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Updated: 12/07/17 01:36 PM
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Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:12/07/17 01:36 PM
Created:02/09/17 03:18 PM
Monthly downloads:98
Total downloads:13,228
Favorites:30
MD5:
Free Dialog Camera (First and Third Person)  Popular! (More than 5000 hits)
Version: 1.1
by: Shinni [More]
This addon removes the interaction camera. So when you talk with someone, the camera doesn't focus on the NPC anymore and will instead stay as before the interaction. (Like the dialog system in Skyrim.)

You can look around while in a dialog by holding the right mouse button.

- 1.1
fixed the bug where you could no longer preview furniture at vendors

- 1.0
initial release
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File Name
Version
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1.0
1kB
02/09/17 03:18 PM


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Unread 02/10/17, 09:38 AM  
Half-Dead
 
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I've been waiting on this addon since the ESO beta. You're my hero.
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Unread 02/11/17, 12:51 AM  
Phinix
 
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Wow, what an epic addition and wonderful implementation!

The ability to hold right mouse and move the view, plus zoom in and out, makes this PERFECT.

Thanks for another great addon, Shinni!
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Unread 02/11/17, 09:43 AM  
haggen
 
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Hey Shinni, great add-on! Would you mind if I added such option to my Slightly Improved™ Dialogues add-on?
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Unread 02/11/17, 11:57 AM  
Shinni
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Originally Posted by haggen
Hey Shinni, great add-on! Would you mind if I added such option to my Slightly Improved™ Dialogues add-on?
That's fine, thanks a lot for asking.

Geat work again Shinni! I have noticed one small bug though. When you choose an option like "Store", the NPC will repeat their initial line.
The only way I found to "fix" this, is to switch back into the classic interaction camera when selecting a store/guild trader/bank/stable master etc.
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Unread 02/11/17, 04:47 PM  
Architecture
 
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Great work! This revolutionizes the use of dialogs in game.
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Unread 02/14/17, 10:42 PM  
Phinix
 
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Two humble requests,

Is the method exposed and would it be possible to add right-click dragging the camera view and zoom at crafting stations also, keeping the default character animation?

Also, the ability to zoom in and out at the dye station would be VERY helpful.

Excellent addon, truly.
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Unread 10/29/17, 03:02 PM  
HowellQagan
 
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It just occured to me that this addon also disables the option to preview furniture at traders who let you preview their stuff (Fighter's Guild Hall Steward for example). Is there a way to fix that?
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Unread 12/07/17, 08:41 AM  
Phinix
 
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Thanks!

EDIT: Thanks for the update, Shinni!

With sadness I can confirm that this wonderful little addon currently prevents the preview from working when clicking furniture items at any of the game's many furniture vendors.
Last edited by Phinix : 12/07/17 at 03:45 PM.
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Unread 12/07/17, 05:47 PM  
HowellQagan
 
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<3
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Unread 02/03/18, 08:45 AM  
ArtisanLRO

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A fix to those heavily annoyed with hearing the same line over and over again when you go to the store.

Code:
EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_STORE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_STORE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_FENCE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_FENCE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_BANK, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_BANK, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_TRADING_HOUSE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_TRADING_HOUSE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_GUILD_BANK, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_GUILD_BANK, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_OPEN_HOUSE_STORE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 0)
end)

EVENT_MANAGER:RegisterForEvent("FreeDialogCamera", EVENT_CLOSE_HOUSE_STORE, function()
  SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_VO_ENABLED, 1)
end)
This isn't elegant, it'll probably kill other chatter that is going on when you open a store, but that's better than hearing the opening "steel and stone" chatter from a blacksmith twice the amount it should when you're going back and forth from the anvil. Man, that annoyed me so much I gave the addon API a look.

This works for me, anyway. Just pop this in the end of FreeDialogCamera.lua like I did if you want to use it.
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Unread 02/12/18, 09:17 PM  
Nudel

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I am getting the following errors when trying to open the guild store with this addon enabled.

https://imgur.com/a/xjnSg

Additionally, the guild store fails to open. My other store interface addons (Arkadius Trade Tools and Awesome Guild Store) both loaded, but the actual guild store screen doesn't load when clicked on in the banker dialogue menu. Tried disabling the above two first, but disabling FreeDialogCamera eliminated the error.
Last edited by Nudel : 02/12/18 at 09:22 PM.
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Unread 02/13/18, 04:02 PM  
oblivix

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Originally Posted by Nudel
I am getting the following errors when trying to open the guild store with this addon enabled.
Same with me I also happens with normal stores. Worked fine before update 17.
I hope so much that this addon can be fixed. It is one of the most important addons for me as I don't like to skip dialogs but soon get bored when I only can see the (cloned) characters and poor animations. As a workaround I could disable and reload before shopping but it is not very comfortable

BTW Skylike Dialog still seems to work after update 17. But I don't like its UI so much.
Last edited by oblivix : 02/13/18 at 05:07 PM.
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Unread 02/17/18, 11:32 PM  
alchemist1654

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Lightbulb Update 17 / Dragon Bones Fix

To fix the error when opening merchant windows that begins like this:

Code:
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: function expected instead of nil
... change line 27 in FreeDialogCamera.lua from:

Code:
ZO_ItemPreview_Shared.IsInteractionCameraPreviewEnabled = IsInPreviewMode
... to:

Code:
ZO_ItemPreview_Shared.IsInteractionCameraPreviewEnabled = GetPreviewModeEnabled
EDIT: This fix also seems to allow you to preview furniture at relevant vendors now.
Last edited by alchemist1654 : 02/17/18 at 11:38 PM.
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Unread 04/07/18, 08:58 AM  
Adrannon

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I love this add-on ! but is there a way to put screen automatically in first person during dialogue ?

(Sorry for my bad english, hope you'll understand)
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Unread 08/11/18, 11:12 AM  
mendisabal

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Re: Update 17 / Dragon Bones Fix

Originally Posted by alchemist1654
To fix the error when opening merchant windows that begins like this:

Code:
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: function expected instead of nil
... change line 27 in FreeDialogCamera.lua from:

Code:
ZO_ItemPreview_Shared.IsInteractionCameraPreviewEnabled = IsInPreviewMode
... to:

Code:
ZO_ItemPreview_Shared.IsInteractionCameraPreviewEnabled = GetPreviewModeEnabled
EDIT: This fix also seems to allow you to preview furniture at relevant vendors now.
it wors ! great !
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