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Updated: 09/04/16 09:26 AM
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Compatibility:
Shadows of the Hist (2.5)
Updated:09/04/16 09:26 AM
Created:08/21/16 11:26 AM
Monthly downloads:22
Total downloads:3,086
Favorites:2
MD5:
Nail Down GUI
Version: 0.1b
by: manavortex [More]
This add-on will keep your UI in place and size, no matter what.

Currently supported for custom positioning:

base UI:
Chat (resize and/or in background)
SettingsMenu (always on top with chat in background)

AchievementTracker
WykkydsToolbar
AUI (minimap and attribute bars)
DailyAutoshare
SwitchBar
Ravalox'QuestTracker
LootDrop
DailyAutoshare
Mer Torchbug

Extra features:
Can put chat in background
Can make sure Mer Torchbug stays clampedToScreen and/or in the backgroundmost layer

If you want to add own controls to this, please do the following (it's simple):

In NailDownGui.lua:

find the array "local defaults" (line 19) and copy any of the entry arrays. Change the name like this:

your_control = {
controlName = "Other_Addons_Gui_Element",
active = true,
position = "BOTTOMLEFT",
anchorPosition = "TOPLEFT",
anchorName = "WhateverAnchor",
width = 1000,
height = 600,
offsetX = 0,
offsetY = 0,
},

Can go anywhere into the list, just remember the , at the end.
If you don't want to set any parameters, just remove the lines.

Next, find "local controlsToHandle" (currently line 173) and add whatever key you entered under "your_control", like this:

local controlsToHandle = {
"achievementTracker",
"wykkydsToolbar",
"miniMap",
"switchBar",
"ravaloxQT",
"lootDrop",
"das",
"alertText",
"healthBar",
"magickaBar",
"staminaBar",
"your_control",
}
Make sure that every line ends in a ,


If you really need menu entries for your control, please find the corresponding code in
NailDownGuiMenu.lua
and copy any of the arrays in local optionsData = { ... } but the those where the comment says "do not copy as template". Replace the strings (the things in the ""s) by whatever you inserted above as "your_control". The rest should magically work.
0.1b
removed a really awkward bug where this add-on would be screwing with LibAddonMenu's proper loading. I'm so sorry!

0.1a
removed some debug output
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Uploader
Date
0.1a
47kB
manavortex
08/21/16 12:02 PM


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Unread 09/26/16, 08:20 AM  
BloodEagle

Forum posts: 10
File comments: 72
Uploads: 0
Does this addon have the ability to lock other addons down that are supposedly able to be locked but do not seem to function?

I am playing on Nvidia Surround at a resolution of 5920x1080 and anytime I place MiniMap by Fyrakin to my 3rd monitor and relog or reload UI it moves even though I have locked it in place.

Thanks.
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Unread 08/27/16, 09:15 AM  
Sp00sty

Forum posts: 67
File comments: 172
Uploads: 0
Base UI includes the Interface Custom Scale setting?

Does this lock the Custom Interface Scale setting?

Last edited by Sp00sty : 08/27/16 at 09:16 AM.
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Unread 08/23/16, 04:28 AM  
manavortex
 
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Forum posts: 138
File comments: 511
Uploads: 46
Hey,
umm, I don't think so. It's a bit like what this add-on does. Feel free to tweak it to add sliders, if that's what you need.
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Unread 08/22/16, 02:21 AM  
QuadroTony
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Forum posts: 828
File comments: 3866
Uploads: 3
not sure where to ask
can you add numeric values to the slider of vanilla setting of UI scaling?
so we can remember what numbers we have to setup them again with new account for example
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Unread 08/22/16, 01:05 AM  
manavortex
 
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Forum posts: 138
File comments: 511
Uploads: 46
Yeah
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Unread 08/21/16, 03:11 PM  
Jizargo
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Forum posts: 33
File comments: 59
Uploads: 2
Wait, does this mean it's cross character saving for all addon ui settings?
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