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Compatibility: | base-game patch (9.1.5) Necrom (9.0.0) |
Updated: | 08/19/23 10:30 PM |
Created: | 04/15/15 08:36 PM |
Monthly downloads: | 4,854 |
Total downloads: | 2,004,286 |
Favorites: | 1,042 |
MD5: |
if ESOMRL and ESOMRL.ISMRLTracking(itemLink) then
PLEASE NOTE: ~Phinix (6-5-23) |
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1.56.73 |
171kB |
Phinix |
06/21/23 11:36 AM |
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Ekoe |
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Phinix |
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03/19/19, 04:38 AM | ||
Re: Re: Errors...
The line your error referenced says this: Code:
if not pC(ESOMRL.ASV.pRecipeKnown[pos].IDs, tostring(GetCurrentCharacterId())) then However, the only other possible variable in this equation is "GetCurrentCharacterId()" which also MUST return a non-nil value as it is a game function that returns the ID of the character you are currently logged in as. So long as you are logged in this will return a value. You can test it by typing this in chat: Code:
/script d(GetCurrentCharacterId()) After that manually download the latest version of Master Recipe List and extract it to your \Documents\Elder Scrolls Online\live\AddOns folder. You will need to reset your options and log into each of your characters once to rebuild the database but that SHOULD work. If not I am somewhat at a loss as like I said I am using FCO Item Saver as well without any problems. I did get errors in a previous version of MRL though so maybe if Minion glitched and you still have pieces of an older version, manually updating as described will get it working, at least I hope so.
Last edited by Phinix : 03/19/19 at 04:39 AM.
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Phinix |
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03/19/19, 03:35 AM | ||
Forum posts: 0
File comments: 40
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Re: Errors...
Warning: Spoiler
user:/AddOns?MasterRecipeList/MasterRecipeList.lua:1811: attempt to index a nil value stack traceback:
user:/AddOns?MasterRecipeList/MasterRecipeList.lua:1811: in function 'AddTrackingIndicator' user:/AddOns?MasterRecipeList/MasterRecipeList.lua:1831: in function 'hookFunction' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'puffler' user:AddOns/CraftStoreFixedAndImproved/CraftStore.lua:912: in function 'setupCallback' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2265: in function 'ZO_ScrollList_UpdateScroll' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2021: in function 'ZO_ScrollList_Commit' (tail call):? EsoUI/Ingame/Inventory/Inventory.lua:1056: in function 'ZO_InventoryManager:ApplySort' EsoUI/Ingame/Inventory/Inventory.lua:1465: in function 'ZO_InventoryManager:UpdateList' EsoUI/Ingame/Inventory/Inventory.lua:2148: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObjectFireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragmentSetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragmentShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_SceneAddFragment' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_SceneAddTemporaryFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:135: in function 'ZO_SceneManager_Base:AddFragmentGroup' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:85: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:584: in function 'MenuBar:SelectDescriptor' (tail call):? EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:17: in function 'ZO_SceneFragmentBar:SelectFragment' EsoUI/Ingame/Inventory/Inventory.lua:2228: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene.lua:274: in function 'ZO_SceneSetState' EsoUI/Ingame/Scennes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:197: in function 'ZO_SceneManager_Base:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:267: in function 'ZO_SceneManager_Leader:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:370: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
Last edited by MoonDancer : 03/19/19 at 04:08 AM.
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MoonDancer |
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03/18/19, 10:14 AM | |
Forum posts: 8
File comments: 41
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Requests
Thank you so much for all the work you have put into this add on....
I do have a couple requests if this is possible. 1. Information in the tool tip with more details as to where the item is located for example: Enchanting:Undercroft, etc. Although often it is obvious, it isn't always so, and that extra bit of detail would be very helpful. 2. Is it possible to put a search option at the top of the window when one is at the crafting station? This would compliment the above information. Not sure if this is easly implemented, but is something I would love to see if possible ty Ekoe |
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Ekoe |
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03/17/19, 04:17 PM | |
Errors...
Thanks for the reports. Both errors are fixed in the next release of MRL & LibPhinixFunctions.
EDIT: Should both be fixed now. Be sure to update LibPhinixFunctions as well.
Last edited by Phinix : 03/17/19 at 05:16 PM.
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Phinix |
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03/17/19, 02:16 PM | |
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Error in Item Tooltip Options
Started to get an error when trying to change the colours of the 'known' and 'unknown' recipes in Item Tooltip Options. It locks up and will not allow colour change, nor canceling out of the window - I need to press esc to exit settings. Error code that appears is:
user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:51: operator * is not supported for nil * number stack traceback: user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:51: in function 'cProc' user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:63: in function 'lib.RGB2Hex' user:/AddOns/MasterRecipeList/MasterRecipeList.lua:4818: in function 'setFunc' user:/AddOns/AwesomeGuildStore/lib/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/colorpicker.lua:45: in function 'UpdateValue' user:/AddOns/AwesomeGuildStore/lib/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/colorpicker.lua:74: in function 'ColorPickerCallback' EsoUI/Common/ZO_ColorPicker/ZO_ColorPicker_Shared.lua:105: in function 'ZO_ColorPicker_Shared:Confirm' EsoUI/Common/ZO_ColorPicker/Keyboard/ZO_ColorPicker_Keyboard.lua:58: in function 'm_callback' EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:77: in function 'HandleCallback' EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:194: in function 'ZO_KeybindButtonMixin:OnClicked' EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:265: in function 'ZO_KeybindButtonTemplate_OnMouseUp' ZO_Dialog1Button2_MouseUp:3: in function '(main chunk)' What is interesting is that when I first saw the error message I turned-off Awesome Guild Stores addon (thinking this might have been a disconnect somehow), but it is still mentioned in the error message. When I reload the UI the colour change has occurred, althought I had to repeat the UI reload process for each colour change. |
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Zalaan |
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03/17/19, 11:48 AM | |
Forum posts: 0
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I've been having some trouble with ESO Master Recipe List where I was getting errors that froze the game and forced me to have to use /quit in chat box to close it down. It was always happening when I opened the guild store or bank. So I thought maybe MRL needs to read the recipes first from my inventory, so I removed all recipes from the bank and what I had listed on the guild store and loaded them into my inventory. After that I was able to open the bank and guild store without any errors, but as soon as I opened my inventory, there was an error that froze the windows and I had to use /quit in chat to exit the game. I've been updating every time there's a new update for all my addons, and I've installed the new library that you used for MRL. I do use Craftstore, and I have all the modules disabled except for Quest and Enchanter (besides, I don't think the provisioning module is ready yet so it's off by default).
Anyway, here's the error message I get -
Warning: Spoiler
user:/AddOns/MasterRecipeList/MasterRecipeList.lua:1787:attempt to index a nil value
stack traceback: user/AddOns/MasterRecipeList/MasterRecipeList.lua:1787: in function 'AddTrackingIndicator' user:/AddOns/MasterRecipeList/MasterRecipeList.lua:1814 in function 'hookFunction' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'puffer' user/Addons/CraftstoreFixedAndImproved/CraftStore.lua:912: in function 'setupCallback' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2265: in function 'ZO_ScrollList_UpdateScroll' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2021: in function 'ZO_Scrolllist_Commit' (tail call):? EsoUI/Ingame/Inventory/Inventory.lua:1056: in function 'ZO_InventoryManager:ApplySort' EsoUI/Ingame/Inventory/Inventory.lua:1465: in function 'ZO_InventoryManager:UpdateList' EsoUI/Ingame/Inventory/Inventory.lua:661: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUi/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState' EsoUi/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown' EsoUi/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh' EsoUi/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_SceneAddFragment' EsoUi/Libraries/ZO_Scene/ZO_Scene.lua:137 in function 'ZO_Scene:AddTemporaryFragment' EsoUi/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment' EsoUi/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:135: in function 'ZO_SceneManager_Base:AddFragmentGroup' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:85: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:584: in function 'MenuBar:SelectDescriptor' (tail ceall):? EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:17: in function 'ZO_SceneFragmentBar:SelectFragment' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:25: in function 'ZO_SceneFragmentBar:ShowLastFragment' EsoUI/Ingame/InventoryMenuBar.lua:165: in function 'ZO_InventoryMenuBar:OnFragmentShowing' EsoUI/Ingame/Inventory/InventoryMenuBar.lua:34: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObjectFireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh' |
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MoonDancer |
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03/17/19, 09:44 AM | ||
It might help to know what level your crafters are, what tier of provisioning they are crafting, and the writ requirement recipes and item names the writs are asking you to make when it fails. Also what language is your game client?
Last edited by Phinix : 03/17/19 at 09:44 AM.
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Phinix |
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03/17/19, 07:48 AM | |
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I'm afraid that the missing writ recipe indicators/highlights is still missing sproradically, and it's still doing the same thing for me. The indicators/highlights don't appear at all when I walk up to the station, but then as soon as I craft one of them, then the indicators/highlights appear for the other one. I'll continue keeping an eye out but so far I still can't identify any patterns.
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fgoron2000 |
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03/16/19, 08:35 PM | ||
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Phinix |
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03/16/19, 01:20 PM | |
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got it
i just need relog to game and its worked thanks for that option |
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Marazota |
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03/16/19, 12:55 PM | ||
The list shows the ingredient icon, then the name, then a cooking fire icon followed by the number required for the recipe, then a bank icon followed by the total number you have (counts inventory + bank + craft bag). You can see how it should look in the first screenshot. EDIT: Correction, I enabled it for RECIPES by default but you have to manually enable it for result items (food/drink).
Last edited by Phinix : 03/16/19 at 12:56 PM.
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Phinix |
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03/16/19, 12:39 PM | ||
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hey Phinix where i can find this options?
only each ingredient required |
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Marazota |
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03/16/19, 10:50 AM | |
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Errors happen... thank you for your fast reaction and your great addon at all!
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Aliisa |
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. |
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