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Updated: 05/25/17 11:13 AM
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Morrowind (3.0)
Updated:05/25/17 11:13 AM
Created:05/25/17 11:13 AM
Monthly downloads:14
Total downloads:8,468
Favorites:10
MD5:
No, Thank You! - Morrowind  Popular! (More than 5000 hits)
Version: 5.3-p1
by: iwontsay [More]
This is an updated version of "No, Thank You!" from Garkin and Ayantir, made working for Morrowind again.
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Unread 05/25/18, 07:22 AM  
wambo
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It' s not an update of this, but another Addon

http://www.esoui.com/downloads/info2...continued.html
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Unread 05/22/18, 10:21 PM  
omnido
 
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Question Update?

Can we expect an update for Summerset soon?
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Unread 06/08/17, 11:53 PM  
iwontsay
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Originally Posted by SamuelMSr
This keeps happening when I get a message in chat about someone getting arena points:

(I can not turn it off see my post below)

My first thought would be "missing translations" since all the texts are missing in the settings screen even if you may be able to work the on/off switches.
  • What language setting do you use?
  • Have you tried disabling the other addons? Side-effects between addons are unlikely but not unhead of.
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Unread 06/03/17, 11:35 PM  
SamuelMSr

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This keeps happening when I get a message in chat about someone getting arena points:

(I can not turn it off see my post below)

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Unread 06/03/17, 08:53 PM  
SamuelMSr

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When I go into settings for this there is nothing I can change/edit, this is what I get:

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Unread 05/27/17, 09:11 AM  
iwontsay
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Originally Posted by Gamer1986PAN
Thx for the temporally fix working really nice ^^
My pleasure.
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Unread 05/27/17, 06:17 AM  
Gamer1986PAN
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Thx for the temporally fix working really nice ^^
Last edited by Gamer1986PAN : 05/27/17 at 07:09 AM.
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Unread 05/26/17, 03:03 PM  
Quodaax
 
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Re: Re: Patch or fix?

Originally Posted by iwontsay
Originally Posted by Quodaax
Does this return No,ThankYou to full functionality or just remove the If lines that were causing the crashes?
As far as I playtested it, it looks fully functional. Next to updating the embedded LibNotifier there was a reference to a variable in the core game component which had to be renamed. (m_displayQueue to displayQueue)

I guess the original author of the core game component (the message display system) came from C++ or the like where putting "m_" in front of object member variables is sort of Best Practise...
Yes, I tested your addon patch in-game and it works perfectly.

Ha-ha about the old school C++. I think we need to file that next to Cobol and Fortran in the museum.
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Unread 05/26/17, 11:08 AM  
iwontsay
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Re: Patch or fix?

Originally Posted by Quodaax
Does this return No,ThankYou to full functionality or just remove the If lines that were causing the crashes?
As far as I playtested it, it looks fully functional. Next to updating the embedded LibNotifier there was a reference to a variable in the core game component which had to be renamed. (m_displayQueue to displayQueue)

I guess the original author of the core game component (the message display system) came from C++ or the like where putting "m_" in front of object member variables is sort of Best Practise...
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Unread 05/25/17, 11:52 PM  
Quodaax
 
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Patch or fix?

Does this return No,ThankYou to full functionality or just remove the If lines that were causing the crashes?
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