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Updated: 06/16/18 10:21 PM
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Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Updated:06/16/18 10:21 PM
Created:03/16/17 01:58 AM
Monthly downloads:34,268
Total downloads:145,801
Favorites:130
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
4.0
Bandits User Interface  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.163
by: Hoft [More]
Developers can read additional information below

Last changes:
All ability IDs with Summerset are changed! I'm tired to support Actions module and it is downgraded to Ability timers

Added block cost and block mitigation to player stats information

Added enchant cooldown in reticle

Added target status in reticle (Reflection, Off Balance, CC Immunity, etc.)
Added penetration tracker


Added group members death counter
Added context menu for group members frames
Added default frames reposition
Added buffs widgets
Added custom buffs panel
Added black list for buffs
Added taunt tracker
Added penetration info and crit damage bonus to player attributes section
Added phase timers for boss frame


Added PvP Notifications (Snipe, Meteor, Negate, etc.)
Added Combat Notifications (Notifications for Trials, Dungeons, Open world, MSA, DSA and PvP)



Added German translation. Need French translator!
Added Stat sharing
Added Group Notifications ("Healer is dead!", "Your group need Orbs!", "Horn!", "Purge!" etc.)
Proc skills animation and sound
Rejoice Nightblades! Assasins Will tracker now works perfect!


Bandits User Interface. Based on FTC modules (thx to Atropos for permissions).
Includes:
- Three different UI styles
- Group and Raid frames
- Combat statistics
- Buffs
- Actions (intellectual module, that helps with self buffs and target debuffs uptime’s)
- Minimap
- QuickSlot managar
- Stat sharing
- Combat notifications





— EN
UI styles:
- Arcs Curved frames
Fully customizable player and target bars, placed on center of the screen with many options, like fade, intelligent sizing, reversing, automatic info bar, etc.
- Horisontal stat bars (Improved classic player stat bars)
- Vertical stat bars (FTC style)
- Labeled default stat bars
- Improved Target bar with execution option
All UI styles can be used with each other with different in/out combat fading and transparency

Group/Raid members bars:
- Colored member level
- Member Name/@AccName
- Member class
- Member role
- Animated status effects
- Member buffs
- Member dps (for each fight)
- Dead member throbbing icon
- Intarface buttons and key binds for managing group (slash command /rg)

Buffs:
- Player buffs
- Target buffs
- Debuffs is on buffs panels but they are red
- Effects that cast by player have blue border
- Can be enabled passives
- Filter for minimum duration
- Combine similar buffs
- Shows stack of ability (Assasins will, bow passive, heavy armor passive, Ravaging, Vengeance etc.)
- Shows food buff reminder
- Shows self buff reminder
- Combat pet reminder is under construction

Actions:
- Can be enabled two additional buff and debuff bars where placed current player abilitys
- Inactive ability are faded
- Shows stack of ability (Merceless resolve, Relentless focus)
- Abilitys porocs are shows on debuff panel
- Rearming Trap triggers counter
- Ground DOTs
- Temporary problem with no fully studied abilitys

Most of parameters are optional and can be tune in addon menu

Combat statistics:
Detailed damage/healing report with DoT uptime, player buffs and each target buffs/debuffs and its uptime.
+ group dps on real time. Lightweight code. No resource and memory leaching.
+ each member average dps! (beta: disabled by default) Knows no difference between strong dd and newbie and can equalize them. Addon uses group roles, so it must be correct for close to exact results.

Slash command: /bui (calls addon menu)

You can draw your own interface. Use this templates:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Just draw what you want, upload your work via image hosting and post your link in comment tab. If your drawing is good then next versions will contain new textures with your name!
Better to use Elder Scrolls or racial styles.

— RU
Фреймы игрока:
1. Классический ММОРПГ стиль, в котором здоровье, мана и стамина расположены один над другим.
2. Стиль TESO, в котором здоровье, мана и стамина расположены горизонтально.
- Возможность менять цвет, градиент, текстуру, прозрачность, расположение.
3. Arcs Curved frames полностью настраиваемый с дополнительными интеллектуальными функциями:
- Изменение размера, положения и конфигурации
- Авто скрытие вне боя (опционально)
- Авто скрытие полных статов (опционально)
- Прозрачность вне боя
- Здоровье, мана, стамина, щит
- Авто определение вторичного стата (стамина у магов, мана у стаминщиков) (опционально)
- Уменьшение размера вторичного стата
- Перенос вторичного стата на противоположную сторону
- Объединение мана и стамина баров в один
- Отметка стадии экзекуции цели (настраивается)
- Интеллектуальный «Advanced» бар, меняющийся в контексте:
- Прогресс бар опыта
- Здоровье осадки
- Стамина ездового животного
- Время в форме Верфольфа

Фреймы группы/рейда:
- Бар здоровья, щита группы/рейда
- Уровень члена группы с цифровой идентификацией по уровню (<50<160<600<unlum)
- При смерти члена группы/рейда на его баре появляется значек черепа, который ненавязчиво пульсирует
- Анимированные элементы состояний членов группы. Хилам особенно удобно,- они видят кто в группе получил баф
- Бафы членов группы/рейда
- Расчет и размещение дпс членов группы непосредственно на их фреймы
- Контекстное управления группой (в разработке)
- Кнопки интерфейса и кейбинды для запоминания и пересбора группы (слэш команда /rg)
- Рассчет приблизительного дпс каждого члена группы/рейда. (бета: по умолчанию выключена)

Бафы:
- бафы игрока
- бафы цели
- дебафы находятся на тех же панелях но красного цвета
- эффекты умений самого игрока отличаются синей рамочкой
- паказ/скрытие пассивных эффектов
- фильтрация по минимальному времени действия
- сбор в кучу однотипных бафов
- показ стака умения (Assasins will, пассивка лука, пассивка тяж брони, Ravaging, Vengeance и пр.)
- показ на панели бафов напоминалки про еду, если таковая отсутствует
- показ на панели бафов напоминалки про включаемое умение, если таковое присутствует но отключено
- пока не нахожу возможности анализировать активность комбат петов
- возможность добавить на панель бафов селфы игрока из арсенала выставленных на панель как напоминание поддерживать их аптайм

Умения:
- Можно включить два дополнительных бара бафы-дебафы куда выносятся текущие умения игрока. Затемненные - не активно. С таймером - активно. Серьезная помощь в поддержке аптайма бафов на себе, ДОТ/дебафов на цели.
- Показ стака умения (Merceless resolve, Relentless focus)
- Проки умений с таймингом динамически появляются на панели дебафов
- Показ числа срабатывания Rearming Trap
- Показ срабатываний и тайминга граунд ДОТ на панели дебафов

Статистика боя:
- Нанесенный урон, умения, элементы, ДоТы
- Бафы игрока, их аптайм
- Бафы каждой из целей, их аптайм
- Краткая статистика по элементам

Русская локализация с поддержкой "н о р м а л ь н ы х" шрифтов как в самом аддоне так и в игре.

Миникарта
- Самая "легкая" из существующих.

Боевые оповещения
- В триалах
- В ПвП
- В открытом мире

Слэш команда: /bui (вызывает меню аддона)

Вы можете нарисовать свои собственные текстуры. Используйте заготовки:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Проявите фантазию или просто сделайте текстуры такими какими они должны быть по вашему мнению. Загрузите свою работу на хостинг картинок и дайте ссылку во вкладке комментариев. Если ваша работа окажется более практичной или просто интересной то следующая версия аддона обзаведется вашими текстурами! Лучше всего использовать текстуры в стиле Elder Scrolls или же в каком либо рассовом стиле.

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins

Developers information:
Callbacks:
BUI_MiniMap_Shown returns: true/false
BUI_InCombatLock returns: true/false
BUI_CControl returns: GameTimeMilliseconds when character taken under control

Functions:
a(text) - alert message

Slash commands:
/ab [id] - returns ability name
/bui dm - enable/disable developer mode
1.163
- Threshing Wings (Rakkhat) notification now is more accurate
- Fixed "Horn" identification (stat share, notifications, important buffs)
- Fixed "Off balance" for reticle info
- Fixed startup penetration info for reticle
- Ability timers: fixed timers for some long cast abilitys (Endless Hail, Caltrops, etc.)
- Widgets are now supports player abilitys (just add ability exact name or its id)

1.162
- IC bosses frame fix
- New IDs for notifications (MoL, Cloudrest, World bosses)
- Ability timers for non english systems are still half supported

1.161
- Ability timers: changing font size w/o reloadui
- Ability timers: fixed timers for double effect abilitys
- Regroup fix
- Statistics update

1.160
- Ability timers: added font size
- Notifications ^f ^m fix
- New IDs for notifications

1.159
- Ability timers swap panel now is more acurate
- New IDs for notifications

1.158.1
- Proc abilitys fix
- In Combat Reticle fix
- Add to BlackList/CustomBuffs/Widgets fix

1.158
- Ability timers: added swap panel, expires animation

1.157
- API update.
- Resistances in character window are capped to 50%.
- All ability IDs is changed! I'm tired to support Actions module and it is downgraded to Ability timers. Swap panel, expires animation and some other functions is under construction.
- Proc skills counters and animation are fixed for Summerset.
- IDs are changed. All buffs blacklist records are now useless and they are removed from players saved data.
- Buffs, Custom Buffs and Widgets are now works apart.
- Widgets are now triggers on target effects.
- New IDs for notifications

1.156.6
- GetJewelryBonus fix

1.156.5
- Block cost fix
- Bosses frame fix
- Actions Heroic Slash fix

1.156.3
- Nightblade and Soscerer ability procs added to widgets
- Block mitigation fix
- Widgets/Custom buffs/Black list ability remove fix
- Proc animation fix

1.156
- Added block cost and block mitigation to player stats information
- Action panel now shows Combat Prayer
- Fixed HRC The Warrior phase

1.155
- Added Varlariel clones boss pahse (AA)
- Group members ressurection notification fix
- New combat statistics end of combat system. Damage timeout is abolished.
- New IDs for notifications

1.154
- Action bar reposition fix
- Quick slots keybinds fix
- Additional reticle menu options

1.153
- Reticle target status text changed to icons
- Added: Immovable, Unstopable statuses to "CC immunity"
- Added: Unlocked combat status (yellow reticle)
- New combat events

1.152
- Added: rounded taunt progress bars for reticle

1.151
- Fixed out of combat statistics
- Added: rounded progress bars for reticle (disabled by default in "reticle" add-on menu settings)

1.150
- Added: enchant cooldown in reticle

1.149
- Crit damage Dragon Bones fix
- Reticle menu options

1.148
- Added: penetration tracker

1.147
- Nightblades grim focus fix
- Added: target status in reticle (Reflection, Off Balance, CC Immunity, etc.)

1.146
- Curved frames: Added menu option to disable target frame
- Frames reposition fix
- New IDs for notifications

1.145
Player and Target frame:
- Shield frame fix
- Shield label fix
Group frame:
- DBGN info intergation for group members tolltip

1.144
Group frame:
- Added group members death counter
- Added death count and last fight dps to group members frames tolltip
- Regrouper functions are moved to group members context menu
- Added context menu option to post selected group member dps to group chat
- Group section buttons are removed

1.143
- Buffs: Added add/remove confirmation dialog
- Group frame:
- Added Small group additional scale (attention: Use "Move Frames" to correct Group Frame position!)
- Added tolltip for group members frames
- Added context menu for group members frames

1.142.5
- Trials Notifications: Fixed "Purge" message.
- Frames reposition mode minor fixes

1.142.4
- Target: Disabled execute sound for weak targets
- Group: Fixed group member death sound
- Group: Fixed shield label
- Bosses frame: Fixed grid

1.142.3
- Fixed: Taunt Timer
- Fixed: Execute sound

1.142
- Added: "Loot History Gamepad" and "Synergy" reposition

1.141
- Added: Default frames reposition
- Fixed: Passive buffs for widgets and custom buffs panel

1.140
- Added grid to frame reposition mode
- Changed buffs alignment options

1.139
- Added: Expires animation for widgets and custom buffs panel
- Fixed: Actions in buffs panel
- Fixed: Hide Actions in hud mode

1.138
- Additional target frame: Added color differense by target reaction
- Buffs: Added: widgets, custom buffs panel, progress bars
- New timers for Notifications

1.137
- Additional target frame: Added color differense for invulenrable and non attackable targets
- Buffs: Added black list

1.136
- RU localisation fix
- Minimap: ride zoom fix
- Actions: Crippling Gasp fix

1.135
- Minimap added zoom options to menu
- New notifications for MSA

1.134
- API updated for Dragon Bones
- New notifications system
- New IDs for notifications
- Own options menu
- Cyrilic fonts fix
- Combat reticle fix
- Added: Buffs passives additional panel sort order

0.133
- Fix for Minimap zone change event

0.132
- "Fed on ally", "Bit an ally", "Soul Summons" are moved to long buffs
- New IDs for notifications
- Rebuilded minimap pick zoom module
- Minimap zoom now can be changed by mouse scroll on it

0.131
- Changed fonts
- Changed taunt timer

0.130
- Changed fonts

0.129
- Added: Taunt timer. If it is enabled (in target settings), you are in group and your role is tank, it shows taunt timer in reticle
- Minimap: Changed scale selection algoritm for dungeons
- New events, many light fixes.

0.128
- Added: Tooltips for additional buffs panel
- Rebuilded Combat Statistics

0.127
- Long buffs mooved to additional buff frame if it is enabled
- Some fixes

0.126
Minimap:
- Added minimap pin scale to options menu
- Fixed location title

0.125
- Rebuilded Action frames

0.124
- Fixed time in Damage report
- Fixed context post DPS button in Damage report
- Added button to reset current fight (see CONTROLS or Group section UI buttons)
- Fixed ability timers on Action frames

0.123
- Fixed: DPS share

0.122
- Updated: Statistics module

0.121
- Actions frames:
Fixed Templar Ritual and Rune timers
Fixed Rendering Slashes timers (not for all morphs yet)
- Quickslots minor fix
- Minimap: Temporary disabled function that changes size of world pins. Working on all pins sizes.
- Added: New bosses phases for Bosses frames

0.120
- Added: Additional panel for passive buffs

0.119
- Added: Crit damage bonus value to player attributes section (see Misc menu section in advanced mode)
- Added: Options to change Target and Bosses frames width and height
- Added: Post group and each member DPS to chat (beta)
- Added: phase timer for DSA last boss
- Added: phase timers for Ozara and Serpent (SO)

0.118
- Added: option to show players penetration in player attributes section (see Misc menu section in advanced mode)
- Minor fixes

0.117
- Rebuilded boss frame.
- Added: phase timers for Asylum Sanctorium
- Added: New Notifications
- Notifications are splitted to: Group, World, Trial, PvP (Default enabled: Group, Trial)

0.116
- Actions frame update
- Bosses frame update
- Added: New Notifications

0.115
- Healer group notifications
- Minimap fix

0.114
- Added: New Notifications
- Changed: Bosses frame

0.113
- Added: New Notifications
- Changed: Bosses frame
- Changed: Max level

0.112
- Added: Boses phases
- Added: New Notifications

0.111
- Proc animation fix
- Actions:
- Added: Circle of protection
- Now you can change distance between Player and Target sides to 0 and get one panel from two
- Added: New Notifications

0.110
- Some critical fixes
- Glyphs for MoL
- Raid leader notifications
- Added: New Notifications

0.109
- Rebuilded: Buffs
- Added: New Notifications

0.108
- PvP Notifications
- New dungeon Notifications
- New trial Notifications
- Minor fixes

0.107
- Assasins Will fix
- New Combat Notifications
- Notifications options in menu
- Fade animation for Actions panel

0.105
- Clockwork City ready
- German translation by scarecrow32168
- Rebuilded: Proc animations
- NEW: Combat Notifications!
- Quickslot sound
- Reticle changes color if target have refletion ability
- Statsharing fixes

0.104
- Option to auto hide "Actions" panel
- Updated proc skills animation
- Added proc skills sound
- Rejoice Nightblades! Assasins Will tracker now works perfect!

0.103
- DPS reports can be saved now.
- Animation for ability procs.

0.102
- Added German translation
- Fixed possibility of emergence "ticks" from LibMapPing. I hate this library! It replaces the standard functions with its own.

0.101
- Minimap update
- Stat Share update
- On Screen Notifications update

0.100
- Damage Report fixes
- Added on screen notifications
- Simple and advanced menu settings
- Minimap fixes

0.99
- Added stat and ultimate sharing for group frames
- Vampirism stage for buffs
- Damage Report:
- Report window scale
- Auto select sections for sliding reports

0.98
- Actions module updated
- Added Scalding Rune for Actions module
- Fixed disabled state for Xp bar

0.97
- Damage Report fixes
- Minimeter fixes
- Damage Report: Incoming damage and resource gain are splitted

0.96.3
- Added possibility to remember all fights with length >10s and view them in Damage Report window
- Added %% to default frame and small skull icon in execution phase

0.96.2
- Added HarvestMap support for Minimap
- Added resource gain and incoming damage statistics to Damage Report

0.96
- Update API
- Minimap fixes
- Added weawing efficiency to Damage Report

0.95
- Added Minimap
- Added QuickSlot managar
- Language selector for menu
- Added boss DPS for the post to chat function
- End of moving frames are fixed

0.94
- Added russian localisation.
- Added support for cyrilic fonts.
- Added Boss Frame.
- Added option to hide on target buffs effects from other players.
- Group frame now more easyer to configure.

0.93
- In combat reticle color
- Minor fixes

0.92
- Minor fixes

0.91
- Potions cooldowns for Action frames
- Option to reposition default player frames
- Group frames update, Dark Crystal and some other things are fixed
- Added %% of player dmg in group for minimeter

0.90
- Warden sills
- "Expires" animation for Actions (fix)

0.89
- Morrowind changes
- Rebuilded Buffs module
- 4 different styles for Actions
- "Expires" animation for Actions
- Not all Warden abilitys supports by Actions module yet

0.88
- Set procs for Buffs

0.87
- Elemental statistics in damage report window
- Flame effect for debuffs

0.86
- Added targets buffs uptime to damage report window

0.85
- Added player buffs uptime to damage report window

0.84
- Added buffs
- Added actions

0.83
- Buffs beta

0.82
- Rebuilded color settings. Attention! All settings will be reseted to defaults!
- Added gradient to player frames
- Added new frame textures
- Curved frames: Added on-bars values
- Curved frames: Added option to change curve, depth
- Curved frames: Remaded all textures
- Improved members average dps formula

0.81
- Added group menu section
- Added regrouper

0.80
- Bug fix

0.79
- Option to hide stats for «Arcs»
- Darkness level for «Arcs» textures!
- Option to change target health bar color on execute phase
- Group dps
- Average dps for each group/raid member!!! (beta)

0.78:
- Improved Combat UI textures, added new simple one
- Added target rank/class icon
- Improved combat statistics end of combat event
Archived Files (106)
File Name
Version
Size
Author
Date
1.162
380kB
Hoft
06/13/18 06:32 PM
1.161
380kB
Hoft
05/28/18 12:58 AM
1.160
380kB
Hoft
05/25/18 07:58 AM
1.159
380kB
Hoft
05/24/18 09:21 AM
1.158.1
380kB
Hoft
05/21/18 10:03 PM
1.158
380kB
Hoft
05/20/18 04:29 PM
1.157
379kB
Hoft
05/19/18 09:59 PM
1.156.6
347kB
Hoft
03/27/18 04:09 AM
1.156.5
346kB
Hoft
03/23/18 10:45 PM
1.156.4
347kB
Hoft
03/20/18 08:44 AM
1.156.3
346kB
Hoft
03/18/18 08:43 AM
1.156.2
346kB
Hoft
03/18/18 07:12 AM
1.156.1
346kB
Hoft
03/16/18 09:14 AM
1.156
346kB
Hoft
03/16/18 02:07 AM
1.155.1
345kB
Hoft
03/09/18 02:33 AM
1.155
345kB
Hoft
03/07/18 08:21 PM
1.154.1
345kB
Hoft
03/06/18 12:42 AM
1.154
345kB
Hoft
03/02/18 08:51 PM
1.153.2
344kB
Hoft
02/27/18 02:08 PM
1.153.1
344kB
Hoft
02/27/18 10:42 AM
1.153
344kB
Hoft
02/26/18 02:02 PM
1.152.1
344kB
Hoft
02/25/18 11:25 AM
1.152
344kB
Hoft
02/25/18 07:00 AM
1.151
343kB
Hoft
02/23/18 02:58 PM
1.150
341kB
Hoft
02/22/18 12:54 AM
1.149
340kB
Hoft
02/17/18 12:39 AM
1.148.1
339kB
Hoft
02/16/18 12:38 AM
1.147.1
339kB
Hoft
02/15/18 03:18 AM
1.147
339kB
Hoft
02/14/18 10:46 PM
1.146
338kB
Hoft
01/31/18 02:31 PM
1.145
337kB
Hoft
01/27/18 08:04 AM
1.144.2
337kB
Hoft
01/26/18 10:59 AM
1.143
336kB
Hoft
01/25/18 07:52 AM
1.142.5
335kB
Hoft
01/22/18 11:38 PM
1.142.4
334kB
Hoft
01/21/18 08:14 PM
1.142.3
334kB
Hoft
01/21/18 12:02 PM
1.142.1
335kB
Hoft
01/20/18 12:27 PM
1.142
335kB
Hoft
01/20/18 01:11 AM
1.141.1
334kB
Hoft
01/19/18 01:07 PM
1.141
334kB
Hoft
01/19/18 10:46 AM
1.140
333kB
Hoft
01/18/18 11:50 AM
1.139
333kB
Hoft
01/18/18 08:32 AM
1.138
333kB
Hoft
01/17/18 01:09 PM
1.137
333kB
Hoft
01/16/18 05:40 AM
1.136
332kB
Hoft
01/14/18 08:10 PM
1.134.4
331kB
Hoft
01/13/18 10:52 AM
0.133
331kB
Hoft
01/06/18 10:34 PM
0.132
335kB
Hoft
01/04/18 02:22 AM
0.131
335kB
Hoft
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Unread Yesterday, 09:53 AM  
Injustice

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Anyone else experiencing that the all text disappears from the game with this addon??
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Unread Yesterday, 05:31 AM  
JAH1

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Is it possible to make widgets/custom buffs of target buffs/debuffs and ground effects?

For example, I'd like to make a widget or custom buff of Endless Hail (Bow ground effect, ability id 38689) and Venomous Claw (Dragonknight Poison DoT on target, ability id 20668) but this does not seem to work. I love the addon so far but I am only able to create widgets/custom buffs for player buffs and not damage abilities (with a duration) or TARGET buffs.

I am also unable to click on target buffs in combat to try to add them to widgets or custom buffs. The frame disappears if I attempt to click on the target buffs. I'm able to "add" them manually by entering the name or ability id in the settings but they don't actually work even though it says they are added.

Is there just no support for target buff customization (widgets/custom buffs) right now?

Ground effects such as Endless Hail and Razor Caltrops seem to not be covered at all by this addon. Any plans to include them?

It would also be nice to be able to blacklist certain target buffs that the player applies. For example, I'd like to blacklist the passive from the dual wield skill tree "twin blade and blunt" which is just a passive damage bleed from attacking with an axe. I have no reason to track that, it just clutters my screen.

Great addon overall though, thanks.
Last edited by JAH1 : 06/18/18 at 05:38 AM.
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Unread Yesterday, 06:56 PM  
vecny.samotar

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Originally Posted by Hoft
vecny.samotar can you write short and to the point?
Example: "I can not delete some widgets".
Use "reset to defaults" button.
so in short.
1a.widget:
it is possible to add spelly and buffy which the game (addon) does not recognize and so can not be removed.
1b. widget: I think it would be better if the module had its own dynamic frame as it does with other modules, not as it is now from each spell can move separately because the screen is filled with different spell icons, especially if the game is in a big group where everybody uses spells and buffs
2. player buff
not all the spells and buffs are displayed in this module what should not be like this but all the games that the game should use should be displayed as it is in the basic game setup as an example I would introduce the spell Molten Weapons and its morphs
3. damage statistic
this module is good but the error can not be completely disabled (yes only to hide), even when I turn off all the options so after the fight to write the chat how much I gave dps and for a while
4.target frame
why is the title set to center not moved to the right?
5.group frame
this module could not be divided into 2 separate group frame and raid frames because it is quite large and quite uncomfortable and if there is a maximum of 4 players in the group, so it does not require much more than a raid, I would say here as an example of an addon (Tactical Combat (FTC) - Summerset)
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Unread 06/17/18, 05:24 PM  
Hoft
 
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vecny.samotar can you write short and to the point?
Example: "I can not delete some widgets".
Use "reset to defaults" button.
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Unread 06/17/18, 02:40 PM  
vecny.samotar

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Originally Posted by Hoft
Originally Posted by vecny.samotar
I took id spells from public sources and while elderscrollsonline.wiki.fextralife.com did not show id for spells I used a database where I knew to know...
Widgets are now supports player abilitys (just add ability exact name or its id)
thank you for running the widget but it does not solve the problem that spelled spells should be displayed in module player buff or witget add frame, boundary (do not know how to name it otherwise) like other modules such as custom buff or player buff so the spells are spread over the entire area but are only displayed in the module frame. and I have one of the spells that are as if unkown (I do not know) can not be removed, I mean what I have instead of my own icon question mark icon. the list is not in the buff player where these spells should be displayed. spelly that I picture on the picture I was using moving frames where I tried to remove the spelles and buffs that I added when trying to offer me but ponies but to eliminate it just added that isty spell 2x of those differences from this newly added spellu did not assign id and gave a question mark icon and did not add it to the remove witget drop-down menu.
which I saw in the image using the move frames and in this view I tried to remove the spells I added when examining the adon but did not join (those from the question mark icon) to that drop-down list
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Unread 06/17/18, 06:08 AM  
wambo

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Originally Posted by wambo
Originally Posted by Hoft
Originally Posted by wambo
But I need the map zoomed in...
Changing zoom of the map do not changes pins sizes. It was not invented by me.
XD I dont need the pins different, the map is zoomed out too much in some dungeons, and the zooming options in Bandits dont seem to change anything about minimap zoom.
So I think the options are kind of bugged, thats what I want you to check ^^
Sry for the misunderstandings.
Just found out that it works in Open World, just not in dungeon (maybe only some?) - was farming COA1 where I couldnt change the zoom of minimap with any option
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Unread 06/16/18, 10:23 PM  
Hoft
 
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Originally Posted by vecny.samotar
I took id spells from public sources and while elderscrollsonline.wiki.fextralife.com did not show id for spells I used a database where I knew to know...
Widgets are now supports player abilitys (just add ability exact name or its id)
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Unread 06/16/18, 11:31 AM  
vecny.samotar

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Re: Re: Hour buff timer format

Originally Posted by Hoft
Originally Posted by vecny.samotar
source of id spells and buffs is: http://en.uesp.net/wiki/Special:EsoSkills
It is old data. All ids are changed. You can see actual ids in buffs tooltip.
ok I'm not a developer so I took id spells from public sources and while elderscrollsonline.wiki.fextralife.com did not show id for spells I used a database where I knew to know. but I added spells only started after these show spelled and buffs did not show, from the beginning I tried to add the spell by name but the addon so spell did not detect so I started looking like I found the spell id. adding screenshots of spells added with id and spells will be added using the spell name, those that have a question mark icon added with a name, and those that have a spell icon added by id.
as I mentioned I tried to add spells and add buffs to the custom bar and widget (when widget I get a bug dajaky frames with whom I could manipulate so do all the spells that is added to the widget as it is in a custom bar) or do not show (when I did not know how to add them to the player bar) and spelly what is added to that widget can not be removed even when I remove them in the setting, so always show

[/IMG]
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Unread 06/15/18, 11:47 PM  
Hoft
 
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Re: Hour buff timer format

Originally Posted by Yueh72
a better format in BUI_buffs.lua if buff are longer than 1h.
return string.sub(string.gsub(ZO_FormatTime(time,SI_TIME_FORMAT_TIMESTAMP)," ",""),1,4)
Using "string search" in repeatable function lowers perfomance.
Originally Posted by vecny.samotar
source of id spells and buffs is: http://en.uesp.net/wiki/Special:EsoSkills
It is old data. All ids are changed. You can see actual ids in buffs tooltip.
Originally Posted by vecny.samotar
Target buff - This bug module can not show perfunctory and long-term spells and buffs like food, vapirism and similar spells and buffs.
Just disable "Hide buffs from other players" option.
Originally Posted by vecny.samotar
Error: Bindings XML[Bindings.xml(6, 13)]: Action[NBUI_NB1TOGGLE] is a duplicate name.
Try to find add-on, you installed, that uses the same names.
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Unread 06/14/18, 03:29 PM  
vecny.samotar

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Error
Code:
Error: Bindings XML[Bindings.xml(6, 13)]: Action[NBUI_NB1TOGGLE] is a duplicate name.
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Unread 06/14/18, 02:26 PM  
vecny.samotar

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errors and comments

after previous comments I went into testing an addon and I found some shortcomings

mistakes:
these spells and buffs and their morphs do not appear in the addone when when I turn off the addon and allow the display in the game's default setting spells and buffs are spelled and their morphs are displayed (see list below). spells and buffs and their morphs I downloaded the data manually into the custom bar and into the widget bar? but even after the addition they spelled and buffs and their morphs did not appear

Code:
Dragon Blood id 29004 morph Green Dragon Blood id 32744;
Molten Weapons id 29043 morph Igneous Weapons id 31874; 
Aspect of Terror id 25352 morph Mass Hysteria id 37470;
Summon Shade id 33211 morph is not morph;
Falcon's Swiftness id 86037 morph Bird of Prey id 86045;
Healing Seed Id 85578 morph Budding Seeds id 85840;
Fungal Growth id 85536 morph Enchanted Growth id 85862; 
Mark Target id 33357 morph Reaper's Mark id 36967; 
Frozen Gate id 86175 morph Frozen Retreat id 86183;
Rune Focus id 22234 morph Channeled Focus id 22240; 
Frost Cloak id 86122 morph Ice Fortress id 86130; 
Arrow Spray id 31271 morph Acid Spray id 38701;
Hidden Blade id 21157 morph Shrouded Daggers id 38914; 
Malevolent Offering id 33308 morph  Healthy Offering 34727;
Blur 33375 morph Mirage id 35414; 
Wall of Elements id 28858 morph Unstable Wall of Elements id 39052; 
Scatter Shot id 28879 morph Draining Shot id 38669;
Impaling Shards id 86161 morph Winter's Revenge id 86169; 
Weakness to Elements id 29173 morph Elemental Susceptibility id 39089
source of id spells and buffs is: http://en.uesp.net/wiki/Special:EsoSkills?

spells and spells are not found in the addone so it is logical that I do not even own each other, although each spelle and buff of the list is located in 3-4 places but nothing to say what it id pose me (spell, buff, quest, item) . I searched spelles and buffs in the notepad++

the next mistake is to try to manually add spells and buffs by using a name not so it can not recognize the picture on the right spelly and the buffy will be added using id and lavo using the name and as seen by the game icons the addon can not recognize them so they assigned the icon from ottaznikom by the ones on the lavo I can not cancel (delete) although you can click on it and delete the data but after relogu with the icon still there

shortcomings:
damage meter - there is a scarcity of me from the end of the fight
the result as much as I gave the damage automatically to the chat and the writing can not be turned off (at least I could not cancel the listing of the result of the damage to the chat)

Target buff - This bug module can not show perfunctory and long-term spells and buffs like food, vapirism and similar spells and buffs.

Witget bar - in this case I miss the module with which we could go and change the size as it is with other modules such as. custom buff

the overall impression of the addon is pleasant according to me belong to the better ones if you delime the deficiencies

For the addon author: please do not take it as a critic I have tried to alert the addon addon compared to the addicts

I apologize for my English, but it's not my native language so I'm doing so poorly so I'm using a translator
Last edited by vecny.samotar : 06/14/18 at 02:52 PM.
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Unread 06/14/18, 04:01 AM  
Yueh72

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Hour buff timer format

a better format in BUI_buffs.lua if buff are longer than 1h.

Line 1191 :

return string.sub(string.gsub(ZO_FormatTime(time,SI_TIME_FORMAT_TIMESTAMP)," ",""),1,4)

instead of

string.sub(ZO_FormatTime(time,SI_TIME_FORMAT_TIMESTAMP),1,4)

It remove space after the hour. It become "1h52" instead of "1h 5".

Last edited by Yueh72 : 06/14/18 at 10:54 AM.
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Unread 06/13/18, 07:04 PM  
wambo

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Originally Posted by Hoft
Originally Posted by wambo
But I need the map zoomed in...
Changing zoom of the map do not changes pins sizes. It was not invented by me.
XD I dont need the pins different, the map is zoomed out too much in some dungeons, and the zooming options in Bandits dont seem to change anything about minimap zoom.
So I think the options are kind of bugged, thats what I want you to check ^^
Sry for the misunderstandings.
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Unread 06/13/18, 01:30 PM  
vecny.samotar

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as soon as you turn off the damage statistic or disable the damage to the chat
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Unread 06/13/18, 11:21 AM  
thimesis

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Map ping disappears after disabling stat share, thanks.
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