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Dragon Bones (3.3)
Updated:02/13/18 04:32 PM
Created:04/13/15 08:17 PM
Monthly downloads:1,835
Total downloads:151,586
Favorites:217
MD5:
CookeryWiz  Popular! (More than 5000 hits)
Version: 1.0.69
by: kendaron [More]
This is a must have addon for the budding provisioner.

- See every recipe available in the game.
- See what recipe your characters have and do not have. (You can see other CookeryWiz users too!)
- Browse all recipes any time, any place.
- Search recipes using free text.
- Enter any number of items to cook... and have the correct ingredient list calculated.
- Cooks all the items for you!
- Automatically add provisioner writ items to the quantity to be cooked for any of your characters.
- Grabs writ food items from the bank or guild bank
- Send your list of known recipes to any player so they can order from you or just so you can see what they are missing!
- And lots, lots more!

NOTE: If you close the CookeryWiz window and need to get it back, you can toggle the display by binding CookeryWiz to a keyboard key or simply typing '/cw' or '/cookerywiz' in chat

Translations
Thanks to ThalonMook and Suzie Q for German translations!

What's New

- CookeryWiz now searches ingredients by default. No more selecting it from the filter dropdown!

- CookeryWiz now has 3 favourite types! Just click the heart icon next to the recipe to cycle through them. A new drop down allows you to filter on one of these favourite types.

- CookeryWiz has more known recipe icons. (Thanks frickinmuck!)

- CookeryWiz will has changed the way he celebrates. No more dull white, the pulse is the color quality of the recipe you learned.

- CookeryWiz has favourites! Just click on the love heart icon next to the recipe and it will become a favourite. Click it again and it is not! You can see your favourite recipes by selecting the new category 'Favourites' in the dropdown.

- If the mini icon is enabled, CookeryWiz will celebrate with you when you learn a new recipe by pulsing!

- Shrink functionality is gone! Instead a mini icon is now shown. Clicking on this icon will toggle the CookeryWiz window. It is moveable, and fades, and is useful for people who do not bind CookeryWiz to a keyboard key. The icon can be disabled through CookeryWiz options. Your attention will be drawn to the icon with a pulse animation (as fading can make it harder to see). This animation only occurs until the first time you hover the mouse over the icon.
If the mini icon is disabled, then it will show on the default cooking station interface when it is activated. This means you will always be able to find CookeryWiz without needing to use the /cw commands


- Yay! A new category has been added to the filter options... Cookable. Select this option to filter recipes in the list to only those you can cook. This means the recipes you know, have skills for and required ingredients.

- Recipe icons in bag/store/bank now show the food level above them.

- A new option has been added to the recipe list menu. You can select it to cook the maximum amount possible. Who wants to bother with all that typing!

- CookeryWiz now shows you how many items of food you could possibly create with your ingredients!

- CookeryWiz has decided the in-built cooking station interface needed to go. So now when you cook you see only his own! However, if you are particularly fond of the old, dull interface you can restore it via CookeryWiz options window

- Recipes in the CookeryWiz scroll list that you do not know are now faded. This means the 'tick' is no longer required. If you do like the tick it can be enabled once again through CookeryWiz options.

- For those that prefer a simpler knowledge icon, there is now another to choose from! You can select which icon to display from the CookeryWiz Options window

- CookeryWiz has decided to show the name of the food crafted rather than the recipe name. This looks less cluttered and helps our non English speaking friends!

- CookeryWiz has taken a selfie! (No fake online dating profiles thanks) You can now see him in game showing you which recipes are known to your characters. Hover over his icon in your bag/bank/guild bank or store and see who has yet to learn it

- Ever the vain, CookeryWiz has had a makeover! In addition to the tooltips for recipes, food and items, he now shows pretty icons for food and ingredients.

- Performance of the recipe and ingredient scroll lists has been improved dramatically, allowing CookeryWiz to do less work. He muchly appreciates this as he is run ragged trying to help you guys!

- CookeryWiz has overcome his dislike of 'Lemon Flower Mazte' and has agreed to stop swapping it for his preferred, more manly drink 'Mazte' (thanks HankjUSA!)

- Have too many carrots wasting space? Burdened with fish while trying to catch that elusive perfect roe? Well now CookeryWiz allows you to search by ingredient! You can even search for that recipe that requires more than one ingredient. How? Separate each search term by a comma.

- Have a guild that likes to help out with food for writs? CookeryWiz has always had the ability to grab writ food from your bank, but now he can do it for Guild Banks! When you open a Guild Bank a button appears giving you the option to collect food. (If you don't like the position of this button, you can move it by clicking and dragging just to the left of the start of the text.)

- Been eagerly waiting to craft Psijic Ambrosia with CookeryWiz? Well now you can! A legendary quality option has been added to the quality dropdown. Select this and Voila! Psijic Ambrosia is available

- You can now easily link to recipes and the resulting food in chat by clicking on a recipe. This will bring up a menu providing you with the option.

- CookeryWiz is Imperial City ready! He has been updated with the latest recipes.
1.0.69
- Updated for Dragon Bones
- Now shows an estimated time to completion at top of window

1.0.68
- If CookeryWiz is set to display alongside the cooking station, it will now close when it closes.
- Quantity calculations now take into account recipes with ingredients that require more than 1

1.0.67
- API updated
- Recipes list and ingredients updated

1.0.66
- fixes
- Sending known recipes to accounts should now work again

1.0.65
- Incorporated changes for subscriber bag. Again thanks to Gamer1986PAN for help

1.0.64
- Altered writ grab logic again. Thanks to Gamer1986PAN for help
- Updated ingredient list. Thanks to Ailis OPhelan for reporting

1.0.63
- Updated for Morrowind
- Included writ grab changes by Snow. Thanks Snow!

1.0.62
- Add jesters festival recipes

1.0.61
- Hard code checks for invalid German food "eltherischen fusel"

1.0.60
- Slight tweak around writ grabbing area for recipes

1.0.59
- Added some more debugging around writ grabbing area for recipes

1.0.58
- Changed how food writ quests are parsed
- Hard code checks for invalid German foods "Khenarthis beflügelnden Chai" and "Arenthischen Branntwein"
- Hide CookeryWiz mini icon if it is disabled and station interaction terminates

1.0.57
- Removed separate calculation for stolen stock as game APIs now include it

1.0.56
- Prevent CookeryWiz from altering non provisioner crafting windows

1.0.55
- regenerate recipe list to fix problems with wrong recipe being cooked

1.0.54
- distinguish provisioner recipes from other types when recipe learnt

1.0.53
- removed calls to check against recipe rank

1.0.52
- fixed bug with hissmir recipe being assigned to incorrect category

1.0.51
- fixed bug with sending and receiving known recipes
- fixed bug with parsing cook entries

1.0.50
- added recipes for new life festival
- lua error should not show if you learn a recipe that is not in the cookerywiz database

1.0.49
- CookeryWiz got over his contempt for rabbits and will now cook with carrots

1.0.48
- updated api version
- added halloween recipes
- Twenty-Four-Raven Pie recipe is back!

1.0.47
- updated api version

1.0.46
- updated for Dark Brotherhood
- calculates stock using the new crafting bag
- option to disable writ collection
- recipe tooltip from within CookeryWiz now shows the stock levels of ingredients you have for that recipe

1.0.45
- New knowledge icons thanks to frickinmuck
- Ingredient filter removed. Now searches ingredients by default.
- 3 favourite types now supported

1.0.44
- Update API Version
- Altered the way knowledge icons are shown for a disabled character
- Added '/cw iconcount <nn>' command for custom icons where <nn> is total number of icons


1.0.43
- Revert writ food collection changes for German clients after breaking it in previous release

1.0.42
- Fix up /cw toggle command
- Show collected potions by name not link
- Revise writ collection code ( so German Lorkhans Tears works for Writgrabber )
- Add extra handling for reported error when Alt-Tabbing from FullScreen

1.0.41
- Updated for Orsinium

1.0.40
- Better integration with addons that manipulate inventory
- Celebration pulse colour based on quality of recipe
- Updated German translations

1.0.39
- Favourites added
- Clicking on recipe name in scrollist error fixed
- Showing existing quantities in scrollist of food in bag and bank fixed.
- Adjusted logic on placement of quality dropdown window

1.0.38
- If the mini icon is enabled, CookeryWiz will celebrate with you when you learn a new recipe by pulsing!
- Fixed issue with CookeryWiz window size if it was shrunk when the shrink functionality changed

1.0.37
- Shrink functionality disabled
- New mini icon behaviour implemented

1.0.36
- Options button can now be seen and used when CookeryWiz replaces default cooking station window
- All options in the quality filter dropdown should now be able to be seen when replacing cooking station window

1.0.35
- Cookable category option added
- Auto enter maximum amount of an item that can be cooked added to menu
- Level of food added to bag/banks/store
- Fixed the occasional error with learning a new recipe (Thanks sirinsidiator)
- A couple of other minor fixes

1.0.34
- Only allow numbers in the edit box for quantity
- Hide free space when shrunk

1.0.33
- Ties the 'R' craft button to CookeryWiz only if CookeryWiz replaces the default provisioner crafting window

1.0.32
- No need to fret over bag space when cooking, CookeryWiz now displays how many slots you have free!
- Recipe categories have had a makeover and now show the icon. The font color has also changed

1.0.31
- CookeryWiz now shows you how many items of food you could possibly create with your ingredients!
- Restored the functionality of saving collapsed/expanded recipe categories
- Fixed the tooltip behaviour if CookeryWiz is set to the old method of station integration

1.0.30
- German translations are resumed! Thanks Suzie Q
- CookeryWiz has decided the in-built cooking station interface needed to go. So now when you cook you see only his own! However, if you are particularly fond of the old, dull interface you can restore it via CookeryWiz options window
- Recipes in the CookeryWiz scroll list that you do not know are now faded. This means the 'tick' is no longer required. If you do like the tick it can be enabled once again through CookeryWiz options.

1.0.29
- For those that prefer a simpler knowledge icon, there is now another to choose from! You can select which icon to display from the CookeryWiz Options window
- Added a fetch delay option to CookeryWizBank

1.0.28
- CookeryWiz now uses a different method to resolve newly learnt messages. No more 'failed finding recipe' for non English clients!

1.0.27
- remove debug message

1.0.26
- CookeryWiz has decided to show the name of the food crafted rather than the recipe name. This looks less cluttered and helps our non English speaking friends!
- Fixed some bugs encountered with non English clients

1.0.25
- CookeryWiz has taken a selfie! (No fake online dating profiles thanks) You can now see him in game showing you which recipes are known to your characters. Hover over his icon in your bag/bank/guild bank or store and see who has yet to learn it

1.0.24
- Ever the vain, CookeryWiz has had a makeover! In addition to the tooltips for recipes, food and items, he now shows pretty icons for food and ingredients.

- Performance of the recipe and ingredient scroll lists has been improved dramatically, allowing CookeryWiz to do less work. He muchly appreciates this as he is run ragged trying to help you guys!

- CookeryWiz has overcome his dislike of 'Lemon Flower Mazte' and has agreed to stop swapping it for his preferred, more manly drink 'Mazte' (thanks HankjUSA!)

1.0.23
- changed mail error event to not show error
- altered default position of 'Collect Writ Item' button so there is no overlap

1.0.22
- Updated addon version for IC

1.0.21
- Misc bug fixes
- Preparation for new WritGrabber addon

1.0.20
- CookeryWiz can now collect Writ Food from guild banks
- Legendary quality recipes can be viewed
- You can now search for recipes that have certain ingredients
- Recipe list is Imperial City ready

1.0.18
- Fixed bug when using /cw show or hide command
- Added (Beta) integration with Awesome Guild Store when searching recipes

1.0.17
- When the quantity of food to cook changes, the number of food items already in bag + player bank will be shown next to the edit box! Now it is easier to tell how many items you need to cook.
- Added known recipe count for each character! Shows in the character dropdown!
- Revised mailing of known recipes (again!) as mail was truncating data

1.0.16
- Fixed a bug with importing characters
- Corrected bank enumeration (so no more pesky Garlic Pumpkin Seeds problems!)

1.0.15
- resolved a few issues with importing characters
- Automatically takes food for provisioner writs from the bank! (although Garlic Pumpkin Seeds seems to cause me grief.. please let me know if there are any other food/drink items which seem problematic)
- Hopefully fixed the bug that some people reported (thanks QuadroTony/gurahamu!)

1.0.14
- Improved handling of showing/hiding and focus
- Added a different 'chat them' look. Can be enabled under options

1.0.13
- Change filter by level slightly to better match provisioner skill levels
- Fixed tooltips as reported by ThalanMook
- Quantity color will show as red if the selected character does not have the skills to craft (Character selected will have to relogon to get latest skill information)

1.0.12
- Added ability to filter by level of food

1.0.11
- Scanning of mail to import character known recipe list is more robust
- Clicking on a recipe will give you the option of copying the recipe link

1.0.10
- Fixed error that occurred when learning a new recipe
- Added German localization support (Thanks ThalonMook!)

1.0.9
- The option button at the top of the window now allows you to set a few things. One of these is to disable shrinking.. no more cycling through min - max - hide!
- Window hidden state is saved across sessions
- The mail scanning is less chatty
- The cook button is now always visible but disabled unless using a fireplace

1.0.8
- Few minor bug fixes

1.0.7
- removed debug message
- checked for a nil condition on quality selector

1.0.6
- Added chat commands (Thanks Baertram!)

/cw [toggle] [show] [hide]
/cookerywiz [toggle] [show] [hide]

to cycle through states, show window, or hide!

1.0.5
- Fixed 'close' button behaviour

1.0.4
- added dropdown filter for quality
- added food tooltip
- known recipes were being mailed for current character not selected character. Fixed

1.0.3
- zip file was corrupt

1.0.2
- Made cooking categories collapsible

1.0.1
- Refined the mailer dialog to better explain what it does
Optional Files (0)


Archived Files (56)
File Name
Version
Size
Author
Date
1.0.68
182kB
kendaron
02/03/18 02:23 AM
1.0.67
182kB
kendaron
11/26/17 02:08 AM
1.0.66
182kB
kendaron
08/27/17 10:24 AM
1.0.65
180kB
kendaron
06/19/17 10:09 PM
1.0.64
180kB
kendaron
06/18/17 12:35 AM
1.0.63
179kB
kendaron
05/28/17 10:13 AM
1.0.62
170kB
kendaron
03/27/17 11:56 PM
1.0.61
170kB
kendaron
03/19/17 04:03 AM
1.0.60
170kB
kendaron
03/17/17 11:22 PM
1.0.59
170kB
kendaron
03/17/17 11:13 PM
1.0.58
169kB
kendaron
02/25/17 03:42 AM
1.0.57
169kB
kendaron
02/16/17 04:52 AM
1.0.56
169kB
kendaron
02/14/17 11:19 PM
1.0.55
169kB
kendaron
02/12/17 05:19 AM
1.0.54
168kB
kendaron
02/07/17 06:50 AM
1.0.53
168kB
kendaron
02/07/17 12:55 AM
1.0.52
168kB
kendaron
01/01/17 12:36 AM
1.0.51
168kB
kendaron
12/27/16 09:50 PM
1.0.50
167kB
kendaron
12/27/16 01:25 AM
1.0.49
165kB
kendaron
10/24/16 01:22 AM
1.0.48
165kB
kendaron
10/23/16 08:53 AM
1.0.47
164kB
kendaron
08/02/16 12:08 AM
1.0.46
164kB
kendaron
06/01/16 08:17 AM
1.0.45
163kB
kendaron
03/31/16 02:58 AM
1.0.44
165kB
kendaron
03/07/16 05:46 AM
1.0.43
157kB
kendaron
12/22/15 05:28 AM
1.0.42
157kB
kendaron
12/20/15 09:14 PM
1.0.41
157kB
kendaron
11/04/15 03:45 AM
1.0.40
156kB
kendaron
10/15/15 11:10 PM
1.0.39
155kB
kendaron
10/12/15 08:36 PM
1.0.38.1
150kB
kendaron
10/10/15 08:41 PM
1.0.38
150kB
kendaron
10/10/15 01:01 AM
1.0.36
137kB
kendaron
10/02/15 09:45 PM
1.0.35
136kB
kendaron
10/02/15 10:46 AM
1.0.34
133kB
kendaron
09/25/15 11:14 PM
1.0.33
133kB
kendaron
09/23/15 11:33 PM
1.0.32
133kB
kendaron
09/23/15 02:34 AM
1.0.31
129kB
kendaron
09/20/15 09:23 PM
1.0.30
128kB
kendaron
09/18/15 08:27 PM
1.0.29
122kB
kendaron
09/15/15 09:56 PM
1.0.28
111kB
kendaron
09/14/15 07:36 PM
1.0.27
111kB
kendaron
09/14/15 06:37 AM
1.0.25
107kB
kendaron
09/12/15 09:44 PM
1.0.24
96kB
kendaron
09/11/15 10:19 PM
1.0.23
84kB
kendaron
09/04/15 08:05 PM
1.0.22
84kB
kendaron
08/31/15 05:44 PM
1.0.21
84kB
kendaron
08/29/15 06:38 AM
1.0.20
70kB
kendaron
08/21/15 02:55 AM
1.0.18
52kB
kendaron
05/02/15 09:21 PM
1.0.17
51kB
kendaron
05/02/15 03:02 AM
1.0.16
49kB
kendaron
04/30/15 10:37 PM
1.0.15
49kB
kendaron
04/30/15 08:23 AM
1.0.14
47kB
kendaron
04/28/15 08:52 AM
1.0.13
43kB
kendaron
04/23/15 07:32 PM
1.0.12
42kB
kendaron
04/22/15 02:06 AM
1.0.11
41kB
kendaron
04/21/15 11:29 PM


Post A Reply Comment Options
Unread 07/09/18, 02:38 AM  
SteveCampsOut
 
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Forum posts: 16
File comments: 234
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Lightbulb Re: CookeryWiz patch testing

Originally Posted by Mortlach
Stever writes:
Originally Posted by SteveCampsOut
Ok then totally ignored. Well I'm done until it gets updated because every time I try editing the LUA's I just get a ton more errors popping and an EasyFrame window that won't go away.
I scanned messages, esp from Kendaron (I'll keep your dad in my prayers, Ken. Good luck to him and your family!), and I'll try any edits I found since the Dragon Bones update.

When testing something like this, it's best to follow good programming guidelines and "sandbox" it; that is, run ONLY CookeryWiz while editing and testing. (Troubleshooting AddOn interactions is an exercise in patience and split-half searches for clues.)

Also, edit only in a text editing app. Notepad actually works on PC, but I use BBEdit (or it's free sibling, TextWrangler) on Mac.
(Please, no comments about gaming on a high-powered, too-costly, Mac, people. I use it all, but my comfy programming station is my Mac, therefore I'm not tempted to distraction from a $5K gaming PC monster. Gaming monsters seduce you from work and life with things like "That code sucks! Don't you want to finish the fishing achievements in ESO? C'mon, stop working!")
-- Mort,
Craftaholics, NA PC Server

EDIT: Problem solved after duplicating suspected syntax errors. (Once you know how programmers make mistakes, it's easy to imagine how someone editing them without tools can introduce a simple error. (The giveaway was the orphaned EasyFrame window....)

I can provide the two edited files per BloodStainChild guidelines.

Note this is a workaround for now and when Kendaron's has time for non-family recreation, I'm certain he'll patch it…*and possibly add some of the filter changed we all want.

(Ken, can we get an update on your dad, please?)

Now, if only new motifs and a couple PotNirn would be in my loots for being a karmically nice guy.
I'm in Craftaholics with you. Maybe you can send me the edited files via our discord server?
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Unread 07/07/18, 04:06 PM  
Mortlach

Forum posts: 0
File comments: 12
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CookeryWiz patch testing

Stever writes:
Originally Posted by SteveCampsOut
Ok then totally ignored. Well I'm done until it gets updated because every time I try editing the LUA's I just get a ton more errors popping and an EasyFrame window that won't go away.
I scanned messages, esp from Kendaron (I'll keep your dad in my prayers, Ken. Good luck to him and your family!), and I'll try any edits I found since the Dragon Bones update.

When testing something like this, it's best to follow good programming guidelines and "sandbox" it; that is, run ONLY CookeryWiz while editing and testing. (Troubleshooting AddOn interactions is an exercise in patience and split-half searches for clues.)

Also, edit only in a text editing app. Notepad actually works on PC, but I use BBEdit (or it's free sibling, TextWrangler) on Mac.
(Please, no comments about gaming on a high-powered, too-costly, Mac, people. I use it all, but my comfy programming station is my Mac, therefore I'm not tempted to distraction from a $5K gaming PC monster. Gaming monsters seduce you from work and life with things like "That code sucks! Don't you want to finish the fishing achievements in ESO? C'mon, stop working!")
-- Mort,
Craftaholics, NA PC Server

EDIT: Problem solved after duplicating suspected syntax errors. (Once you know how programmers make mistakes, it's easy to imagine how someone editing them without tools can introduce a simple error. (The giveaway was the orphaned EasyFrame window....)

I can provide the two edited files per BloodStainChild guidelines.

Note this is a workaround for now and when Kendaron's has time for non-family recreation, I'm certain he'll patch it…*and possibly add some of the filter changed we all want.

(Ken, can we get an update on your dad, please?)

Now, if only new motifs and a couple PotNirn would be in my loots for being a karmically nice guy.
Last edited by Mortlach : 07/08/18 at 12:21 AM.
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Unread 07/07/18, 01:28 PM  
SteveCampsOut
 
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Ok then totally ignored. Well I'm done until it gets updated because every time I try editing the LUA's I just get a ton more errors popping and an EasyFrame window that won't go away.
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Unread 07/03/18, 02:04 AM  
SteveCampsOut
 
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Anyone willing to upload or share a fixed file for those of us not very good at editing LUA files?
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Unread 06/28/18, 01:33 AM  
manolaren

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Thanks!!!
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Unread 06/22/18, 01:50 PM  
BigM
 
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I also thank you for the fix.
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Unread 06/22/18, 12:27 AM  
Katschaba

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Re: Fix for error : Attempt to index a nil value

Originally Posted by Christian J

save. start game. enjoy.
Thank you! :-)
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Unread 06/21/18, 09:16 AM  
Kestrelator

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Thumbs up Re: Fix for error : Attempt to index a nil value

THANKS!
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Unread 06/21/18, 03:06 AM  
Christian J

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Cool Fix for error : Attempt to index a nil value

Originally Posted by manolaren
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: attempt to index a nil value
stack traceback:
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: in function 'CookeryWizMissingRecipes:AddRecipe'
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:317: in function 'CookeryWizMissingRecipes:OnAsyncLoop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:176: in function 'CookeryWizAsync:Loop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:182: in function 'callLater'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
To fix this find the file CookeryWizMissingRecipes.lua on your computer.
Open it with any text editor.

Find the function "CookeryWizMissingRecipes:AddRecipe". it should look like this:

Code:
function CookeryWizMissingRecipes:AddRecipe(recipeList, id, recipeListIndex, foodName)
  -- find the category object
  local cat = self.recipeInfo.cats[recipeList]
	cat.recipes[#cat.recipes + 1] = {
	  index = recipeListIndex,
	  id = id,
	  name = foodName
	}	
end
Replace it with this code that additionally checks for "nil" values:
Code:
function CookeryWizMissingRecipes:AddRecipe(recipeList, id, recipeListIndex, foodName)
  -- find the category object
  local cat = self.recipeInfo.cats[recipeList]
  if cat then
	  if cat.recipes then
		  cat.recipes[#cat.recipes + 1] = {
			  index = recipeListIndex,
			  id = id,
			  name = foodName
			}
	  end
  end
end
save. start game. enjoy.
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Unread 06/17/18, 11:56 AM  
Mysfit

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Updates

Just wondered if this was going to be updates or not.
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Unread 06/17/18, 06:25 AM  
manolaren

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Same here...

user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: attempt to index a nil value
stack traceback:
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: in function 'CookeryWizMissingRecipes:AddRecipe'
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:317: in function 'CookeryWizMissingRecipes:OnAsyncLoop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:176: in function 'CookeryWizAsync:Loop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:182: in function 'callLater'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
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Unread 06/13/18, 12:12 PM  
BigM
 
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Re: Bug

Originally Posted by MartinL
Well since no one has mentioned this yet, i might be the only one that get this error or ?

Code:
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: attempt to index a nil value
stack traceback:
	user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: in function 'CookeryWizMissingRecipes:AddRecipe'
	user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:317: in function 'CookeryWizMissingRecipes:OnAsyncLoop'
	user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:176: in function 'CookeryWizAsync:Loop'
	user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:182: in function 'callLater'
	EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
Been getting it every time i login, so thought i better report it.
Yep, right there with you.

user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: attempt to index a nil value
stack traceback:
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: in function 'CookeryWizMissingRecipes:AddRecipe'
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:317: in function 'CookeryWizMissingRecipes:OnAsyncLoop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:176: in function 'CookeryWizAsync:Loop'
user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:182: in function 'callLater'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
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Unread 06/12/18, 05:57 AM  
MartinL

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Bug

Well since no one has mentioned this yet, i might be the only one that get this error or ?

Code:
user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: attempt to index a nil value
stack traceback:
	user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:236: in function 'CookeryWizMissingRecipes:AddRecipe'
	user:/AddOns/CookeryWiz/Lib/CookeryWizMissingRecipes.lua:317: in function 'CookeryWizMissingRecipes:OnAsyncLoop'
	user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:176: in function 'CookeryWizAsync:Loop'
	user:/AddOns/CookeryWiz/Lib/CookeryWizAsync.lua:182: in function 'callLater'
	EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
Been getting it every time i login, so thought i better report it.
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Unread 06/12/18, 01:23 AM  
Onigar
 
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Originally Posted by kendaron
Originally Posted by Onigar
I just downloaded CookeryWiz this week and can already see how much help it can be for cooking up spare ingredients.

Up to now I have been managing this by selecting each recipe in turn at the cooking fire.

A feature I would really like is to define a minimum ingredient amount that will not be crafted.

This would mean if i needed something for writs or special food for characters then I could always craft it.

I am thinking to try and make a local mod for this feature but it may take a while to get familiar with the code.

Concept would be to add a control into the Options panel and use this set value to limit the amount crafted per recipe based on requested amount.

I had originally planned to add a feature to CookeryWiz that similar to what you are saying. It would:
1) Allow you to specify minimum amount of ingredients to keep on hand (bank, etc)
2) Calculate the optimal recipes to use up the remainder of the ingredients that returned the highest amount of gold.

That plan had been put on the back burner. Some of the logic for min amount of ingredients etc had been incorporated but hidden. I called it 'Stockpiling'. If you would like to pursue it I can always help u out.
Thank you for your reply and offer of support. I was slowly looking into my suggestion but now I am motivated to speed up a little

For your point 2, I manage this by putting all the 5 gold recipes on one favourite and all the 4 gold recipes on another then I cook 5g ones first.

To maximise profit here are some recipes not included in my 5g and 4g groups,
Millet and Garlic - I only pair with Fish, any other recipes using Millet/Garlic are not used by me.
(Millet/Garlic have a relatively high price which is balanced by the low price of Fish)
Flour, Potatoes, Small Game - these are high priced ingredients and more profitable to sell so any recipes including these ingredients are again not used by me.

Edit: typo
Last edited by Onigar : 06/12/18 at 02:09 AM.
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Unread 06/01/18, 12:27 PM  
ChrisK99

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Sorry to hear about your father, kendaron. I hope he will get better soon.
Looking forward to have the addon updated, but family and health come first of course. Thanks for letting us know.

The features
1) Allow you to specify minimum amount of ingredients to keep on hand (bank, etc)
2) Calculate the optimal recipes to use up the remainder of the ingredients that returned the highest amount of gold.
Are exactly the only things I'm missing in this mod, btw. Looking forward to whenever you will be able to implement them, but don't worry about taking your time.
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