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Compatibility: | Scions of Ithelia (9.3.0) |
Updated: | 03/18/24 03:25 PM |
Created: | 12/19/16 05:55 PM |
Monthly downloads: | 16,963 |
Total downloads: | 911,835 |
Favorites: | 514 |
MD5: |
File Name |
Version |
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Date |
1.45 |
61kB |
Phinix |
01/05/24 09:59 AM |
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lippiece |
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[Daniel] |
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03/25/22, 03:58 PM | |
New options!
@Daniel - Check out the latest version. What I ended up doing is adding two new options. First you can opt to highlight your current character in the list with a simple toggle. This will show an asterisk (*) in front of their name and highlight them with the color of the current character achievements (cyan by default). The asterisk is so you can see them even when they have not completed the quest and do not have their name colorized.
The second option allows you to change the color the current character is highlighted with when the above option is enabled and they have completed a given dungeon quest. I uploaded a new screenshot with the new addon settings (it is the current main image). I hope that helps make them more visible in the list.
Last edited by Phinix : 03/25/22 at 03:58 PM.
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Phinix |
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03/25/22, 04:59 AM | ||
Forum posts: 1
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With an eye-catching alternate way to pick my current character out of the crowd (without reading all the names), I'll greatly appreciate it regardless of its color/shape.
Last edited by [Daniel] : 03/25/22 at 07:28 AM.
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[Daniel] |
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03/24/22, 06:41 PM | |
@Daniel - Thanks! Glad to hear you like it.
I like your suggestions for emphasizing the current character in the lists, however there are some problems with implementation. Because this is a tooltip control you can only add lines of text one at a time using ZOS functions. The text format is global for the entire tooltip control so you can't have just one part underlined or bold, or a different font. You CAN change color using text string color tags, however these tags do not apply to text string-added icons. What I could do is add an option to show a white character head indicator in front of your current character (it would always be white). |
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Phinix |
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03/24/22, 07:27 AM | |
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Wow, great update! Really like the changes, additions, returning features. I'm also glad to see that LibAchievementArchive provided some value for you.
I have one small color suggestion for re-using the blue (current character color)... similar to how if I'm in "current character" show dungeon quest mode the label is blue to let me know it's character specific... I think it would be neat to also use that color in some way when I flip that mode to "all characters"... "keeping the blue" alive for the current character may bring some extra value in identifying the current character from the lists. Two unique ideas to accomplish highlighting the current character (Toon3) "blue" within the lists:
Last edited by [Daniel] : 03/24/22 at 11:03 AM.
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[Daniel] |
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03/24/22, 06:50 AM | |
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Thanks for the great addon and update, Phinix!
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ChrisK |
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03/20/22, 05:54 PM | ||
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Re: Re: Delves...
My posts were more about clarifying "delve" versus PD... and a curiosity that if you did accomplish delves about how you did it (like using LibAchievementsArchive). You've answered my questions about the focus more being on PD's and Dungeons... and if any more development comes out of this dialogue to enhance PD's data... that's pure gravy (I wasn't intending to add anything to your list of to-do's... but maybe I exposed a potential new data option)
Last edited by [Daniel] : 03/20/22 at 06:18 PM.
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[Daniel] |
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03/20/22, 05:33 PM | ||
Re: Delves...
I'm not actually sure that LibAchievementsArchive is something that really applies to Dungeon Tracker. For the things this addon actually keeps track of anyway, it wouldn't really add much. Plus it would only really benefit people who backed up their achievements using that lib before update 33, which will not be most people. The thing is, the only real important thing to know per-character anymore is whether you have completed the skill point quest for each group dungeon, and those are not tied to achievements, therefor LibAchievementsArchive would not give any added benefit. The rest (timed trial, no death, hard mode, etc.) are for titles that are now given account-wide, so it doesn't really matter to track individual character progress on those. In fact it might end up making things overly confusing. All character achievements will contribute to the completion of those global metas, so that progress is what Dungeon Tracker now keeps track of. For public dungeons this addon does track per-character completion of the skill point group challenge. For the other achievements (kill all bosses, complete all in a faction) again it is more personal preference, but the reward for those is now given globally so it really only makes sense to track progress globally in this addon. I can still look into adding an option to show public dungeon "kill all bosses" and "complete all in faction" achievements per-character using LibAchievementsArchive for the people that backed up their data before the patch, but that is the only part of Dungeon Tracker it would change. I had hoped to add additional tracking for Group dungeon skill point quests (non-achievement) using quest tracking, which is something I am currently looking into for a future release.
Last edited by Phinix : 03/20/22 at 05:37 PM.
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03/20/22, 04:17 PM | |||
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Re: Re: Fixed...
If you do look into LibAchievementsArchive, perhaps I could share my saved vars so you have some data to work with... It has a block like this that hopefully makes for easy update/sync with your characters (unless it used my account/character values to encrypt the data stored; it's not humanly readable, hopefully just binary encoded):
Last edited by [Daniel] : 03/20/22 at 05:02 PM.
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[Daniel] |
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03/20/22, 03:09 PM | ||
Re: Fixed...
I can look into adding an option to enable support for LibAchievementsArchive for group dungeons (if it supports those). However I didn't backup my characters so I have no data to work with and it might involve some guesswork. Even with those addons however, the actual achievement progress for GROUP dungeons is still global now in-game. As to your earlier question re: delves, that was a mistype on my part. I re-uploaded without version change to correct the language files so they show "Public Dungeon" for those settings which apply to those. I also replaced the addon setting screenshot. Hopefully that makes more sense. Thanks for the feedback. EDIT: One last ninja update without version change to indicate Group dungeon where settings apply to those, to match the Public dungeon designation added to the others. Settings should appear consistent now. Updated screenshot again.
Last edited by Phinix : 03/20/22 at 03:33 PM.
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Phinix |
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03/20/22, 11:36 AM | ||
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Re: Re: Re: Fixed...
Just curious about the wording in settings for "Delves"... These are PD only, right? Or is there a plan to add Delve tooltips? I don't see delves listed in the list of features.
Last edited by [Daniel] : 03/20/22 at 11:42 AM.
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03/20/22, 10:16 AM | |||
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Re: Re: Fixed...
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soonerrob |
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03/20/22, 09:59 AM | ||
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Re: Fixed...
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[Daniel] |
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03/20/22, 09:35 AM | |
Fixed...
Oops! That's what I get for making last minute updates. XD
These errors should be fixed now. |
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Phinix |
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. |
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