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Updated: 03/20/21 08:19 AM
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Compatibility:
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:03/20/21 08:19 AM
Created:06/10/15 11:08 PM
Monthly downloads:402
Total downloads:144,491
Favorites:235
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Categories:Beta-version AddOns, TradeSkill Mods, Utility Mods
Crafting Writ Assistant  Popular! (More than 5000 hits)
Version: .34b
by: Argusus [More]
Crafting Writ Assistant will conveniently display the current crafting writ you have in your quest journal when you visit that particular crafting station. See screen shots for examples. It will display crafting writs for alchemy, woodworking, blacksmithing, clothier, provisioning and enchanting writs. AND now Master Writs!

Dependencies
LibAddonMenu-2.0
LibCraftText


Please feel free to message on my author portal, with any feedback, bugs and requests!
CHANGE LOG:
  • 08-30-2020 Enabled selected writs to remain selected after crafting, Updated recipe name check to use zo_strformat (thanks Baertram)
  • 07-17-2020 Removed lib folder and added needed Libs to "dependenies"
  • 04-12-2020 Removed Libstub reference
  • 03-08-2020 Added option for leaving window open when exiting station, must be enabled in add-on settings
  • 07-21-2019 Updated UI for Enchanting and Provision Details to be dynamic based on the quest step info
  • 07-20-2019 Updated RU translation file, Added Enchanting Rune names for Enchanting writs
  • 05-27-2018 Added Jewelry crafting writ support.
  • 02-25-2018 Fixed a UI Display bug when turning in a Master Writ.
  • 02-19-2018 Added Completion Text Color indicator (Thanks to DonRomano for doing this work)
  • 01-28-2018 Updated API for Dragon Bones
  • 01-25-2018 Added New Setting to display window at Guild Store
  • 01-16-2018 Fixed Display issue where the Writ window was not displayed due to zoning bug.
  • 01-11-2018 Fixed Display issue for Second Provisioning Recipe not displaying ingredients.
  • 12-31-2017 Updated API for Clockwork City, Added Master Writ Support, Expanded German translations support
  • 09-04-2017 Updated API for Horns of the Reach, and added bug fixes
  • 08-02-2016 Updated API for Shadows of the Hist
  • 04-30-2016 Updated API for Thieves Guild
  • 02-25-2016 Added German translations for writs (Special Thanks to jr.returns)
  • 09-04-2015 Update to new API for Imperial City update, updated quest log when items are pulled from bank or guild bank
  • 08-04-2015 added new settings for guild bank display, bank display
  • 06-04-2015 Added new option to display provisioning ingredients next to writs
  • 03-04-2015 fixed window setting to remember your preference (Special thanks Phinix)
Archived Files (5)
File Name
Version
Size
Uploader
Date
.31b
16kB
Argusus
09/01/20 05:50 PM
.31b
16kB
Argusus
09/01/20 05:45 PM
.30b
16kB
Argusus
08/30/20 10:35 AM
.29b
16kB
Argusus
07/17/20 06:27 AM
.28b
16kB
Argusus
07/14/20 09:02 AM


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Unread 03/07/20, 04:51 PM  
Argusus
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Forum posts: 120
File comments: 113
Uploads: 2
Re: Close window yes/no button

Sure I can do that. I'll post an update in just a bit. Great Idea!

Originally Posted by Caniblast
Hello. Thanks for your addon, it helps a lot.

Do you think it could be possible to have a "toggle close window" button? I would like, as long as I have at least a writ quest, the window to stay opened even when I leave a crafting station.
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Unread 03/07/20, 01:44 AM  
Caniblast

Forum posts: 1
File comments: 3
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Close window yes/no button

Hello. Thanks for your addon, it helps a lot.

Do you think it could be possible to have a "toggle close window" button? I would like, as long as I have at least a writ quest, the window to stay opened even when I leave a crafting station.
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Unread 03/01/20, 01:25 AM  
gustl

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are there any plans on your part to publish an update of the addon's WITHOUT the library "libstub"?
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Unread 01/15/20, 12:26 PM  
Argusus
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Okay sounds great! My @ name is dovah-argus, I will buy a few of any I can find and see what "writ type" they show up as in the game. No that you mentioned it, I might have some witches festival writs on one of my crafters.
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Unread 01/15/20, 11:26 AM  
sshogrin
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Re: Re: Can we include all writs to be recognized?

Originally Posted by Argusus
Hello, am I still able to obtain these writs through the guild stores or other methods? I will need several of these in order to code this into the addon and test.

Originally Posted by sshogrin
It would be nice if Deep Winter Writs, New Life Festival Writs, and other special event writs would be recognized and shown.
Looking on Tamriel Trade Center, I'm seeing the Deep Winter Writs, but looks like the New Winter writs don't show...unless I searched wrong name. I was thinking the Witches Festival also has special writs too...

Thanks for working on this! Much appreciated...I think I've done all the writs I had across my characters to get those achievements on them, but if I run across one, we'll figure out how I can ESO mail it to you. I am PC N/A.
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Unread 01/10/20, 07:50 PM  
Argusus
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Re: Can we include all writs to be recognized?

Hello, am I still able to obtain these writs through the guild stores or other methods? I will need several of these in order to code this into the addon and test.

Originally Posted by sshogrin
It would be nice if Deep Winter Writs, New Life Festival Writs, and other special event writs would be recognized and shown.
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Unread 01/10/20, 11:02 AM  
sshogrin
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Can we include all writs to be recognized?

It would be nice if Deep Winter Writs, New Life Festival Writs, and other special event writs would be recognized and shown.
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Unread 10/18/19, 07:00 PM  
Argusus
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I've updated the API version.

Originally Posted by BigM
Why does this addon still show out of date?
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Unread 10/18/19, 06:59 PM  
Argusus
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Correct, on the API version, I've updated it. I'm not sure on the Four-Eye Grog issue. I can' t reproduce this on my toons.

Originally Posted by Noxifer
Originally Posted by Argusus
I have some lower level toons I can test with to see if I can get a quest for a provisioning recipe that contains the "-" since this is the only difference I can see in the recipes that I perform on my 8 toons each day.

I'll let you know what I can come up with, it could the the "-" between the words in the recipe since that is used and stored in an internal table for data look ups when you visit the provisioning station.
It shouldn't be, though, since e.g. Four-Eye Grog doesn't have any issues showing up properly. Unless the coders botched it and used a different kind of hyphen... (I dunno, I mean, the game does differ between the regular hyphen and the numpad minus sign when it comes to key bindings, even though they look identical when you type them out. But I have no clue if that would matter in this case.)

Originally Posted by BigM
Why does this addon still show out of date?
Probably because the ## APIVersion line in the txt file wasn't updated to include 100029. It's an easy miss to make =)
(At least I think 100029 is the Scalebreaker API number. I vaguely remember reading something about it on another AddOn's comment page.)
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Unread 10/18/19, 06:58 PM  
Argusus
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Forum posts: 120
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I'll see if I can fix this for you.
Originally Posted by Rothry
hi there,

when completing an enchanting master writ on the german client, this lua error pops up:
Lua Code:
  1. bad argument #1 to 'pairs' (table/struct expected, got nil)
  2. stack traceback:
  3. [C]: in function 'pairs'
  4. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:452: in function 'BindEnchantingDetails'
  5. |caaaaaa<Locals> craftingType = 3, journalStepText = "Liefert die Glyphe", listofDetails = "", listOfRunes = tbl </Locals>|r
  6. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:889: in function 'CraftingWritAssistant.BindWindow'
  7. |caaaaaa<Locals> craftingType = 3, journalIndex = 14, numberOfWritQuests = 1, isMasterQuest = true, isCraftingWritTypeValid = true, hasCraftingTypeActiveWrit = true, isFoundWritNameSearch = false, writName = "Eine meisterhafte Glyphe", writIcon = "/esoui/art/inventory/invent...", currentStepInfo = "Liefert die Glyphe" </Locals>|r
  8. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:944: in function 'CraftingWritAssistant.CraftingCompleted'
  9. |caaaaaa<Locals> eventCode = 131532, craftingType = 3 </Locals>|r
can this be fixed?

thanks in advance
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Unread 09/21/19, 10:10 AM  
Rothry

Forum posts: 1
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hi there,

when completing an enchanting master writ on the german client, this lua error pops up:
Lua Code:
  1. bad argument #1 to 'pairs' (table/struct expected, got nil)
  2. stack traceback:
  3. [C]: in function 'pairs'
  4. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:452: in function 'BindEnchantingDetails'
  5. |caaaaaa<Locals> craftingType = 3, journalStepText = "Liefert die Glyphe", listofDetails = "", listOfRunes = tbl </Locals>|r
  6. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:889: in function 'CraftingWritAssistant.BindWindow'
  7. |caaaaaa<Locals> craftingType = 3, journalIndex = 14, numberOfWritQuests = 1, isMasterQuest = true, isCraftingWritTypeValid = true, hasCraftingTypeActiveWrit = true, isFoundWritNameSearch = false, writName = "Eine meisterhafte Glyphe", writIcon = "/esoui/art/inventory/invent...", currentStepInfo = "Liefert die Glyphe" </Locals>|r
  8. user:/AddOns/CraftingWritAssistant/CraftingWritAssistant.lua:944: in function 'CraftingWritAssistant.CraftingCompleted'
  9. |caaaaaa<Locals> eventCode = 131532, craftingType = 3 </Locals>|r
can this be fixed?

thanks in advance
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Unread 08/26/19, 01:54 AM  
Noxifer

Forum posts: 1
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Originally Posted by Argusus
I have some lower level toons I can test with to see if I can get a quest for a provisioning recipe that contains the "-" since this is the only difference I can see in the recipes that I perform on my 8 toons each day.

I'll let you know what I can come up with, it could the the "-" between the words in the recipe since that is used and stored in an internal table for data look ups when you visit the provisioning station.
It shouldn't be, though, since e.g. Four-Eye Grog doesn't have any issues showing up properly. Unless the coders botched it and used a different kind of hyphen... (I dunno, I mean, the game does differ between the regular hyphen and the numpad minus sign when it comes to key bindings, even though they look identical when you type them out. But I have no clue if that would matter in this case.)

Originally Posted by BigM
Why does this addon still show out of date?
Probably because the ## APIVersion line in the txt file wasn't updated to include 100029. It's an easy miss to make =)
(At least I think 100029 is the Scalebreaker API number. I vaguely remember reading something about it on another AddOn's comment page.)
Last edited by Noxifer : 08/26/19 at 06:37 AM.
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Unread 08/25/19, 10:42 AM  
BigM
 
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Why does this addon still show out of date?
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Unread 08/25/19, 07:29 AM  
Argusus
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Yes, the method "local known = GetRecipeInfo()" is called each time you visit a provisioning station so if it is contained in "GetRecipeList()" array for your toon, then it should display the details as "known". I have some lower level toons I can test with to see if I can get a quest for a provisioning recipe that contains the "-" since this is the only difference I can see in the recipes that I perform on my 8 toons each day.

I'll let you know what I can come up with, it could the the "-" between the words in the recipe since that is used and stored in an internal table for data look ups when you visit the provisioning station.

Originally Posted by Noxifer
Originally Posted by Argusus
For the recipe issue: Thats really odd that the API from the game is saying that you don't know a certain recipe. Basically in the addon, I'm using "local known = GetRecipeInfo()" to tell me if you know a recipe or not, then showing the Red Text with "unknown" if it returns False and the ingredients if the API returns True.. Where did you find this recipe? I can write a test app to isolate this issue with one of my characters to see if its something I can fix specific to this recipe, I haven't experienced this before with my 8 alts and their recipes.
Um, it's one that's purchasable in Vivec City (at Recipe Improvement 3), though I assume that the first time I actually got it (and learned it) I either got it as a writ reward or found it in a random container somewhere. Haven't levelled up Provisioning on any other character far enough to get that recipe for my daily, so I'm not sure if it's a consistent bug or just with this character. One of them is at RI2, so I guess I could level it up today =) She's also one of the ones who knows it already, so that way I'd see if it turned out the same. I could also level up one of those who doesn't know it, and see if there's a different result if you learn it after getting it as a writ hand-in the first time.

Hmm. Is your "local known = GetRecipeInfo()" done each time the assistant window opens, or when you get... Never mind xD in order to update when the character learns a missing recipe it has to be each time.
Since I have AddOns that give me those info tips on who knows what (two different ones, IIRC, since one of them does other stuff as well and doesn't provide info on all types of learnables), I could try to disable them and check if that changes anything. (Not sure why an AddOn conflict would just affect some recipes and not all, but eh, I'm not a coder )
Uh, next time I get that one as a writ, that is ^^;
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Unread 08/25/19, 06:56 AM  
Noxifer

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Originally Posted by Argusus
For the recipe issue: Thats really odd that the API from the game is saying that you don't know a certain recipe. Basically in the addon, I'm using "local known = GetRecipeInfo()" to tell me if you know a recipe or not, then showing the Red Text with "unknown" if it returns False and the ingredients if the API returns True.. Where did you find this recipe? I can write a test app to isolate this issue with one of my characters to see if its something I can fix specific to this recipe, I haven't experienced this before with my 8 alts and their recipes.
Um, it's one that's purchasable in Vivec City (at Recipe Improvement 3), though I assume that the first time I actually got it (and learned it) I either got it as a writ reward or found it in a random container somewhere. Haven't levelled up Provisioning on any other character far enough to get that recipe for my daily, so I'm not sure if it's a consistent bug or just with this character. One of them is at RI2, so I guess I could level it up today =) She's also one of the ones who knows it already, so that way I'd see if it turned out the same. I could also level up one of those who doesn't know it, and see if there's a different result if you learn it after getting it as a writ hand-in the first time.

Hmm. Is your "local known = GetRecipeInfo()" done each time the assistant window opens, or when you get... Never mind xD in order to update when the character learns a missing recipe it has to be each time.
Since I have AddOns that give me those info tips on who knows what (two different ones, IIRC, since one of them does other stuff as well and doesn't provide info on all types of learnables), I could try to disable them and check if that changes anything. (Not sure why an AddOn conflict would just affect some recipes and not all, but eh, I'm not a coder :p)
Uh, next time I get that one as a writ, that is ^^;
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