you when you reload the ui and login. This way you wont miss any conversations when your reloading your UI.
(3.0) New SlashCommands -- /reloadchat, /reloadparty, /reloadwhisper, /reloadguild, /reloadofficer. These commands will reload ALL chat in their respective chat buffers.
(3.0) Optional Slash Command Parameter -- You can add a time parameter to the slashcommands and it will only display messages that are less than that many minutes old. For example:
/reloadwhispers 20 would reload all whipsers from the last 20 minutes into the chat window.
NOTE: The chat buffers are capped at 100 messages. Once a buffer is full it will remove the oldest message each time it saves a new one. So just because you can type /reloadchat 99999 Its probably not going to have messages that old in the buffer.

(2.9) pChat Compatibility -- Made some changes to be more compatible with pChat. Now if you run pChat the timestamps in ChatIt will automatically be disabled. Even if you turn them on they wont do anything, you'll have to use the timestamps in pChat (this is only if your running both addons). This is to provide compatibility and prevent the two addons from fighting over the games chat handler.
Features:
Multiple Chat Windows: You can now open multiple chat windows.

Chat Timestamps & Time Played: You can toggle ON/OFF chat timestamps or time played so you can see how long you've been playing or how late its getting.

Secondary Chat Backdrop: Toggle ON/OFF a secondary backdrop behind the chat window to darken it.

Secondary Chat Backdrop Alpha: You can adjust the alpha of the secondary backdrop so you can make the chat window just a little darker or a lot.

Toggle ON/OFF background fading: Can be used to prevent the background from fading.

Text Fade Delay: You can adjust the delay time before the chat text starts to fade away. You can also prevent the chat text from ever fading by setting this value to 0 (in the settings menu)

Text Fade Duration: You can adjust the amount of time it takes for the text to fade away after the delay time has passed.
Version 4.2 --

API Update No changes, just an API update
Version 4.1 --

LAM2 Missing Entry Message Fixed a minor problem causing a LAM2 error message to display in chat about a missing entry.
Version 4.0 --

Reloaded Text Time Stamps Updated the reloaded text time stamps to use the same precision as the clock (set in the settings menu under Time Stamps: 12 hr / 24 hr). For reloaded text, changes to the precision will only apply to time stamps on messages received AFTER changing the precision.
Version 3.9 --

Library Update Updated the LibAddonMenu & LibStub library
Version 3.8 -- Added Request Feature

Larger Chat Windows Increased the maximum dimensions of the chat windows to allow you to resize them larger than the games default size.
Version 3.7 --

Multiple Chat Windows Feature Is Back I managed to track down several new bugs in the game code & fix them. Multiple chat windows should be working now.
Code Checks Improved code checks to prevent the phantom window problem users encountered after the update. This was due strictly to bugs in ZOS code. I have squashed all the bugs.
Setting Changes Your settings for "Show Default Background" & "Show Extra Background" may have changed. You may need to reset them in the settings menu. All other settings should remain intact.
Auto-Dock/Transfer All Chat Container Tabs Added the ability to dock/transfer/move all chat tabs from one chat window into another chat window (all tabs at once) by dragging the 1st chat tab & dropping it into another windows tab drop area (just like you were dragging a single tab).

Transferring all chat tabs out of the primary chat container is not allowed for your safety. You must be dragging the 1st tab of a window other than the primary chat window for auto-docking to work.
Version 3.6 --

BUG FIX Due to code changes in the update the Multiple Chat window feature is not working properly. It is being temporarily removed.

If you are getting errors and/or have strange chat windows on your screen:
  • Install this new version
  • Reload the ui & it should fix the problem (but you'll still see the error),
  • Then reload the ui again and the errors should stop.
You can reload the ui by typing: /reloadui in the chat window.
Version 3.5 --

API # Update
Version 3.3 --

Show/Hide Default Background Added the ability to hide the default background on the chat windows. This is for those who find both background together to dark, but would like the extra border provided by the extra background.
Version 3.2 --

Bug Fix Fixed a minor bug that would cause an error if you received a chat msg before the addon finished loading.
Version 3.1--

Bug Fix Fixed a bug that caused an error when attempting to reload chat from an empty buffer.
pChat Compatibility Fix for Buffered Chat Fixed an issue causing the "buffered chat" that was reloaded to break when used with pChat.
Correct Windows The reloaded chat should now reload into the appropriate windows/tabs. This include multiple window support now.
Reload Chat Message Dividers Added an option to print divider messages
****** Reloading Chat: WHISPERS ******
To make it easier to see what chat was reloaded & what is new/old chat
****** Chat Reloaded ******

Fixed TimeStamps to work with pChat NOTE: THIS ONLY APPLIES TO THOSE USING PCHAT AND CHATIT
I do not like how this works at the moment....but at least it works. I had to pass the reloaded chat messages to the games chat system to allow it to filter & put msgs in the correct window/tabs as well as grab the correct chat category colors. But pChat is reformatting them, So at the moment with pChat (and its timestamps on) it comes out like this [19:23:05] username: [TIME_MESSAGE_WAS_RECEIVED] Chat Message
Having the double timeStamps is confusing...and the pChat timeStamp that shows will be the time the message was reloaded, not the time it was received. This is confusing, but I don't think there is anything I can do about that since its a part of pChat & libChat.
I also attempted to color TIME_MESSAGE_WAS_RECEIVED red, to make it stand out & easier to see the correct times for the reloaded chat....but pChat removes the color.

Version 3.0 --

Added Chat Buffers Chat is now temporarily logged (up to 100 msgs) and can be automatically reloaded when you log in or reload the ui. You can choose to have ALL chat msgs reloaded or choose from: party, whispers, guild, officer chats. You can set a time interval to decide how far back it will reload msgs from 1 to 10 minutes.
You can also use slash commands to go back further than 10 minutes or to display all msgs in the chat buffers. Examples & more details are in the settings menu.
Version 2.9 --

pChat Compatability If you want to use ChatIt & pChat at the same time you should now be able to do so.
If you have both addons running the timestamp feature in ChatIt WILL BE DISABLED, even if you turn it on it wont do anything.
This is to prevent the two addons from fighting over the chat handler & to provide compability between the two. pChat has a timestamp feature built in so you can use it if your using both addons.
Version 2.8 --

Updated the API Version Number
Version 2.7 --

Updated the API Version Number
Version 2.5 -- Added a Requested Feature
Background Keybind Added a keybind for the background so you can quickly toggle it on & off.
Version 2.5 --
Fixed Windows Dissappearing on Relog I changed the code that was automatically destroying windows when you reloaded your ui or relogged. Instead, in case you get phantom windows, I have added a button to the settings menu that will destroy all of your extra chat windows to fix the problem...although it really shouldn't happen, its just a precaution.
Version 2.0 --
Added Requested features for Multiple Chat Windows Turn it on then you can drag tabs off of the main window or drag them back onto the main chat windows chat tab to reanchor it.
Version 1.1 --
Added Requested features for Chat Timestamps: And I threw in time played as well, thought that might be useful to someone.
Archived Files (20)
File Name
Version
Size
Uploader
Date
4.1
50kB
circonian
09/22/15 03:30 PM
4.0
50kB
circonian
09/22/15 11:20 AM
3.9
49kB
circonian
09/20/15 12:26 PM
3.8
43kB
circonian
09/08/15 01:58 PM
3.7
43kB
circonian
09/04/15 06:07 PM
3.6
41kB
circonian
08/31/15 09:08 PM
3.5
41kB
circonian
08/31/15 06:56 PM
3.4
41kB
circonian
08/31/15 06:46 PM
3.3
41kB
circonian
07/15/15 01:24 PM
3.2
41kB
circonian
07/12/15 01:53 PM
3.1
41kB
circonian
04/04/15 07:46 PM
3.0
40kB
circonian
04/04/15 02:52 AM
2.9
37kB
circonian
04/03/15 06:54 PM
2.8
37kB
circonian
03/03/15 03:57 PM
2.7
33kB
circonian
11/03/14 07:09 AM
2.7
32kB
circonian
08/31/14 07:13 PM
2.5
60kB
circonian
08/08/14 11:47 PM
2.0
32kB
circonian
08/06/14 11:02 PM
1.1
27kB
circonian
08/04/14 07:40 PM
1.0
27kB
circonian
08/04/14 04:03 AM


Post A Reply Comment Options
Unread 09/20/15, 01:47 AM  
Aluiries

Forum posts: 0
File comments: 7
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Multiple windows

How do i open other chat windows on the latest version?
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Unread 09/14/15, 02:26 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by Apokh
Really nice Addon. Would it be possible to have different Font sizes for each Window?
I'll look, but I don't think so. I think it would be possible to set different font sizes, but even if it is the problem would be that the game handles all of the chat windows, not the addon. So when you reload the ui I don't think there is a "reliable" way to know which window is which, so the addon would have no way of knowing which font sizes (that you set) go with which window...at least not without writing an enormous amount of code & it still probably would not be foolproof.
Last edited by circonian : 09/14/15 at 02:27 PM.
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Unread 09/13/15, 10:55 AM  
Apokh
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Really nice Addon. Would it be possible to have different Font sizes for each Window?
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Unread 09/09/15, 04:22 PM  
circonian
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No problem
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Unread 09/08/15, 07:13 PM  
MK32

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Thank you for the Larger Chat Windows!
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Unread 09/06/15, 01:04 PM  
Anceane
 
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Thank you so much again for all you done to help me on the patch day bug and I love so much Chatit )
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Unread 09/06/15, 12:05 PM  
centhena

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YAY!!!!!!! *hugs Circonian* It works!!!! *dances* Soooooo happy! Thank you!!!
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Unread 09/04/15, 06:12 PM  
circonian
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Everything should be working again. You may need to reset your "Show default background" & "show extra background" settings in the settings menu. All other settings should remain intact.

Posted Version 3.7
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Unread 09/02/15, 09:33 PM  
circonian
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Good news!

I've managed to track down the bug in ZOS game code that was preventing the creation of multiple chat windows and fixed it. The only thing left is to iron out an anchoring problem (the ChatIt backgrounds & scrollbar aren't lining up right on the extra windows). I don't have time to finish it tonight or tomorrow (I have to work all day/night tomorrow), but I should have it finished & posted sometime late Friday evening.
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Unread 09/01/15, 06:38 PM  
circonian
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Originally Posted by centhena
Thank you for the quick fix to the erroneous window and relentless error messages. 3.6 resolved my post patch issues perfectly. I look forward to the restoration of the multi-window function. It was my entire reason for using a chat mod and I already miss it a lot. Thanks again for the good work!

~Cen
I do plan on trying to get them working again, but I probably wont have time until this weekend (because I think its going to take a bit of work). The large majority of the code for multiple chat windows is actually handled by the game so depending upon what is causing the problem...if its on the server/internal game code, it may not be fixable. We'll have to wait and see. I'll check it out this weekend.
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Unread 09/01/15, 06:30 PM  
centhena

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Thank you for the quick fix to the erroneous window and relentless error messages. 3.6 resolved my post patch issues perfectly. I look forward to the restoration of the multi-window function. It was my entire reason for using a chat mod and I already miss it a lot. Thanks again for the good work!

~Cen
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Unread 08/31/15, 09:18 PM  
circonian
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Forum posts: 613
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Uploads: 27
Yes it looks like there were some code changes I was not aware of on that.
I posted a new version 3.6, that turns off the Multiple chat window feature so no one else has the problem until I get a chance to fix it.

If you came here because you have strange chat windows on your screen and are getting errors:
  1. Install the new version 3.6.
  2. Reload the ui by typing: /reloadui in the chat window (you will still see the errors)
  3. Then reload the ui again and the errors should stop.
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Unread 08/31/15, 07:40 PM  
Anceane
 
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Error poping with Chatit while i attempt to correct a ghost window ChatMultiwindow

Code:
2015-08-31T21:38:12.576-05:00 |cff0000Lua Error: user:/AddOns/ChatIt/ChatIt_Windows.lua:28: attempt to index a nil value
stack traceback:
	user:/AddOns/ChatIt/ChatIt_Windows.lua:28: in function 'DestroyTablessWindow'
	user:/AddOns/ChatIt/ChatIt_Windows.lua:39: in function 'ChatIt.DestroyAllTablessWindows'
	user:/AddOns/ChatIt/ChatIt.lua:254: in function 'SetUpWindows'
	user:/AddOns/ChatIt/ChatIt.lua:325: in function 'ChatIt:Initialize'
	user:/AddOns/ChatIt/ChatIt.lua:310: in function 'OnAddOnLoaded'|r
2015-08-31T21:38:22.702-05:00 |cff0000Lua Error: EsoUI/Libraries/Utility/ZO_TabButtonGroup.lua:392: attempt to index a nil value
stack traceback:
	EsoUI/Libraries/Utility/ZO_TabButtonGroup.lua:392: in function 'ZO_TabButton_Icon_Initialize'
	EsoUI/Ingame/ChatSystem/PC/ChatSystem.lua:13: in function 'ChatContainer:Initialize'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:298: in function 'SharedChatContainer:New'
	(tail call): ?
	(tail call): ?
	(tail call): ?
	EsoUI/Libraries/Utility/ZO_ObjectPool.lua:116: in function 'ZO_ObjectPool:AcquireObject'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1720: in function 'SharedChatSystem:CreateChatContainer'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1509: in function 'SharedChatSystem:LoadChatFromSettings'
	EsoUI/Ingame/ChatSystem/PC/ChatSystem.lua:112: in function 'ZO_ChatSystem:LoadChatFromSettings'|r
2015-08-31T21:38:46.316-05:00 |cff0000Lua Error: user:/AddOns/ChatIt/ChatIt_Windows.lua:28: attempt to index a nil value
stack traceback:
	user:/AddOns/ChatIt/ChatIt_Windows.lua:28: in function 'DestroyTablessWindow'
	user:/AddOns/ChatIt/ChatIt_Windows.lua:39: in function 'ChatIt.DestroyAllTablessWindows'
	user:/AddOns/ChatIt/ChatIt.lua:254: in function 'SetUpWindows'
	user:/AddOns/ChatIt/ChatIt.lua:325: in function 'ChatIt:Initialize'
	user:/AddOns/ChatIt/ChatIt.lua:310: in function 'OnAddOnLoaded'|r
2015-08-31T21:38:46.397-05:00 |cff0000Lua Error: EsoUI/Libraries/Utility/ZO_TabButtonGroup.lua:392: attempt to index a nil value
stack traceback:
	EsoUI/Libraries/Utility/ZO_TabButtonGroup.lua:392: in function 'ZO_TabButton_Icon_Initialize'
	EsoUI/Ingame/ChatSystem/PC/ChatSystem.lua:13: in function 'ChatContainer:Initialize'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:298: in function 'SharedChatContainer:New'
	(tail call): ?
	(tail call): ?
	(tail call): ?
	EsoUI/Libraries/Utility/ZO_ObjectPool.lua:116: in function 'ZO_ObjectPool:AcquireObject'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1720: in function 'SharedChatSystem:CreateChatContainer'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1509: in function 'SharedChatSystem:LoadChatFromSettings'
	EsoUI/Ingame/ChatSystem/PC/ChatSystem.lua:112: in function 'ZO_ChatSystem:LoadChatFromSettings'|r
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Unread 08/08/15, 08:41 PM  
Anceane
 
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in fact it aligns itself with the native main window. It keeps the new height place but it is pushed on the side of the screen (not outside just on the edge as the normal chat window).

I will retest it tomorrow, and will keep you informed.

Thank you
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Unread 08/08/15, 07:18 PM  
circonian
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Re: Re: Re: Any way to keep to lock the windows ?

Originally Posted by Anceane
Tested :
No addon at all beside Chatit

Position the window at the center top just below the radar
Log off
The window has been pushed horizontally on the left side
Position the window at the center top again
Log off again
The window is moved
Position it again :P
Quit the game
Log in the window is now at the same place

All this with only this addon

It seems that when you create it does not register after a simple logon but you need to quit the game each time so the position register (tested with 4 characters)
As I said this addon doesn't do anything with Chat window positions that is all handled by the game. If that happened with no other addons on, then I have no idea. It must be a game bug, but no one else has ever mentioned anything like this. When you say they are being pushed to the left, how far? All the way to the left edge of the screen or just a little bit? Any chance you could post before & after screenshots of it moving?

I tried to replicate it, I created a bunch of new windows, moved them around each time. I tried logging out & back in, directly quitting the game, & even tried crashing the game after creating/moving windows but it still put them back in the right place.
Last edited by circonian : 08/08/15 at 07:19 PM.
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