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Updated: 06/19/18 08:59 AM
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Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Updated:06/19/18 08:59 AM
Created:12/07/17 08:27 PM
Monthly downloads:37,607
Total downloads:63,452
Favorites:167
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Categories:Character Advancement, Graphic UI Mods, Info, Plug-in Bars, Miscellaneous, Utility Mods
4.0
Urich's Skill Point Finder  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.0.8
by: fritzOSU03 [More]
Summerset Update
This update will wipe your settings. Unfortunately, this was necessary in order to implement cross-character support and account wide saved variables.


Description
Have you ever been in a situation where you need more skill points but you have no idea where to get them? Well today is your lucky day! Urich's Skill Point Finder provides a graphical interface showing all of the skill points you have (and haven't) earned throughout the entire game. You can show or hide the window by binding a hotkey or by entering the slash command. Slash command information is below.

Localization
Localization for German, French, and Japanese is included in version 4.0.0. I speak only English so I am very sorry if a translation is incorrect. My only available source was Google Translate. Please message me if you see a translation that can be improved or shortened where space is an issue. Also feel free to provide a complete translation for another language if you would like to see it added to a future update.

Slash Commands
  • /uspf - Show or hide the USPF window.
  • /uspf help - Display help information in the chat window.

Known Issues/Complications
  1. There was reportedly some issue in the past with public dungeon group boss events not properly awarding skill points upon completion. This may result in the USPF UI showing more skill points than you actually have. If this is the case for you, it means that you were shorted a skill point by the game.
  2. The Folium Discognitum is a scroll that awards two skill points on use. Because the Folium is a scroll and not a book, it is not possible to determine if if you have earned those points besides comparing the number of earned skill points with the number of expected skill points + 2. There is an override in the settings menu if this information is not correct for your character.
  3. There are skill points awarded upon completion of "Broken Bonds" and "The Mind Trap" for Morrowind and Summerset characters respectively. There are override options in the settings menu for these skill points if this information is not correct for your character.

Donations
Do you like this addon and wish to make a donation? Check the donation page or send donations to @fritzOSU03 on the PC-NA server.
Version 4.0.8
  • Name change fix for The Lion's Den.

Version 4.0.7
  • Minor fixes for Psijic Order passive and override functions.

Version 4.0.6
  • Character list bugfix.

Version 4.0.5
  • Adjustment for ZOS' undocumented Summerset quest line skill points change.

Version 4.0.4
  • Event handler adjustments.
  • General improvements and fixes.
  • Adjustment for ChampionPointRespec bug.
  • Psijiic Order given point deduction.

Version 4.0.3
  • Bug fixes.
  • Scene manager elements removed.

Version 4.0.0
  • Summerset update.
  • Cross-character support.
  • Morrowind and Summerset intro quest point overrides.
  • Localization support (de, fr, jp).
  • Optimizations.

Version 3.0.3
  • Racial passive duplicates bug fix.

Version 3.0.2
  • Dragon Bones update.
  • Corrected a missing library issue.

Version 3.0.1
  • QuestID fix for Crypt of Hearts I.

Version 3.0.0
  • Implemented a complete setup for color, font, and sorting options by section.
  • Implemented settings menu and saved variables functionality.
  • General optimization and cleanup.

Version 2.0.0
  • Complete restructure of the addon for efficiency and data collection.
    • Converted the visual elements to virtual containers to allow for easier expansion.
    • Redesigned the data structures to better utilize LUA tables.
    • Converted all of the functions to use quest IDs and achievement IDs for better language support.
  • Font change in the GUI.

Version 1.0.1
  • Added a close button to the window.
Archived Files (15)
File Name
Version
Size
Author
Date
4.0.7
73kB
fritzOSU03
06/04/18 08:17 AM
4.0.6
73kB
fritzOSU03
06/01/18 04:45 PM
4.0.5
73kB
fritzOSU03
06/01/18 09:11 AM
4.0.4
73kB
fritzOSU03
05/30/18 11:33 AM
4.0.3
72kB
fritzOSU03
05/26/18 05:30 PM
4.0.2
72kB
fritzOSU03
05/24/18 07:45 AM
4.0.1
72kB
fritzOSU03
05/23/18 08:25 AM
4.0.0
72kB
fritzOSU03
05/21/18 08:01 AM
3.0.3
62kB
fritzOSU03
03/15/18 03:36 PM
3.0.2
60kB
fritzOSU03
02/14/18 09:37 AM
3.0.1
61kB
fritzOSU03
01/27/18 10:49 AM
3.0.0
60kB
fritzOSU03
01/26/18 08:10 AM
2.0.0
15kB
fritzOSU03
01/16/18 09:00 AM
1.0.1
19kB
fritzOSU03
12/14/17 06:01 PM
1.0.0
20kB
fritzOSU03
12/07/17 08:27 PM


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Unread 06/20/18, 01:09 PM  
fritzOSU03
 
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Re: Feature request

Seems like a simple enough thing to implement with a couple more variables. I'll see what I can do.

Originally Posted by Askedal
Hello,

I love your addon, it helps me to track my skyshards.
I'd like to ask you if you could add another color (e.g. orange) for not fully completed areas, so if I got only 10 of the 16 skyshards in Glenumbra the number should be orange (or any other configurable color). That would be really great.

Many thanks again

Askedal
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Unread 06/20/18, 03:45 AM  
Askedal

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Feature request

Hello,

I love your addon, it helps me to track my skyshards.
I'd like to ask you if you could add another color (e.g. orange) for not fully completed areas, so if I got only 10 of the 16 skyshards in Glenumbra the number should be orange (or any other configurable color). That would be really great.

Many thanks again

Askedal
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Unread 06/19/18, 12:19 PM  
fritzOSU03
 
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Thanks. I see that. The id is corrected in the patch this morning.
Originally Posted by Marazota
in public dungeon list Skuldafn near the Rift
but must be Lion's Den
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Unread 06/17/18, 11:43 PM  
Marazota

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in public dungeon list Skuldafn near the Rift
but must be Lion's Den
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Unread 06/06/18, 01:22 PM  
fritzOSU03
 
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Re: General Points Area Total

Yes they do, but 130 is an impossible total to achieve. This is because any given character can be a Morrowind character, a Summerset character, or neither (older than both). It is impossible to be both a Morrowind character AND a Summerset character so the total is corrected to the maximum best-case obtainable points for any given character which is 129.

Originally Posted by Kylis
The numbers in the General Skill points section add up to 130 not 129.
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Unread 06/06/18, 12:59 PM  
Kylis

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The numbers in the General Skill points section add up to 130 not 129.
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Unread 06/04/18, 12:52 PM  
Dolgubon
 
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Re: Re: Bug on Achievement gain

Originally Posted by fritzOSU03
As for ZOS' changes from the PTS to the live version, I'm sure this is the case, but I never mentioned the fact that I had actually messaged the staff privately about the information when they reset our progress at the end of the first week and couldn't get a response. It's just frustrating to find that it got changed out from under me after going through that questline multiple times. But hey, that's how it goes.


I'm not sure who you messaged, but next time try to message ZOS_ChipHilseberg, you're much more likely to get a response from him, though I don't know if he'd be able to tell you that info.
The fact that the main quest was under NDA may have also factored into it.
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Unread 06/01/18, 02:21 PM  
fritzOSU03
 
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Re: Bug on Achievement gain

Thanks, I'll take a look at it. Those two calls are made when an achievement is updated or completed but being in a station may have an impact on that for some reason.

As for ZOS' changes from the PTS to the live version, I'm sure this is the case, but I never mentioned the fact that I had actually messaged the staff privately about the information when they reset our progress at the end of the first week and couldn't get a response. It's just frustrating to find that it got changed out from under me after going through that questline multiple times. But hey, that's how it goes.

Originally Posted by Dolgubon
I've encountered this bug on live: Edit: I seem to have not had the latest version at first. I updated the lines with errors from the current version. They still show, just different lines.

All the errors seem to throw the error at the same line. They are thrown when I have a character I am not currently on selected in the USPF window.

user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1530: in function 'USPF_AchUpdate'

I think I got it when creating a ring. There didn't seem to be any achievement gained, but I might not have noticed it. I had a toon that I was not currently on selected.
I also got this when I did earn an achievement:
user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1525: in function 'USPF_AchComplete'


Similar bug when I completed a quest:user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1517: in function 'USPF_QuestRemoved'

All seem to be on the same line.

Originally Posted by fritzOSU03
So I've scoured the PTS and live server patch notes and there's no mention of this change. I'm going to send lots of salt at ZOS if they made a change that impacted an addon without proper documentation via the patch notes; that's completely unacceptable from a developer perspective. I went through the full Summerset storyline on my main (over CP cap) when the PTS went live and received a total of six skill points (3,1,1,1) at different times in the quest so I know beyond all doubt that the points I received had nothing to do with leveling.
Not like they can list every change in a large patch like this, and it isn't possible to know every single addon either, and see if changes affect them. Going from the last PTS version to live, they don't list bugfixes (of the PTS content), which is understandable because they weren't bugs on live.
Edit: For your edit.
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Last edited by fritzOSU03 : 06/01/18 at 02:24 PM.
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Unread 06/01/18, 01:45 PM  
Dolgubon
 
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Bug on Achievement gain

I've encountered this bug on live: Edit: I seem to have not had the latest version at first. I updated the lines with errors from the current version. They still show, just different lines.

All the errors seem to throw the error at the same line. They are thrown when I have a character I am not currently on selected in the USPF window.

user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1530: in function 'USPF_AchUpdate'


I think I got it when creating a ring. There didn't seem to be any achievement gained, but I might not have noticed it. I had a toon that I was not currently on selected.
I also got this when I did earn an achievement:
user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1525: in function 'USPF_AchComplete'


Similar bug when I completed a quest:
user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter'
user:/AddOns/USPF/USPF.lua:1517: in function 'USPF_QuestRemoved'

All seem to be on the same line.

Originally Posted by fritzOSU03
So I've scoured the PTS and live server patch notes and there's no mention of this change. I'm going to send lots of salt at ZOS if they made a change that impacted an addon without proper documentation via the patch notes; that's completely unacceptable from a developer perspective. I went through the full Summerset storyline on my main (over CP cap) when the PTS went live and received a total of six skill points (3,1,1,1) at different times in the quest so I know beyond all doubt that the points I received had nothing to do with leveling.
Originally Posted by fritzOSU03


Not like they can list every change in a large patch like this, and it isn't possible to know every single addon either, and see if changes affect them. Going from the last PTS version to live, they don't list bugfixes (of the PTS content), which is understandable because they weren't bugs on live.

Last edited by Dolgubon : 06/01/18 at 01:59 PM.
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Unread 05/31/18, 02:25 PM  
fritzOSU03
 
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Re: Re: Re: Summerset quests SkillPoints providing

So I've scoured the PTS and live server patch notes and there's no mention of this change. I'm going to send lots of salt at ZOS if they made a change that impacted an addon without proper documentation via the patch notes; that's completely unacceptable from a developer perspective. I went through the full Summerset storyline on my main (over CP cap) when the PTS went live and received a total of six skill points (3,1,1,1) at different times in the quest so I know beyond all doubt that the points I received had nothing to do with leveling. I'll publish an update once it's been confirmed to be necessary and the new information is accurate. Thanks for the info.

On a side note, I'd be grateful to anyone with available time in the near future who can go through the Summerset quest line from beginning to end and PM me with the quest names, achievements, and number of points awarded for any quest that actually awards points. You can copy the achievement from the chat box and it pastes nicely as text. I'll need at least two matching reports to be certain.

Originally Posted by StarkeRealm
Originally Posted by fritzOSU03
The first quest in Summerset, The Queen's Decree, awards three skill points...
As far as I can tell, this is not the case. The Queen's Decree does not have any skill points awarded on quest turn in. It is possible you leveled to 10 when turning in the quest, receiving three skill points.

I've spent the last couple days trying to figure out why my characters had lost three skill points on respec... turns out, those skill points never existed.

EDIT: From the forums, this was a bug on the PTS, that was fixed before the game went live. So, The Queen's Decree does not award 3 skill points on completion. Sorry.
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Unread 05/31/18, 04:09 AM  
eventHandler
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I completely forgot about public dungeons not properly awarding skill points back then, but I do remember not getting them from some now. I had thought they patched them to retroactively award the skill points, but maybe not. I'm going to look into it further.

Originally Posted by fritzOSU03
We're in the same boat. My main is an Imperial stam DK that I created during early access and who now largely functions as a crafter and took Eidetic Memory. He's also a werewolf but has been a vampier in the past. My guess is they're there but not visible for whatever reason. I've also heard of a bug in older characters where skill points were not awarded for clearing some group dungeons early on but nobody's been able to confirm it so far. All my addon does is look at all possible sources for skill points and show them individually. Achievements are used whenever possible but sometimes it's necessary to use the quest id. The total is the result of all of those completions so it's more likely that you did not receive skill points for some things or they're hidden away in an old skill line. If you'r familiar with writing addons, you might try writing a function to iterate through all of your skill points, shown or not, to see where the points are allocated. This is the same thing that Spent Skill Points does although it's incorrect in the racial area. Alternatively, I may put that is as a test function at some point.

Originally Posted by eventHandler
I've never been a werewolf, and I'm going by how many skill points I have available to spend when I refund all of them at the shrine. Skill resets are on sale for 1g until tomorrow, so I've reset them all for the first time in 4 years.

I only listed FD/Morrowind/Summerset to rule those out, because those list as 0 on the addon and that is correct; this is a character from day1 who took eidetic memory.

The only non-crafting skills with "points" in them are Diplomat (Imperial), Finders Keepers (Thieves Guild), Blade of Woe (Dark Brotherhood), Soul Trap (Soul Magic).

My question was whether those are where my four missing skill points (352 points available vs your addon reported 356 points), or if I have an issue with my character missing skill points.

If those are being counted, I'm wondering why the 1/x crafting passives aren't counted, since those are other non-refundable skills.
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Unread 05/30/18, 11:39 PM  
StarkeRealm

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Re: Re: Summerset quests SkillPoints providing

Originally Posted by fritzOSU03
The first quest in Summerset, The Queen's Decree, awards three skill points...
As far as I can tell, this is not the case. The Queen's Decree does not have any skill points awarded on quest turn in. It is possible you leveled to 10 when turning in the quest, receiving three skill points.

I've spent the last couple days trying to figure out why my characters had lost three skill points on respec... turns out, those skill points never existed.

EDIT: From the forums, this was a bug on the PTS, that was fixed before the game went live. So, The Queen's Decree does not award 3 skill points on completion. Sorry.
Last edited by StarkeRealm : 05/30/18 at 11:46 PM.
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Unread 05/30/18, 08:26 AM  
Ross

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Re: Re: Summerset quests SkillPoints providing

Originally Posted by fritzOSU03
The first quest in Summerset, The Queen's Decree, awards three skill points and is a prerequisite quest for Buried Memories. Completing these two quests awards the following achievements. You can paste these two links into the game for verification of completion. If you did not receive three and one skill points respectively, you might notify ZOS via the /bug reporter tool.

Lua Code:
  1. --The Queen's Decree
  2. |H1:achievement:2201:1:0|h|h
  3.  
  4. --Buried Memories
  5. |H1:achievement:2203:1:0|h|h

Originally Posted by Ross
Warning: possible spoiler

I just completed the "Buried Memories" quest after killing the Sea Sload, receiving my first skillpoint from the main storyline.

USF addon states I have already earned 4 but I didn't receive anything but that single one.

Is the addon not working properly or is the issue related to the skillpoints reward system alongside completing the storyline quests ?
Has anyone had the same problem?
First of all, thanks for your reply. It seems that, if I use the link you provided, it shows "the queen's decree" quest like undone. But if I check my achievements from the proper menu page, it says I have already done it (even though it didnt provide the skillpoints)
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Unread 05/30/18, 07:35 AM  
fritzOSU03
 
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Re: Summerset quests SkillPoints providing

The first quest in Summerset, The Queen's Decree, awards three skill points and is a prerequisite quest for Buried Memories. Completing these two quests awards the following achievements. You can paste these two links into the game for verification of completion. If you did not receive three and one skill points respectively, you might notify ZOS via the /bug reporter tool.

Lua Code:
  1. --The Queen's Decree
  2. |H1:achievement:2201:1:0|h|h
  3.  
  4. --Buried Memories
  5. |H1:achievement:2203:1:0|h|h

Originally Posted by Ross
Warning: possible spoiler

I just completed the "Buried Memories" quest after killing the Sea Sload, receiving my first skillpoint from the main storyline.

USF addon states I have already earned 4 but I didn't receive anything but that single one.

Is the addon not working properly or is the issue related to the skillpoints reward system alongside completing the storyline quests ?
Has anyone had the same problem?
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Unread 05/30/18, 07:08 AM  
Ross

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Summerset quests SkillPoints providing

Warning: possible spoiler

I just completed the "Buried Memories" quest after killing the Sea Sload, receiving my first skillpoint from the main storyline.

USF addon states I have already earned 4 but I didn't receive anything but that single one.

Is the addon not working properly or is the issue related to the skillpoints reward system alongside completing the storyline quests ?
Has anyone had the same problem?
Last edited by Ross : 05/30/18 at 07:10 AM.
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