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Updated: 08/03/18 11:51 AM
Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Updated:08/03/18 11:51 AM
Created:04/10/18 12:02 AM
Monthly downloads:243
Total downloads:5,946
Favorites:32
MD5:
Categories:Homestead, Combat Mods, Group, Guild & Friends, PvP, RolePlay
4.1
Magic Carpet  Popular! (More than 5000 hits)
Version: 2.8.1
by: Cardinal05 [More]

NEWS for Version 2.8.1:

* Addressed additional scenarios that can cause an erroneous Hand of Geezus(tm) warning message when:
- Teleporting to a different house
- Jumping via doors or portals
- Jumping to the "safe location" within a house.


Now you can fly in player houses - really.

Duel in mid-air
Fly in any home
Build up high with ease
Take beautiful aerial screen shots
Roleplay as Tarhiel
Impress your friends


** Must have Decorator (edit) permissions.

Mid-air Dueling (0:33)



Magic Carpet in action (1:52)



Instructions:

Step 1.

Place EITHER of these item types in the home (near your character):
  • 3 x Rough Planks, Wide
  • 3 x Clockwork Vent, Octagonal Fan
  • 3 x Scavenged Grating, Wide
  • 3 x High Elf Carpet, Rustic
  • 3 x High Elf Carpet, Water-Themed
  • 3 x Fishing Vessel
  • 3 x Ice Floe, Thin
Step 2.

Press the Toggle Magic Carpet On/Off keybind (configured under Controls > Housing HUD > Magic Carpet)
OR
Type /mag in the Chat window.

Step 3.

Walk or run around; the Magic Carpet will follow underneath your feet.
Jump to ascend immediately.
Use the configurable key bind buttons:
- "Ascend" to gradually ascend while moving.
- "Descend" to gradually descend.
- "Suspend" to pause the magic carpet in place.


Please let me know if you have any questions, suggestions or comments -- and I hope you enjoy the add-on!
2018-08-03 v2.8.1

* Addressed additional scenarios that can cause an erroneous Hand of Geezus(tm) warning message when:
- Teleporting to a different house
- Jumping via doors or portals
- Jumping to the "safe location" within a house.


2018-07-23 v2.8.0

* Adjusted velocity prediction to improve stability in higher latency scenarios.
*** More adjustments may be necessary: your feedback is incredibly valuable and appreciated!


2018-07-15 v2.7.0

* Fixed an issue where The Hand of Geezus(tm) would not return from whence it came if the Magic Carpet was enabled or resumed from "suspend" mode during free fall.

* Fixed an issue where The Hand of Geezus(tm) would warn you of a missing [Rough Planks, Wide] (or tell you that you're welcome for not actually catching you) when zoning between houses.


2018-07-10 v2.6.0

* Fixed an issue where The Hand of Geezus(tm) would not catch you during a free fall if the Rough Planks, Wide available were bought from the Crown Store.


2018-07-04 v2.5.0

* Added support for 3x [Ice Floe, Thin]

* Further calibrated the carpet animation logic to provide a more smooth experience and even fewer accidental drops, dips or descents.

* Finished separating the Carpet Item definitions into different files for those who customize this add-on -- if that's you, check out the CustomCarpetItems.lua file.


2018-07-02 v2.4.0

* Added new Idle animations to simulate the effect of air (or water?) currents on your Magic Carpet. These animations can be enabled or disabled via the Settings.

* Moved the Carpet Item data to a separate file to simplify modding for those of you who mod this add-on -- and I -know- who you are. <3 (You can't fool Geezus)

* Adjusted how the Magic Carpet adapts to quick rotation to further minimize unwanted descending.

* Revised the signature The Hand of Geezus(tm) landing emote to something more devout.

* Reset the add-on's settings for all users to remove any potentially corrupt setting values. Sorry for the inconvenience.


2018-06-26 v2.3.0

* Streamlined queuing of The Hand of Geezus(tm) events.

* Added a signature The Hand of Geezus(tm) landing emote.


2018-06-23 v2.2.0

* Added The Hand of Geezus(tm) -- an optional feature that will deliver you safely from an accidental free fall (whenever the Magic Carpet itself is turned off). Requires one Decorator permission or [Rough Planks, Wide] to be in the house.


2018-05-26 v2.1.0

* Added support for "Clockwork Vent, Octagonal Fan".

* Added a configurable Setting to make the Ascend and Descend keys function as either Toggles, or as they do today, as keys you must Hold Down.

* Changed the Deactivation logic to restore items to their original positions more slowly to avoid potential de-sync issues.


2018-04-17 v2.0.1

* Wired Settings > Update Speed option to the underlying dynamic ascension, horizontal and free-fall calculations.

* Settings > Update Speed now dynamically increases ascension, horizontal and free-fall predictive coefficients to help compensate (within reason) to moderate latency conditions.


2018-04-15 v2.0.0

* Added support for several new "carpet" item types, including actual carpets (Altmer).

* Completely redesigned the controls:
- Gradual ascending can be performed through the new "Ascend" controls key bind.
- Gradual descending can be performed through the new "Descend" controls key bind.
- Ascension can still be performed through jumping.
- Removed prior CTRL/ALT/SHIFT/COMMAND controls.

* Completely redesigned core "flight" logic:
- Carpet updates are triggered by player movement relative to the current carpet position in lieu of the prior edge-to-edge placement strategy.
- Ascension, movement parallel to the ground and free-falling are now all variable calculations and can respond dynamically to changing latency conditions.
Archived Files (13)
File Name
Version
Size
Author
Date
2.8.0
56kB
Cardinal05
07/23/18 12:31 AM
2.7.0
56kB
Cardinal05
07/15/18 06:57 PM
2.6.0
56kB
Cardinal05
07/10/18 04:35 PM
2.5.0
56kB
Cardinal05
07/04/18 04:21 AM
2.4.0
54kB
Cardinal05
07/02/18 01:40 PM
2.3.0
51kB
Cardinal05
06/26/18 08:49 AM
2.2.0
51kB
Cardinal05
06/24/18 04:20 AM
2.1.0
49kB
Cardinal05
05/26/18 09:51 PM
2.0.2
48kB
Cardinal05
05/21/18 12:09 AM
2.0.2
48kB
Cardinal05
04/20/18 05:23 PM
2.0.1
48kB
Cardinal05
04/17/18 02:58 PM
2.0.0
48kB
Cardinal05
04/14/18 06:44 PM
1.4.0
48kB
Cardinal05
04/10/18 12:02 AM


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Unread 09/09/18, 05:12 PM  
Cardinal05
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Forum posts: 27
File comments: 106
Uploads: 9
Originally Posted by SteveCampsOut
Is there a command to make the item lift straight up vertically like an elevator?
There sure is! It's actually two different keybinds that you can configure under:

Controls > Magic Carpet > Ascend
and
Controls > Magic Carpet > Descend

Holding down the Ascend key while moving will tilt the carpet upward, causing you to automatically rise as you move about. Holding down the Descend key will steadily drop your carpet at a safe pace to lower you to the ground.

You can also change the behavior of these buttons under Settings > Addons > Magic Carpet to work as Toggles instead of Held keys, such that pressing either once will Ascend or Descend until you press the key a second time.
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Unread 09/08/18, 04:28 PM  
SteveCampsOut
 
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Is there a command to make the item lift straight up vertically like an elevator?
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Unread 08/09/18, 10:56 PM  
Cardinal05
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Forum posts: 27
File comments: 106
Uploads: 9
Re: Pirates of the Caribbean

Originally Posted by Judge
As Capt. Jack sailed into port in the first movie, sinking, so do I.

Fishing Vessel sinking...
when standing still on the Magic Carpet Fishing Vessel, I slowly descend.
when moving forward on the Magic Carpet Fishing Vessel, I slowly descend when turning.

Please help.

A waterlogged friend.
I was literally just watching a special on Shanghai Disney in which Pirates of the Caribbean is one of the main attractions. Then, I logged in to see your comment and literally laughed out loud. On point, I must say...

I will take a look at the boat and see if I can patch its apparent leak. As epic of an entrance as that was for Jack, I could see why a sinking boat might be less than ideal...
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Unread 08/09/18, 11:29 AM  
Judge

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Pirates of the Caribbean

As Capt. Jack sailed into port in the first movie, sinking, so do I.

Fishing Vessel sinking...
when standing still on the Magic Carpet Fishing Vessel, I slowly descend.
when moving forward on the Magic Carpet Fishing Vessel, I slowly descend when turning.

Please help.

A waterlogged friend.
Last edited by Judge : 08/09/18 at 11:35 AM.
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Unread 07/23/18, 12:36 AM  
Cardinal05
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Forum posts: 27
File comments: 106
Uploads: 9
Re: High Ping >500ms :(

Originally Posted by radarcg
I play with many folks from overseas on NA so they very often have >500ms ping, and this addon unfortunately isn't working for them because as they move around, forward, sideways, and descend, the carpet doesn't "keep up" with them so they fall through. I've seen all the coefficients and thresholds in the lua, but with a little fiddling around, it wasn't obvious how to tweak them to make it work for them. Any suggested values for them to best address high ping?
Hi Radar! Thank you so much for letting me know -- player feedback is incredibly valuable for helping to improve this add-on as I cannot replicate every latency/fps scenario. I have updated the add-on (v 2.8.0) to include the X/Z-axis velocity into the Ascending / Free-fall state calculations; this resulted in an adjustment to the corresponding predictive coefficients.

If you take a look at the LUA code now, you should see these changes in both the Coefficient values defined in the "constants" portion at the top as well as the MC.OnUpdate event handler.

Would it be possible for you to ask your friends who were experiencing issues to download the update and give any feedback that they can? As always, your help is appreciated and I hope that this update improves the situation for them! :-)

@Cardinal05
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Unread 07/22/18, 09:48 PM  
radarcg

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High Ping >500ms :(

Originally Posted by Cardinal05
Originally Posted by Tactitocalon
Cool addon. I seem to have problems ascending though, I keep falling through the planks. I'm playing at ~250ms ping though. Increasing the update interval didn't seem to help - maybe an option to make ascending not attempt to raise the platform up too high might help (at the cost of slower ascension speed).
I hear ya -- check out the latest version... v2.0.0 has been completely redesigned and includes a new, more fluid "flight" experience including slightly improved free-fall detection and Y-axis acceleration calculations to hopefully address that issue for folks with less than ideal ping scenarios. If you still experience any issues, please let me know as there are a few other things I may be able to do to help.
I play with many folks from overseas on NA so they very often have >500ms ping, and this addon unfortunately isn't working for them because as they move around, forward, sideways, and descend, the carpet doesn't "keep up" with them so they fall through. I've seen all the coefficients and thresholds in the lua, but with a little fiddling around, it wasn't obvious how to tweak them to make it work for them. Any suggested values for them to best address high ping?
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Unread 07/10/18, 04:33 PM  
Cardinal05
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Forum posts: 27
File comments: 106
Uploads: 9
Re: Re: Re: Re: Geezus... how to make it work

Originally Posted by Judge
Drum Roll Please.....

There is a difference between Crafted and Crown Store Items!! Crown Store items have a different ID #

And they don't save you!! Now with a number of homemade Rough Planks, Wide... I am SAVED.

Thank You Geezus(tm)

Why do the crown store ones work for flying??
Great question and the short answer is: I was comparing items by localized Name when finding items for the Carpet; but, I was using the Item Link (which is different for Crown Store items) when finding "The Hand". I'm uploading a fix for this right now -- and THANK YOU! :-)
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Unread 07/10/18, 04:01 PM  
Judge

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Re: Re: Re: Geezus... how to make it work

Drum Roll Please.....

There is a difference between Crafted and Crown Store Items!! Crown Store items have a different ID #

And they don't save you!! Now with a number of homemade Rough Planks, Wide... I am SAVED.

Thank You Geezus(tm)

Why do the crown store ones work for flying??



Originally Posted by Judge
I did not place the wide planks before installing the Magic Carpet!
But I did delete it and saved vars, and reinstalled it and still...

"An act of divine providence failed:
The Hand of Geezus(tm) cannot intervene without a (Rough Planks, Wide) in the house."

There are 4, 3 that fly and 1 that just sits on the lawn.
I live in a Princely Dawnlight Palace

Magic Carpet 2.5.0
Settings: On, On, Hold Down, Hold Down, 100

Come Visit me. @JudgeLrae



Originally Posted by Cardinal05
Originally Posted by Judge
Love this addon!

But for the life of me, I can't make 'Geezus' save me.

I have a 3 pile and a single of Rough Planks, Wide. I jump off walls in my house, but never am I saved.

I have @Cardinal05 as a Decorator also. Nothing helps.

Please save me.

The Judge

Oh nooo! The Hand(tm) should always save you if you have a Rough Planks, Wide in the house somewhere. Did you place the planks in the house first? Also, did you check to make sure that the Hand of Geezus(tm) setting, under Settings > Addons > Magic Carpet is turned to "On"?

If you have done both of these things already -- and I am already assuming you're the house owner or have Decorator permissions -- then I have a question about a less likely scenario:

Was anyone else possibly using the planks for their own Magic Carpet at the time? Technically, two players' Carpets could compete for the planks if one player has the Carpet enabled while the other player is falling (if the falling player's Carpet add-on tries to 'steal' the plank away from the other player's active Carpet).


Also, as for using multiple, different carpets: The add-on looks for supported item types near to the player when the Carpet is activated. So, if you were to put down a pile of 3x Rough Planks, Wide and then a few meters away make another pile of 3x Clockwork Vents and so on (or even if you just make spaced out piles of 3x the same items as well), then each player can stand on their own pile, turn on the carpet and just go... each player's copy of the add-on will pick up the nearest pile, so you could [technically] have 24 players zipping around on their own carpets of the same or varying item types. The main thing is just that the Carpet only supports using 3 of the same type of item. So 3x Rough Planks, Wide or 3x Scavenged Gratings, Wide, etc.


Please let me know if you have any more questions or if my questions about the Hand of Geezus(tm) did not help you identify the problem at all. (and if it's still happening -- would it be at all possible for you to send a video?)
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Unread 07/10/18, 03:22 PM  
Judge

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Re: Re: Geezus... how to make it work

I did not place the wide planks before installing the Magic Carpet!
But I did delete it and saved vars, and reinstalled it and still...

"An act of divine providence failed:
The Hand of Geezus(tm) cannot intervene without a (Rough Planks, Wide) in the house."

There are 4, 3 that fly and 1 that just sits on the lawn.
I live in a Princely Dawnlight Palace

Magic Carpet 2.5.0
Settings: On, On, Hold Down, Hold Down, 100

Come Visit me. @JudgeLrae



Originally Posted by Cardinal05
Originally Posted by Judge
Love this addon!

But for the life of me, I can't make 'Geezus' save me.

I have a 3 pile and a single of Rough Planks, Wide. I jump off walls in my house, but never am I saved.

I have @Cardinal05 as a Decorator also. Nothing helps.

Please save me.

The Judge

Oh nooo! The Hand(tm) should always save you if you have a Rough Planks, Wide in the house somewhere. Did you place the planks in the house first? Also, did you check to make sure that the Hand of Geezus(tm) setting, under Settings > Addons > Magic Carpet is turned to "On"?

If you have done both of these things already -- and I am already assuming you're the house owner or have Decorator permissions -- then I have a question about a less likely scenario:

Was anyone else possibly using the planks for their own Magic Carpet at the time? Technically, two players' Carpets could compete for the planks if one player has the Carpet enabled while the other player is falling (if the falling player's Carpet add-on tries to 'steal' the plank away from the other player's active Carpet).


Also, as for using multiple, different carpets: The add-on looks for supported item types near to the player when the Carpet is activated. So, if you were to put down a pile of 3x Rough Planks, Wide and then a few meters away make another pile of 3x Clockwork Vents and so on (or even if you just make spaced out piles of 3x the same items as well), then each player can stand on their own pile, turn on the carpet and just go... each player's copy of the add-on will pick up the nearest pile, so you could [technically] have 24 players zipping around on their own carpets of the same or varying item types. The main thing is just that the Carpet only supports using 3 of the same type of item. So 3x Rough Planks, Wide or 3x Scavenged Gratings, Wide, etc.


Please let me know if you have any more questions or if my questions about the Hand of Geezus(tm) did not help you identify the problem at all. (and if it's still happening -- would it be at all possible for you to send a video?)
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Unread 07/10/18, 02:48 PM  
Cardinal05
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Forum posts: 27
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Re: Geezus... how to make it work

Originally Posted by Judge
Love this addon!

But for the life of me, I can't make 'Geezus' save me.

I have a 3 pile and a single of Rough Planks, Wide. I jump off walls in my house, but never am I saved.

I have @Cardinal05 as a Decorator also. Nothing helps.

Please save me.

The Judge

Oh nooo! The Hand(tm) should always save you if you have a Rough Planks, Wide in the house somewhere. Did you place the planks in the house first? Also, did you check to make sure that the Hand of Geezus(tm) setting, under Settings > Addons > Magic Carpet is turned to "On"?

If you have done both of these things already -- and I am already assuming you're the house owner or have Decorator permissions -- then I have a question about a less likely scenario:

Was anyone else possibly using the planks for their own Magic Carpet at the time? Technically, two players' Carpets could compete for the planks if one player has the Carpet enabled while the other player is falling (if the falling player's Carpet add-on tries to 'steal' the plank away from the other player's active Carpet).


Also, as for using multiple, different carpets: The add-on looks for supported item types near to the player when the Carpet is activated. So, if you were to put down a pile of 3x Rough Planks, Wide and then a few meters away make another pile of 3x Clockwork Vents and so on (or even if you just make spaced out piles of 3x the same items as well), then each player can stand on their own pile, turn on the carpet and just go... each player's copy of the add-on will pick up the nearest pile, so you could [technically] have 24 players zipping around on their own carpets of the same or varying item types. The main thing is just that the Carpet only supports using 3 of the same type of item. So 3x Rough Planks, Wide or 3x Scavenged Gratings, Wide, etc.


Please let me know if you have any more questions or if my questions about the Hand of Geezus(tm) did not help you identify the problem at all. (and if it's still happening -- would it be at all possible for you to send a video?)
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Unread 07/10/18, 01:05 PM  
Judge

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Geezus... how to make it work

Love this addon!

But for the life of me, I can't make 'Geezus' save me.

I have a 3 pile and a single of Rough Planks, Wide. I jump off walls in my house, but never am I saved.

I have @Cardinal05 as a Decorator also. Nothing helps.

Please save me.

The Judge
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Unread 07/09/18, 09:34 PM  
Judge

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Great Addon! One Question.

How do you do 2 different carpets in the same house? With to different players. IE. Dueling.

Thanks, no more building scaffolding to get to hard to reach place.

Judgelrae


PS: figured it out... added another set of carpets and had my friend download the Magic Carpet!!
Last edited by Judge : 07/09/18 at 09:56 PM.
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Unread 07/05/18, 11:21 AM  
Cardinal05
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Originally Posted by Se7en
Cant disable the idle animations,i dont like them at all
Hi there. I'm sorry you feel that way. You should be able to disable the animations entirely by turning OFF the option:
Settings > Addons > Magic Carpet > Enable Idle Animations

If this does not work for you though, please try the following steps in order:

1. Disable the Add-on and reload the UI.
2. Delete the SavedVariables\MagicCarpet.lua file.
3. Enable the Add-on and reload UI.
4. Turn OFF the option Settings > Addons > Magic Carpet > Enable Idle Animations.

If this still does not work, please reload the UI and post the contents of your SavedVariables\MagicCarpet.lua file.

Thank you so much!
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Unread 07/05/18, 09:42 AM  
Se7en
 
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Cant disable the idle animations,i dont like them at all
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Unread 07/02/18, 11:25 AM  
Cardinal05
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Originally Posted by Se7en
You dont have the whole zone as house,at some point the map have an end
But its pretty epic to fly on the carpet through Alinor
Haha, nice... I'll bet it is. The castle-like buildings are quite awesome (and tall), so flying around them is probably awesome. :-P
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