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Updated: 09/06/17 07:17 AM
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Compatibility:
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:09/06/17 07:17 AM
Created:04/04/15 04:47 AM
Monthly downloads:379
Total downloads:75,717
Favorites:97
MD5:
MasterThief  Popular! (More than 5000 hits)
Version: 1.57
by: Adalan, Elmseeker
Original by: Adalan@Aruntas (member of Opus Dei)

** Please checkout the changelog for details

** Für Details bitte das Changelog anschauen
Deutsche Beschreibung weiter unten !


* Available languages: DE, FR, EN, JP (see optional download)

----------------------------------------------------------------------
[ENGLISH]
----------------------------------------------------------------------
Description / Overview

This addon helps you to steal what is valuable.
It will help you when you're a thief, wandering around the area looking for loot from wardrobes, baskets and other containers for specific values and then automatically bagging the loot so that you can hopefully bring it back to the fence.
Of course, you can continue to manually browse through the cabinets, besides the things you have classified as valuable.
The Selling Price Limiter defines what kind of useless stuff is supposed to be and only sinks in items that are equal to or higher than the value you have set.
So you can leave the stuff you don't want to see in your baskets and cupboards, just take the really expensive loot and move on - exactly what a real master thief would do.
In addition, very special items are generally regarded as valuable (e. g. unknown recipes or motif books).
If you find an item that interests you most, you can right-click it to place it on your lootlist, which is then always looted.

Under the line is what you can pick up to loot much faster than before - because you are well prepared and have planned everything as thief.

Some features:
- Sneak mode (if enabled, autoloot is only allowed for the containers - except for pickpocketing / cassettes)
- Price limiter for autoloot (only valuable items of equal or higher value are automatically bagged)
- Quality limiter for recipes to autoloot
- Account wide comparison of known and unkown recipes are possible
- Settings for messages
- Settings for the fence
- OnScreen information
- Lootlist (items on the lootlist bypass each rule and getting always looted)
and alot more...

About the lootlist:
To add an item to the lootlist, simply open a box or cabinet in "Safe Mode", where you can watch the stuff without stealing it automatically (check out the tooltips in the addon menu under Preferences->Addons).
Simply right-click an item of your interest and select "Select to steal" to place it on the lootlist.
You can access the lootlist by pressing a self defined key at the inbuilt TESO key-settings for MasterThief.
To remove an entry from the list, just right-click on the item on the lootlist.


----------------------------------------------------------------------
[DEUTSCH]
----------------------------------------------------------------------
Beschreibung / Übersicht

Dieses Addon unterstützt Dich dabei zu stehlen, was auch von Wert ist.
Es wird Dir dabei helfen, wenn Du als Dieb durch die Gegend ziehst, Beute aus Kleiderschränken, Körben und sonstigen Containern nach bestimmten Werten zu durchsuchenund die Beute dann automatisch einsacken, damit Du sie hoffentlich ungesehen zum Hehler bringen kannst.
Natürlich kannst Du auch weiterhin die Schränke manuell durchforsten, neben den Dingen, die Du als wertvoll eingestuft hast.
Der Verkaufspreis-Limiter definiert, was nutzloses Zeug sein soll und sackt sich nur die Items ein, die gleich dem oder höher dem Wert ist, den Du eingstellt hast.
So kannst Du das für Dich uninteressante Zeug gleich in den Körben und Schränken lassen, nur die wirklich teuren Beutestücke mitnehmen und weiterziehen - eben genau das, was ein echter MeisterDieb auch machen würde.
Zusätzlich werden ganz spezielle Items grundsätzlich als Wertvoll angesehen (zb. unbekannte Rezepte oder Motif-Bücher).
Findest Du ein Item, was Dich ganz besonders interessiert, dann kannst Du es per Rechsklick auf Deine Lootliste legen, welches dann immer gelootet wird.

Unterm Strich dürftest Du deutlich schneller Beute abgreifen können als bisher - denn Du bist gut vorbereitet und hast alles geplant.

Einige Funktionen:
- Schleichmodus (wenn eingeschaltet, nur dann ist autoloot für die Container erlaubt - ausser Taschendiebstahl/Kassetten)
- Preis-Begrenzer für autoloot (nur wertvolle Gegenstände gleich oder höherwertig werden automatisch eingesackt)
- Qualitäts-Begrenzer für Rezepte für das automatische Einsammeln
- Accountweiter Vergleich gestohlener und nicht gestohlener Rezepte möglich
- Einstellungen für Nachrichten
- Einstellungen für den Hehler
- OnScreen infos
- Lootliste (Items auf der Lootliste umgehen jede Regel und werden immer gelootet)
- und einiges mehr...

Über die Lootliste:
Um ein Item der Lootliste hinzuzufügen, einfach eine Kiste oder Schränkchen im Safe-Mode öffnen, bei dem man die Sachen in Ruhe ansehen kann ohne sie automatisch zu klauen (siehe Hinweis im Tooltip im Addon-Menü unter Einstellungen->Addons "Schleichen und Klauen").
Dieses Item dann einfach per Rechtsklick und Auswahl "Markieren zum Klauen" auf die Lootliste legen.
Die Lootliste erreicht ihr über eine Tastenzuweisung in der TESO-Steuerung für MasterThief.
Zum entfernen eines Eintrags aus der Liste, einfach Rechtsklick auf das Item in der Lootliste.

----
Coders who have worked on this addon:
----
- Adalan@Aruntas (created the addon)
- Khrill (Translation FR-French)
- Elmseeker (Fixed some englisch in description)
- Lionas (Japanese translation)
Version 1.57
- update to libmenu release24
- some language fixes (see also the infotext for lootlist at MasterThief-addonmenu)
- enhanced itemtype for furniture items (thanks Scraelos)

Version 1.56
- comparing items for lootlist should now work without having double items on lootlist

Version 1.55.1
- just a hotfix to solve an ui-error (happened on empty lootlist)

Version 1.55
- added tooltip-function for items on lootlist for a better handling (include translation for en, fr)
- added mousepointer on opened lootlist
- added a total-counter of items on lootlist (see left side on top)
- added auto money-loot for all gold (not tested, because of no treasures found for tests. let me know if its working)
- update for new patch 2.5 (new DLC)

Version 1.50
- added a scrollist for items to autoloot (toggle by using the keyboard options)
add items to lootlist by using the contextmenu with right mouse-button on items
delete items from lootlist by using the right mouse-button there
- translation in de, en, fr
- Version update for DLC (Dark Brotherhood)

Version 1.40
- fixed an error with table.getn (caused, because of a not written database structure by known recipes and a testroutine on that on fresh installations)
- OnLoad-Event loading priority changed

Version 1.39
- Version update for patch 2.3 / DLC (Thiefs Guild)

Version 1.38
- Version update for DLC (Orsinium)

Version 1.37
- Version update for patch 2.1.4 (Emperorcity)

Version 1.36
- Technical update: LibStub 4 and LibAddonMenu 2.0 r18

Version 1.35
- fixed an output issue for counting recipes added or removed to the comparepool (was not shown as text)

Version 1.34
- fixed one UI-Error, which happened on looting a recipe
Happened coz of recipe changes before. Tried to call a removed routine.

Version 1.33
- To enter limits manually for fencer in settings are removed
You dont need to set manually the limits for sells or transfers anymore

- Updates for sells or transfers at fence
You dont need to go to the fencer and to sell or transfer an item anymore, just to get it updated
This do happen automatically now and you can see if it has a reset by the daily routine

- An issue is solved, where no announcement came out to the chat for reached limits (sells/transfers)
(those limits are shown just for one time when it has reached the maximum limit and only, if the settings do allow an announcement)
** let me know, if you want to have it adjusted by settings for how often it should occur till its getting suppressed fully

- Fixed a major issue with recipes for other languages
It wasnt possible to show known recipes (just for the german version it worked).
Now it do work for english, french and german lanuage (inventar, bank, guildbank and lootwindow tested with all languages)

- optimized code for recipe recognition

Version 1.32
- Its now possible to toggle to attack innocents by a bind key (see keysettings)
This is nice to have, if you just at the moment you stole something, a NPCs is getting angry and do attack you, but the settings
to attack innocents prevent you to attack back (which let you not open a door to escape)

- Now you can see on tooltip which of your chars do know the recipe
(depends on who is registered to share the knowledge by addon-settings for each char)
This do work also for not just stolen items, which should make it easier to identify, which one of your chars already do know the recipe

- You can now set up, whether known recipes below a given quality level should get looted or not
Before it was always in autoloot by unknown recipes, even if the quality level was set higher.


Version 1.30
- It isnt needed to set off the autoloot for stolen items in the ESO-System-Settings anymore.
MasterThief will now do it now byself.
It will set back the system-settings to the status before, if MasterThief is getting disabled.

- From now on its possible to compare found recipes with the recipe knowledge of all your other chars
To have this working, you have to login just with these chars you want to have examined with other chars on your thiefering tour.
You just need to enable the recipe-compare function for these chars, to throw the recipe knowledge of the char into a suchlike compare-pool.
From there all found recipes will be compared with those from the pool.
If you have disabled the function to share the recipe-knowledge for all chars, MasterThief will assume, that no one have experiences and need this recipe.
In this case, i guess its better to have at least for one char this function activated.


Version 1.24
- You dont need anymore to set off the system-setting for autoloot stolen items
MasterThief will now change it automatically, so the addon can work properly
If you set off MasterThief, it will change back the system-setting to its value before

Version 1.23
- MasterThief got now a French language (FR)
Translation made by Khrill (thank you)

- Its now possible to autoloot stolen gold out of safe boxes, next to those worthful items

------------
FIX:
------------
- Fixed all variables for translations and gave them a suffix (just technical design)
This should prevent the use of reserved variables

- Fixed an issue with a wrong working sneakmode (after reloadui)
It could happen, if you reloadui, that with SneakMode but not in stealth, it did loot all by limited price
but it should loot nothing, except you are in stealth then
You was by this function just allowed to loot all limited if sneakmode was off

- Fixed a recognition on known recipes
Now it should work and known recipes wont get looted below the limit you set
You also get now an info about a known recipe, if its same or higher of the limited quality.
Its just to let you see, that its known, but wanted.

Version 1.22
- Fixed just a lil issue with a known recipe found with message output on chat
Recipe wasnt shown, which has to be. There was just an info "Unknown recipe: "

Version 1.21
** HOTFIX **
- There popped up an UI-Error with NIL, so an item couldnt get looted
This happend because of alot of changes inside the code (like for translations, reorganize routines and such stuff)
It worked before - but it should be fixed now. On tests it works fine.

Please let me know, if there happen some more error. I couldnt find any on tests.
Sorry for that, guys 'n ladies

- Fixed a wrong text for "Min sell price limiter", which was shown as "Message delay"
Happend just in english version

Version 1.20
- Toggle Sneakmode On/Off with keybind on keysettings
This is helpful, if you need it sometimes and sometimes not.
So you dont need get into the settings menu but can do it with a simple pressed key

- You now can set the minimum quality level of a recipe to get autolooted
Unknown recipes below the given level will still be autolooted and still all other special items (like motifs)
** Recognizing recipes at the moment just for your actual char you do play, but soon it will be possible to have
** it also for all chars you have logged in before

- You now can enable/disable announcements on chat for sells/transfers at fence
Sometimes you probably dont need such infos and can disable it now for sells or transfers

- Because of the new function to limit the quality of recipes you dont want to loot, you can
enable or disable the announcement for already known recipes on chat

- localizations done for EN, DE (same for this changelog)
MasterThief do translate the text now in german and english - depends on your client settings of TESO

- Updated some Libs to actual version
LAM2 from r16 to r17 and LibStub from 1 to 2

Version 1.11
- Fixed a lil problem with the message timer (was not shown correct on length of time)

Version 1.10
- Now you can suppress warnings of reached maximum for sells or transfers at fencer
Just set or adjust to "0" for each box on settings.
It will now also get supressed, if you have disabled the message-output for.

- Now you can get an info every time as OnScreenMessage if someone could see you on stealth
because of the range wont be far enough to be fully stealthed.
If you carry no stolen items, then its just an info.
But if you got stolen items with you, the message come up in orange color to make it more clear.
You can enable/disable it with your settings.

- Now you can see with your simple statistic output how many items you carry for sells and
transfers at fence
Those infos are in light blue behind the two statistic lines for fence
(i.e. 12~35 of 100 means 35 could be added later to the 12 made already)

- Added a changelog file into the MasterThief folder to let you read all news offline

- Output message on warnings for reached fencer-limits are shorter in text-length
- Reorganized settings menu. Now you have it more cheerful with grouped regions
- Max sell limit changed in defaults on first start to 50 for fence sells and transfers

- Fixed an issue with autoloot while sneaked
Autoloot was disabled on sneakmode, which should been active then.

- Fixed an issue which happend sometimes and randomly in dungeons and also sometimes outside,
which popped up an info with OnScreenMessage about your status, if the sneakmode was enabled.
It should be fixed now. Please let me know if its still popping up and i will check it out.

- Fixed a not really cool message output in sneak, which occurs to often
Now its should be written just and only if you was not on an active sneak before.

- Message on screen wasnt shown properly. ZO-Timer worked not like i wanted
Implemented an own timer to manage it more better with an event-list manager to unregister
different events.

- Some text updates
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.56
3kB
10/19/16 06:28 AM
Patch


Archived Files (20)
File Name
Version
Size
Uploader
Date
1.56
69kB
Elmseeker
08/04/16 02:32 PM
1.55.1
69kB
Adalan
08/01/16 03:55 PM
1.55
69kB
Adalan
08/01/16 03:16 PM
1.50
68kB
Adalan
06/20/16 02:51 PM
1.40
64kB
Adalan
03/13/16 07:20 AM
1.3 9
64kB
Adalan
03/07/16 04:17 PM
1.38
64kB
Adalan
11/07/15 12:09 PM
1.37
63kB
Adalan
09/01/15 07:05 AM
1.36
64kB
Adalan
07/27/15 10:10 PM
1.35
57kB
Adalan
04/26/15 12:38 PM
1.33
57kB
Adalan
04/22/15 07:55 PM
1.32
57kB
Adalan
04/19/15 06:15 PM
1.30
55kB
Adalan
04/13/15 06:16 PM
1.23a
52kB
Adalan
04/11/15 03:28 PM
1.22
48kB
Adalan
04/08/15 10:28 PM
1.22
48kB
Adalan
04/08/15 05:30 PM
1.21
48kB
Adalan
04/08/15 05:03 PM
1.20
47kB
Adalan
04/08/15 02:23 PM
1.11
35kB
Adalan
04/06/15 07:34 AM
1.00
33kB
Adalan
04/04/15 05:08 AM


Post A Reply Comment Options
Unread 04/04/15, 10:13 PM  
Sinful Soul

Forum posts: 1
File comments: 176
Uploads: 0
Request

Loving the add-on. Being able to set the price limit on the items you are stealing is absolutely amazing.

I do have one request tho. Would it be possible to make an option to suppress the messages to the chat saying how many items we have looted and all that? I always go over the allowed fence and launder limits as I like to already get a headstart for the next day. I would rather not get that message every since time I get an item.

Thanks for this add-on.
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Unread 04/05/15, 02:45 AM  
Adalan
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Re: Request

Originally Posted by Sinful Soul
Loving the add-on. Being able to set the price limit on the items you are stealing is absolutely amazing.

I do have one request tho. Would it be possible to make an option to suppress the messages to the chat saying how many items we have looted and all that? I always go over the allowed fence and launder limits as I like to already get a headstart for the next day. I would rather not get that message every since time I get an item.

Thanks for this add-on.
Thank you. Yes, its possible to give that addon such an option.
Today i will upload a new version.

Thanks for your comment and hint.

Greets,
Adalan
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Unread 04/08/15, 04:39 PM  
Kevinmon

Forum posts: 17
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Where is sell price limiter at? It's not in settings, but it says message delay twice

EDIT: Also add-on doesn't work, it's still picking up lockpicks and style items worth 1 gold
Last edited by Kevinmon : 04/08/15 at 04:49 PM.
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Unread 04/08/15, 05:07 PM  
Adalan
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Forum posts: 20
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Originally Posted by Kevinmon
Where is sell price limiter at? It's not in settings, but it says message delay twice

EDIT: Also add-on doesn't work, it's still picking up lockpicks and style items worth 1 gold
Sell price limiter is fixed now. See changelog for Version 1.21.
It also fixed an issue on autoloot, where a recipe couldnt get lootet.

The info on your EDIT i will check out now.
If the error is there, after this HOTFIX right now, i have to upload a fixed one again.
I will let you know it asap - gimme some minutes^^

Thanx alot for help and greets,
Adalan
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Unread 04/08/15, 05:13 PM  
Kevinmon

Forum posts: 17
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Originally Posted by Adalan
Originally Posted by Kevinmon
Where is sell price limiter at? It's not in settings, but it says message delay twice

EDIT: Also add-on doesn't work, it's still picking up lockpicks and style items worth 1 gold
Sell price limiter is fixed now. See changelog for Version 1.21.
It also fixed an issue on autoloot, where a recipe couldnt get lootet.

The info on your EDIT i will check out now.
If the error is there, after this HOTFIX right now, i have to upload a fixed one again.
I will let you know it asap - gimme some minutes^^

Thanx alot for help and greets,
Adalan
Cool thanks, I downloaded new update and I'm testing in Wayrest.

With new update:

I have min sell price at 100 for example, and auto-loot stolen item on.

However, when I loot cabinet and there's a Flint (worth 1 gold) it still loots it.

EDIT: It may be conflict with my Dustman add-on, I will try disabling and see if it works
Last edited by Kevinmon : 04/08/15 at 05:19 PM.
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Unread 04/08/15, 05:22 PM  
Adalan
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Originally Posted by Kevinmon
Originally Posted by Adalan
Originally Posted by Kevinmon
Where is sell price limiter at? It's not in settings, but it says message delay twice

EDIT: Also add-on doesn't work, it's still picking up lockpicks and style items worth 1 gold
Sell price limiter is fixed now. See changelog for Version 1.21.
It also fixed an issue on autoloot, where a recipe couldnt get lootet.

The info on your EDIT i will check out now.
If the error is there, after this HOTFIX right now, i have to upload a fixed one again.
I will let you know it asap - gimme some minutes^^

Thanx alot for help and greets,
Adalan
Cool thanks, I downloaded new update and I'm testing in Wayrest.

With new update:

I have min sell price at 100 for example, and auto-loot stolen item on.

However, when I loot cabinet and there's a Flint (worth 1 gold) it still loots it.

EDIT: It may be conflict with my Dustman add-on, I will try disabling and see if it works
Would be nice. On my tests it happened not.

Edit:
Tested it like you have written above. All is ok, no error, no bug found.
But i have fixed an other issue (just a lil one) and will upload now a new version 1.22
Last edited by Adalan : 04/08/15 at 05:28 PM.
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Unread 04/08/15, 06:53 PM  
Adalan
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Found out the problem with autolooting, even if the limiter is set.
Just disable the "steal all stolen items" in the TESO-Settings and then it will work like wanted.

Greets,
Adalan
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Unread 04/08/15, 07:53 PM  
Kevinmon

Forum posts: 17
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I have min quality for recipes set to blue

However, it still looted a Green Recipe that I already know.(Five-Fireball Infusion Recipe)

So I think the setting doesn't work
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Unread 04/08/15, 09:08 PM  
Adalan
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Originally Posted by Kevinmon
I have min quality for recipes set to blue

However, it still looted a Green Recipe that I already know.(Five-Fireball Infusion Recipe)

So I think the setting doesn't work

This shouldnt happen - just recipes of green quality, if you dont know it.
Would be nice to know, if this happen on every green recipe you already know.
And it would also be nice to know, whether other users do have same effect.

I got not such an effect right now, but i am still testing.
Till now it works fine and did, what is coded.

Please keep me up to date, so i can investigate more deeper.

Greets,
Adalan
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Unread 04/09/15, 10:52 PM  
Kevinmon

Forum posts: 17
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Originally Posted by Adalan
Originally Posted by Kevinmon
I have min quality for recipes set to blue

However, it still looted a Green Recipe that I already know.(Five-Fireball Infusion Recipe)

So I think the setting doesn't work

This shouldnt happen - just recipes of green quality, if you dont know it.
Would be nice to know, if this happen on every green recipe you already know.
And it would also be nice to know, whether other users do have same effect.

I got not such an effect right now, but i am still testing.
Till now it works fine and did, what is coded.

Please keep me up to date, so i can investigate more deeper.

Greets,
Adalan
It happened again with Fresh Apples and Eidar Cheese Recipe (Known Recipe-Green)

Not really a big deal, just want to let you know

EDIT: Also, Arenthian Brandy Recipe. (Green-Known)
Last edited by Kevinmon : 04/09/15 at 10:53 PM.
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Unread 04/10/15, 04:25 AM  
Adalan
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Originally Posted by Kevinmon
Originally Posted by Adalan

...

Please keep me up to date, so i can investigate more deeper.

Greets,
Adalan
It happened again with Fresh Apples and Eidar Cheese Recipe (Known Recipe-Green)

Not really a big deal, just want to let you know

EDIT: Also, Arenthian Brandy Recipe. (Green-Known)
Ok, thank you.
It happened also to me three times, but mostly it works like it should.
I saw it just here and there - was not on all green recipes.

However, i will investigate into it and let you know a solution soon.

Greets,
Adalan
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Unread 04/10/15, 02:31 PM  
TikiGamer

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I just looted a safe box and it auto looted the green and blue items but left the coins. Shouldn't coins be taken automatically as well?
cash is cash - it doesn't need to be cleaned and increases the profits.
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Unread 04/10/15, 05:18 PM  
Adalan
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Originally Posted by TikiGamer
I just looted a safe box and it auto looted the green and blue items but left the coins. Shouldn't coins be taken automatically as well?
cash is cash - it doesn't need to be cleaned and increases the profits.
You are right. Cash is cash and no thief would left cash behind... ok, maybe sometimes some bucks not good enough :-)
At the moment, there is no gold-loot-event implemented, but it seems, thats needed sometimes.
On my tests, there dropped not a single gold, so i thought it was not needed.

(waahhh... a thief, who left gold behind - it make me laughing out loud - really funny)
I will hurry up to implement it asap.

Thanks for the hint :-)

Greets,
Adalan
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Unread 04/11/15, 02:33 PM  
Adalan
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Originally Posted by Adalan
Originally Posted by TikiGamer
I just looted a safe box and it auto looted the green and blue items but left the coins. Shouldn't coins be taken automatically as well?
cash is cash - it doesn't need to be cleaned and increases the profits.
You are right. Cash is cash and no thief would left cash behind... ok, maybe sometimes some bucks not good enough :-)
At the moment, there is no gold-loot-event implemented, but it seems, thats needed sometimes.
On my tests, there dropped not a single gold, so i thought it was not needed.

(waahhh... a thief, who left gold behind - it make me laughing out loud - really funny)
I will hurry up to implement it asap.

Thanks for the hint :-)

Greets,
Adalan
UPDATE: New version 1.23 uploaded, which do include this function now
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Unread 07/09/15, 12:31 AM  
QuadroTony
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need a feature - show Outlaw refuge icon on the compass
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