Download
(34 Kb)
Download
Updated: 02/21/24 07:09 PM
Pictures
File Info
Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Updated:02/21/24 07:09 PM
Created:05/21/14 07:38 PM
Monthly downloads:318
Total downloads:21,824
Favorites:47
MD5:
Categories:RolePlay, Graphic UI Mods, Miscellaneous
9.3.0
Immersive Interactions  Popular! (More than 5000 hits)
Version: 7.3.6
by: eventHandler, Garethp
Update 7.3.6 -- Update to semver versioning so that tools such as Vortex can more easily detect version updates

Update 7.3.5.1 -- fixed a long-standing error that popped up when talking to NPCs: "attempt to index a nil value"

Update 7.3.5.0 -- fixed the default settings to have experimental things turned off, added some new daily vendors to the lists, updated API version, and removed embedded libraries; I have noticed a few bugs in settings not working as intended and plan to fix that before High Isle is released. I don't remember why I never finished gamepad support, but I will look at that.


Now requires you to install LibAddonMenu2, LibMsgWin, and LibMediaProvider



Update 5.0.1.3 -- added more features around the output window, fixing the lack of persistent state, position, and size; more features to this will come, but I wanted this critical update out asap-- I want to stress that playing in gamepad mode is *not* supported in this version. It will be supported from 5.0.1.4 onward. That update should come later today.

See the latest screenshot for a sample of the update coming this week... I don't know why, but you asked for it, so gamepad mode support is close to ready. It is kind of slapped together at the moment, so expect a few iterations before it's as nice as keyboard mode with the range of options available.

+Output dialog to a new window, set a keybind to toggle it visible/hidden under controls
+Added keybinds for response options: default, 1-10, and goodbye
-Need to add some additional settings related to these
-Need to add option to use old chat log style output
+close to supporting gamepad mode

*note: 1-10 and standard interact (default: e) still work, in addition to whatever you bind as alternatives; I'd have to override a lot of things to "intercept" those 1-10 key presses, and I don't see the harm leaving them since the reason for the bindings is to support other input hardware

New Feature: output dialog to chat - see settings to enable/disable under Chat Options. Also includes numerous minor fixes and optimizations.

Please report any bugs in the comments.

Showcase Features

Immersive Interactions is designed to allow you to have full control over what is displayed on screen during conversations with NPCs. All features are configurable in-game, and able to be toggled on/off, without the need to reloadui; many can be toggled *during* conversations using keybinds.

You have full control of when dialog and responses are shown:
  • dynamic delay timer (optional), designed to approximate the rate of speech
  • user input determined visibility, through keybinds and clickable screen elements
  • completely disable the UI during dialog, or select specific elements to hide
  • configure different rules for for different types of interactions
  • smart treatment of silent interactions (PVP Boards, Crafting Writs, etc - anything without audio)
Additionally, you can alter the way elements are displayed:
  • pick different colors for NPC names, dialog text, responses, and more
  • alter the way names are show; trim dashes or use a custom name plate
  • add numbering to responses, and pick the separator; all colors can be set individually
The default is:
1) You say you lost your pants?
2) I don't have time for you, milk drinker.
3) Goodbye.
Complete Freedom of Separation, from the default ')' to ']', or go crazy with 'YEEHAW!!!' prefixed to all response options - complete freedom on what goes in front of your responses.

The visibility settings for Bankers, Trade Houses, Shops, Cyrodiil quests, and Daily Quest Givers can all be configured separately.

To configure the addon in-game, simply open your Menu Screen (Esc key by default), click on Settings, find the Addon Settings sub-section, and select Immersive Interactions; on-screen instructions will become available. To assign keybinds, navigate to Controls and scroll the page until you find the sub-section titled Immersive Interactions. Settings can be saved per-character and/or account-wide; defaults can be loaded at any time, without the need to reloadui.

*See Updates, Plans, and Archival information here for more random information.

More Features Include
a. Assign Keybinds for the following:
  1. display text immediately
  2. hide text indefinitely, unless a keybind is pressed to show text now
b. Configure what aspects of the UI are hidden:
  1. hide only the text of the dialog
  2. hide the background while the text is hidden
  3. hide the NPC's name while the text is hidden
  4. hide the dialog response options while the text is hidden
  5. hide the entire UI while interacting with an NPC with spoken dialog available
c. Allow chat window to be minimized when entering interactions with NPCs
  1. restore chat to original state before interaction
  2. keep chat as it was when interacting with service NPCs (shops, stables, banks, etc)
  3. hide the minimized chat bar when interacting with normal NPCs
  4. hide the minimized chat bar when interacting with service NPCs
If you have opted to have names shown during NPC interactions, then clicking around the name region of the screen will immediately show dialog and responses.

I have also included several convenience keybinds: toggle auto-loot, toggle consolidate area loot, and /reloadui.
3.3.1.0 -- changed versioning to follow: ESO_Major.ESO_Minor.Addon_Major.Addon_Minor[rc(revision)]
-- added Font Selection to Settings, now configure fonts for all four categories
-- added sub-menus to Settings
-- added Enable/Disable option to Settings, turn the addon entirely on/off now without reloading
-- fixes for minor bugs, fixed position being saved for alternate title
-- added daily quest givers to no-hide list, still need to add a way to disable this in settings
-- added Cyrodiil as no-hide zone, need to add setting to disable/enable, need to add Imperial City/Sewers
-- fixed rewards showing when they shouldn't
-- fixed color for [persuade], [intimidate], [lie], etc (still needs tweaking for bribes, due to coin icon)
-- updated API to Summerset
-- added more interactions with no audio to the no-hide list
-- fixed the alternate title when displaying very long names

1.3.3rc7a -- hotfix for alternate title moving every time the conversation advances

1.3.3rc7 -- added custom alternate title back into the addon

1.3.3rc4-rc6 -- bugfixes and feature refinement

1.3.3rc3 - introduces a lot of changes to the settings, including much more control over colors.

1.3.3rc2 - code optimization, setting refinement

1.3.3rc1 - fixed vertical divider being visible

1.3.3rc0 - updated API

1.0.0rc2 - fixed bug with saved variables from changing addon name, fixed delayed text displaying after conversation closed

1.0.0rc1 - changed addon name from Delay Subtitles to Immersive Interactions, added many features and bug fixes

0.9.2 - Added two keybind options for keeping text hidden via toggle and for showing text immediately. Improved support for silent interactions, such as bounty boards and crafting writs. Hopefully increased reliability when skipping ahead in dialogue. And I improved reliability greatly when replaying audio (with UX Dialogue v1.1.1 which is uploading next). Other general optimizing and reliability adjustments. DelaySubs is now almost ready to be version 1.0.0, after testing for a week or two and checking for feedback.

0.9.1 - Patched to work with update six and uses libAddonMenu-2.0 now.

0.9.0 - Added option to change delay amount in-game on a settings page. Added checks to prevent the wrong dialog being shown when clicking through parts.

0.8.1 - Fixed bug where the wrong parts of the conversation could display if you clicked through options faster than the delay.
Optional Files (0)


Archived Files (25)
File Name
Version
Size
Uploader
Date
7.3.5.1
34kB
Garethp
02/21/24 07:00 PM
7.3.5.0
34kB
eventHandler
03/28/22 02:21 AM
5.0.1.3
86kB
eventHandler
05/23/19 03:25 PM
5.0.1.2
82kB
eventHandler
05/21/19 05:21 AM
4.1.1.2rc0
74kB
eventHandler
08/16/18 03:51 AM
4.0.1.1rc0
74kB
eventHandler
05/31/18 03:44 AM
3.3.1.0rc1
73kB
eventHandler
04/28/18 06:36 PM
3.3.1.0
73kB
eventHandler
04/28/18 03:24 PM
1.3.3rc7a
64kB
eventHandler
04/13/18 11:04 AM
1.3.3rc6
62kB
eventHandler
04/13/18 07:04 AM
1.3.3rc5
62kB
eventHandler
04/11/18 11:25 PM
1.3.3rc4
57kB
eventHandler
04/09/18 10:10 AM
1.3.3rc3
55kB
eventHandler
04/08/18 06:07 PM
1.3.3rc2
55kB
eventHandler
04/08/18 04:00 PM
1.3.3rc0
41kB
eventHandler
04/10/15 05:08 PM
1.0.0rc1
40kB
eventHandler
04/08/15 05:52 PM
0.9.9d
34kB
eventHandler
04/05/15 07:46 PM
0.9.9c
34kB
eventHandler
04/05/15 09:19 AM
0.9.9b-fixed
34kB
eventHandler
04/05/15 08:08 AM
0.9.9a
34kB
eventHandler
04/05/15 07:20 AM
0.9.9
34kB
eventHandler
04/05/15 12:07 AM
0.9.8
33kB
eventHandler
04/04/15 11:21 AM
0.9.2
31kB
eventHandler
03/25/15 07:26 AM
0.9.1
30kB
eventHandler
03/23/15 11:13 PM
0.9.0
7kB
eventHandler
06/12/14 09:13 PM


Post A Reply Comment Options
Unread 05/22/14, 10:47 PM  
eventHandler
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 58
Uploads: 4
In-Progress

Known issue: Addon settings Enable/Disable without /reloadui isn't working, no way to control Daily/PVP/Services disables, ...

Features/fixes planned for 1.3.4 iterations:
  • option to hide announcement messages during dialog (such as quest added)
  • option to easily turn the addon entirely on/off, with toggle to still remove the '-' off name edges
  • hopefully add support for gamepad and consoles
  • way to move the replay audio button
  • way to add/remove names from the do-not-hide lists
  • more sub-categories for finer control over which types of dialog are hidden
  • fix the position sometimes still resetting for the alternate name plate
  • --done: different fonts configurable for each type of dialog related text (name, body, responses)
  • internal error handling and debug mode
  • possibly allow streaming text
  • more testing and bug fixing
  • plus there are probably things I'm forgetting
----------------------------------------------------------------------------------------------------
Please feel free to request features either here or in the addon portal (that probably no one knows exist for all addons).

Please post any errors here, along with either a screenshot link or copy/paste of the error messages in game. If there is bug with the way the addon works, that doesn't produce error messages, please describe the bug and list what your settings configuration is while having the bug.

I just had a thought, maybe I can add a button in settings that copies all of them to clipboard ready to be pasted here; I'll look into that.
Last edited by eventHandler : 04/28/18 at 04:13 PM.
Report comment to moderator  
Reply With Quote
Unread 07/11/14, 12:26 PM  
Salam

Forum posts: 0
File comments: 3
Uploads: 0
Thanks :)

Thank you very much
Report comment to moderator  
Reply With Quote
Unread 04/07/15, 07:35 PM  
Vesper

Forum posts: 0
File comments: 3
Uploads: 0
Great addon! Could you see if there's possibly a way to hide the name of NPC and the gold line that goes down the middle? If you do that, that would be really really awesome!
Report comment to moderator  
Reply With Quote
Unread 04/08/15, 06:05 AM  
eventHandler
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 58
Uploads: 4
Originally Posted by Vesper
Great addon! Could you see if there's possibly a way to hide the name of NPC and the gold line that goes down the middle? If you do that, that would be really really awesome!
I can definitely hide the name and I will put that option in right now. I am close to having a nice and labeled settings panel which I want to have ironed out before putting up a next version. I will dig around to see, but I am pretty sure I can get rid of the bar too. I will hopefully have a polished update by tomorrow night at the latest, otherwise I will put up what I have with at least the title hiding option so you have it before weekend starts.

I'm sorry to have to tell you that I'm not going to work on it right now. I'm going to go heat up left over pizza right now. But right after that, I'll be putting the setting in to have it for sure ready

And I'm glad to know you like it
Report comment to moderator  
Reply With Quote
Unread 04/08/15, 08:07 PM  
Vesper

Forum posts: 0
File comments: 3
Uploads: 0
Wow! You're truly amazing! I can't believe I can actually play like this! Thank you so much for responding to my requests Hands down best addon I've downloaded so far, and I have a lot. Now if there was only a way to center the NPC on camera
Report comment to moderator  
Reply With Quote
Unread 04/08/15, 10:30 PM  
eventHandler
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 58
Uploads: 4
Originally Posted by Vesper
Wow! You're truly amazing! I can't believe I can actually play like this! Thank you so much for responding to my requests Hands down best addon I've downloaded so far, and I have a lot. Now if there was only a way to center the NPC on camera
I haven't thought about trying to play with the camera itself. I'll take a peek at if that looks possible at let you know.
Report comment to moderator  
Reply With Quote
Unread 04/30/15, 09:17 PM  
Vagrant Zero

Forum posts: 1
File comments: 29
Uploads: 0
Originally Posted by eventHandler
Originally Posted by Vesper
Wow! You're truly amazing! I can't believe I can actually play like this! Thank you so much for responding to my requests Hands down best addon I've downloaded so far, and I have a lot. Now if there was only a way to center the NPC on camera
I haven't thought about trying to play with the camera itself. I'll take a peek at if that looks possible at let you know.
Hello! In the first screenshot of this addon it displays the voice recording playback button however I can't find an option to enable that in-game? Bug or am I missing something?

Edit: Nevermind downloading UX brought the feature in.
Last edited by Vagrant Zero : 05/01/15 at 10:32 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/15, 10:53 AM  
RevenantSP1
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 5
Uploads: 1
A really great addon. Maybe there is a way to stop the dialogue camera change (much like the addon "No Spin"). To have it more like Skyrim's camera during conversations. Would love that. Would be the cherry on top.
Report comment to moderator  
Reply With Quote
Unread 05/12/15, 08:32 PM  
Vesper

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by RevenantSP1
A really great addon. Maybe there is a way to stop the dialogue camera change (much like the addon "No Spin"). To have it more like Skyrim's camera during conversations. Would love that. Would be the cherry on top.
That's a great idea. That definitely sounds possible, I too would love that.
Report comment to moderator  
Reply With Quote
Unread 05/28/15, 08:09 PM  
aco5712

Forum posts: 0
File comments: 1
Uploads: 0
Is there a ETA on fixing that line thats visible when you hide the background? i know its only a small thing but im OCD and its frustrating haha. Thanks for the awesome addon!
Report comment to moderator  
Reply With Quote
Unread 12/23/15, 03:44 PM  
Jhenox
 
Jhenox's Avatar
AddOn Author - Click to view AddOns

Forum posts: 42
File comments: 392
Uploads: 6
Center camera on speaker?

Is there any ability in the API to adjust the camera location when in conversation? Something that's always bothered me especially when trying to "immerse" myself in the game is that the npc you are speaking to is off to the side. Thank you.

Another idea would be to be able to free the camera while in dialog so you could look to the sides. I believe Skyrim allowed you to push the camera to the sides while speaking with someone.
Last edited by Jhenox : 12/23/15 at 03:46 PM.
Report comment to moderator  
Reply With Quote
Unread 11/13/16, 09:50 PM  
Morazen

Forum posts: 0
File comments: 4
Uploads: 0
Chatbox Popping Up

After talking to an NPC the chatbox reappears, is it possible to fix or prevent this?
Report comment to moderator  
Reply With Quote
Unread 04/27/18, 10:42 AM  
Yueh72

Forum posts: 0
File comments: 21
Uploads: 0
Re: Chatbox Popping Up

Originally Posted by Morazen
After talking to an NPC the chatbox reappears, is it possible to fix or prevent this?
in defines.lua , line 69 put " -- " before " ["trading"] = CHATTER_START_TRADINGHOUSE, "

it will fix this for a while.

If you get the addon :Awesome Guild Store , it will auto open the guilds trading houses at vendors. So you'll see no diffrence ;-)
Report comment to moderator  
Reply With Quote
Unread 04/28/18, 03:44 PM  
eventHandler
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 58
Uploads: 4
Re: Re: Chatbox Popping Up

Originally Posted by Yueh72
Originally Posted by Morazen
After talking to an NPC the chatbox reappears, is it possible to fix or prevent this?
in defines.lua , line 69 put " -- " before " ["trading"] = CHATTER_START_TRADINGHOUSE, "

it will fix this for a while.

If you get the addon :Awesome Guild Store , it will auto open the guilds trading houses at vendors. So you'll see no diffrence ;-)
That variable is only used when modifying the response options at "service type" interactions. It shouldn't be impacting chat's visibility at all.

Are you experiencing the same issue as the other poster? I'm not able to reproduce it.
Report comment to moderator  
Reply With Quote
Unread 04/29/18, 01:12 AM  
Yueh72

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: Re: Chatbox Popping Up

Originally Posted by eventHandler
Originally Posted by Yueh72
Originally Posted by Morazen
After talking to an NPC the chatbox reappears, is it possible to fix or prevent this?
in defines.lua , line 69 put " -- " before " ["trading"] = CHATTER_START_TRADINGHOUSE, "

it will fix this for a while.

If you get the addon :Awesome Guild Store , it will auto open the guilds trading houses at vendors. So you'll see no diffrence ;-)
That variable is only used when modifying the response options at "service type" interactions. It shouldn't be impacting chat's visibility at all.

Are you experiencing the same issue as the other poster? I'm not able to reproduce it.
Yep. Everytime i go at the bank in the new version, it keep the unhide for all dialogs after.
Last edited by Yueh72 : 04/29/18 at 02:03 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: