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Updated: 03/18/18 04:33 AM
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Compatibility:
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Updated:03/18/18 04:33 AM
Created:02/09/17 04:01 PM
Monthly downloads:327
Total downloads:6,517
Favorites:31
MD5:
3.3
Summon Assistant  Popular! (More than 5000 hits)
Version: 1.6.2
by: Jarth [More]
This addon will allow you to Summon your assistants by pressing a hotkey or clicking on the corresponding image.

The addon can be customized through settings (/sa).

Hotkey's can be set for each unlocked assistant

INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.
-------------------------------------------------------------------------------
Summon Assistant
-------------------------------------------------------------------------------
Version 1.6.2 (18-03-2018)
- Updated visibility fragments to support:
-- hud
-- HudUI
-- Menu
-- Inventory
-- Interact
-- Bank
-- Fence
-- Store
- Tweeked visibility menu items, to better describe the area and for consistency.
- Refactored code to make it more reusable.

Version 1.6.1 (11-03-2018)
- Added fragment support for Inventory and store views.
- Added menu items for visibilty of Inventory and store.
- Updated menu texts for visibilty, to better describe the area and for consistency.

Version 1.6.0 (24-02-2018)
- Added checkbox to disable sound, when hovering the buttons
- Refactored visibility and added checkboxes:
-- Show bar in menu (default: false)
-- Show bar on hud (default: true)
--- Is the default hud
-- Show bar on hudui (default: true)
--- Activated with In-Game Cursor.
- Tooltips updated for consistency.

Version 1.5.0 (20-01-2018)
- Restructured:
-- Option to show the keybinding for each button.
-- Font color affects keybinding label.
-- Change location of keybinding label.
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.

Version 1.4.0 (13-01-2018)
- Added functionality: Unlock the bar (the bar is by default locked)
-- An overlay will appear on the bar, showing the size and position (X,Y top left).
-- The bar is movable by dragging the overlay.
- Restructured:
-- Segmented into multiple files.
-- Split visual from frame to button.
-- Edge is now shown on the button and not the frame.
-- Added hover effects on button (Sound and visual).

Version 1.3.1 (09-01-2018)
- Added sliders to set: Button margin/height/width.
(It is at this time, 'not possible' to move/drag the frame, when the margin is set to 0)
- It should now only be possible to enable the assistants you have available,
reference to disabledtextures have been removed.
Resettomg the settings (file), should resolve the issue.
- Fixed issue where the icons would be placed outside the frame

Version 1.3.0 (07-01-2018)
(Breaking changes to the saved settings)
- Added setting to show X,Y coordinates when the bar is moved
(Should be disabled after move)
- Fixed issue where the color would not be set properly, after doing a "Reset to default"
- Refactored the code, should be easier to expand
-- Focus DRY
-- Merged settings/variabled into tables, i hope it don't affect memory usage in a bad way

Version 1.2.5 (26-12-2017)
- Fixed issue where the border would be visible, when no icons were shown
(Thanks for the feedback: efster)

Version 1.2.4 (18-12-2017)
- Fixed issue when dragging skills to the hotbar

Version 1.2.3 (18-12-2017)
- Added functionality to hide the bar, when in menues
-- Feature: If the bar is hidden it will become visible when changing the orientation

Version 1.2.2 (17-12-2017)
- Added functionality to change the orientation the icon bar (Horizontal/Vertical)
- Fixed issue where the default color would not be set properly
- Code cleanup: Persisted assistant order by collectionId.

Version 1.2.1 (09-12-2017)
- Updated APIVersion to 100021.
- Updated to LibAddonMenu-2.0 r25.
- Fixed issue where default color would not be properly set, after resetting settings.

Version 1.2.0 (23-05-2017)
- Updated APIVersion to include 100020 and 100021.

Version 1.2.0 (23-05-2017)
- Fixed bug with textures, after update to v100019.

Version 1.1.0 (01-03-2017)
- Fixed issues with default settings.
-- Cases where account setting could not be disabled
-- Cases where default color were not set correctly
-- Cases where where wrong assistants were enabled by default and could not be disabled

Version 1.0.3 (11-02-2017)
- Migrated repository to Git

Version 1.0.2 (Februar 11, 2017)
- Fixed issue when 'Pirharri the Smuggler' is not enabled:
-- user:/AddOns/SummonAssistant/SummonAssistant.lua:104: function expected instead of nil.

Version 1.0.1 (Februar 11, 2017)
- no change.
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Author
Date
1.6.1
59kB
Jarth
03/11/18 04:32 AM
1.6.0
59kB
Jarth
02/24/18 08:03 AM
1.5.0
58kB
Jarth
01/20/18 04:41 AM
1.4.0
58kB
Jarth
01/13/18 08:20 AM
1.3.1
54kB
Jarth
01/09/18 01:00 PM
1.3.0
53kB
Jarth
01/07/18 06:22 AM
1.2.5
53kB
Jarth
12/26/17 12:39 PM
1.2.4
53kB
Jarth
12/18/17 03:29 PM
1.2.3
53kB
Jarth
12/18/17 11:54 AM
1.2.2
53kB
Jarth
12/17/17 06:03 AM
1.2.1
52kB
Jarth
12/09/17 04:49 PM
1.2.0
50kB
Jarth
09/22/17 12:26 PM
1.2.0
50kB
Jarth
05/23/17 01:27 PM
1.2.0
50kB
Jarth
03/01/17 02:07 PM
1.0.3
49kB
Jarth
02/11/17 01:16 PM
1.0.2
48kB
Jarth
02/11/17 06:00 AM
1.0.1
48kB
Jarth
02/11/17 04:36 AM
1.0
48kB
Jarth
02/09/17 04:01 PM


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Unread 04/22/18, 12:09 PM  
wambo

Forum posts: 6
File comments: 96
Uploads: 0
I'm running out of keys to bind XD

Would it be much work to add /commnads link /bank /merchant or /tyt /nuz ??

Edit: nvm Slash Assistant does exactly that
Last edited by wambo : 04/22/18 at 04:44 PM.
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Unread 03/13/18, 09:56 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Re: bar availability

Originally Posted by Davey Wavey
The bar still needs to be visible while using the banker. That allows easy dismissal of the banker and an easy way to switch directly to the merchant. Thank you for a very useful addon.
Thanks for the feedback, i am gonna add it when i get a chance, hopefully in the weekend.
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Unread 03/12/18, 11:57 PM  
Davey Wavey

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bar availability

The bar still needs to be visible while using the banker. That allows easy dismissal of the banker and an easy way to switch directly to the merchant. Thank you for a very useful addon.
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Unread 03/11/18, 04:38 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by Madlark
Hi!

After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...

Thank you!
I changed the addon a while back to use SCENES to determine when it should be visible, i added Inventory and store to the scene options. I would have preferred not to "hard-code" specific SCENES, but i can't find a better way at the moment.

So, you should be able to see the bar in the inventory in version 1.6.1.
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Unread 03/05/18, 11:37 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by Madlark
Hi!

After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...

Thank you!
Thanks for the feedback, and i am sorry for the inconvenience.

I don't play as much at the time, so i unfortunately only tested by opening the menu, hoping that it would "cover" all the "scenes"/menu options.

At the moment, i am comparing the current scene, with the stored value.
I would prefer not to add all possible scenes, but i might have found a solution, just hope it holds in all cases.

I'm gonna look into it this weekend.
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Unread 03/04/18, 05:15 PM  
Madlark

Forum posts: 2
File comments: 79
Uploads: 0
Hi!

After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...

Thank you!
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Unread 02/05/18, 10:03 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by Treadpool
Thanks for making this! I didn't realize in order to move the position, you have to have "show bar position" set to ON. Also, can you add a toggle for the rollover sound?
Thanks for the feedback.

I'm gonna wait till next patch, before updating the addons.
I plan to:
  • Make the sound optional by a on/off toggle.
  • Rename "show bar position".
(I had an expectation that people would turn off the buttons, if they did not want the sound. )
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Unread 02/03/18, 02:41 PM  
Treadpool
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Forum posts: 17
File comments: 48
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Thanks for making this! I didn't realize in order to move the position, you have to have "show bar position" set to ON. Also, can you add a toggle for the rollover sound?
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@treadpool
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Unread 01/13/18, 03:45 PM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by Atavus
Latest version is awesome.
Thanks, glad you like it.
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Unread 01/13/18, 01:26 PM  
Atavus

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Latest version is awesome.
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Unread 01/10/18, 01:36 PM  
Atavus

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Np and ty again, at least it is perfect after a reloadui
Last edited by Atavus : 01/13/18 at 01:25 PM.
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Unread 01/10/18, 11:27 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by Atavus
Much better! Ty

Only small issue. The bar position xy seems bug out and are permanently showing after moving the box, even if I turn that bar position option off. If I turn it on back again, another set of xy show temporarily behind the bugged numbers.

Also, is it possible to add a "lock frame" option, as to not move it by accident?
Cool, and nice spotted.

I can reproduce it by dragging the frame, and letting go, while the mouse is outside the border.
-The label disappears when i re-enter and exit the border (if it not set to 0).
(Just don't disable the label, before it is gone).

The only way to lock it at the moment, is to set the margin to 0.

I plan to change the settings, so you have to luck/unlock the bar.
And when unlocked, add an overlay for placement/modification of the bar.
(Just need to get it ported and modified).
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Unread 01/09/18, 02:34 PM  
Atavus

Forum posts: 2
File comments: 57
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Much better! Ty

Only small issue. The bar position xy seems bug out and are permanently showing after moving the box, even if I turn that bar position option off. If I turn it on back again, another set of xy show temporarily behind the bugged numbers.

Also, is it possible to add a "lock frame" option, as to not move it by accident?
Last edited by Atavus : 01/09/18 at 02:41 PM.
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Unread 01/09/18, 01:05 PM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 30
Uploads: 2
Originally Posted by UDReese
Originally Posted by Atavus
Ok that did not work. Here is how it looks like:

Same exact situation here after the update.

Still like it, still using it. Just doesn't ... look right anymore. It's saving a spot for a vendor I don't have, and pushing the one I do have out of the box.
Originally Posted by Atavus
Ok that did not work.

Here is how it looks like with Banker and Vendor on:


And with only Vendor on:
I am glad you like it, and still use it.
And thanks for the visual aid, it helped a lot.

It should be fixed in 1.3.1, it is pending update atm, should be rolled out later this night.
I added a "basic" implementation of resize, where you can set the margin around buttons, and button height/width.
It should be noted though, that you cannot move the bar, with margin set to 0 (But can be set after a move).
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Unread 01/09/18, 10:33 AM  
UDReese

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Originally Posted by Atavus
Ok that did not work. Here is how it looks like:

Same exact situation here after the update.

Still like it, still using it. Just doesn't ... look right anymore. It's saving a spot for a vendor I don't have, and pushing the one I do have out of the box.
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