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Updated: 02/21/17 09:10 AM
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Compatibility:
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:02/21/17 09:10 AM
Created:07/31/15 08:22 PM
Monthly downloads:919
Total downloads:7,681
Favorites:50
MD5:
Categories:Utility Mods, Miscellaneous
Circonians Addon Selector  Popular! (More than 5000 hits)
Version: 1.425
by: Baertram [More]
What does it do?
It allows you to save the current enabled state of all of your addons in an addon pack that you can give a name to. Then you can click on the name of any saved addon pack in the drop down box and it will reset the enabled/disabled state of each addon back to the state it was in when you saved it (enabled/disabled). You can save multiple addon packs.

You can also click anywhere on the row (on the addon name or addon author area) to toggle the enabled state of the addon.

How do I use it?
Select/deselect whichever addons you want.
In the Pack Name box type a name for the addon pack & click save.
You can save multiple addon packs to be able to easily switch between different addon configurations.
Why did I write this?
I often install other addons or works in progress to look at code for someone or often need to toggle my own addons ON/OFF as I am working on them. I got sick of having to deselect everything I no longer need running & reselect everything I want running when I am done debugging something.
Version 1.425--

Re-applied UTF-8 file encoding and fixes Russian translations
Version 1.424--

API raised
Version 1.423--

API raised
Version 1.422--

API raised to Shadow of the Hist
Version 1.421--

API raised to Dark Brotherhood
Version 1.42 --

Included translations for russian, thanks to user "Ckau"
Version 1.41 --

API Update
Included translations for english, german, french
Version 1.4 --

API Update No changes, just an API update
Version 1.3 --

Updated API #
Updated Toggle Added the ability to toggle addons by clicking on the row even when they are expanded to show addon description.
Version 1.2 --

"Reload UI" button The "Reload UI" button will now become visible when changes are made.
Version 1.1 --

Edit Addon Packs You can now edit addon packs, by selecting a pack, making changes & clicking save. If you wish to undo the changes (before you click save, you can reselect the pack name from the drop down box)
Auto-Reload UI Added an option (in the AddOns panel) to automatically reload the UI when you select an addon pack from the drop down box. The default setting for this option is OFF. NOTE: In order to edit a pack this option must be OFF or else selecting a pack to edit would result in the UI reloading.
Lib Files Removed unnecessary library files I left in the addon folder.
Code Changes Lots of other minor code changes, has no effect on users.
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
1.424
6kB
Baertram
02/06/17 02:36 PM
1.423
6kB
Baertram
10/02/16 07:43 PM
1.422
6kB
Baertram
07/17/16 01:11 PM
1.421
6kB
Baertram
05/14/16 04:01 PM
1.421
6kB
Baertram
04/28/16 02:09 PM
1.41
6kB
Baertram
04/24/16 05:51 AM
1.4
5kB
Baertram
11/03/15 03:03 PM
1.3
5kB
circonian
08/31/15 06:35 PM
1.2
5kB
circonian
08/04/15 03:51 PM
1.1
5kB
circonian
08/02/15 08:21 PM
1.0
48kB
circonian
07/31/15 08:22 PM


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Unread Yesterday, 07:14 AM  
Baertram
 
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Not sure if this is possible, will see if I can find any info.
But I can't promise when and if this will be added.
Originally Posted by Gamer1986PAN
Would it be possible to place a counter how many Addons are acitve? Would be a nice information for highly addon-addicted users like me
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Unread 06/19/17, 03:54 PM  
Gamer1986PAN

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Would it be possible to place a counter how many Addons are acitve? Would be a nice information for highly addon-addicted users like me
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Unread 04/27/17, 01:43 PM  
Baertram
 
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Exactly, this will keep your game running with a better performance.
There are other addons to automatically downsize some settings like graphics etc. too.

Originally Posted by SilverWF
Wow, I think this addon can be useful for having different sets for PVE and Cyrodiil. Basically, in Cyro you don't need some kind of addons, like trading or crafting ones, so you can fast turn it off while in Cyro and turn it all back when out of Cyro
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Unread 04/26/17, 02:33 AM  
SilverWF
 
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Wow, I think this addon can be useful for having different sets for PVE and Cyrodiil. Basically, in Cyro you don't need some kind of addons, like trading or crafting ones, so you can fast turn it off while in Cyro and turn it all back when out of Cyro
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ESO PC EU: @SilverWF
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Unread 02/21/17, 08:03 PM  
Rakard
 
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Originally Posted by Baertram
Hi and thanks for the fixed translations.
What was wrong in the old ones?


The problem with the coding.

Thanks for update.
Last edited by Rakard : 02/21/17 at 08:04 PM.
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Unread 02/21/17, 09:09 AM  
Baertram
 
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Hi and thanks for the fixed translations.
What was wrong in the old ones?

And the file format is already UTF-8 so it should show up normally and not with []
Weird.
Will upload a new version.

Originally Posted by Rakard


Fix for russian language:
Lua Code:
  1. ["ru"] = {
  2.         ["packName"]            = "Имя сборки:",
  3.         ["selectPack"]          = "Сборка:",
  4.         ["ERRORpackMissing"]    = "ADDON SELECTOR: Имя сборки не найдено.",
  5.         ["autoReloadUIHint"]    = "Автоматически перезагружать интерфейс.",
  6.         ["autoReloadUIHintTooltip"] = "Отключите если хотите изменить сборку.",
  7.         ["saveButton"]          = "Сохранить",
  8.         ["deleteButton"]        = "Удалить",
  9.     },

Save the file encoding - UTF-8.

P.S. Thanks for addon. =)
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Unread 02/19/17, 09:52 PM  
Rakard
 
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Fix for russian language:
Lua Code:
  1. ["ru"] = {
  2.         ["packName"]            = "Имя сборки:",
  3.         ["selectPack"]          = "Сборка:",
  4.         ["ERRORpackMissing"]    = "ADDON SELECTOR: Имя сборки не найдено.",
  5.         ["autoReloadUIHint"]    = "Автоматически перезагружать интерфейс.",
  6.         ["autoReloadUIHintTooltip"] = "Отключите если хотите изменить сборку.",
  7.         ["saveButton"]          = "Сохранить",
  8.         ["deleteButton"]        = "Удалить",
  9.     },

Save the file encoding - UTF-8.

P.S. Thanks for addon. =)
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Unread 02/15/17, 05:16 PM  
Baertram
 
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Re: Re: Re: What addon state gets loaded at character load each time?

Originally Posted by Sp00sty
Originally Posted by Baertram
Hi Sp00sty,.....
Thanks, I wasn't sure I was seeing the Addons list at Character List screen changing after I applied Selector in-game, but I just set a new Hirelings minimal list and after checking each character all is great!

Thank You for one of the most useful addons out there.
It was Circonian who invented this addon , I'm just maintaining it after the patches.
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Unread 02/15/17, 04:54 PM  
Sp00sty

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Re: Re: What addon state gets loaded at character load each time?

Originally Posted by Baertram
Hi Sp00sty,.....
Thanks, I wasn't sure I was seeing the Addons list at Character List screen changing after I applied Selector in-game, but I just set a new Hirelings minimal list and after checking each character all is great!

Thank You for one of the most useful addons out there.
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Unread 02/15/17, 08:41 AM  
Baertram
 
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Re: What addon state gets loaded at character load each time?

Hi Sp00sty,

addons only will load data AFTER the initialization, and not BEFORE/DURING the character selxtion/login procedure.
So this addon is getting it's information from the SavedVariables of the addon too.

Hope this answered your question?

Originally Posted by Sp00sty
Just want to confirm if the last set/saved addon state is what gets loaded at each new character load? Is it loading from saved variables store of last chosen set/state?

I currently have all non-essential addons manually set to outdated API so I can run quick 8-character hireling mail logins twice a day.

I do this because the allow outdated switch is the only way to turn off addons before the character login.

But if Addon Selector is actually loading only the last set/saved state from variables at the initial character login, I can leave them all updated API and set a minimal selector set before logging off each time.

I wasn't sure if Addon Selector is actually getting loaded during the character load or after initialization, if that makes sense, and the game is actually only loading from the Addons Settings from the character selection screen only.
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Unread 02/15/17, 07:23 AM  
Sp00sty

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What addon state gets loaded at character load each time?

Just want to confirm if the last set/saved addon state is what gets loaded at each new character load? Is it loading from saved variables store of last chosen set/state?

I currently have all non-essential addons manually set to outdated API so I can run quick 8-character hireling mail logins twice a day.

I do this because the allow outdated switch is the only way to turn off addons before the character login.

But if Addon Selector is actually loading only the last set/saved state from variables at the initial character login, I can leave them all updated API and set a minimal selector set before logging off each time.

I wasn't sure if Addon Selector is actually getting loaded during the character load or after initialization, if that makes sense, and the game is actually only loading from the Addons Settings from the character selection screen only.
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Unread 02/12/17, 11:04 AM  
Baertram
 
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You could use this adon in addition. It allows you to select/deselect all at one click:
http://www.esoui.com/downloads/info1...ltiselect.html

Originally Posted by Phinix
What a truly superb addon! Beautiful integration. I was looking for something to add "enable all/disable all" buttons for debugging purposes but the ability to set selection profiles is BRILLIANT!

Many thanks.
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Unread 02/11/17, 01:35 AM  
Phinix
 
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What a truly superb addon! Beautiful integration. I was looking for something to add "enable all/disable all" buttons for debugging purposes but the ability to set selection profiles is BRILLIANT!

Many thanks.
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Unread 07/01/16, 07:42 AM  
Baertram
 
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I don't see and need to do this
The idea of these 2 addons are not the same so it makes no sense to combine them at all

The addon is still working properly and only the number of the API is outdated.
Ppl should fix this if this bothers them or just don't use the addon if they are not able to check one simple checkbox "Use outdated addons".
You could contact the addon devs and take it over to simply update the api version, as you did with other addons already. How about this idea?
You are able to maintain it then if API raises/changes. It should work for months and years as long as ZOs is not totally changing the addon manager ingame.

I will not use my personal, unpayed free time to recode other addons into addons I just have taken over to maintain them for users who are still using it. This was done to help Circonian and the users and not meant to implement new features or recode the addons.

Thanks for your appreciation.

Originally Posted by QuadroTony
hey Baetram!
looks like this addon abandoned - http://www.esoui.com/downloads/filei...p?id=1054#info

but it will look very nice if you add/merge it with this one!

ty in advance
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Unread 06/27/16, 10:55 PM  
QuadroTony
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hey Baetram!
looks like this addon abandoned - http://www.esoui.com/downloads/filei...p?id=1054#info

but it will look very nice if you add/merge it with this one!

ty in advance
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