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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:595
Total downloads:1,609,165
Favorites:1,714
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 03/05/15, 06:42 AM  
posthumecaver

Forum posts: 0
File comments: 2
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Crystal Fragment procs

Hey guys,

are you getting Crystal Fragments proc messages?

I was getting it before 1.6 but not anymore.

I am so used to proc message, yesterday I did not use it once during one fight because I thought it didn't procced but then I started looking games visual clue and it was there but FTC was not displaying it.

Am I the only one getting this problem?

Anyway, thx for this awesome add on
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Unread 03/05/15, 09:52 AM  
Drazzek

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Re: Crystal Fragment procs

Originally Posted by posthumecaver
Hey guys,

are you getting Crystal Fragments proc messages?

I was getting it before 1.6 but not anymore.

I am so used to proc message, yesterday I did not use it once during one fight because I thought it didn't procced but then I started looking games visual clue and it was there but FTC was not displaying it.

Am I the only one getting this problem?

Anyway, thx for this awesome add on
I am not and asked about it yesterday, no reply yet.
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Unread 03/05/15, 10:41 AM  
Atropos
 
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Re: Re: Crystal Fragment procs

Originally Posted by Drazzek

I am not and asked about it yesterday, no reply yet.
I'm going to try and figure out a way to get this back up and running again, but I'm completely booked for today so it probably won't be until Friday at the very earliest. Sorry folks.
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Unread 03/06/15, 03:46 AM  
posthumecaver

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Re: Re: Re: Crystal Fragment procs

Originally Posted by Atropos
Originally Posted by Drazzek

I am not and asked about it yesterday, no reply yet.
I'm going to try and figure out a way to get this back up and running again, but I'm completely booked for today so it probably won't be until Friday at the very earliest. Sorry folks.
No worries men, take your time and once more thx a lot for this add-on.
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Unread 03/06/15, 03:22 PM  
Arabth

Forum posts: 0
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Error with addon on sorc

So i have this addon going all the time only error it when I try to swap wepons on my sorc

This is what i get

user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: operator / is not supported for nil / number
stack traceback:
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: in function 'ListenForFragments'
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:16: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:104: in function 'ZO_CallbackObject:FireCallbacks'
user:/AddOns/FoundryTacticalCombat/core/Events.lua:97: in function 'FTC.OnSlotUpdate'
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Unread 03/06/15, 03:24 PM  
Drazzek

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Re: Re: Re: Crystal Fragment procs

Originally Posted by Atropos
Originally Posted by Drazzek

I am not and asked about it yesterday, no reply yet.
I'm going to try and figure out a way to get this back up and running again, but I'm completely booked for today so it probably won't be until Friday at the very earliest. Sorry folks.

Thanks man no problems, thanks for your add on and the work you do!
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Unread 03/06/15, 09:00 PM  
Hookgrin

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XP error

Killing a Lurcher in northern Bangkorai FTC displays 2484 XP, but the XP bar goes up 621 XP. I am using the SlightlyImprovedExperienceBar, so to check that it is displaying correctly, I installed CombatCloud. It too displays 621 XP.
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Unread 03/06/15, 10:42 PM  
Guairath

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Re: Re: Update 6

Originally Posted by Atropos
Originally Posted by Guairath
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: operator / is not supported for nil / number
stack traceback:
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: in function 'ListenForFragments'
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:16: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:104: in function 'ZO_CallbackObject:FireCallbacks'
user:/AddOns/FoundryTacticalCombat/core/Events.lua:97: in function 'FTC.OnSlotUpdate'

I am getting this error message as soon as I transform into werewolf. Anything I can turn off or on to get rid of this?
Hmm, strange, thanks for reporting this. I'll try and check it out later today. May be some strange interaction between the werewolf bar and crystal fragments listener. Do you have all the werewolf skills unlocked? Or do you have empty hotbar slots on your werewolf bar?
For some reason I have the disease (Sanies Lupinus) and Lycanthropy at the same time according to my buffs. Could that do it? The countdown clock for Sanies Lupinus is at 1 day. I tried it on another werewolf character and the error didn't appear. Hopefully after the day countdown it will stop.
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Unread 03/07/15, 10:03 AM  
cheshyr

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Originally Posted by cheshyr
Is there a way to hide unit frames when not in combat, yet still see the horse's stamina? It seems to be all or nothing.
Trying again, since the author hasn't replied...
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Unread 03/07/15, 12:22 PM  
jacozilla

Forum posts: 3
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thanks for the great addon and updates. question though re: buffs not showing (for me at least) -

I only have a few of my long duration buffs appearing on the buff strip - like mundus stone, food, a just a few others. All my pvp buffs and just about everything else I see when I examine my (c)haracter window no longer appears on the long duration buff strip (as it previously did before 1.6)

Is this a known issue or just something that is happening to me?

I've tried reloadui, disabling ftc and re-enabling it, etc. Same thing - combat part of mod works great, long buffs strip now only shows 3-4 of my 10+ long buffs.
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Unread 03/08/15, 06:11 AM  
Ageless

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Likewise error message, but this when switching to a second weapon and trying to use keys 1 through 5 when no skills have been entered for use with the second weapon.

Problem is of course that it happened during a fight, and this particular window is very difficult to get rid of. The Dismiss Error button doesn't work. The X only does so after a couple of tries. Luckily I was only attacking scamps.

Code:
user:/AddOns/FoundryTacticalCombat/buffs/Functions.lua:569: operator < is not supported for number < nil
stack traceback:
	user:/AddOns/FoundryTacticalCombat/buffs/Functions.lua:569: in function 'FTC.Buffs:NewEffects'
	user:/AddOns/FoundryTacticalCombat/buffs/Functions.lua:387: in function 'FTC.Buffs:CheckCast'
	user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:152: in function 'FTC:Update'
	11476662814159460797:3: in function '(main chunk)'
The solution should be that when no skills have been entered under the key 1-5, and these are pressed that nothing happens. Or maybe the 'boing of wrongness'.


Edit: I also get this error when moving a skill to skill option 2.
I also get this error when trying to use skill 2 with the second weapon.
So it just doesn't like 2.

Edit2: It's only when using a Siphoning ability in slot 2 of weapon 2.
Last edited by Ageless : 03/08/15 at 06:47 AM.
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Unread 03/08/15, 05:19 PM  
Qunoi

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"Foundry Tactical Combat now includes and supports localization into French and German client Versions".

It seems that FTC does not recognize German automatically.
I assume that I have to change the global field FTC.language in FoundryTacticalCombat.lua. Right?

What about Thousands Separators in the player frame (Health, ...) ? You know, in German the dot is used as a thousands separator

How can I fix it? I haven't found the code line.
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Unread 03/09/15, 11:33 AM  
StrangerFull
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Found mini bug caused by addon. Like my bug description in AUI thread DPS frame placed over standart game UI frames and locks them.http://firepic.org/images/2015-03/09/j4qzg9wd26gz.jpg


This is no problem for me, I move frame especially for show bug. But byg must be fixed.
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Unread 03/09/15, 12:54 PM  
mra4nii
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Re: XP error

It shows you Champion Points XP and they are 4x if you're enlightened.
Originally Posted by Hookgrin
Killing a Lurcher in northern Bangkorai FTC displays 2484 XP, but the XP bar goes up 621 XP. I am using the SlightlyImprovedExperienceBar, so to check that it is displaying correctly, I installed CombatCloud. It too displays 621 XP.
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Unread 03/09/15, 03:19 PM  
SnowmanDK
 
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Re: Re: XP error

Originally Posted by mra4nii
It shows you Champion Points XP and they are 4x if you're enlightened.
Originally Posted by Hookgrin
Killing a Lurcher in northern Bangkorai FTC displays 2484 XP, but the XP bar goes up 621 XP. I am using the SlightlyImprovedExperienceBar, so to check that it is displaying correctly, I installed CombatCloud. It too displays 621 XP.
Then I think FTC should call them CP or Champion Points, as XP is something entirely different.
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