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Updated: 01/17/16 03:47 PM
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Orsinium (2.2.4)
Updated:01/17/16 03:47 PM
Created:12/06/15 12:11 AM
Monthly downloads:26
Total downloads:488
Favorites:9
MD5:
Categories:Developer Utilities, Miscellaneous, Utility Mods, Beta-version AddOns
Developer Suite
Version: 0.2.0beta
by: haggen [More]
Last update: 0.2.0beta (Jan 17 2016)

Bumped to Beta since it's been proven stable enough.
Editor was replaced by the Console (see the about section for more information).
Zgoo was replaced by Mer Torchbug.
UI has received additional polish.
Added a bunch of missing textures to the Library.
The Library now only displays up to 1000 rows.
Removed extension from RobotoMono-License.txt to avoid false add-on detection.

Bucket list

Library for items, quests, achievements, etc.
Visual designer for interfaces.
Overlay with Lua memory consumption and possibly other useful debug information.

Caveats

Due to the game limitations the Console output is limited to 1000 characters. This is specially problematic when you're working with a table.
The Library and Explorer lists are limited to 1000 rows due to memory usage concerns.

About

Comprises 3 main components:

1. NEW! Console: simple REPL (read, evaluate, print and loop) console.
2. Explorer: search the game runtime for functions, tables and whatnot.
3. Media library: search and preview textures and sounds in-game.

Plus some goodies:

Unconstrained chat window size.
Keybind for reloading the UI.
Keybind for inspecting the control under cursor.
Shorthand for /script d(...): /d ...

Everything's done for maximum efficiency:

Console, Explorer and Library have their own smart keybind:
1. If the window is closed, show it and focus the search box.
2. If it's open but is not focused, bring to top and focus the search/input box.
3. If it's open and focused, close it.
You can use slash commands too to open/close the windows: /developersuite, /console, /explorer and /library.
NEW! You can navigate througth the Console history by pressing up and down arrows.
NEW! The Console has two custom commands: "clear" and "exit" plus it accepts all regular slash commands as the chat does.
NEW! You can copy contents from the Console output.
Explorer is full integrated with Mer Torchbug; you can inspect any piece of data just by clicking on its value.
From the search box in the Media Library you can use <up-arrow> and <down-arrow> to navigate the items.
You can close any window just by right-clicking on it.
Size, position, and content of all windows are saved in real time, so you can start right from where you left.

See some screenshots:


The Console.


The Explorer.


Looking for a texture.


Looking for a sound.
0.2.0beta (Jan 17 2015)

Bumped to Beta since it's been proven stable enough.
Editor was replaced by the Console (see the about section for more information).
Zgoo was replaced by Mer Torchbug.
UI has received additional polish.
Added a bunch of missing textures to the Library.
The Library now only displays up to 1000 rows.
Removed extension from RobotoMono-License.txt to avoid false add-on detection.

0.1.2alpha (Dec 6 2015)

Fix font file not being loaded.
Windows start now at the center of the screen.
You can now close a window by right-clicking on it.
Added About dialog.

0.1.0alpha (Dec 6 2015)

Alpha release.
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
0.1.2alpha
151kB
haggen
12/06/15 10:20 AM
0.1.0alpha
150kB
haggen
12/06/15 12:11 AM


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Unread 01/11/17, 02:45 PM  
Patros
 
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Forum posts: 2
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Cool Addon and great that it uses TorchBug. Love the sound browser and mini console.

There is a problem using the key bindings, because of a name change in the ESO API I guess.

In Bindings.xml change the layer name from General to SI_KEYBINDINGS_CATEGORY_GENERAL and it works again.
Last edited by Patros : 05/04/17 at 04:15 AM.
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Unread 01/17/16, 07:42 PM  
haggen
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Re: Re: Re: :D

Originally Posted by CaptainBlagbird
The textures/sound window has no additional filters or does it?
When I enter "nibenaymudcrab" to find the mentioned texture I get an empty list.
Fixed in the last patch, sorry for the delay and thanks for the feedback!
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Unread 12/10/15, 04:18 AM  
CaptainBlagbird
 
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Re: Re: :D

Originally Posted by haggen
if you're not finding something either in Explorer or Media Library, you have to filter more items out.
The textures/sound window has no additional filters or does it?
When I enter "nibenaymudcrab" to find the mentioned texture I get an empty list.
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Unread 12/09/15, 07:30 PM  
haggen
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Re: :D

Originally Posted by CaptainBlagbird
That's an awesome add-on, thanks!

Can you please also add this to the category Utility Mods so it is available in Minion and can be updated automatically (I always forget to do it manually )?

Originally Posted by QuadroTony
is there an item viewer? or search items by text to find their id?
You mean something like this?

Edit: Which textures are supported? I can't find /esoui/art/store/pc_crwn_pets_nibenaymudcrab_1x1.dds
Thanks and sure will do!

I personally extracted the game files and made a recursive list of all files inside the "esoui/art" directory so everything should be there.

One thing though is that every search is limited to 1000 results because of memory consumption when rendering the scroll list. I'm going to tweak that later but currently if you're not finding something either in Explorer or Media Library, you have to filter more items out.
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Unread 12/07/15, 09:20 AM  
CaptainBlagbird
 
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:D

That's an awesome add-on, thanks!

Can you please also add this to the category Utility Mods so it is available in Minion and can be updated automatically (I always forget to do it manually )?

Originally Posted by QuadroTony
is there an item viewer? or search items by text to find their id?
You mean something like this?

Edit: Which textures are supported? I can't find /esoui/art/store/pc_crwn_pets_nibenaymudcrab_1x1.dds
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Last edited by CaptainBlagbird : 12/08/15 at 04:21 AM.
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Unread 12/06/15, 10:21 AM  
haggen
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Originally Posted by @AlphaLemming
Tried it, all menus broken, empty windows, windows not moveable, no option to do anything rather than alt + f4 and disable it. A mistake, have i something forgotten?
Hey man, I'm really sorry but it was my fault. I fixed the add-on name at the last time and forgot to fix the path to the font files. Really really sorry, could you give it another try? And thanks a lot for the feedback!
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Unread 12/06/15, 08:40 AM  
haggen
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Originally Posted by QuadroTony
is there an item viewer? or search items by text to find their id?
I think that's pretty unlikely, since it would require an exhaustive list of all the items in the game, and that's a lot.

But if you content with it outside the game, here it is: http://esoitem.uesp.net/viewMinedItems.php
Last edited by haggen : 12/06/15 at 08:40 AM.
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Unread 12/06/15, 08:19 AM  
QuadroTony
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is there an item viewer? or search items by text to find their id?
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Unread 12/06/15, 06:49 AM  
haggen
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Originally Posted by Phinix
Impressive work!

The texture search is a big help. I wrote one myself but never published. Can't imagine trying to get that stylish layout without being able to easily find the right graphics!

I will be following this to see what becomes of the GUI builder which sounds really exciting to me. Might I ask if you plan to design it with XML generation in mind (preferred), or if it will be purely LUA-based?

Thanks for the cool tools.
Thank you! ^^ The GUI designer is going to be a tough one, but yes, it'll most likely spit XML. But it'll probably be best for scaffolding and prototyping rather than production-ready code.

Originally Posted by @AlphaLemming
Tried it, all menus broken, empty windows, windows not moveable, no option to do anything rather than alt + f4 and disable it. A mistake, have i something forgotten?
I'm sorry to hear that. I might have some idea; go to Documents/Elder Scrolls Online/live (or liveeu) and there located and delete ShaderCache.cooked. You may want to just rename it or move it elsewhere in case anything goes wrong.

Sometimes the game simply doesn't load a new font (and this add-on has its own font file). Also the windows doesn't currently have a close button. I seem to have overlooked that, so my bad. The only way to open/close the windows right now are the keybinds in Control settings.

Now if it's messing with other parts of the game, try disabling other add-ons that might have conflict. Worst case scenario, try disabling every other add-on, letting only this one enabled and see how it goes. In any case I'm here to help if you need.

Originally Posted by Mitsarugi
Aaaahhh more great work, nice going haggen, I might actually finish some old scripts x)
Thank you very much, Mitsarugi! Glad to know that my work inspired or was helpful in anyway!
Last edited by haggen : 12/06/15 at 07:01 AM.
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Unread 12/06/15, 06:20 AM  
Mitsarugi
 
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Aaaahhh more great work, nice going haggen, I might actually finish some old scripts x)
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Unread 12/06/15, 06:05 AM  
@AlphaLemming
 
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Tried it, all menus broken, empty windows, windows not moveable, no option to do anything rather than alt + f4 and disable it. A mistake, have i something forgotten?
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Last edited by @AlphaLemming : 12/06/15 at 06:05 AM.
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Unread 12/06/15, 01:08 AM  
Phinix
 
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Impressive work!

The texture search is a big help. I wrote one myself but never published. Can't imagine trying to get that stylish layout without being able to easily find the right graphics!

I will be following this to see what becomes of the GUI builder which sounds really exciting to me. Might I ask if you plan to design it with XML generation in mind (preferred), or if it will be purely LUA-based?

Thanks for the cool tools.
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