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Homestead (2.7)
Updated:02/11/17 10:36 PM
Created:06/21/15 08:39 PM
Monthly downloads:1,162
Total downloads:6,727
Favorites:24
MD5:
Categories:Bags, Bank, Inventory, Miscellaneous
2.7
Smarter AutoLoot (S.A.L.)  Popular! (More than 5000 hits)
Version: 1.7.1
by: Agathorn [More]
Smarter AutoLoot

IMPORTANT: The game's built-in AutoLoot must be turned off!

Smarter AutoLoot, or S.A.L., is a completely invisible little assistant that will give you much greater control over your every day looting and pillaging. Turn off the game's AutoLoot, and turn on SAL, set what you want to loot and what you don't, and forget about it. Whenever you loot, SAL will automatically take what you want, and leave the rest behind.

Inspired by AdvancedAutoLooter, Smart AutoLooter works a bit different and focuses solely on managing your looting rather than mailing items and other additional extras. Do one thing and do it well is the motto here!

Usage:
  1. Disable the stock AutoLoot
  2. Settings->Add-Ons->Smarter AutoLoot and enable the looter.
  3. Setup your filters as desired.

Whenever SAL detects a loot window, it will automatically take the items you said you care about and ignore the ones you don't. By default it will leave the loot window open if it did not take all the items, allowing you to manually grab those if desired. This also means that if SAL somehow gets his logic mixed up, you can still grab the items he should have grabbed, though hopefully this won't happen. Some other AutoLoot plugins loot everything, then destroy the non-matching items but I think this is dangerous and wasteful.

Features:
For a full list, see the settings screenshot. In summary:
  • Loot or Ignore stolen items
  • Crafting mats can bypass all filters if desired
  • Soul gems can bypass all filters if desired
  • Set a minimum quality level of items to loot
  • Option to always loot ornate and intricate items
  • Various filters for semi-desirable items like food, recipes, bait, etc

Changes:

1.7.1
  • Fixed missing tooltips on some controls (speeling matters!)
  • Added global flag to allow/disallow looting of stolen items

1.7
  • Updated for Homestead
  • Added filter for furniture crafting materials
  • Added an option to enable or disable the ability to destroy un-looted items
  • Fixed a bug that prevented the weapons filter from working properly.

1.6
  • Completely reworked filter settings UI as well as the backend code to allow far more granularity over your loot filter rules.
  • Added filters for Poisons, Potions, and Glyphs

1.5
[b]NOTE: This version is bugged, and the filters don't work as they should. Please do not use this version. Use 1.6.0+
  • Updated LibAddonMenu for One Tamriel. Fixed script errors caused by One Tamriel.

1.3
  • Added button to loot window that will close the window and DESTROY any items left in it. Use with caution as this is instant, and can't be undone!

1.2
  • Fixed filtering of lockpicks. Apparently ITEMTYPE_LOCKPICK isn't actually used!
  • Added ability to show links to looted items in chat window, so you know what was looted.
  • Removed some debug printing that I had accidently left in the last version

1.1
  • Fixed a variable typo that causes script errors under certain conditions
  • Added ability to filter looting of lockpicks
Credits:
Mandrakia - Inspired by Mandrakia's original AdvancedAutoLoot, but completely written from scratch

License:
You are hereby granted a free license to do whatever you want with this plugin and its code, so long as you give me credit for the original work. If I should disappear, which isn't too unlikely, anyone is free to pick this up and continue it.

The Future:
This is an initial version, to get the basics working. I have some plans for more advanced filter logic, but I wanted to get the working base in place. That said, no promises of anything. I made this for me, and I share it for anyone else to use. I promise no support, and no continued development.

Enjoy!
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
1.7.0
48kB
Agathorn
12/25/16 07:32 PM
1.5.0
47kB
Agathorn
12/24/16 07:47 PM
1.3.0
30kB
Agathorn
06/23/15 10:42 PM
1.2.0
30kB
Agathorn
06/22/15 08:15 AM
1.1.0
30kB
Agathorn
06/21/15 09:33 PM
1.0.0
29kB
Agathorn
06/21/15 08:39 PM


Post A Reply Comment Options
Unread 02/18/17, 05:42 PM  
MoonshinePK
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
Re: Re: Re: Re: Re: Re: Loot Filters Intricate and Ornate

hey,

ill try. thx :P

Originally Posted by samyjwv
Hi,

The Glyph filter has always been bugged.

It's fixed on my version, check the changes:
https://github.com/samyjwv/esoAddons...e59ef2cc34ac86



Originally Posted by MoonshinePK
The Fix works, but now i loot every Glyph again, the Glyph filter is gone now XD

its a bit anoying, but funny that one fix bug the other

is it the same at you samy?

Originally Posted by samyjwv
You are right:

Code:
- 296 elseif (itemType == ITEMTYPE_ARMOR) then
+ 296 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then

- 302 elseif (itemType == ITEMTYPE_WEAPON) then
+ 302 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then

Originally Posted by MoonshinePK
Originally Posted by samyjwv
Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
you mean maybe 296 and 302 ?
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Unread 02/18/17, 12:28 PM  
samyjwv

Forum posts: 0
File comments: 10
Uploads: 0
Re: Re: Re: Re: Re: Loot Filters Intricate and Ornate

Hi,

The Glyph filter has always been bugged.

It's fixed on my version, check the changes:
https://github.com/samyjwv/esoAddons...e59ef2cc34ac86



Originally Posted by MoonshinePK
The Fix works, but now i loot every Glyph again, the Glyph filter is gone now XD

its a bit anoying, but funny that one fix bug the other

is it the same at you samy?

Originally Posted by samyjwv
You are right:

Code:
- 296 elseif (itemType == ITEMTYPE_ARMOR) then
+ 296 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then

- 302 elseif (itemType == ITEMTYPE_WEAPON) then
+ 302 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then

Originally Posted by MoonshinePK
Originally Posted by samyjwv
Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
you mean maybe 296 and 302 ?
Report comment to moderator  
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Unread 02/18/17, 09:43 AM  
MoonshinePK
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
Re: Re: Re: Re: Loot Filters Intricate and Ornate

The Fix works, but now i loot every Glyph again, the Glyph filter is gone now XD

its a bit anoying, but funny that one fix bug the other

is it the same at you samy?

Originally Posted by samyjwv
You are right:

Code:
- 296 elseif (itemType == ITEMTYPE_ARMOR) then
+ 296 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then

- 302 elseif (itemType == ITEMTYPE_WEAPON) then
+ 302 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then

Originally Posted by MoonshinePK
Originally Posted by samyjwv
Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
you mean maybe 296 and 302 ?
Report comment to moderator  
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Unread 02/17/17, 07:38 PM  
samyjwv

Forum posts: 0
File comments: 10
Uploads: 0
Wink Re: Re: Re: Loot Filters Intricate and Ornate

You are right:

Code:
- 296 elseif (itemType == ITEMTYPE_ARMOR) then
+ 296 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then

- 302 elseif (itemType == ITEMTYPE_WEAPON) then
+ 302 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then

Originally Posted by MoonshinePK
Originally Posted by samyjwv
Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
you mean maybe 296 and 302 ?
Report comment to moderator  
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Unread 02/17/17, 05:06 PM  
MoonshinePK
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
Re: Re: Loot Filters Intricate and Ornate

Originally Posted by samyjwv
Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
you mean maybe 296 and 302 ?
Report comment to moderator  
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Unread 02/17/17, 03:46 PM  
samyjwv

Forum posts: 0
File comments: 10
Uploads: 0
Thumbs up Re: Loot Filters Intricate and Ornate

Hi,

I find the bug.

Until to the fix you can change this lines:
Code:
298 elseif (itemType == ITEMTYPE_ARMOR and not (isOrnate or isIntricate)) then
304 elseif (itemType == ITEMTYPE_WEAPON and not (isOrnate or isIntricate)) then
tank you
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Unread 02/17/17, 10:39 AM  
MoonshinePK
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
like my previous speaker says, always loot ornate and intricate items doesnt work. german client here.

please fix it. :P

the "destroy item" thing isnt working too.

Last edited by MoonshinePK : 02/17/17 at 03:11 PM.
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Unread 02/16/17, 07:59 PM  
samyjwv

Forum posts: 0
File comments: 10
Uploads: 0
Loot Filters Intricate and Ornate

Hi,

Before great addon thanks for the work.

The Loot Filters for Intricate and Ornate Items, with the option "always loot" its no working, check the images:




Or i need to select a option on Weapons and Armor?

Thanks
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Unread 02/15/17, 11:57 PM  
iksaa

Forum posts: 0
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thank you!

Hello, great mod, is a must have for me, now the request

Can you add the option to bypass trash items? and if possible separate trait and style materials?

thank you.
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Unread 02/12/17, 11:21 AM  
Agathorn
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Forum posts: 7
File comments: 32
Uploads: 1
Originally Posted by Syn0
Please don't make addons that leave crap in containers. You know they don't respawn until looted dry! If you didn't want those worms you left behind, what makes you think I want them?
That is the point of the destroy feature.
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Unread 02/12/17, 02:35 AM  
Syn0

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Please don't make addons that leave crap in containers. You know they don't respawn until looted dry! If you didn't want those worms you left behind, what makes you think I want them?
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Unread 02/11/17, 10:37 PM  
Agathorn
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File comments: 32
Uploads: 1
Ok v1.7.1 has been submitted. This contains the previously mentioned Homestead update plus the addition of a global filter to allow/disallow looting of stolen items.
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Unread 02/11/17, 10:14 PM  
Agathorn
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Forum posts: 7
File comments: 32
Uploads: 1
Turns out really the stolen issue comes down to a bug when I moved to the new UI. As pointed out the old UI did have a global option for stolen items, and the code was still checking it, but I had neglected to add it to the new UI!

So I am re-adding that global option back in, and will release a patch here in a few.
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Unread 02/11/17, 10:06 PM  
Agathorn
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Forum posts: 7
File comments: 32
Uploads: 1
Originally Posted by Zeeber
2 bugs that I've seen:

The first one is more of annoyance. When trying to steal collectibles/treasures the filter isn't working for both value and/or quality. I can't seem to get it to auto steal the items. Unlike the picture for the addon on the addon page, there isn't an option to enable or disable stealing items. I'm not sure if this is just an oversight in the UI if the setting just doesn't exist.
I don't really do a lot of stealing so I think this is a oversight on my part in building the filtering system. Really "Stolen" should have been a separate flag rather than a combined option. Right now to loot stolen items you would need to have the filter set to either "Always Loot" or "Only Stolen" which of course precludes the use of the other filters such as quality or value.

I will see what it will take to update Stolen to essentially be a second flag but it probably means a large update to the UI which isn't hard but just damned annoying. That is if I do it per filter type. I could just add a global "Loot Stolen" option I guess if people don't really feel they need finer control.
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Unread 02/11/17, 10:02 PM  
Agathorn
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Originally Posted by Thyme
This Mod is not recommended until the Bug "deletes Inventory Items" is fixxed. I thought i turned stupid 'cus some Items suddenly went missing, but this Mod is at fault.

Also, nobody needs it anymore since the Game has Auto-loot itself now. Since i recently started playing again, i wasnt aware of that fact.
The game has had an AutoLoot for quite some time. Even before I made this AddOn. The reason it is called SmarterAutoLoot is because it gives you options on what you want to loot, rather than the games all or nothing which can fill your bags very fast, especially if you don't have ESO Plus.
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