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Homestead (2.7)
Updated:02/11/17 10:36 PM
Created:06/21/15 08:39 PM
Monthly downloads:326
Total downloads:43,217
Favorites:48
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Categories:Bags, Bank, Inventory, Miscellaneous
Smarter AutoLoot (S.A.L.)  Popular! (More than 5000 hits)
Version: 1.7.1
by: Agathorn [More]
Smarter AutoLoot

IMPORTANT: The game's built-in AutoLoot must be turned off!

Smarter AutoLoot, or S.A.L., is a completely invisible little assistant that will give you much greater control over your every day looting and pillaging. Turn off the game's AutoLoot, and turn on SAL, set what you want to loot and what you don't, and forget about it. Whenever you loot, SAL will automatically take what you want, and leave the rest behind.

Inspired by AdvancedAutoLooter, Smart AutoLooter works a bit different and focuses solely on managing your looting rather than mailing items and other additional extras. Do one thing and do it well is the motto here!

Usage:
  1. Disable the stock AutoLoot
  2. Settings->Add-Ons->Smarter AutoLoot and enable the looter.
  3. Setup your filters as desired.

Whenever SAL detects a loot window, it will automatically take the items you said you care about and ignore the ones you don't. By default it will leave the loot window open if it did not take all the items, allowing you to manually grab those if desired. This also means that if SAL somehow gets his logic mixed up, you can still grab the items he should have grabbed, though hopefully this won't happen. Some other AutoLoot plugins loot everything, then destroy the non-matching items but I think this is dangerous and wasteful.

Features:
For a full list, see the settings screenshot. In summary:
  • Loot or Ignore stolen items
  • Crafting mats can bypass all filters if desired
  • Soul gems can bypass all filters if desired
  • Set a minimum quality level of items to loot
  • Option to always loot ornate and intricate items
  • Various filters for semi-desirable items like food, recipes, bait, etc

Changes:

1.7.1
  • Fixed missing tooltips on some controls (speeling matters!)
  • Added global flag to allow/disallow looting of stolen items

1.7
  • Updated for Homestead
  • Added filter for furniture crafting materials
  • Added an option to enable or disable the ability to destroy un-looted items
  • Fixed a bug that prevented the weapons filter from working properly.

1.6
  • Completely reworked filter settings UI as well as the backend code to allow far more granularity over your loot filter rules.
  • Added filters for Poisons, Potions, and Glyphs

1.5
[b]NOTE: This version is bugged, and the filters don't work as they should. Please do not use this version. Use 1.6.0+
  • Updated LibAddonMenu for One Tamriel. Fixed script errors caused by One Tamriel.

1.3
  • Added button to loot window that will close the window and DESTROY any items left in it. Use with caution as this is instant, and can't be undone!

1.2
  • Fixed filtering of lockpicks. Apparently ITEMTYPE_LOCKPICK isn't actually used!
  • Added ability to show links to looted items in chat window, so you know what was looted.
  • Removed some debug printing that I had accidently left in the last version

1.1
  • Fixed a variable typo that causes script errors under certain conditions
  • Added ability to filter looting of lockpicks
Credits:
Mandrakia - Inspired by Mandrakia's original AdvancedAutoLoot, but completely written from scratch

License:
You are hereby granted a free license to do whatever you want with this plugin and its code, so long as you give me credit for the original work. If I should disappear, which isn't too unlikely, anyone is free to pick this up and continue it.

The Future:
This is an initial version, to get the basics working. I have some plans for more advanced filter logic, but I wanted to get the working base in place. That said, no promises of anything. I made this for me, and I share it for anyone else to use. I promise no support, and no continued development.

Enjoy!
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Uploader
Date
1.7.0
48kB
Agathorn
12/25/16 07:32 PM
1.5.0
47kB
Agathorn
12/24/16 07:47 PM
1.3.0
30kB
Agathorn
06/23/15 10:42 PM
1.2.0
30kB
Agathorn
06/22/15 08:15 AM
1.1.0
30kB
Agathorn
06/21/15 09:33 PM
1.0.0
29kB
06/21/15 08:39 PM


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Unread 06/22/15, 05:38 AM  
nixpix76

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This looks really interesting! Will give it a try when I get home from work. One question, after looting and leaving some stuff not wanted, does the corpse still shine yellow indicating there is unlooted stuff? I find it a bit distracting seeing the yellow shine, and I always seem to run back to check if I forgot to loot it hehe.
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Unread 06/22/15, 08:16 AM  
Agathorn
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Originally Posted by nixpix76
This looks really interesting! Will give it a try when I get home from work. One question, after looting and leaving some stuff not wanted, does the corpse still shine yellow indicating there is unlooted stuff? I find it a bit distracting seeing the yellow shine, and I always seem to run back to check if I forgot to loot it hehe.
Sadly yes it will, since the corpse will indeed have items still on it if you don't take them all. Nothing I can do about that, and I guess that is one problem the "loot everything and then destroy unwanted" approach doesn't have.

You can't OCD about everything, you need to pick and choose your battles lol.
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Unread 06/22/15, 10:42 AM  
nixpix76

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Originally Posted by Agathorn
Originally Posted by nixpix76
This looks really interesting! Will give it a try when I get home from work. One question, after looting and leaving some stuff not wanted, does the corpse still shine yellow indicating there is unlooted stuff? I find it a bit distracting seeing the yellow shine, and I always seem to run back to check if I forgot to loot it hehe.
Sadly yes it will, since the corpse will indeed have items still on it if you don't take them all. Nothing I can do about that, and I guess that is one problem the "loot everything and then destroy unwanted" approach doesn't have.

You can't OCD about everything, you need to pick and choose your battles lol.
I see, I kinda figured, but was hoping maybe (I am not a coder lol) there was a way to "flag" a corpse as looted even though some items are left. Still a very nice addon though
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Unread 06/22/15, 04:47 PM  
Raal

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h8h8h8h8

OK, so please don't use this if you are farming material nodes

I detest the people who leave worms etc... in a node
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Unread 06/22/15, 05:13 PM  
DohNotAgain

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Is it possible to add a "Toss the rest" button to the container window?
The button would destroy the rest after you have verified there is nothing left you want.
Using that you could avoid leaving harvest nodes with worms and remove the glow from corpses.
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Unread 06/22/15, 06:52 PM  
Agathorn
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Re: h8h8h8h8

Originally Posted by Raal
OK, so please don't use this if you are farming material nodes

I detest the people who leave worms etc... in a node
Only certain nodes do this, but it is a fair point.
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Unread 06/22/15, 06:53 PM  
Agathorn
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Originally Posted by DohNotAgain
Is it possible to add a "Toss the rest" button to the container window?
The button would destroy the rest after you have verified there is nothing left you want.
Using that you could avoid leaving harvest nodes with worms and remove the glow from corpses.
Let me see if I can figure something out.
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Unread 06/23/15, 10:41 PM  
Agathorn
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Newest version has a new button to close the loot window and destroy all items left in it.
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Unread 06/25/15, 11:43 AM  
GizmoDuck

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Anyway to make it NOT loot Stolen Ingredients?

I have auto loot on for normal and stolen items.
After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots.
If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to do so?
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Unread 06/25/15, 02:04 PM  
Agathorn
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Originally Posted by GizmoDuck
Anyway to make it NOT loot Stolen Ingredients?

I have auto loot on for normal and stolen items.
After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots.
If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to do so?
So just to clarify you DO want stolen items, but you DON'T want ingredients. Do you ever want ingredients? If you don't then turning Ingredients OFF and Stolen items ON should do what you want.

Otherwise if you could clarify a bit more i'm sure we can make it do what you need
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Unread 06/26/15, 06:52 AM  
GizmoDuck

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Originally Posted by Agathorn
Originally Posted by GizmoDuck
Anyway to make it NOT loot Stolen Ingredients?

I have auto loot on for normal and stolen items.
After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots.
If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to do so?
So just to clarify you DO want stolen items, but you DON'T want ingredients. Do you ever want ingredients? If you don't then turning Ingredients OFF and Stolen items ON should do what you want.

Otherwise if you could clarify a bit more i'm sure we can make it do what you need
I don't want stolen ingredients. over.

I do want normal ingredients, cause I can just sell or trade them.
I know I could cook the stolen ingredients, but I'm already level 50 cooking, and it just takes forever to go threw them all, and there is always some left over.... I'd rather just leave them behind in the container.

I have an addon that can auto toss stuff, like 0 worth items, weapons, and anything I mark as junk, but it isn't smart enough to know stolen ingredients vs take ingredients.
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Unread 06/26/15, 07:50 AM  
Agathorn
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Originally Posted by GizmoDuck
Originally Posted by Agathorn
Originally Posted by GizmoDuck
Anyway to make it NOT loot Stolen Ingredients?

I have auto loot on for normal and stolen items.
After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots.
If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to do so?
So just to clarify you DO want stolen items, but you DON'T want ingredients. Do you ever want ingredients? If you don't then turning Ingredients OFF and Stolen items ON should do what you want.

Otherwise if you could clarify a bit more i'm sure we can make it do what you need
I don't want stolen ingredients. over.

I do want normal ingredients, cause I can just sell or trade them.
I know I could cook the stolen ingredients, but I'm already level 50 cooking, and it just takes forever to go threw them all, and there is always some left over.... I'd rather just leave them behind in the container.

I have an addon that can auto toss stuff, like 0 worth items, weapons, and anything I mark as junk, but it isn't smart enough to know stolen ingredients vs take ingredients.
Ah ok I get you now. Its just that you need classification of stolen differently than normal.
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Unread 06/26/15, 12:41 PM  
Nukluk
 
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Potions Filter?

I absolutely love S.A.L. so far. It is the first loot filter I've used and am experimenting with it now and finding it wonderfully useful. I have a request though.

Can you make a separate filter setting for Potions?
Currently with Minimum Quality set to 2 (green I think), potions remain on the MOB corpses and have to be manually looted. I'd love to have the option to toggle looting potions off/on like we can do with lockpicks, food/drink, etc.
Thank you for an excellent add-on!
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Unread 06/26/15, 02:04 PM  
Agathorn
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Re: Potions Filter?

Originally Posted by Nukluk
I absolutely love S.A.L. so far. It is the first loot filter I've used and am experimenting with it now and finding it wonderfully useful. I have a request though.

Can you make a separate filter setting for Potions?
Currently with Minimum Quality set to 2 (green I think), potions remain on the MOB corpses and have to be manually looted. I'd love to have the option to toggle looting potions off/on like we can do with lockpicks, food/drink, etc.
Thank you for an excellent add-on!
Totally doable. I'm going to spend some time revamping the UI this weekend to accommodate these requests.
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Unread 06/26/15, 03:04 PM  
Nukluk
 
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Re: Re: Potions Filter?

Originally Posted by Agathorn
Originally Posted by Nukluk
I absolutely love S.A.L. so far. It is the first loot filter I've used and am experimenting with it now and finding it wonderfully useful. I have a request though.

Can you make a separate filter setting for Potions?
Currently with Minimum Quality set to 2 (green I think), potions remain on the MOB corpses and have to be manually looted. I'd love to have the option to toggle looting potions off/on like we can do with lockpicks, food/drink, etc.
Thank you for an excellent add-on!
Totally doable. I'm going to spend some time revamping the UI this weekend to accommodate these requests.
Awesome, thanks.

I just manually looted another category that it would be great to have a filter for, Glyphs. Although the world looted glyphs always seem to be quality 1, they are useful for deconstructing & such.
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