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Updated: 07/11/17 10:17 PM
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Morrowind (3.0)
Updated:07/11/17 10:17 PM
Created:06/21/17 01:14 PM
Monthly downloads:115
Total downloads:13,627
Favorites:14
MD5:
LazyThief  Popular! (More than 5000 hits)
Version: 0.3.1
by: sulexa [More]
LazyThief Features:
-Auto loots all stolen items in containers when you're in sneak and you're not visible.
-Parameters for minimum quality of all stolen items.
-Management of all stolen items. (you can choose between do not take the item, destroy the item, or take the item and mark it as junk)
-Auto sell/launder

This is my first add-on, I wanted something to help me in my thief life.

Futures plans :
-Improved settings panel
-Pickpocket wait time indicator (little loading element who said you how much time left before you can pickpocket again the same target)

And many more thing to come!

If you encounter a bug or you have idea of fonctionality that will help your thief life, don't hesitate to let a comment.

Special Thanks to Harven for his help.
LazyThief 0.3.1 :
-Corrected auto sell/launder (All inventory slot are know checked)

LazyThief 0.3 :
-Rework settings interface
-Added autoSell/Launder
-Added new type

Already 500+ downloads, Amazing. I have some troubles with the interface at the moment, that's why the update take so long and the interface is still unfinished.

LazyThief 0.2.2 :
-Added new types : Trophy, Raw material and Lure

Already 200+ download of this addon i really appreciate to see my work used :D
Special thanks to the two player who send me the debug message for help me to improve the addon.
(And thanks for the donations which was with the message)


LazyThief 0.2.1 :
-Added new type : Container
-Added version number to .txt and .lua files

LazyThief 0.2 :

-Now LazyThief work with all stolen items (stolen from a container, pickpocket, stolen on a table...)
-Added Item management you can now choose what to do for the unwanted item (you can choose between do not take the item, destroy an item, or take an item and mark it as junk)
-Added a lot of item categories which was missing from the 0.1, i think there are all in now, you will have a message if you find something missing. (please send it to me ingame or in the forum)
-Reworked settings interface, your settings are reset, they will not reset with next version.
Archived Files (3)
File Name
Version
Size
Uploader
Date
0.3
46kB
sulexa
07/10/17 05:13 PM
0.2.2
44kB
sulexa
06/26/17 09:33 AM
0.1
43kB
06/21/17 01:14 PM


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Unread 06/21/17, 03:35 PM  
Majeure
 
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Cool addon, it however prevents me from looting things like alchemical solvents, such as Purified Water.
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Unread 06/21/17, 07:19 PM  
Kenza
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Forum posts: 31
File comments: 175
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Very nice!
One thing I would really like, is to still see whats in the containers that's not getting autolooted. Could you make it(or make an option to) have the container popup still show after looting, if there's anything left? Occasionally I still find things I'd like to pick up that aren't not on my autoloot list..

Thanks for the addon!

Edit: Oh! And also, account-wide settings, please?
Last edited by Kenza : 06/21/17 at 09:50 PM.
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Unread 06/22/17, 01:09 AM  
Pinion

Forum posts: 28
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Is there an option to destroy the things we choose not to loot so the node respawns properly for others? I hate being 'that guy' leaving the crap for someone else who thinks they're getting a new node.
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Unread 06/22/17, 06:08 AM  
sulexa
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Originally Posted by Pinion
Is there an option to destroy the things we choose not to loot so the node respawns properly for others? I hate being 'that guy' leaving the crap for someone else who thinks they're getting a new node.
I want to add two options in the future for unwanted stuff you will have the choice to leave, destroy or take item as junk.
I will add that in the next version.

Originally Posted by Kenza
Very nice!
One thing I would really like, is to still see whats in the containers that's not getting autolooted. Could you make it(or make an option to) have the container popup still show after looting, if there's anything left? Occasionally I still find things I'd like to pick up that aren't not on my autoloot list..

Thanks for the addon!

Edit: Oh! And also, account-wide settings, please?
I will add an option for deactivate auto close in the next version.
For the account-wide I don't know when I will do that (I'm new to add-on and I really don't know how doing that x) I will check that)

Originally Posted by Majeure
Cool addon, it however prevents me from looting things like alchemical solvents, such as Purified Water.
Oh, I forgot this type of item, I will add it to the list soon.
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Unread 06/23/17, 09:08 PM  
Kenza
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Forum posts: 31
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Loot option for Motifs please&ty~!
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Unread 06/24/17, 11:40 AM  
sulexa
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Originally Posted by Kenza
Loot option for Motifs please&ty~!
Oh, I forgot this one too, I will add it to the list soon.
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Unread 06/25/17, 02:55 PM  
Kenza
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Thank you!
And another small request, in the next update, could you add the version number to the .txt, so its easier to keep track of which version we have when there's updates?
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Unread 06/25/17, 03:04 PM  
sulexa
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Originally Posted by Kenza
Thank you!
And another small request, in the next update, could you add the version number to the .txt, so its easier to keep track of which version we have when there's updates?
Your welcome
Yeah i will add that for the next version.
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Unread 06/25/17, 06:26 PM  
Kenza
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So, some feedback! I think the new settings menu looks a bit cluttery now with each loot option having its own title/subtitle... Would it maybe make sense to have the 'unwanted item management' option under the Global Parameters instead, then just have one big title for Loot Parameters, with each loot type under there in a dropdown thingie like in v.0.1? And also, in unwanted item setting, Remove = Destroy?
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Unread 06/25/17, 07:52 PM  
sulexa
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Forum posts: 5
File comments: 13
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Originally Posted by Kenza
So, some feedback! I think the new settings menu looks a bit cluttery now with each loot option having its own title/subtitle... Would it maybe make sense to have the 'unwanted item management' option under the Global Parameters instead, then just have one big title for Loot Parameters, with each loot type under there in a dropdown thingie like in v.0.1? And also, in unwanted item setting, Remove = Destroy?
Yeah, remove = destroy i will change it by destroy in the next patch "remove" make no sense here.

For the settings menu i really don't know xD.
I know the actual one is not that great, but in the future, I want to add the auto sell/launder option by loot type so there will be 3 dropdown by loot type and I have some over ideas I want to try so maybe there will be more.
And i really don't want to separate in 3 menu like menu1 quality, menu2 management, menu3 autosell/laund.
In the end, I think the better way is to have menu1 armor, menu2 weapon... but I'm not sure for now x) and it's a settings menu I don't think the player will go here more than 1 or 2 time except if they are like me and change the options every time
Anyway, I will think about that for next versions!
Again, thanks for your support!
Last edited by sulexa : 06/25/17 at 07:54 PM.
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Unread 06/25/17, 08:37 PM  
Kenza
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Forum posts: 31
File comments: 175
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Originally Posted by sulexa
And i really don't want to separate in 3 menu like menu1 quality, menu2 management, menu3 autosell/laund.
In the end, I think the better way is to have menu1 armor, menu2 weapon... but I'm not sure for now x) and it's a settings menu I don't think the player will go here more than 1 or 2 time except if they are like me and change the options every time
Haha, yes youre right, it is just a settings menu so i doubt many ppl care too much I may just be slightly ocd about organizing/graphic design or something haha..
And I agree, 3 separate menus repeating the same item catagories would be overkill as well.. I'm confused why management needs a separate setting for each item type? Wouldn't ppl who want to ignore/junk/destroy do the same for all items?

What if it was something like:

Global Parameters
AutoClose (on/off)
Unwanted Items (ignore/destroy/junk)
AutoSell/Launder (on/off)

Loot Parameters
Treasure quality (normal/fine/blahblah)
...Auto (sell/launder/ignore)(With this setting grayed out/set to ignore unless autosell is enabled in global parameters)

Furnishing quality (normal/fine/blahblah)
...Auto (sell/launder/ignore)

Recipe quality (normal/fine/blahblah)
...Auto (sell/launder/ignore)

Etc, etc?
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Unread 06/25/17, 10:00 PM  
sulexa
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Originally Posted by Kenza
Haha, yes youre right, it is just a settings menu so i doubt many ppl care too much I may just be slightly ocd about organizing/graphic design or something haha..
And I agree, 3 separate menus repeating the same item catagories would be overkill as well.. I'm confused why management needs a separate setting for each item type? Wouldn't ppl who want to ignore/junk/destroy do the same for all items?
Well, maybe I'm the only one to do that xD but I don't do same management for everything, I destroy normal quality treasure and my junk ingredients. Armor and weapon too can be set as junk for people searching trait.

I need to check how I can do that, but something like that would be the best I think:
What if it was something like:

Global Parameters
AutoClose (on/off)
AutoSell/Launder (on/off)

Loot Parameters

Treasure|Furnishing|Recipe //One tab for each itemtype like that it's small and simple i think

Quality (normal/fine/blahblah)
Unwanted Items (ignore/destroy/junk)
...Auto (sell/launder/ignore)
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Unread 06/25/17, 10:52 PM  
Kenza
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Oh, I never thought of stealing equip for traits.. good idea! And looks/sounds good I think!
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Unread 06/26/17, 11:45 AM  
Kenza
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Possible bug, I wasn't in sneak-mode but autostole some random treasure.. o.o I can't seem to make it happen again, but it's happened twice now at random. O.o First time I wasn't paying attention to what was stolen, second time, it stole a Bellows Sealant(white quality, treasure type) from a wardrobe, if that helps any with debugging. :s
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Unread 06/27/17, 05:20 AM  
sulexa
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Originally Posted by Kenza
Possible bug, I wasn't in sneak-mode but autostole some random treasure.. o.o I can't seem to make it happen again, but it's happened twice now at random. O.o First time I wasn't paying attention to what was stolen, second time, it stole a Bellows Sealant(white quality, treasure type) from a wardrobe, if that helps any with debugging. :s
Normally it can't xD. But I found yesterday a way to add another security to the autosteal system. I was not sure it was needed, but I will add it in the next patch and hope it's help correct that ^^.
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