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Dragon Bones (3.3)
Clockwork City (3.2)
Updated:02/04/18 02:41 AM
Created:06/25/16 12:39 AM
Monthly downloads:35,602
Total downloads:321,380
Favorites:432
MD5:
3.3
Votan's Minimap  Popular! (More than 5000 hits)
Version: 1.2.5
by: votan [More]
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the built-in world map, because it is the built-in world map.

No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
  • Includes world map performance tweaks, which can be disabled for performance comparison.
    The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
  • Conflicts with other mini maps can be expected. Therefore the mini map can be disabled to use the tweaks only.
  • I do not recommend to use the AUI mini map module at the same time as mine.
  • Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
    Positioning and resizing in keyboard mode only.
  • The window is resizable via mouse. (this code is written by ZOS, not me)

Out-dated: If you think you need a full-featured mini map try the MiniMap by Fyrakin.

@Shinni did a great job creating a plug-in for a Circular Votan's Mini Map.
And if you want to show group pins in different colors and/or icons, such as showing a different color for dead players, you may want to use Votan's Group Pins.

Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. If you think you have performance problems due to this addon, help tracking down or stop using.
Frame freezes are most likely coming from an addon providing a lot of pins without taking care about creating even a simple pin takes some time multiplied by hundreds.
In this case the author of that addon can make it more mini map friendly, only.

Thanks to @scootworks, @Anceane and @Drakanwulf for testing

Remarks
  • There are key-bindings to toggle the mini map on/off. For technical reasons the toggle while at siege weapons needs its own key-binding. But you can re-use the same key.
  • If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
  • In order to move or resize the window, you need to go to the mouse-cursor mode. You can do this by pressing the key-bind for mouse-cursor mode, which is "." (dot) by default. Or you press "Enter" as if you want to start chatting.
    Once you have the mouse pointer you can drag the window with the title-bar and bottom-bar. Or resize it using the border. The mouse pointer will change. Like in Windows. (And I guess MAC, too )

ToDo
- Try to enable tooltips: Update: Found a real, real hacky way. Gamepad mode is wonky. One has really have to think about going this way.
version 1.2.5:
- API bump for "Dragon Bones".
- Renamed from "Mini Map" to "Minimap" for better addon search results.

version 1.2.4:
- Fixed an issue with map change ping pong in some sub zones at the edges.

version 1.2.3:
- Adding a deadzone to sub-zone map swapping.
- Hopefully better "Show On Mounted" key-bind toggling.

version 1.2.2:
- Prevent "Joviex's Addon Settings Transfer (Updated)" false detects the addon as settings useable for transfer.

version 1.2.1:
- API bump for Clockwork City.

version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.

version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.

version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.

version 1.1.7:
- Fixed Show Siege settings.

version 1.1.6:
- Fixed Mounted Zoom factor settings.

version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.

version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.

version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.

version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.

version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".

version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.

version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".

version 1.0.9:
- New option to choose either or not to zoom to player.

version 1.0.8:
- Changed clamped-to-screen-insets, requested by F-Lambda
- Fixed pins were keeping mouse-over-size.

VotansMiniMap v1.0.7:
- Update to LAM2 rev 23
- ESO 2.7 "Homestead" ready
- Thanks to @Chip, I can use new world map functions to move the map faster to player position

version 1.0.6:
- Better unsupport of gamepad mode: World map is not broken, if switching to gamepad mode.
* Still no change to World Map code from ZOS. Gamepad support still not possible.
- Reworked "Spread over time" calculations: Don't be too restrictive for framerates 60+.
- As map pins are larger now, they are made smaller on mini map.

version 1.0.5:
- Restore player pin level. (Hopefully)
- Hide map in gamepad mode.
- Scale unit pins, but not below configured minimum.
- Tweak change: Multiple calls to UpdatePinsForMapSizeChange are buffered, but the update itself is not spread over time anymore.
- ESO 2.6 'One Tamriel' ready.

version 1.0.4:
- Allow to hide floor buttons.
- Show player location name in title.
- Added thin shadow to title bar font.
- Zoom level for sub-zones and dungeons
- key-binds to adjust zoom directly
- New Style "Modern"

version 1.0.3:
- More options: Allow to lock window position
- Drag with the bottom bar, too.
- Auto size pins on zoom less than 1.
- Key-binds to change zoom factor while key is pressed, as suggested by @Baertram.
- Fixed missing zoom if using wayshrine in subzone. (Hopefully)

version 1.0.2:
- Again, more appearance options: Title font, size, color.

version 1.0.1:
- More appearance options. (Yes, yes, more will come)
- Fixed map pin filter for Cyrodiil.
- Fixed compatibility issue with Dolgubon's Lazy Writ Crafter.
- Update 11 (Shadows of the Hist) ready.

version 1.0.0:
- initial
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.3
240kB
02/16/18 05:02 PM
Addon


Archived Files (25)
File Name
Version
Size
Author
Date
1.2.4
31kB
votan
12/26/17 01:09 PM
1.2.3
31kB
votan
12/13/17 01:04 PM
1.2.2
30kB
votan
10/31/17 02:53 AM
1.2.1
30kB
votan
10/22/17 01:21 PM
1.2.0
30kB
votan
07/20/17 12:03 AM
1.1.9
30kB
votan
07/01/17 05:39 AM
1.1.7
30kB
votan
05/19/17 11:00 AM
1.1.6
30kB
votan
05/18/17 01:28 PM
1.1.5
30kB
votan
05/18/17 12:54 PM
1.1.4
29kB
votan
05/17/17 11:08 PM
1.1.3
25kB
votan
04/09/17 03:06 PM
1.1.2
25kB
votan
04/02/17 03:39 AM
1.1.1
25kB
votan
03/25/17 02:21 PM
1.1.0
27kB
votan
03/15/17 02:09 PM
1.0.10
21kB
votan
02/25/17 02:21 PM
1.0.9
21kB
votan
02/12/17 05:59 AM
1.0.8
21kB
votan
02/11/17 09:56 AM
1.0.7
21kB
votan
02/03/17 12:04 PM
1.0.6
21kB
votan
11/20/16 08:52 AM
1.0.5
21kB
votan
09/07/16 11:07 AM
1.0.4
19kB
votan
07/16/16 07:54 AM
1.0.3
19kB
votan
07/09/16 06:13 AM
1.0.2
18kB
votan
07/03/16 11:58 AM
1.0.1
17kB
votan
06/28/16 11:44 PM
1.0.0
16kB
votan
06/25/16 12:39 AM


Post A Reply Comment Options
Unread Yesterday, 06:55 PM  
paulodemoc

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Re: Re: Freezing and Stutters

Originally Posted by votan
Originally Posted by paulodemoc
I am having some freezing and stuttering on some areas while using the addon, like when going thru corridors, doors, ramps that connects rooms. I disabled just the minimap addon and it was gone. Activated it again, and the freezing and stuttering were back. Anyone else experienced this?
Do you have tweaks enabled or disabled?
Enabled
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Unread 02/21/18, 12:53 AM  
votan
 
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Originally Posted by Marazota
anyone know how to fix circular patch addon?
http://www.esoui.com/downloads/info1...iMap.html#info
What's wrong with it? I just downloaded the lastest version, just to be sure there is nothing I am not aware of. It is working.
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Unread 02/20/18, 04:13 PM  
Marazota

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anyone know how to fix circular patch addon?
http://www.esoui.com/downloads/info1...iMap.html#info
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Unread 02/20/18, 12:05 PM  
votan
 
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Re: Freezing and Stutters

Originally Posted by paulodemoc
I am having some freezing and stuttering on some areas while using the addon, like when going thru corridors, doors, ramps that connects rooms. I disabled just the minimap addon and it was gone. Activated it again, and the freezing and stuttering were back. Anyone else experienced this?
Do you have tweaks enabled or disabled?
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Unread 02/19/18, 04:45 PM  
paulodemoc

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Freezing and Stutters

I am having some freezing and stuttering on some areas while using the addon, like when going thru corridors, doors, ramps that connects rooms. I disabled just the minimap addon and it was gone. Activated it again, and the freezing and stuttering were back. Anyone else experienced this?
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Unread 02/06/18, 09:57 AM  
VexingArcanist

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Originally Posted by votan
Originally Posted by VexingArcanist
Originally Posted by votan
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise.
You may end up with an entirely seperate stand-alone addon if you are successful. I would not mind that at all. However I am not confident it can be pulled off as I suspect it might actually require hand drawing the maps and that would be no simple undertaking for anyone.
This is how it basically would look like:

The map gets blurry. Which does not matter that much, because of the transparency.
Is that, want you ask for?
Ah no. The limitation is on using the stock map. Thanks for checking on it though. However, that said, I can see the potential that players may like the transparent stock minimap as a possible feature.

Edit: Actually, I myself might find that very useful. Won't know for sure til I try it.
Last edited by VexingArcanist : 02/06/18 at 09:58 AM.
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Unread 02/06/18, 03:27 AM  
Novoc
 
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Re: Re: Config error in 1.2.5(?)

Originally Posted by votan
I think you are talking about another addon. None of these settings have to do with this addon.
Ah, sorry. I noticed a few of the HarvestMap settings had changed (depth check for 3D pins most notably) and so it's probably that plugin.

Not sure why I came to this section, I must be blind. My bad.

Keep up the good work!
Last edited by Novoc : 02/06/18 at 03:34 AM.
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Unread 02/06/18, 02:40 AM  
votan
 
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Re: Config error in 1.2.5(?)

Originally Posted by Novoc
Ok, don't know what's happened but the settings are gone and in jovAST there's this ..



Also, I've been missing 3D pins for Fishing holes. Are there any?
In general, really loving the 3D pins, thanks a lot for this addon!
I think you are talking about another addon. None of these settings have to do with this addon.
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Unread 02/06/18, 02:07 AM  
Novoc
 
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Config error in 1.2.5(?)

Ok, don't know what's happened but the settings are gone and in jovAST there's this ..



Also, I've been missing 3D pins for Fishing holes. Are there any?
In general, really loving the 3D pins, thanks a lot for this addon!
Last edited by Novoc : 02/06/18 at 02:10 AM.
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Unread 02/06/18, 12:19 AM  
votan
 
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Originally Posted by VexingArcanist
Originally Posted by votan
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise.
You may end up with an entirely seperate stand-alone addon if you are successful. I would not mind that at all. However I am not confident it can be pulled off as I suspect it might actually require hand drawing the maps and that would be no simple undertaking for anyone.
This is how it basically would look like:

The map gets blurry. Which does not matter that much, because of the transparency.
Is that, want you ask for?
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Unread 02/05/18, 02:00 PM  
VexingArcanist

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Originally Posted by votan
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise.
You may end up with an entirely seperate stand-alone addon if you are successful. I would not mind that at all. However I am not confident it can be pulled off as I suspect it might actually require hand drawing the maps and that would be no simple undertaking for anyone.
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Unread 02/05/18, 12:52 PM  
votan
 
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Originally Posted by VexingArcanist
Originally Posted by votan
Originally Posted by VexingArcanist
Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No".
You mean transparency for the whole map?
Here is an example from D2, the last picture on this wiki is the best representation of what I am mentioning. Would it be possible to do this or have a minimap with such a setting? (may not be possible at all)

http://diablo.wikia.com/wiki/Automap
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise.
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Unread 02/04/18, 02:58 PM  
VexingArcanist

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Originally Posted by votan
Originally Posted by VexingArcanist
Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No".
You mean transparency for the whole map?
Here is an example from D2, the last picture on this wiki is the best representation of what I am mentioning. Would it be possible to do this or have a minimap with such a setting? (may not be possible at all)

http://diablo.wikia.com/wiki/Automap
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Unread 02/04/18, 12:03 PM  
votan
 
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Originally Posted by VexingArcanist
Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No".
You mean transparency for the whole map?
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Unread 02/04/18, 09:44 AM  
VexingArcanist

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Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No".
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