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Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:05/27/18 11:17 AM
Created:04/15/18 10:31 AM
Monthly downloads:159
Total downloads:1,092
Favorites:8
MD5:
4.0
Guild Hall Button
Version: 1.5.1
by: BoarGules [More]
Guild Hall Button
by Boar Gules

Many players of Elder Scrolls Online® have hankered after guild halls of the sort provided by Guild Wars.

When Zenimax announced Homestead, the ESO housing framework, many guilds immediately co-opted it as a way to set up guild halls. Typically, though not always, the guild hall is the guild leader’s primary residence. Often, such houses are not furnished as residences at all: they have full catering facilities, crafting stations, and other things you would not expect to find in a private home, however wealthy the owner might be.

You can quite easily travel to such a guild hall: simply pick your guild leader’s name out of the guild roster and select Visit Primary Residence from the context menu.

The Guild Hall Button add-on does little more than that. It is a simple way to reduce the number of mouse-clicks required, and also expresses the intention of the guilds that such houses are not residences at all, but guild halls.

To Install

Most people use Minion to install add-ons, but if you want to do a manual install, that is very straightforward. Open the zipfile and you will see a folder called GuildHallButton. Extract this folder to your ESO add-ons folder.

* On a PC that will typically be C:\Users\username\Documents\Elder Scrolls Online\live\AddOns. If you have installed ESO on another drive, or have chosen another location for your Documents folder, you will presumably know what to substitute for C:.
* On a Mac that will typically be ~/Documents/Elder Scrolls Online/live/AddOns.

Once you have done this you should have a new folder in AddOns called GuildHallButton. There should be 9 files and 2 subfolders inside it:

* GuildHallButton.lua and Version.lua
* GuildHallButton.txt and GuildHallButton.xml
* this documentation in two forms (GuildHallButton.pdf and readme.txt)
* 3 screenshots (.jpg)
* subfolders lang (for internationalization) and lib (for library files)

Operation

Following a successful install, if you press G for Guild, you should see Guild Hall shown on the bottom left of your Guild home screen. Press the button Travel to Guild Hall and you will be moved to the “primary residence” of that guild’s leader.

Configuration

This add-on was intended to be zero-configuration software. But some guilds have castellan-officers, and it is their primary residence that is the guild hall, not the guild leader’s, and this situation needs to be manually configured.

Otherwise, pressing the button will either take you to the wrong place, or simply yield the warning The house you attempted to visit is unavailable.

It is not uncommon for a single management team to run a group of related guilds with a shared guild hall. But, according to ESO rules, a player may be leader of only one guild, so the shared guild hall will not always belong to the leader of the guild you are in.

An add-on cannot discover this situation from the game API, because from the game’s point of view, there is no such thing as a guild hall. Even as a player, you can only find this out by reading your guild’s message of the day, website, or Facebook page. In such cases, you need to enter the information manually.

Fortunately, configuration is simple. Start by going to the game menu Settings | Addons | Guild Hall Button.

This will list your guilds, with three fairly self-explanatory option settings for each.

* Override default guild hall. Set this to on if you need to configure the Guild Hall Button. This will enable the remaining 2 settings:
* Castellan officer. This is the name of the guild officer who is the formal owner of the guild hall. The default value is (guild leader) because that is the usual situation. A drop-down list will offer you a list of the senior officers in the guild to choose from. If the name you want is not on the list, see Extras below.
* Name of guild hall. The default value for this is (principal residence) and you will rarely need to change it. A drop-down list will offer the houses likely to be guild halls: not studio apartments or rooms at taverns. If the house you want is not on the list, see Extras below.

Extras

You can use slash commands to bypass the Settings menu. You may need to do this if the drop-down lists don’t show you the name the player or house you want. It may also be helpful in special situations, such as when playing on the Public Test Server.

Start by typing the command /guildhall ? and you will see a list of the guilds you are a member of. If you do this straight after installation, you won’t see the names of the houses displayed. That is because the add-on only finds out what the house is called when you go there.

1* Rich Mahogany: Earthtear Cavern -> Guild leader's house
[2] Merchants of the Merchants -> Daggerfall Overlook: Guild leader's house
[3] Rangiest Rangers -> Daggerfall Overlook: Guild leader's house

The numbers on the left have the same meaning as the chat window commands /guild1 etc. Now suppose that the guild hall of Merchants of the Merchants is not the guild leader’s primary residence but is instead the primary residence of castellan-officer @Slartibartfast. Type this command:

/guildhall 2 @Slartibartfast

That will take you to the guild hall, so that you can be sure that your configuration is correct. After that, the next time you press the guild hall button, it will take you to the right place without having to be told a second time. If you see the warning Player not found, it indicates you have typed the name wrong. Names are case-sensitive, and the leading @ is required.

To reverse this configuration, simply do the same thing, but supply the guild leader’s name.

For people who dislike taking their fingers from the keyboard, you can also use the command /guildhall (alternative spelling /gh), without a player name, to take you to the guild hall, and you can optionally type a number between 1 and 5 (for example /guildhall 2) to specify which guild. If you omit the number then the command takes you to the guild selected on the guild home screen.

A guild leader whose primary residence is a guild hall will generally have other, more modest accommodation elsewhere. If you have permission to visit one of those other houses, you can go there using the following command:

/guildhall number name

where number is the number of the guild as shown above (not optional), and name is the name of the house, or a part of it. For example, typing /gh 1 sleek is enough to identify Sleek Creek.

You can combine the two forms of the /guildhall command to permanently set the guild hall for a guild to something other than a primary residence, for example:

/guildhall 2 @Slartibartfast sleek

Translation

If you use and like Guild Hall Button and you would like to have it in your own language, please volunteer by emailing [email protected] You would not be letting yourself in for a lot of work: the add-on, being a very simple one, needs only around two dozen translations.
Archived Files (3)
File Name
Version
Size
Author
Date
1.04.193
421kB
BoarGules
05/18/18 05:36 PM
1.02.154
108kB
BoarGules
04/29/18 03:42 AM
1.01.153
108kB
BoarGules
04/28/18 01:17 PM


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Unread 07/06/18, 09:38 PM  
RavenMind
 
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Re: Re: Great Idea ....

Originally Posted by BoarGules
I have released a new revision of this add-on to coincide with Summerset. It is now fully configurable via the Settings | Addons menu.
Thank you, that made it quite a bit more user friendly. Though I did have to do some "manual" configuration via slash commands. No big deal with the instructions you provided. Wonderful addon, thanks a lot!
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Unread 07/05/18, 11:59 PM  
RavenMind
 
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Thank you sir. This looks like a very hand addon. Downloading now!
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Unread 05/19/18, 03:45 AM  
BoarGules
 
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Re: Great Idea ....

Originally Posted by Shadowshire
Enabling the player (user) to configure the add-on with the actual identifier to which the player's character can "travel" in order to arrive at the Guild Hall is absolutely necessary.
I have released a new revision of this add-on to coincide with Summerset. It is now fully configurable via the Settings | Addons menu.
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Unread 04/28/18, 03:47 PM  
BoarGules
 
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Thanks for the warm comment.

I was always aware that a configuration option was necessary, and version 1.01 uploaded today offers a somewhat basic way to do this. You can issue a /guildhall command in chat that will permanently modify the default behaviour.

But you do need to know which player's house it is. There is not an obvious way to travel to houses using identifiers which do not correspond to an identifiable player.

I do understand about email addresses with multiple addressees, but that isn't really an implementation option for this add-on. The API offers two functions, JumpToHouse(playername) and JumpToSpecificHouse(playername,housename). Both of them require the programmer to know who owns the house. And that isn't so very unreasonable. Given an email address with multiple addressees, whose house is it that you want?

So the new version may only go part of the way to what you have in mind. The only real solution is to make it possible for houses to be attributes of guilds not players, but that is a significant change to the data model that I think we cannot reasonably expect anytime soon.
Last edited by BoarGules : 04/29/18 at 01:14 PM.
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Unread 04/21/18, 11:59 AM  
crafty35a
 
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Re: Re: Great Idea ....

Originally Posted by mychaelo
So if you don't need a fancy icon, you could as well just keep using those.
The ideal solution would be for this add-on to support the "<GH" syntax used by the other two add-ons to detect who has the guild hall from the player notes. This would also be easier to implement than writing a new customization method.
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Unread 04/16/18, 04:09 AM  
mychaelo

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Re: Great Idea ....

Originally Posted by Shadowshire
This add-on is an excellent tool. However, out of the five guilds of which I am a member, three have "guild halls". Only one of the three is actually the "primary residence" of the Guild Master. Both of the others are identifiers which do not correspond to an identifiable player per se. (Note that ZOS also allows Guilds to have an e-mail address(es) which is an alias for the Guild Master and/or one or more Guild Officers.) Enabling the player (user) to configure the add-on with the actual identifier to which the player's character can "travel" in order to arrive at the Guild Hall is absolutely necessary.
Well, two addons supporting this feature exist for almost a year:
http://www.esoui.com/downloads/info1...dHallList.html
http://www.esoui.com/downloads/info1...GuildHall.html

So if you don't need a fancy icon, you could as well just keep using those.
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Unread 04/15/18, 06:17 PM  
Shadowshire

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Exclamation Great Idea ....

This add-on is an excellent tool. However, out of the five guilds of which I am a member, three have "guild halls". Only one of the three is actually the "primary residence" of the Guild Master. Both of the others are identifiers which do not correspond to an identifiable player per se. (Note that ZOS also allows Guilds to have an e-mail address(es) which is an alias for the Guild Master and/or one or more Guild Officers.) Enabling the player (user) to configure the add-on with the actual identifier to which the player's character can "travel" in order to arrive at the Guild Hall is absolutely necessary.
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