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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:64,217
Total downloads:5,506,733
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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3.91a
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02/04/23 08:33 PM
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12/31/22 06:57 PM
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11/04/22 07:02 AM
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06/26/22 05:20 AM
3.51a
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3.50
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3.49
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3.48
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3.14
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3.9
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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3.6.4a
36kB
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3.6.3
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.6.0
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3.5.17a
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3.5.16
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3.5.15
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3.5.14
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04/15/20 05:24 AM
3.5.13
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3.5.12
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04/10/20 09:23 PM
3.5.11b
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3.5.11a
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3.5.11
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03/25/20 05:27 PM
3.5.9
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3.5.2a
34kB
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02/03/20 10:58 PM
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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3.4.8a
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3.4.8
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3.4.7a
33kB
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3.4.6
33kB
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3.4.4
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3.4.1
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3.4.1
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3.3.10
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3.3.9
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3.3.7a
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09/24/19 08:02 AM
3.3.6a
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3.3.5
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3.3.0
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09/10/19 10:25 PM
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29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.8
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3.1.6
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3.1.5
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cloudor
03/02/19 07:17 PM
3.1.4
67kB
cloudor
03/02/19 06:24 PM
3.1.3
67kB
cloudor
11/23/18 06:18 AM
3.1.2
67kB
cloudor
11/16/18 10:46 PM
3.1.1
67kB
cloudor
11/16/18 12:53 PM
3.1.0
67kB
cloudor
11/16/18 12:20 PM
3.0.22
68kB
cloudor
12/08/17 06:29 PM
3.0.21
68kB
cloudor
12/07/17 07:36 AM
3.0.20
67kB
cloudor
09/13/17 04:57 AM
3.0.19a
67kB
cloudor
09/10/17 05:31 AM
3.0.19
67kB
cloudor
09/10/17 02:01 AM
3.0.18
62kB
cloudor
09/08/17 10:10 PM
3.0.17
62kB
cloudor
09/07/17 11:23 PM
3.0.16a
62kB
cloudor
09/06/17 11:27 PM
3.0.15a
62kB
cloudor
09/06/17 09:08 AM
3.0.14
62kB
cloudor
09/06/17 07:56 AM
3.0.13
62kB
cloudor
09/05/17 11:02 AM
3.0.12
61kB
cloudor
09/04/17 08:58 AM
3.0.11
61kB
cloudor
09/03/17 07:07 AM
3.0.10
61kB
cloudor
09/02/17 11:27 AM
3.0.9
61kB
cloudor
09/02/17 09:26 AM
3.0.8
61kB
cloudor
08/31/17 09:17 AM
3.0.7
61kB
cloudor
08/30/17 09:04 AM
3.0.6
61kB
cloudor
08/29/17 09:58 AM
3.0.5
61kB
cloudor
08/29/17 09:26 AM
3.0.4
61kB
cloudor
08/29/17 07:15 AM
3.0.3
61kB
cloudor
08/28/17 09:55 AM
3.0.1a
61kB
cloudor
08/27/17 09:36 AM
3.0.0
61kB
cloudor
08/27/17 08:52 AM
2.0.3
56kB
cloudor
06/11/17 04:48 AM
2.0.2
57kB
cloudor
04/20/17 07:19 AM
2.0.1
57kB
cloudor
04/19/17 08:33 AM
2.0.0
56kB
cloudor
04/04/17 09:03 AM
1.30
48kB
cloudor
02/16/17 06:40 AM
1.30
48kB
cloudor
02/16/17 06:03 AM
1.30
48kB
cloudor
02/07/17 05:08 AM
1.29
48kB
cloudor
01/19/17 07:03 AM
1.28
54kB
cloudor
01/03/17 10:27 PM
1.27
47kB
cloudor
01/03/17 05:44 AM
1.26
47kB
cloudor
12/26/16 08:07 AM
1.25
47kB
cloudor
12/20/16 05:51 AM
1.24
47kB
cloudor
12/19/16 07:06 AM
1.23
46kB
cloudor
12/17/16 06:38 PM
1.22
46kB
cloudor
12/17/16 06:20 AM
1.18
45kB
cloudor
12/12/16 08:41 AM
1.17
45kB
cloudor
12/12/16 08:22 AM
1.15
45kB
cloudor
12/11/16 03:18 AM
1.14
44kB
cloudor
12/08/16 07:49 AM
1.13
44kB
cloudor
12/07/16 09:44 AM
1.12
43kB
cloudor
12/06/16 11:59 AM
1.11
43kB
cloudor
12/06/16 09:10 AM
1.09
42kB
cloudor
12/05/16 08:13 AM
1.08
42kB
cloudor
12/04/16 08:18 AM
1.07
42kB
cloudor
12/01/16 08:32 AM
1.06
42kB
cloudor
11/30/16 08:01 AM
1.05
41kB
cloudor
11/29/16 11:46 AM
1.04
41kB
cloudor
11/29/16 07:45 AM
1.03
40kB
cloudor
11/28/16 11:14 AM
1.02
40kB
cloudor
11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


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Unread 04/13/24, 06:22 PM  
PhnxZ
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Forum posts: 8
File comments: 181
Uploads: 1
Werewolf Brutal Carnage

Firstly, love this addon.

There seems to be a minor bug with the werewolf skill Brutal Pounce/Brutal Carnage. When you do the Carnage swipe, you get stacks of a buff depending on how many targets you hit, and it can stack up to 6 times. In general this addon counts the stacks correctly, however if you manage to hit more than 2 enemies, the in-game buff tracker counts correctly, but ADR seem to only count 2, thus coming out of sync with the game counter.
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Unread 04/13/24, 04:29 PM  
cloudor
 
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Originally Posted by wolfstar
Originally Posted by cloudor
Originally Posted by wolfstar
Leeching Strikes and Relentless Focus are spamming my chat, even when I'm at the bank and out of combat. I have the most recent version installed.
Can you capture an image of that?


Just stealing into a safebox when I got back to town. Only seems to stop if I reload, but then I have to be careful about combat after that otherwise it sometimes starts spamming again.
Patched in v3.115.
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Unread 04/11/24, 11:10 PM  
wolfstar

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Originally Posted by cloudor
Originally Posted by wolfstar
Leeching Strikes and Relentless Focus are spamming my chat, even when I'm at the bank and out of combat. I have the most recent version installed.
Can you capture an image of that?


Just stealing into a safebox when I got back to town. Only seems to stop if I reload, but then I have to be careful about combat after that otherwise it sometimes starts spamming again.
Last edited by wolfstar : 04/12/24 at 01:46 AM.
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Unread 04/11/24, 07:53 AM  
cloudor
 
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Originally Posted by wolfstar
Leeching Strikes and Relentless Focus are spamming my chat, even when I'm at the bank and out of combat. I have the most recent version installed.
Can you capture an image of that?
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Unread 04/09/24, 01:47 AM  
wolfstar

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Leeching Strikes and Relentless Focus are spamming my chat, even when I'm at the bank and out of combat. I have the most recent version installed.
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Unread 04/06/24, 07:37 AM  
rianGuin

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Re: Re: The Addon causes the game to freeze

Originally Posted by cloudor
Originally Posted by rianGuin
I installed ADR, and when using the skill, the game would freeze, and turning off its "pop-up alert" function would alleviate it. Request a fix.
Fixed in v3.114. It will be downloadable after admin approval.
Thank!
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Unread 04/04/24, 08:06 AM  
Cob

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Originally Posted by cloudor
Originally Posted by Cob
Suddenly started getting this spamming my chat box after the 3.114 update.
Fixed the shown bug in v3.114b.
Thank you
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Unread 04/04/24, 07:58 AM  
cloudor
 
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Originally Posted by Cob
Suddenly started getting this spamming my chat box after the 3.114 update.
Fixed the shown bug in v3.114b.
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Unread 04/04/24, 07:30 AM  
cloudor
 
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Originally Posted by Cob
Suddenly started getting this spamming my chat box after the 3.114 update.

You can input "/script ActionDurationReminder.alertLogInterval=600" into chat box to slow down this spamming before updating to a newer version.
Last edited by cloudor : 04/04/24 at 07:30 AM.
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Unread 04/04/24, 07:02 AM  
Cob

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Suddenly started getting this spamming my chat box after the 3.114 update.

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Unread 04/04/24, 03:16 AM  
cloudor
 
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Re: The Addon causes the game to freeze

Originally Posted by rianGuin
I installed ADR, and when using the skill, the game would freeze, and turning off its "pop-up alert" function would alleviate it. Request a fix.
Fixed in v3.114. It will be downloadable after admin approval.
Last edited by cloudor : 04/04/24 at 03:17 AM.
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Unread 03/24/24, 09:32 AM  
rianGuin

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The Addon causes the game to freeze

I installed ADR, and when using the skill, the game would freeze, and turning off its "pop-up alert" function would alleviate it. Request a fix.
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Unread 02/18/24, 08:18 AM  
illionward

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Originally Posted by cloudor
Originally Posted by illionward
Originally Posted by cloudor
Originally Posted by illionward
How to make resource bars always moved upward (not only when conflicted with shift bar)? And at the moment, only the HP bar is moving for me, нow can I make the magic and stamina bars move too?
Azurah is for this purpose.
But Azurah also changes the interface. Is it possible to disable the other Azurah functions except moving bars?
Azurah doesn't seem to change your interface by default, does it?
I had all other addon functions set by default. But I already understood how to turn off everything unnecessary, thanks.
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Unread 02/18/24, 06:52 AM  
cloudor
 
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Re: MD5 Hash incorrect

Originally Posted by Zeratoxx
Hi,

my Minion logs this error when updating ADR:

Code:
ERROR 2024-01-28 12:47:37,700 [JavaFX Application Thread] gg.minion.util.DownloadManager:lambda$null$1(177): DownloadService (update) failed: {} java.lang.IllegalStateException: File verification failed - MD5 mismatch: Feed md5:  calculated: df1e27cfbe1af48662178b8be641f5de
	at gg.minion.service.DownloadService$1.call(DownloadService.java:127)
	at gg.minion.service.DownloadService$1.call(DownloadService.java:72)
	at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
	at java.util.concurrent.FutureTask.run(FutureTask.java:266)
	at javafx.concurrent.Service.lambda$null$492(Service.java:725)
	at java.security.AccessController.doPrivileged(Native Method)
	at javafx.concurrent.Service.lambda$executeTask$493(Service.java:724)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
	at java.lang.Thread.run(Thread.java:745)
Love your work, thank you!
Because the new version is pending approval.
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Unread 02/18/24, 06:40 AM  
cloudor
 
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Originally Posted by illionward
Originally Posted by cloudor
Originally Posted by illionward
How to make resource bars always moved upward (not only when conflicted with shift bar)? And at the moment, only the HP bar is moving for me, нow can I make the magic and stamina bars move too?
Azurah is for this purpose.
But Azurah also changes the interface. Is it possible to disable the other Azurah functions except moving bars?
Azurah doesn't seem to change your interface by default, does it?
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