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Wolfhunter (4.1)
Updated:08/13/18 02:11 PM
Created:09/18/16 07:28 AM
Monthly downloads:1,331
Total downloads:24,987
Favorites:105
MD5:
4.1
Votan's Advanced Settings  Popular! (More than 5000 hits)
Version: 1.1.2
by: votan [More]
Description
Allows to change additional client configuration settings (UserSettings.txt) not handled by build-in UI.



Remarks
If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
version 1.1.2:
- Update LibHarvensAddonSettings rev 7.2. Fixed color picker settings.

version 1.1.1:
- Update to API 100024 "Wolfhunter".
- New library load structure.

version 1.1.0:
- API bump 100023 "Summerset".
- Fix error for unknown screenshot format: Fall back to PNG.
- Added BMP to screenshot formats.
- New option: Horizon Based Ambient Occlusion.

version 1.0.8:
- API bump for "Dragon Bones".

version 1.0.7:
- API bump for Clockwork City.

version 1.0.6:
- API bump for Horns of the Reach.

version 1.0.5: Small corrections in french translation. Thanks again to @lexo1000.

version 1.0.4: Localization. Thanks to @lexo1000 for french translation.

version 1.0.3:
- ESO 2.7 'Homestead' ready.

version 1.0.2:
- Fix false rounding in Frame Limiter slider.

version 1.0.1:
- Disable Player Stand-Ins slider, if Stand-Ins are disabled.
- Added "Max Anisotropy = Off" and do a range check.

version 1.0.0:
initial
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
1.1.1
22kB
votan
08/13/18 11:18 AM
1.1.0
15kB
votan
05/21/18 02:54 AM
1.0.8
14kB
votan
02/03/18 01:01 PM
1.0.7
14kB
votan
10/24/17 12:16 PM
1.0.6
14kB
votan
08/03/17 11:25 AM
1.0.5
15kB
votan
04/27/17 11:53 AM
1.0.4
15kB
votan
04/25/17 11:16 AM
1.0.3
11kB
votan
02/02/17 12:29 PM
1.0.2
11kB
votan
10/07/16 03:07 PM
1.0.1
11kB
votan
10/03/16 09:59 AM
1.0.0
11kB
votan
09/18/16 07:28 AM


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Unread 09/14/18, 12:27 PM  
Dr4Wm4N
 
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Unhappy Horizon Based Ambient Occlusion not working anymore

I don't think it's a bug in this addon, but the Horizon Based Ambient Occlusion option setting seems to not work anymore.

Can someone here confirm, that one of the recent game's updates have unfortunately broken this great function? It's always in usersettings.txt, but it does absolutely nothing now.

It's sad, because this hidden HBAO setting was way better than the default AO option...
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Unread 05/22/18, 07:49 PM  
crafty35a
 
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Originally Posted by Striderlongshanks
restarted minion 3 or 4 times, no go
Try uninstalling and re-installing the add-on (don't delete settings)
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Unread 05/21/18, 06:45 AM  
Striderlongshanks

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File comments: 23
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restarted minion 3 or 4 times, no go
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Unread 05/21/18, 06:40 AM  
crafty35a
 
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File comments: 95
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Originally Posted by Striderlongshanks
Using Minion update to version 1.1.0 from version 1.0.8 will not complete. Just hangs with full bar showing "updating".
I've had this happen with other add-ons in the past. Seems pretty random, probably just a Minion quirk. I think just re-starting Minion has always resolved the issue for me.
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Unread 05/21/18, 04:21 AM  
Striderlongshanks

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Using Minion update to version 1.1.0 from version 1.0.8 will not complete. Just hangs with full bar showing "updating".
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Unread 04/24/18, 10:53 PM  
votan
 
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Re: Re: Re: LUA Error

Originally Posted by SkoomaDrinker
SET ScreenshotFormat.2 "BMP"
http://www.esoui.com/downloads/info6...creenshot.html
Originally Posted by votan
Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
Aha, thanks. I will add BMP. In the meantime you could change it to PNG.
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Unread 04/24/18, 01:23 PM  
SkoomaDrinker

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Re: Re: LUA Error

SET ScreenshotFormat.2 "BMP"
http://www.esoui.com/downloads/info6...creenshot.html
Originally Posted by votan
Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
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Unread 04/24/18, 11:23 AM  
votan
 
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File comments: 1011
Uploads: 26
Re: LUA Error

Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
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Unread 04/24/18, 11:00 AM  
SkoomaDrinker

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LUA Error

While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
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Unread 02/20/18, 05:45 AM  
lexo1000
 
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Hi Votan ! I wonder if GPU Smoothing Frames option does the same as "Maximum Pre-Rendered Frames" in nVidia control panel ? Thanks
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Unread 02/07/18, 05:07 PM  
GizmoDuck

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Ah didn't know it went that far in game. Unless you added it there, in which, I didn't know you could mod that part of the game menu. Either way, sweet.
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Unread 02/05/18, 11:52 PM  
votan
 
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Originally Posted by Octopuss
Originally Posted by votan
Originally Posted by GizmoDuck
Will you also take on options from this link:
https://www.reddit.com/r/elderscroll...ingsini_to_go/

Such as: SET MIP_LOAD_SKIP_LEVELS "-3" (-3 to 0) [Because I think 1-3 are handled by the in game dropdown]
If you take a look to the video settings, you will see that the dropdown has 3 additional values already.
Are you referring to supreme texture quality setting?
yes.
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Unread 02/05/18, 01:03 PM  
Octopuss
 
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Originally Posted by votan
Originally Posted by GizmoDuck
Will you also take on options from this link:
https://www.reddit.com/r/elderscroll...ingsini_to_go/

Such as: SET MIP_LOAD_SKIP_LEVELS "-3" (-3 to 0) [Because I think 1-3 are handled by the in game dropdown]
If you take a look to the video settings, you will see that the dropdown has 3 additional values already.
Are you referring to supreme texture quality setting?
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Unread 02/05/18, 12:42 PM  
votan
 
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Originally Posted by GizmoDuck
Will you also take on options from this link:
https://www.reddit.com/r/elderscroll...ingsini_to_go/

Such as: SET MIP_LOAD_SKIP_LEVELS "-3" (-3 to 0) [Because I think 1-3 are handled by the in game dropdown]
If you take a look to the video settings, you will see that the dropdown has 3 additional values already.
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Unread 02/05/18, 09:04 AM  
GizmoDuck

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Will you also take on options from this link:
https://www.reddit.com/r/elderscroll...ingsini_to_go/

Such as: SET MIP_LOAD_SKIP_LEVELS "-3" (-3 to 0) [Because I think 1-3 are handled by the in game dropdown]
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