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Updated: 02/24/24 06:01 PM
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File Info
Compatibility:
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Updated:02/24/24 06:01 PM
Created:12/03/14 10:45 PM
Monthly downloads:14,824
Total downloads:377,089
Favorites:322
MD5:
Postmaster Mail  Popular! (More than 5000 hits)
Version: 4.1.7
by: silvereyes, Garkin, PacificOshie
PSA: silvereyes is no longer playing ESO, so this addon is being maintained by the Postmaster team.

Mail addon to simplify receiving and sending mail. Full gamepad support for inbox features.

Fork of Zierk's Postmaster.

Description

Postmaster Mail provides several features to simplify mail handling.
  • Suppressing confirmation dialogs for deleting mail
  • Suppressing confirmation dialogs for returning mail to sender
  • Auto-return / bounce mail messages beginning with any of the following prefixes:
    • RTS
    • BOUNCE
    • RETURN
    Note: prefix matching is not case-sensitive, so "rts" and "Bounce" work as well.
  • New keybind "Take" that takes attachments and deletes mail with a single keypress
  • New keybind "Take All" that takes and optionally deletes multiple messages based on configuration rules (see below)
  • For mail without attachments, remaps the Delete keybind to use the primary action key/button
  • Keyboard UI only: adds a right click menu to recall recent text values for the following Send Mail text boxes:
    • To / Recipient
    • Subject
    • Message body text

Note for Dolgubon's Lazy Writ Crafter users

Dolgobon's Lazy Writ Crafter has a feature to automatically take hireling mail attachments without any keypress. It is not Postmaster that does this. If you want to disable that feature, go to Settings > Addons > Lazy Writ Crafter > Time Savers > Hireling Mail Actions and set it to "nothing".

Dependencies

You must install the following libraries separately from this addon in order for it to work. I highly recommend using the Minion addon manager to simplify this process.

Optional:

Settings

General Options
  • Automatic mail return
  • Suppress delete confirmation prompts
  • Suppress return to sender confirmation prompts

Keyboard Keybind Changes
  • Primary (E): Take - Takes attachments and deletes the mail after looting.
  • Primary (E): Delete (empty messages) - alternating Take and Delete uses the same key, for ease of use.
  • Secondary (R): Take All takes and/or deletes all mail according to configured options
  • Tertiary (F): Reply - opens the send mail screen and fills in the To: and Subject: fields. This is the same as the base-game default.
  • Negative (X): Return to Sender or Cancel a Take All operation.
  • Quaternery (T): Take by Subject or Take by Sender, if configured.

Gamepad Keybind Changes
  • Primary (A): Take - Takes attachments and deletes the mail after looting.
  • Primary (A): Delete (empty messages) - alternating Take and Delete doesn't require finger gymnastics
  • Secondary (X): Take All takes and/or deletes all mail according to configured options
  • Cancel Take All (B)
  • Options (Y):
    • Take by Subject
    • Take by Sender

Bindings Options
  • Enable / Disable custom keybind mappings. Disabling will revert the Primary, Secondary and Negative keybinds to their base-game actions.
  • Quaternery Action (Keyboard): Choose what action the T key performs.

Take All Options
  • Reserved Slots - will leave the given number of backpack slots open
  • System Mail
    • Alliance War / PvP Rewards
    • Hirelings
    • Guild Store
    • Undaunted
    • All other system attachments
    • System mail without attachments
  • Player Mail
    • With attachments
    • Returned mail
    • Player mail without attachments
  • C.O.D.
    • C.O.D. Mail - Pays and takes C.O.D. attachments that you have enough gold for.
    • C.O.D. Limit - Only mail with a C.O.D. amount less than this value will be paid. Set to zero (0) for no limit.

Take By Subject Options
  • Delete (if you disable this option, Take by Subject will only take attachments, not delete)

Take By Sender Options
  • Delete (if you disable this option, Take by Subject will only take attachments, not delete)

Chat Messages Options
The following options customize the way the summary messages sent to the chat box appear.
  • Use Default System Message Color: no special coloring. Just the default yellow.
  • Chat Message Color: custom color messages
  • Prefix
    • Use Short Prefix: PM instead of Postmaster will prefix chat messages
    • Use Postmaster 3.8 Colored Prefix: In version 3.8, before color was customizable, the prefix looked like this: PM
  • Loot History
    • Loot History Summary: Enable/disable printing a summary of attachments taken by Postmaster in the chat box.
    • Minimum Loot Quality: Only items with quality equal to or greater than this will be shown in the summary
    • Show Loot Icons: Enable/disable showing icons of the items in the summary next to their item links
    • Show Uncollected Sets Icons: If enabled, an icon will appear next to any item in the summary if it is not yet in your item sets sticker book.
    • Icon Size: Increase or decrease the dimensions of icons in the summary
    • Show Loot Trait Names: If enabled, gear with special traits (e.g. Divines, Training, etc.) will have the name of the trait displayed next to the item link in the summary.
    • Hide Quantity for Single Items: excludes the quantity multiplier text (i.e. x1) for items that only had a single item of that type collected from attachments.
    • Combine Repeated Items: If the same kind of item was picked up by Postmaster from multiple mail messages, the total number of items from all messages will be reported once. Otherwise, it will be reported separately for each message.
    • Sort Order: determines how items in the summary are sorted.
    • List Delimiter: determines what text separates item links in the list.
    • Link Style: Either with or without square brackets around the link.
    • Messages Count: When enabled, display how many messages were taken by Postmaster.

Send Mail Options
  • Save Recipient: whether or not to enable the recent recipients right-click context menu.
  • Clear Saved Recipients: clears recent history of saved recipients.
  • Save Subject: whether or not to enable the recent subjects right-click context menu.
  • Clear Saved Subjects: clears recent history of saved subjects.
  • Save Messages: whether or not to enable the recent saved messages right-click context menu.
  • Clear Saved Messages: clears recent history of saved messages.
  • Recent Messages Menu Character Width: sets the maximum number of characters to display in the right-click context menu for saved messages, since they can be quite long.
  • Number of Recent Entries to Save: sets how many recent recipients, subjects or messages will be retained for display in the right-click context menus.

Compatibility
Known Issues
  • A few of the warning messages still need translations, and some of the other translations are a bit rough. Any improvements to the translations would be welcome, if you want to send them on.

Future Feature Ideas
  • Master Merchant integration for C.O.D. mail - don't pay C.O.D. missing MM data or that's a bad deal

Feedback
  • If you like this addon, please click Favorite on the right, share with friends, and maybe leave a nice comment in the Comments tab above. I'm much more likely to continue development if I see the community appreciates it.
  • If you have new feature ideas, please submit them at the Features button on the right
  • If you find bugs, please submit reports using the Bugs button on the right
  • When submitting bug reports, please do your best ahead of time to determine that the problem actually is with this addon. Disable other addons and make a list of steps to reproduce the issue.
PSA: silvereyes is no longer playing ESO, so this addon is being maintained by the Postmaster team.


Version 4.1.7 @PacificOshie 2024-02-24

- Bugfix: Fixed the "unread mail" count when automatically returning mail (RTS). Thanks tralce and DakJaniels.
- Bugfix: Fixed a nil reference exception when logging out of the game. Thanks Baertram and DakJaniels.
- Updated version to 101040.


Version 4.1.6 @PacificOshie 2023-08-21

- No code changes. Updated version to 101039.


Version 4.1.5 @PacificOshie

- No code changes. Updated version to include Scribes of Fate 101037 and Necrom 101038.


Version 4.1.4 @PacificOshie

BUGFIXES
- Bugfix: Fixed an error with showing the context menu, such as right-click in the SendMail To field.


Version 4.1.3 @PacificOshie

BUGFIXES
- Bugfix: Fixed an error with TakeAndDelete and TakeAll keybinds when there is no mail open yet.


Version 4.1.2 @PacificOshie

- This version is compatible with both PTS (Scribes of Fate) and live (Firesong)
- No code changes. Verified compatibility and updated the version so it's no longer out of date.


Version 4.1.1

- This version is compatible with both PTS (Deadlands) and live (Waking Flame)
- Reverted Dolgubon's Lazy Writ Crafter integration changes from version 4.0.0
- Lazy Writ Crafter > TimeSavers > Hireling Mail Actions will no longer be set automatically to "nothing" whenever the Postmaster > Take All > System Mail > Hireling setting is enabled.
- Dolbugon fixed the issue with not being able to disable that feature. Please upgrade to the latest version of Lazy Writ Crafter, if you have it installed.


Version 4.1.0

NEW FEATURES

- This version is compatible with both PTS (Deadlands) and live (Waking Flame)
- Added missing Baertram author credit in settings panel
- Special handling for mail containing only unique item attachments that conflict with items in your bag
+ Will now display a grey attachments header "ATTACHMENTS (UNIQUE)"
+ Will disable take and take all keybinds for those messages once opened the first time in your play session.

BUGFIXES
- Bugfix: fixed tracking code for unique items like treasure maps in your bag


Version 4.0.0

NEW FEATURES

- Update 32 Deadlands compatibility. This version is compatible with both PTS (Deadlands) and live (Waking Flame)

- Gamepad compatibility, at long last!

- New Bindings settings
+ Postmaster keybinds (Take / Take All) can now be disabled
+ New customizable quaternary action keybind. Options include:
* Take by Subject: takes all messages matching the subject of the current message.
* Take by Sender: takes all messages matching the sender of the current message.

- Send Mail saving features (keyboard only, require LibCustomMenu to be installed)
+ Right clicking send mail fields allows you to select from recent values to quickly fill in that field.
+ Restore recent recipients in the To field
+ Restore recent subjects
+ Restore recent mail message text
+ History can be cleared in the Postmaster > Send Mail Settings
+ Individual saved values can be removed directly from the right-click menu.

- Russian language support. Just Google Translate for now, but please feel free to send improved translations to me, and I will incorporate them and give you credit.

- Improved Dolgubon's Writ Crafter compatibility.
+ Automatically sets the new Lazy Writ Crafter > TimeSavers > Hireling Mail Actions option to "Nothing" whenever the Postmaster > Take All > System Mail > Hireling setting is enabled.

IMPROVEMENTS

- Removed code for "reply" keybind now that the base game includes it.
- Removed custom PostHook method. Now uses SecurePostHook from the API.
- Refactored code to use object-oriented programming to improve legibility.
- Removed unnecessary prehook to KEYBIND_STRIP:SetUpButton()

BUGFIXES

- Bugfix: Fix for Automatic Mail Return messages causing the selected mail in the inbox to advance
- Bugfix: Fix for Cancel keybind sometimes getting stuck after use
- Bugfix: Fixed logic for identifying PvP / AvA / Battlegrounds mail in non-English languages.
- Bugfix: Fix for exceptions thrown when another addon calls TakeMailAttachedItems() directly

BREAKING CHANGES
- Removed almost all methods from the topmost Postmaster namespace.



Version 3.14.4

- This version is compatible with both live (Blackwood) and PTS (Waking Flame)

BUGFIXES
- Bugfix: Fix API version numbering for Waking Flame, which unexpectedly jumped from 100035 to 101031. The last two digits now match the update number.


Version 3.14.3
- Update 31 Waking Flame compatibility
- This version is compatible with both live (Blackwood) and PTS (Waking Flame)
- Lays the groundwork for removing the custom Reply keybind once Update 31 is released.

Version 3.14.2
- BUGFIX: Fixed Take All keybind not appearing the first time mail is opened if all applicable mails are from players.

Version 3.14.1
- Update 30 Blackwood compatibility
- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)
- BUGFIX: Fix for Take All sometimes not handling unique items correctly. Thanks, kawamonkey.

Version 3.14.0
- This version requires updating LibLootSummary to version 3.1.0 or newer.
- Added "Messages Count" option to "Chat Messages" settings. When enabled, a count of how many messages were looted to produce the chat summary will be printed at the end of the summary.

Version 3.13.2
- Deprecated Update 28 compatibility
- This version is compatible with Update 29 Flames of Ambition

Version 3.13.1
- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)
- Fixed error thrown when toggling between keyboard and gamepad views

Version 3.13.0
- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)
- Split Guild Store mail settings into Guild Store: Sales and Guild Store: Items, to allow taking one but not the other.
- Added support and dependency for LibLootSummary 3.0.0
- New Chat Message options:
+ Show Uncollected Item Set Icons
+ Combine Repeated Items
+ Sort Order
+ List Delimiter and Link Style

Version 3.12.0
- Preliminary support for Update 29 Flames of Ambition's new separated player and system mail UI
- This version should be compatible with both live (Markarth) and PTS (Flames of Ambition)
- I haven't had as much time to test this as I would like, so please leave bug reports

Version 3.11.4
- Update 28 Markarth compatibility

Version 3.11.3
- Fix for potential error if taking mail and the underlying ESO data is empty
- This version is compatible with both live (Greymoor) and PTS (Stonethorn)

Version 3.11.2
- Update 27 Stonethorn compatibility
- This version is compatible with both live (Greymoor) and PTS (Stonethorn)

Version 3.11.1
- Added mail envelope icons to chat summaries to better distinguish them in chat
- Fixed bug with chat settings only updating either account or character settings, whichever was active during login
- Fixed bug with chat color setting appearing black after resetting to defaults
- Add support for upcoming LibSavedVars defaults trimming feature.
- LibSavedVars >= 5.0.0 is now required. Please update your libraries.

Version 3.11.0
- Update 26 Greymoor compatibility
- This version is compatible with both live (Harrowstorm) and PTS (Greymoor)

Version 3.10.1
- Update 25 Harrowstorm compatibility
- This version is compatible with both PTS (Harrowstorm) and live (Dragonhold)
- NOTE: LibChatMessage is broken on PTS as of the time of publish.
* Unofficial patch available here

Version 3.10.0
- Add chat message summary options
+ Minimum Loot Quality
+ Show Loot Icons
+ Show Loot Trait Names
+ Hide Quantity for Single Items
- Chat message summaries are now sorted by quality first, and then by name
- Chat message summaries are now combined at the end of a Take All operation
- Chat message summaries now contain the sender name in the tag
- LibChatMessage is now a required dependency
- LibLootSummary requires an update
- LibAddonMenu may require an update if you haven't done so in a while
- Removed LibStub dependency
- Fixed bug with Take All > C.O.D. > +Delete setting having no effect

Version 3.9.2
- Update 24 Dragonhold API bump

Version 3.9.1
- Fix chat formatting bug when using old blue prefix
- Fix for 'Cannot find a library instance of "LibSavedVars"'

Version 3.9.0
- Update 22 Elsweyr compatibility
- This version is compatible with both live (Wrathstone) and PTS (Elsweyr)
- Added new Chat Messages options:
+ Use system color or custom color
+ Use short prefix [PM] or full prefix [Postmaster}
+ Prefixes can use old blue color, or the system/custom color that the rest of the chat message uses.
- Removed bundled libraries. You must now install the following addons separately:
+ LibAddonMenu
+ LibLootSummary
+ LibSavedVars
- Removed dependency on LibStub

Version 3.8.2
- Upgrade LibSavedVars to v4.0.1
- API bump for Update 21 Wrathstone

Version 3.8.1
- Fix for crash to desktop when taking an email with both items and gold attached, such as Rewards for the Worthy mail.

Version 3.8.0
- Update 20 Murkmire compatibility. This version is compatible with both Murkmire PTS and Wolfhunter live.
- Support for account-wide and server/world-specific settings.
- Upgrade LibAddonMenu-2.0 to r26

Version 3.7.4
- Update 18 Summerset compatibility; this version is compatible with both PTS and live

Version 3.7.3
- API bump for Update 17 Dragon Bones

Version 3.7.2
- Upgrade LAM2 to version r25

Version 3.7.1
- Update 16 Clockwork City compatibility
- Fix for "Our Thanks, Warrior" mail not getting collected under the PvP / Alliance War category.

Version 3.7.0
- Added support for including Battlegrounds rewards emails under the PvP category.

Version 3.6.5
- Added missing German translations for error messages (Thanks, @Scootworks!)
- Update 15 Horns of the Reach compatibility

Version 3.6.3
- Update 14 Morrowind compatibility
- Fix LibTimeout bug when multiple addons use it.
- Convert loot summaries to use LibLootSummary

Version 3.6.2
- Fix version number so Minion stops complaining about an update

Version 3.6.1
- Fix error that sometimes appears if you exit the inbox during a Take All operation and then open the inbox again.

Version 3.6.0
- Added options to turn off the quick Take command so that the current mail isn't deleted when looting attachments
- Made the Delete part of Take All optional, so you can take the attachments and leave the message.
- Fixed some issues with the first mail in the inbox being broken and Take All not running until you select the next mail.
- Patch for Homestead (Update 13)
- Upgrade to LAM r23

Version 3.5.1
- Fixed Take All getting stuck at random when deleting a mail.
- Fixed Take All getting stuck on mail with treasure map attachments that have a duplicate in your inventory.

Version 3.5.0
- Hireling emails will now be looted even if they would fill your reserved slots, if you have craft bag access and it is configured to loot directly to the craft bag.
- You still need to have at least one free backpack slot, just like when you do a Take operation.

Version 3.4.5
- Fix duplicate treasure map deletion bug

Version 3.4.4
- Fix for broken Japanese translations

Version 3.4.3
- Fix for duplicate treasure map attachments being lost.

Version 3.4.2
- Patch for One Tamriel (Update 12)

Version 3.4.1
- Fix "System Mail Without Attachments" EN text

Version 3.4.0
- Automatic mail return
- Separate Take All options for "Returned: " player mail and other player mail with attachments
- Option to suppress return to sender confirmation dialogs
- Renamed "empty mail" to "mail without attachments" for clarity

Version 3.3.1
- Fix bug: Take All getting stuck after switching to send tab

Version 3.3.0
- Reserved slots
- Suppress delete confirmation
- Filter system messages by:
* Alliance War / PvP Rewards
* Hireling
* Guild Store
* Undaunted
* All other system attachments
- C.O.D. maximum
- Organized settings menu
- Updated LAM-2.0 to r22

Version 3.2.1
- Better French translations. Thank you Llwydd!
- Better Japanese translations. Thank you k0ta0uchi!
- Better German translation formatting. Thank you Scootworks!

Version 3.2.0
- New setting "Take All Skips Empty System Mail"
- New setting "Take All Skips Empty Player Mail"
- Fixed bug with last mail removed from inbox not clearing from reading pane during Take All

Version 3.1.0
- Improved German translations (thank you Scootworks!)
- Wykkyd Mailbox (WM) compatibility and bug fixes
- Fixed Return to Sender not appearing when WM is enabled
- Fixed Cancel not appearing during Take All when WM is enabled

Version 3.0.0
- Complete rewrite for better stability and performance
- Patch for Shadows of the Hist (2.5)
- Exiting the inbox during a Take All operation no longer throws errors or leaves unreadable mail in the inbox
- Take All no longer stops on mail that doesn't match settings criteria. It skips and continues on.
- Take All no longer removes mail that has no attachments
- Take All can now be aborted with a new Cancel keybind (X)
- Added item links to chat window summaries
- MailR compatibility and bug fixes
- New option for Take All to skip C.O.D. mail
- Added Google translations for German, French, Japanese, and Russian.
(They are probably horrible, so if you are willing to help, please send your corrections.)
- Keybind strip integration of all commands
- Removed custom keybinds for Take and Take All
- Take is now primary (E) key bind
- Take All is now secondary (R) key bind
- Return to Sender replaces Delete (X) key bind
- Delete command moved to primary key bind (E) and appears when mail has no attachments
- Reply command added to tertiary key bind (F)
- Removed UI buttons from the inbox window
- Removed right-click menu
- Updated LAM2 to r21

Version 2.4.1

- Fix UI error on Reply
- Reword "skip other player mail" to "stop on other player mail" for clarity.

Version 2.4.0
- Patch for Dark Brotherhood

Version 2.3.0
- Patch for Thieves Guild

Version 2.2.0
- Patch for Orsinium

Version 2.1.1
- New add-on menu
- New "verbosity" option controlling chatbox messages
- New "skip other player mail" option
- Localization support: Translators needed!

Version 2.1.0
- Patch for Imperial City

Version 1.7.5
- Oops, I have accidentaly overwitten MailR's "Save Message". Fixed.

Version 1.7.4
- added context menu when you right click on inbox item
- added additional check if mailId is valid

Version 1.7.3
- fixed Take button which was broken by previous fix...

Version 1.7.2
- another attempt to fix issues with Take All button, now it should make sure that mail is really empty before it is deleted.

Version 1.7.1
- updated API Version to 100011
- fixed issue that TakeAll won't stop when mailbox is closed
- hopefully fixed issue that TakeAll function couldn't correctly get the first mailId to start processing mails

Version 1.7
- a lots of changes in code, mainly because compatibility with MailR
- fixed some variables leaking to global

Version 1.6.1, 2 & 3
- fixed "Take" button. I really hate that I have no way to properly test it...

Version 1.6
- fix for compatibility issues with MailR (not fully tested yet)
- added check if player has enough space to take attachments

Version 1.5
- Updated for API 100010
- Moved buttons from independent window to the mailbox window
- A few changes to the code to prevent conflicts with other addons
Optional Files (0)


Archived Files (64)
File Name
Version
Size
Uploader
Date
4.1.6
73kB
PacificOshie
08/21/23 12:00 PM
4.1.5
73kB
PacificOshie
06/13/23 04:42 PM
4.1.4
73kB
PacificOshie
03/13/23 10:04 AM
4.1.3
73kB
PacificOshie
03/11/23 08:27 AM
4.1.2
73kB
PacificOshie
02/15/23 11:44 AM
4.1.1
73kB
silvereyes
10/29/21 10:06 PM
4.1.0
73kB
silvereyes
10/28/21 11:20 PM
4.0.0
72kB
silvereyes
10/24/21 07:58 AM
3.14.4
36kB
silvereyes
08/22/21 08:34 PM
3.14.3
36kB
silvereyes
08/14/21 11:37 PM
3.14.2
36kB
silvereyes
06/12/21 06:52 AM
3.14.1
36kB
silvereyes
05/30/21 08:51 PM
3.14.0
36kB
silvereyes
04/11/21 09:17 PM
3.13.2
33kB
silvereyes
03/23/21 03:57 PM
3.13.1
34kB
silvereyes
02/17/21 06:01 PM
3.13.0
34kB
silvereyes
02/14/21 10:20 PM
3.12.0
33kB
silvereyes
02/07/21 05:01 PM
3.11.4
33kB
silvereyes
11/02/20 08:17 AM
3.11.3
33kB
silvereyes
08/23/20 03:54 PM
3.11.2
33kB
silvereyes
08/18/20 10:16 PM
3.11.1
33kB
silvereyes
05/25/20 10:59 PM
3.11.0
33kB
silvereyes
04/22/20 03:28 PM
3.10.1
33kB
silvereyes
02/16/20 06:02 PM
3.10.0
33kB
silvereyes
11/10/19 08:09 PM
3.9.2
31kB
silvereyes
10/21/19 11:48 AM
3.9.1
31kB
silvereyes
06/03/19 05:42 PM
3.9.0
31kB
silvereyes
05/18/19 08:53 AM
3.8.2
104kB
silvereyes
02/02/19 02:51 PM
3.8.1
88kB
silvereyes
10/22/18 09:26 PM
3.8.0
88kB
silvereyes
10/21/18 11:53 PM
3.7.4
66kB
silvereyes
04/28/18 05:51 PM
3.7.3
66kB
silvereyes
02/09/18 05:44 PM
3.7.2
66kB
silvereyes
10/22/17 02:44 PM
3.7.1
65kB
silvereyes
10/22/17 02:18 PM
3.7.0
65kB
silvereyes
07/27/17 06:52 AM
3.6.4
65kB
silvereyes
07/15/17 12:07 PM
3.6.3
65kB
silvereyes
05/22/17 12:18 AM
3.6.2
62kB
silvereyes
04/05/17 04:53 PM
3.6.1
62kB
silvereyes
02/05/17 09:45 PM
3.6.0
62kB
silvereyes
01/30/17 11:33 AM
3.5.1
53kB
silvereyes
12/03/16 09:51 PM
3.4.5
52kB
silvereyes
10/27/16 07:25 PM
3.4.4
52kB
silvereyes
10/17/16 08:50 AM
3.4.3
52kB
silvereyes
10/12/16 01:34 AM
3.4.2
52kB
silvereyes
09/20/16 05:49 PM
3.4.1
52kB
silvereyes
08/19/16 09:05 PM
3.4.0
52kB
silvereyes
08/10/16 09:25 AM
3.3.1
50kB
silvereyes
08/08/16 01:29 PM
3.3.0
50kB
silvereyes
08/06/16 11:37 PM
3.2.1
34kB
silvereyes
07/27/16 08:37 PM
3.2.0
34kB
silvereyes
07/27/16 01:18 AM
3.1.0
34kB
silvereyes
07/26/16 01:25 AM
3.0.0
34kB
silvereyes
07/25/16 12:12 AM
2.4.1
43kB
silvereyes
06/13/16 04:10 PM
2.4.0
43kB
silvereyes
06/13/16 02:42 PM
1.7.5
4kB
Garkin
03/27/15 07:59 AM
1.7.4
4kB
Garkin
03/26/15 08:40 AM
1.7.3
4kB
Garkin
03/05/15 11:08 AM
1.7.2
4kB
Garkin
03/04/15 01:43 PM
1.7.1
4kB
Garkin
03/02/15 05:01 PM
1.7
4kB
Garkin
01/27/15 04:35 PM
1.6.3
4kB
Garkin
01/26/15 05:28 PM
1.6
4kB
Garkin
01/26/15 07:39 AM
1.5
4kB
Garkin
12/03/14 10:45 PM


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Unread 03/02/24, 06:35 PM  
tralce
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Thank you so much for the delay fix. As a very avid user of mail returns this improvement has greatly improved my workflow.
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Unread 02/24/24, 06:04 PM  
PacificOshie
 
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Thanks Baertram and DakJaniels! Version 4.1.7 Bugfix: Fixed a nil reference exception when logging out of the game.


Originally Posted by Baertram
Hi,

got this error message as I tried to logout from the game and saw there are 6 mails still open in incoming mails.
Clicked the mail icon at chat window, while the logout dialog was showing and counting down:

Lua Code:
  1. user:/AddOns/Postmaster/keybinds/keyboard/Negative.lua:64: attempt to index a nil value
  2. |rstack traceback:
  3. user:/AddOns/Postmaster/keybinds/keyboard/Negative.lua:64: in function 'Negative:Visible'
  4. |caaaaaa<Locals> self = [table:1]{keybind = "UI_SHORTCUT_NEGATIVE", name = "PostmasterKeybindNegative"} </Locals>|r
  5. (tail call): ?
  6. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:910: in function 'IsVisible'
  7. |caaaaaa<Locals> keybindButtonDescriptor = [table:2]{keybind = "UI_SHORTCUT_NEGATIVE", addedForSceneName = "mailInbox"}, visibilityFunction = user:/AddOns/Postmaster/classes/Keybind.lua:58 </Locals>|r
  8. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:916: in function 'ZO_KeybindStrip:SetUpButton'
  9. |caaaaaa<Locals> self = [table:3]{batchUpdating = T, insertionId = 181, allowDefaultExit = T}, button = ud, keybindButtonDescriptor = [table:2] </Locals>|r
  10. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:574: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
  11. |caaaaaa<Locals> self = [table:3], keybindButtonGroupDescriptor = [table:4]{alignment = 2}, i = 3, keybindButtonDescriptor = [table:2], button = ud </Locals>|r
  12. /EsoUI/Ingame/Mail/Keyboard/MailInbox_Keyboard.lua:16: in function 'callback'
  13. |caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
  14. /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
  15. |caaaaaa<Locals> self = [table:5]{name = "mailInbox", wasShownInGamepadPreferredMode = F, fireCallbackDepth = 1, restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, state = "showing", restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1}, eventName = "StateChange", registry = [table:6]{}, callbackInfoIndex = 1, callbackInfo = [table:7]{4 = F}, callback = /EsoUI/Ingame/Mail/Keyboard/MailInbox_Keyboard.lua:14, deleted = F </Locals>|r
  16. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:151: in function 'ZO_Scene:SetState'
  17. |caaaaaa<Locals> self = [table:5], newState = "showing", oldState = "hidden", name = "mailInbox" </Locals>|r
  18. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:207: in function 'ZO_SceneManager_Base:ShowScene'
  19. |caaaaaa<Locals> self = [table:8]{remoteSceneSequenceNumber = 63, numTopLevelShown = 1, hudSceneName = "hud", exitUIModeOnChatFocusLost = F, numRemoteTopLevelShown = 0, initialized = F, fireCallbackDepth = 0, hudUISceneName = "hudui", isLoadingScreenShown = F, hudUISceneHidesAutomatically = T}, scene = [table:5], sequenceNumber = 63 </Locals>|r
  20. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:298: in function 'ZO_SceneManager_Leader:ShowScene'
  21. |caaaaaa<Locals> self = [table:8], scene = [table:5] </Locals>|r
  22. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:381: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
  23. |caaaaaa<Locals> self = [table:8], scene = [table:9]{name = "gameMenuInGame", wasShownInGamepadPreferredMode = F, fireCallbackDepth = 0, restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, state = "hidden", restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1}, nextSceneGroup = [table:10]{fireCallbackDepth = 0, activeScene = 1, state = "showing"}, currentNextScene = [table:5] </Locals>|r
  24. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:281: in function 'ZO_SceneManager_Base:OnSceneStateChange'
  25. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  26. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:328: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
  27. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  28. /EsoUI/Ingame/Scenes/IngameSceneManager.lua:397: in function 'ZO_IngameSceneManager:OnSceneStateChange'
  29. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  30. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:152: in function 'ZO_Scene:SetState'
  31. |caaaaaa<Locals> self = [table:9], newState = "hidden", oldState = "hiding", name = "gameMenuInGame" </Locals>|r
  32. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:OnTransitionComplete'
  33. |caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
  34. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:279: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
  35. |caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
  36. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:201: in function 'ZO_Scene:OnSceneFragmentStateChange'
  37. |caaaaaa<Locals> self = [table:9], fragment = [table:11]{state = "hidden", allowShowHideTimeUpdates = F, fireCallbackDepth = 0, duration = 200, animationTemplate = "FadeSceneAnimation"}, oldState = "hiding", newState = "hidden" </Locals>|r
  38. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:147: in function 'ZO_SceneFragment:SetState'
  39. |caaaaaa<Locals> self = [table:11], newState = "hidden", oldState = "hiding", currentScene = [table:9] </Locals>|r
  40. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:157: in function 'ZO_SceneFragment:OnHidden'
  41. |caaaaaa<Locals> self = [table:11] </Locals>|r
  42. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
  43. |caaaaaa<Locals> _ = ud, completedPlaying = T </Locals>|r
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Unread 02/24/24, 06:03 PM  
PacificOshie
 
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Thanks tralce and DakJaniels! Version 4.1.7 Bugfix: Fixed the "unread mail" count when automatically returning mail (RTS).


Originally Posted by tralce
Feature/workaround request: Add a small delay to auto mail return.

Use case: When mail is automatically returned, it happens too fast, and the game UI gets "stuck" - the mail notification does not decrease when the mails leave the inbox.

Example: I've sent my other account 10 mails with RTS in the subject. When I open mail, all 10 are automatically returned as intended, but it still says I have 10 mails, and this remains until I relog the account.

Proposed fix: add a <1sec delay to the auto mail return loop so that the game UI has a chance to notice the returns instead of bug out. I believe this will cause the mail notifier to stop bugging out, because it does not, when returning mails manually.
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Unread 02/23/24, 06:47 AM  
PacificOshie
 
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Thanks! Coming soon!

Hiya! Thanks everyone for raising these concerns and suggesting solutions! I'm hoping to get time over the next few days to review this and post an update. Thanks!
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Unread 02/22/24, 01:04 PM  
DakJaniels
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A fix.

Warning: Spoiler



I fixed this by adding some nil checks if you want a easy fix.

Lua Code:
  1. function Negative:Visible()
  2.     if addon.takingAll then return true end
  3.     if addon:IsBusy() then return false end
  4.     if MailR and MailR.IsMailIdSentMail(MAIL_INBOX.mailId) then
  5.         return false
  6.     end
  7.     -- Check if addon.settings.keybinds is nil
  8.     if not addon.settings or not addon.settings.keybinds then
  9.         return false
  10.     end
  11.     if addon.settings.keybinds.enable then
  12.         if returnToSender and returnToSender.visible then -- Check if returnToSender and its method visible are not nil
  13.             addon.Utility.Debug("Negative:Visible() is using base game return to sender visibility of " .. tostring(returnToSender.visible()), debug)
  14.             return returnToSender.visible()
  15.         end
  16.     else
  17.         if delete and delete.visible then -- Check if delete and its method visible are not nil
  18.             addon.Utility.Debug("Negative:Visible() is using base game delete visibility of " .. tostring(delete.visible()), debug)
  19.             return delete.visible()
  20.         end
  21.     end
  22.     return false -- Default return in case any condition above fails
  23. end
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Unread 02/22/24, 09:19 AM  
Baertram
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Hi,

got this error message as I tried to logout from the game and saw there are 6 mails still open in incoming mails.
Clicked the mail icon at chat window, while the logout dialog was showing and counting down:

Lua Code:
  1. user:/AddOns/Postmaster/keybinds/keyboard/Negative.lua:64: attempt to index a nil value
  2. |rstack traceback:
  3. user:/AddOns/Postmaster/keybinds/keyboard/Negative.lua:64: in function 'Negative:Visible'
  4. |caaaaaa<Locals> self = [table:1]{keybind = "UI_SHORTCUT_NEGATIVE", name = "PostmasterKeybindNegative"} </Locals>|r
  5. (tail call): ?
  6. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:910: in function 'IsVisible'
  7. |caaaaaa<Locals> keybindButtonDescriptor = [table:2]{keybind = "UI_SHORTCUT_NEGATIVE", addedForSceneName = "mailInbox"}, visibilityFunction = user:/AddOns/Postmaster/classes/Keybind.lua:58 </Locals>|r
  8. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:916: in function 'ZO_KeybindStrip:SetUpButton'
  9. |caaaaaa<Locals> self = [table:3]{batchUpdating = T, insertionId = 181, allowDefaultExit = T}, button = ud, keybindButtonDescriptor = [table:2] </Locals>|r
  10. /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:574: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
  11. |caaaaaa<Locals> self = [table:3], keybindButtonGroupDescriptor = [table:4]{alignment = 2}, i = 3, keybindButtonDescriptor = [table:2], button = ud </Locals>|r
  12. /EsoUI/Ingame/Mail/Keyboard/MailInbox_Keyboard.lua:16: in function 'callback'
  13. |caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
  14. /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
  15. |caaaaaa<Locals> self = [table:5]{name = "mailInbox", wasShownInGamepadPreferredMode = F, fireCallbackDepth = 1, restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, state = "showing", restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1}, eventName = "StateChange", registry = [table:6]{}, callbackInfoIndex = 1, callbackInfo = [table:7]{4 = F}, callback = /EsoUI/Ingame/Mail/Keyboard/MailInbox_Keyboard.lua:14, deleted = F </Locals>|r
  16. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:151: in function 'ZO_Scene:SetState'
  17. |caaaaaa<Locals> self = [table:5], newState = "showing", oldState = "hidden", name = "mailInbox" </Locals>|r
  18. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:207: in function 'ZO_SceneManager_Base:ShowScene'
  19. |caaaaaa<Locals> self = [table:8]{remoteSceneSequenceNumber = 63, numTopLevelShown = 1, hudSceneName = "hud", exitUIModeOnChatFocusLost = F, numRemoteTopLevelShown = 0, initialized = F, fireCallbackDepth = 0, hudUISceneName = "hudui", isLoadingScreenShown = F, hudUISceneHidesAutomatically = T}, scene = [table:5], sequenceNumber = 63 </Locals>|r
  20. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:298: in function 'ZO_SceneManager_Leader:ShowScene'
  21. |caaaaaa<Locals> self = [table:8], scene = [table:5] </Locals>|r
  22. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:381: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
  23. |caaaaaa<Locals> self = [table:8], scene = [table:9]{name = "gameMenuInGame", wasShownInGamepadPreferredMode = F, fireCallbackDepth = 0, restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, state = "hidden", restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1}, nextSceneGroup = [table:10]{fireCallbackDepth = 0, activeScene = 1, state = "showing"}, currentNextScene = [table:5] </Locals>|r
  24. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:281: in function 'ZO_SceneManager_Base:OnSceneStateChange'
  25. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  26. /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:328: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
  27. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  28. /EsoUI/Ingame/Scenes/IngameSceneManager.lua:397: in function 'ZO_IngameSceneManager:OnSceneStateChange'
  29. |caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
  30. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:152: in function 'ZO_Scene:SetState'
  31. |caaaaaa<Locals> self = [table:9], newState = "hidden", oldState = "hiding", name = "gameMenuInGame" </Locals>|r
  32. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:OnTransitionComplete'
  33. |caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
  34. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:279: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
  35. |caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
  36. /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:201: in function 'ZO_Scene:OnSceneFragmentStateChange'
  37. |caaaaaa<Locals> self = [table:9], fragment = [table:11]{state = "hidden", allowShowHideTimeUpdates = F, fireCallbackDepth = 0, duration = 200, animationTemplate = "FadeSceneAnimation"}, oldState = "hiding", newState = "hidden" </Locals>|r
  38. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:147: in function 'ZO_SceneFragment:SetState'
  39. |caaaaaa<Locals> self = [table:11], newState = "hidden", oldState = "hiding", currentScene = [table:9] </Locals>|r
  40. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:157: in function 'ZO_SceneFragment:OnHidden'
  41. |caaaaaa<Locals> self = [table:11] </Locals>|r
  42. /EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
  43. |caaaaaa<Locals> _ = ud, completedPlaying = T </Locals>|r
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Unread 01/17/24, 11:17 PM  
renfrow
 
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Prepopulate Recipient/Subject

I've added a feature to prepopulate the recipient and/or subject of the email. This facilitates sending multiple emails to the same recipient or sending multiple emails with the same subject. I wrote this to enable me to send all hireling materials to an account with ESO+.

It involved the following files:
Lua Code:
  1. Callbacks.lua
  2. Events.lua
  3. Sendmail.lua
  4. EN.lua
  5. Postmaster.lua
  6. Postmaster.txt

I can send this a number of ways, individual files, zip/7z/whatever archives, diffs... if you're interested.

Renfrow.
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Unread 11/04/23, 06:38 AM  
DakJaniels
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Originally Posted by tralce
Feature/workaround request: Add a small delay to auto mail return.

Use case: When mail is automatically returned, it happens too fast, and the game UI gets "stuck" - the mail notification does not decrease when the mails leave the inbox.

Example: I've sent my other account 10 mails with RTS in the subject. When I open mail, all 10 are automatically returned as intended, but it still says I have 10 mails, and this remains until I relog the account.

Proposed fix: add a <1sec delay to the auto mail return loop so that the game UI has a chance to notice the returns instead of bug out. I believe this will cause the mail notifier to stop bugging out, because it does not, when returning mails manually.
here is a 5 second delay you can adjust if you want lower. this function is in classes\AutoReturn.lua
Lua Code:
  1. function AutoReturn:ReturnNext(doNotRefresh)
  2.     addon.Utility.Debug("AutoReturn:ReturnNext(" .. tostring(doNotRefresh) .. ")", debug)
  3.     local returnMailIdStr = next(self.queuedMailIds)
  4.     if returnMailIdStr then
  5.         local mailId = StringToId64(returnMailIdStr)
  6.         addon.Utility.Debug("Calling ReturnMail(" .. tostring(mailId) .. ")", debug)
  7.         -- Add a delay of 5000ms (5 seconds) before returning the mail
  8.         zo_callLater(function () ReturnMail(mailId) end, 5000)
  9.         return true
  10.     else
  11.         self.locked = true
  12.         self.running = false
  13.         addon.Utility.Debug("AutoReturn is no longer running.", debug)
  14.  
  15.         if doNotRefresh then
  16.             return
  17.         end
  18.  
  19.         addon.Utility.Debug("Refreshing mail list.", debug)
  20.         addon.Utility.RefreshMailList()
  21.  
  22.         addon.Utility.Debug("Refreshing keybinds.", debug)
  23.         addon.Utility.UpdateKeybindButtonGroup()
  24.     end
  25. end
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Unread 11/01/23, 10:08 AM  
tralce
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Feature/workaround request: Add a small delay to auto mail return.

Use case: When mail is automatically returned, it happens too fast, and the game UI gets "stuck" - the mail notification does not decrease when the mails leave the inbox.

Example: I've sent my other account 10 mails with RTS in the subject. When I open mail, all 10 are automatically returned as intended, but it still says I have 10 mails, and this remains until I relog the account.

Proposed fix: add a <1sec delay to the auto mail return loop so that the game UI has a chance to notice the returns instead of bug out. I believe this will cause the mail notifier to stop bugging out, because it does not, when returning mails manually.
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Unread 06/14/23, 11:08 AM  
PacificOshie
 
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Originally Posted by Aheno
You may want to update your compatibility link for MailR to: https://www.esoui.com/downloads/info...R-Revised.html
Thanks for the suggestion! I have updated the description.
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Unread 06/14/23, 05:52 AM  
Aheno

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You may want to update your compatibility link for MailR to: https://www.esoui.com/downloads/info...R-Revised.html
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Unread 06/14/23, 05:00 AM  
Baertram
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Thank you for taking over this needed addon!
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Unread 03/13/23, 03:20 PM  
Tiara Ra
 
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Re: Re: Error after U37

Originally Posted by PacificOshie
Hiya Tiara Ra! Thanks for flagging this issue, including details! This should be resolved in version 4.1.4. Have fun!

++

Originally Posted by Tiara Ra
Seems as something between LibCustomMenu and Postmaster:
Code:
Lua Error: user:/AddOns/LibCustomMenu/LibCustomMenu.lua:729: attempt to index a nil value
stack traceback:
user:/AddOns/LibCustomMenu/LibCustomMenu.lua:729: in function 'AddCustomMenuItem'
<Locals> mytext = "-", orgItemPool = [table:1]{m_NextControlId = 30, m_NextFree = 31}, orgCheckboxItemPool = [table:2]{m_NextControlId = 30, m_NextFree = 31}, isDivider = T </Locals>
user:/AddOns/Postmaster/classes/SendMailField.lua:101: in function 'class.SendMailField:OnControlMouseUp'
<Locals> self = [table:3]{settingsKeyEnabled = "sendmailSaveRecipients", name = "PostmasterSendMailField", contextMenuLabel = "Recent Contacts", settingsKeyValues = "sendmailRecipients"}, control = ud, mouseButton = 2, upInside = T, altKey = F, shiftKey = F, ctrlKey = F, commandKey = F, savedValues = [table:4]{}, removeEntries = [table:5]{} </Locals>
(tail call): ?|r
Ty!
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Unread 03/13/23, 10:44 AM  
Pinion

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Thanks for your hard work on addon updates!
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Unread 03/13/23, 10:07 AM  
PacificOshie
 
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Re: Error after U37

Hiya Tiara Ra! Thanks for flagging this issue, including details! This should be resolved in version 4.1.4. Have fun!

++

Originally Posted by Tiara Ra
Seems as something between LibCustomMenu and Postmaster:
Code:
Lua Error: user:/AddOns/LibCustomMenu/LibCustomMenu.lua:729: attempt to index a nil value
stack traceback:
user:/AddOns/LibCustomMenu/LibCustomMenu.lua:729: in function 'AddCustomMenuItem'
<Locals> mytext = "-", orgItemPool = [table:1]{m_NextControlId = 30, m_NextFree = 31}, orgCheckboxItemPool = [table:2]{m_NextControlId = 30, m_NextFree = 31}, isDivider = T </Locals>
user:/AddOns/Postmaster/classes/SendMailField.lua:101: in function 'class.SendMailField:OnControlMouseUp'
<Locals> self = [table:3]{settingsKeyEnabled = "sendmailSaveRecipients", name = "PostmasterSendMailField", contextMenuLabel = "Recent Contacts", settingsKeyValues = "sendmailRecipients"}, control = ud, mouseButton = 2, upInside = T, altKey = F, shiftKey = F, ctrlKey = F, commandKey = F, savedValues = [table:4]{}, removeEntries = [table:5]{} </Locals>
(tail call): ?|r
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