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Updated: 05/28/18 11:59 AM
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Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:05/28/18 11:59 AM
Created:03/21/18 01:26 PM
Monthly downloads:132
Total downloads:485
Favorites:19
MD5:
Categories:TradeSkill Mods, Group, Guild & Friends
4.0
Hotep® Crafting Freelancer
Version: 1.3-beta
by: tomtomhotep [More]
This addon lets you become a Custom Equipment Crafter for Hire!

Features:
  • Periodically advertises your services on Zone Chat.
  • Takes orders from customers using an automated chat interface.
    • Automatically mails them a receipt when they complete their order.
  • Lets potential customers request pricing lists, and automatically mails the lists to them.
  • Allows customers to provide their own crafting mats for a discount (if you configure that option).
    • When option is enabled, the customer is prompted if they want to provide their own mats
      • If they answer yes, the addon mails them the list of mats needed for the order, including the per-unit discounts for each mat.
  • Allows you to require deposits from customers if their order total is above a threshold you set (if you set one).
    • Automatically mails the customer a request for the deposit amount (if they owe one), and
    • Automatically detects when you receive the deposit.
  • Lists your Waiting, Started, and Delivered Orders on the main window.
  • Displays the order you're working on, and the materials needed to complete it.
  • Helps you get needed materials from your Mule Toons (if you have any).
  • At any crafting station, it shows you the items you still need to craft at that station.
  • Chat message tells you when you've completed your order.
  • Automatically mails the ordered items (COD) to the customer with a few clicks.
  • Keeps track of your total sales and profits. *
  • Integrated with FCOItemsaver (to auto-mark items crafted for your order).
  • Addon Settings Panel has a full list of optional Slash Commands.
* NOTE: For now, if you want to keep track of your profits, you have to manually enter
your crafting mat purchases in the "Add New Purchase" window.



Set-Up:
  • Use the addon settings panel to set all of your selling prices and fees.
  • All prices and fees are set on a per-unit-of-material basis.
  • You can also set Per-Order and Per-Item Labor Fees.
  • The addon does the all the math to calculate the final prices of items, and the Order Total.




WARNING!!
When using the addon settings panel, be aware that the
mouse wheel will CHANGE THE VALUES of the sliders!
So when you scroll up and down the settings panel,
BE SURE to position your mouse on the vertical scroll-bar to
the far right of the panel, far away from where the sliders are!!!!!






Pricing Example:
Lets say a customer places an order for 1 item:
Level 6 Iron Axe, Fine/Green, Training, High Elf Style, non-set item, no enchantment.

That requires 5 Iron Ingots, 1 Adamantite, 1 Carnelian, and 2 Honing Stones.
(Assuming your Blacksmithing Improvement Passive is maxed. The addon checks your passives.)

Now suppose you set your Iron price to 5g (Under Metal Weapons),
your High Elf Style Fee to 15g, your Training Trait Fee to 10g,
your Green Blacksmithing Improvement fee to 20g, your Per-Order Labor Fee to 500g,
and your Per-Item Labor Fee to 100g.

Then the addon would calculate this item's Base Price as:
(5 * 5g) = 25g

And the addon would calculate the Item Fee as:
15g + 10g + (2 * 20g) + 100g = 165g

So the Item Total would be 190g, and the Order's Grand Total would be 690g.







~~~~~~~~~~~~~ To-Do List ~~~~~~~~~~~~~
  • ~~~ Ritual Objects & Oddities ~~~
    • Mule Window sometimes displays each mat duplicate times.
  • ~~~ Cosmetics, Linens & Accessories ~~~
    • Get rid of the duplicate Essence Runes in the Enchanting Fees Setup.
    • Make selecting a mat easier in the "Add New Purchase" window.
    • Support FCOIS dynamic icons 11-30.
    • Break down the add-on settings for prices & fees into smaller sub-menus!!
    • Ability to customize the default mail body for the delivery mails.
  • ~~~ Drinkware, Utensils & Dishes ~~~
    • Add "Reset Stats" button to reset the Sales/Profits Statistics.
    • Implement the "Max Orders" option. (Right now it does nothing)
    • Reminders for over-due orders.
    • Show mats-on-hand (backpack + bank) on order-detail window.
    • Show what mats have been provided by customer so far, on order-detail window.
    • Support allowing customer to provide mats when manually entering an order.
    • Make "mule window" work for withdrawing from Housing Storage.
  • ~~~ Games, Dolls & Statues ~~~
    • Support in-person trading window for order delivery & payment.
    • Recognizing glyphs for the enchantments needed for the items.
    • Auto-crafting using LibLazyCrafting.
    • Automatically detect crafting material purchases.
    • Add preview windows for viewing what your price-list, set-list, and style-list mails look like.
  • ~~~ Writings & Maps ~~~
    • Support orders for Potions and Poisons.
    • Support orders for Foods and Drinks.
    • Support orders for Furnishings.
    • Support swapping orders with other players who use this addon, maybe???






---------
Hotep® is a registered trademark of Simple Designs Software LLC. All Rights Reserved.
1.3 - api bump
- changed the name of "Copper" to "Bronze" (thanks, ZoS!)
- added the new styles and sets (BE SURE TO SET THE FEES!)
- updated LibAddonMenu to r26
- updated LibSaveToDisk to r2

1.2 - fixed: Addon can now handle 2 (or more) absolutely identical items in the same order!
- fixed a zero divided by zero error (thanks kr0nai)
- makes use of a new library: LibSaveToDisk (which has it's own settings panel)

1.1a - fixed Lua error "attempt to index nil value" (thanks lukkian)

1.1 - fixed: addon again recognizes when you craft / improve an item for your order.
1.0 - Initial Public Beta Release

--- Pre-Release Alpha Versions ---
0.5 - added ability to let customers provide their own mats for a discount
0.4 - added ability to create misc. charges/discounts as line items in orders
0.3 - added ability to set Deposit Requirements and collect deposits
0.2 - added purchase history and profit calculations
0.1 - initial alpha
Archived Files (4)
File Name
Version
Size
Author
Date
1.2-beta
188kB
tomtomhotep
05/05/18 09:39 AM
1.1a-beta
189kB
tomtomhotep
05/01/18 11:30 AM
1.1-beta
189kB
tomtomhotep
04/30/18 04:09 PM
1.0-beta
139kB
tomtomhotep
03/21/18 01:26 PM


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Unread 05/07/18, 05:51 PM  
kr0nai

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Originally Posted by tomtomhotep
Originally Posted by kr0nai
["ProfitPer"] = -nan(ind),
AhHaa! Gross Profit per order = (GrossReceipts - Cost of Goods Sold - Postage) / (# of paid orders)

= 0 / 0 ... D'Oh!

I should be able to find and fix that today.

Fixed!
That must have been it, don't think I've had a single error since that fix. Hurray
Thanks!
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Unread 05/05/18, 07:58 AM  
tomtomhotep
 
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Originally Posted by kr0nai
["ProfitPer"] = -nan(ind),
AhHaa! Gross Profit per order = (GrossReceipts - Cost of Goods Sold - Postage) / (# of paid orders)

= 0 / 0 ... D'Oh!

I should be able to find and fix that today.

Fixed!
Last edited by tomtomhotep : 05/05/18 at 09:41 AM.
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Unread 05/05/18, 02:26 AM  
Dolgubon
 
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Originally Posted by kr0nai
Well that didn't take long, just had (mostly) the same error pop up upon logging in to an order-taker.



Different line this time though, 299 as opposed to 221.
My SV file is now 27kb as opposed to the previous 26kb.

Here is what line 299 is for me:


I did not get the "[HotepCraftingFreelancer] Loaded in order-taker mode." message upon logging in, despite getting those same similar messages from other addons.

Cheers!
If you get a similar error message, open the saved variables file without logging out or reloading ui and copy paste the whole saved variables file. That will get what it looks like before the game wipes it.
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Unread 05/04/18, 11:58 PM  
kr0nai

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Well that didn't take long, just had (mostly) the same error pop up upon logging in to an order-taker.

user:/SavedVariables/HotepCraftingFreelancer.lua:299: function expected instead of nil
stack traceback:
user:/SavedVariables/HotepCraftingFreelancer.lua:299: in function '(main chunk)'
Different line this time though, 299 as opposed to 221.
My SV file is now 27kb as opposed to the previous 26kb.

Here is what line 299 is for me:
["ProfitPer"] = -nan(ind),
I did not get the "[HotepCraftingFreelancer] Loaded in order-taker mode." message upon logging in, despite getting those same similar messages from other addons.

Cheers!
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Unread 05/04/18, 09:02 PM  
kr0nai

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Unfortunately I don't have that specific SV file any more since deleting/uninstalling/reinstalling has been one of the steps I've been trying to remedy this.

I didn't notice if it loaded in order-taker mode or not.
I do believe it's always been Line 221, but I'm just trying to recall from memory.

Now that I'm here/registered and posting about it, I'll take much better note of any errors that pop up.
About to have another go at it with a clean install
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Unread 05/04/18, 11:39 AM  
tomtomhotep
 
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Originally Posted by kr0nai
By no means am I an addon maker, but I'd make a guess that it's not from a ton of variables being saved.
The only reason I say this is because the .lua in question is 26kb, with many other addons' saved variables files being significantly larger (Azurah @ 51kb, AlphaGear @ 315kb, Master Recipe List @ 924kb).
Thanks for confirming that.


Originally Posted by kr0nai
Had the error pop up again today immediately upon logging in to a character that at one point was listed as an "order taker" within the addon. Though I don't know if the addon still thought that at the time of this error.
Can you send me your saved variables file?

Also, when you got that error immediately upon logging in to a character, did you notice if "[HotepCraftingFreelancer] Loaded in order-taker mode." appeared in the chat?

Also, does the error always have the same line number (221), or is the line # always different?
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Unread 05/04/18, 06:38 AM  
kr0nai

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By no means am I an addon maker, but I'd make a guess that it's not from a ton of variables being saved.
The only reason I say this is because the .lua in question is 26kb, with many other addons' saved variables files being significantly larger (Azurah @ 51kb, AlphaGear @ 315kb, Master Recipe List @ 924kb).

Had the error pop up again today immediately upon logging in to a character that at one point was listed as an "order taker" within the addon. Though I don't know if the addon still thought that at the time of this error.

Just wanted to chime in what little bit I could.
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Unread 05/03/18, 11:56 PM  
Dolgubon
 
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Originally Posted by tomtomhotep
Originally Posted by kr0nai
Hello, registered specifically so I could post in regards to this addon.
First off, great work with it so far, very nice idea.

However, the following error has been the source of quite a bit of frustration:

I have never seen a lua error that didn't start with

"user:/AddOns/<addon-folder-name>/"

I'm asking my fellow addon authors.
I think that is because of a saved variables file that's too large, or that got corrupted. Or maybe you're trying to save a function? It's rather weird, because the issue is likely with ZOS' saved variable functions and not you (unless you're saving a ton to saved variables, then it's you until summerset)
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Unread 05/03/18, 03:35 PM  
tomtomhotep
 
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Originally Posted by kr0nai
Hello, registered specifically so I could post in regards to this addon.
First off, great work with it so far, very nice idea.

However, the following error has been the source of quite a bit of frustration:

I have never seen a lua error that didn't start with

"user:/AddOns/<addon-folder-name>/"

I'm asking my fellow addon authors.
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Unread 05/02/18, 11:13 PM  
kr0nai

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Hello, registered specifically so I could post in regards to this addon.
First off, great work with it so far, very nice idea.

However, the following error has been the source of quite a bit of frustration:

user:/SavedVariables/HotepCraftingFreelancer.lua:221: function expected instead of nil
stack traceback:
user:/SavedVariables/HotepCraftingFreelancer.lua:221: in function '(main chunk)'
The result of this seems to be resetting the Saved Variables file, therefore wiping all the pricing info entered, who's a seller/mule/order-taker, orders in progress, completed orders, purchase history.

Had this happening before and after the recent update. Had it happen just a few minutes ago, I had been reloading the UI after entering each chunk of info (ingot prices, cloth prices etc). Entered a handful of material purchases I had just made, did a /reloadUI to try to make sure it saved and upon reloading I was met with that error and then that's it, poof, previous 1-2 hrs of setup just entirely erased.

Seeing this fixed up would be great.
Sidenote: Desecrated Grave Soil is missing from the Style Materials section within Purchase History.
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Unread 05/01/18, 05:20 PM  
lukkian
 
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Oh, even got my name on the changelog.
It is I who thank you for the excellent work.
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Unread 05/01/18, 11:31 AM  
tomtomhotep
 
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Originally Posted by lukkian
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: attempt to index a nil value
stack traceback:
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: in function 'HotepCraft.MainMenuSwitch'
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6803: in function 'HotepCraft.ToggleUIMain'
:1: in function '(main chunk)'
Fixed! Thanks for the bug report!
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Unread 05/01/18, 07:56 AM  
lukkian
 
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user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: attempt to index a nil value
stack traceback:
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: in function 'HotepCraft.MainMenuSwitch'
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6803: in function 'HotepCraft.ToggleUIMain'
:1: in function '(main chunk)'
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Unread 04/28/18, 08:33 AM  
tomtomhotep
 
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Re: Re: Addon Quality at Superior, Now working on Epic

Originally Posted by tomtomhotep
Originally Posted by Azerdraco
The addon did not recognize that I had already crafted items in the order (blue quality, training trait, all one set). Once I placed it on hold then resumed it, the addon immediately recognized the items and marked them ready for delivery.
Sounds like a bug.
Confirmed. It happened to me.
I know what the problem is. Working on it right now!

... FIXED!
Last edited by tomtomhotep : 04/30/18 at 04:10 PM.
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Unread 04/10/18, 06:59 PM  
tomtomhotep
 
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Re: Re: Re: Found an error

Originally Posted by Azerdraco
No, I meant that completely entering an order, clicking "Save Order", and then going up to "Enter an Order", it does this.
Ah. Yes, Just tried it. I'll fix as soon as I can.

For now, best thing to do is a /reloadui after you enter a complete order. -- You should anyway, since all Addons' saved variables are only saved to disk when you logout or do /reloadui. Until then, the order(s) you entered are only in memory, and if your game client crashes, they're gone!


Originally Posted by Azerdraco
Edit: Freelancer only has "Submit Order" button right now. I'm wondering if it is linked.
Nope. You can only be "working on" one order at a time, so if you've already "started" an order, there can be no "Submit and Start" option. That's why there's a "Put on Hold" option that only shows on the order you're currently "working on".
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