Quantcast
Download
(8 Kb)
Download
Updated: 10/24/17 10:23 AM
Pictures
File Info
Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:10/24/17 10:23 AM
Created:07/22/15 07:57 PM
Monthly downloads:512
Total downloads:14,472
Favorites:51
MD5:
3.2
Goto  Popular! (More than 5000 hits)
Version: 1.211
by: kerb9729 [More]
Goto

Teleport to the shrine closest to a groupmate, guildmate, or friend.

Goto adds a new tab to the map pane which lists group members and any friends or guildmates who are:
  • In the same faction as you (restriction removed as of One Tamriel)
  • Not in Cyrodiil

NEW BEHAVIOR -
Goto now uses a new API function by default, which should eliminate the problems players who don't use the english client have.
This new api function is somewhat broken in that it will show players who are not in your group and in trials or 4 man dungeons. You can toggle goto back to the old filter behavior by issuing the slash command:
/goto togglefilter

You will have to do this every play session.


The difference between this and the guild or friends tab is that this addon puts all friend and guildmates in one place, and filters zones you can't fast travel to.

You can sort by name or zone.

Friend's names are colored green, and groupmates are colored blue.
To see more information about a character (such as level, class, or which guilds you share), mouse over the character name.

Click a name to teleport to that person.
Middle-click any name or close and reopen the map to refresh.

This mod is extremely lightweight - only about 300 lines of code.

New in version 1.14 - Uses Votan's LibWorldMapInfoTab library.
It scales the icons in the map info pane so that many can fit. If you have other addons which make use of LibWorldMapInfoTab and have it loaded standalone, then Goto will use the global instance rather than creating it's own. I advise installing LibWorldMapInfoTab standalone if you use other addons which make use of it.

Thank you Votan!


Todo -

-- Add some right-click functionality
-- Favorite a zone or person so that they appear at the top of the list, just under groupmates.
-- Add slash commands: /goto "toon name" or "Goto "zone" if youdon't want to bring up the map

This addon was inspired by Luminary Teleporter which was written by awesomebilly. Props to him for coming up with such a great idea. Seriously, that guy is a fountain of great ideas, like the addon that picks the correct bait for you when fishing. Freaking genius.

Goto was written by me completely from scratch, thanks to help from merlight, votan, and circonian from the addon dev forum here at ESOUI. Also thanks to crazydutchguy, whose Atlas addon I studied to learn how to add the map pane.

If anyone is interested in helping to improve Goto (or update it for everyone in case I'm gone for an extended period), here's the git repository I use:

https://github.com/kerb9729/Goto

I'd like to maintain creative control, but would love the help if others were so inclined.
Mainly I want the addon to maintain it's simple and minimalist style: only show the user information that is relevant to them (e.g. if a friend is not in an area accessible to me, don't show that friend to me in goto). And no huge, clicky submenus to navigate.

Thanks to Noobanidus and Chivana for updates and MagiczneTornado for reporting the CP/VR display problem.
1.211 - Clockwork City and the Brass fortress now display
NEW BEHAVIOR -
Goto now uses a new API function by default, which should eliminate the problems players who don't use the english client have.
This new api function is somewhat broken in that it will show players who are not in your group and in trials or 4 man dungeons. You can toggle goto back to the old filter behavior by issuing the slash command:
/goto togglefilter

You will have to do this every play session.

1.21 - Change version to match api version, update api version for cwc
1.17 - updates API 100020 (Horns of the Reach)
1.16 - Zone sort order no longer reverses on each refresh.
- The fix is an ugly, ugly hack, don't judge me
1.15 - updated for Morrowind
- updated api 100019
1.14 - Now uses Votan's LibWorldMapInfoTab
- Updated API 100018
1.13 - Removed annoying debug messages in the chat pane
1.12 - Added starter zones and craglorn, code optimization
1.11 - Added in scootworks' localization stuff
- Changed sort to default to zone
- Removed faction check
- other stuff. API 100017.
1.09 - Dark Brotherhood, API 100015, Wrothgar and Thieve's Guild should work again now.
1.08 - Fix for changes to zone access, updated for API 100014
1.07 - Fixed zip archive. Sorry everyone!
1.06 - Updated for API 100013
1.05 - Updated for API 100012
1.04 - Added better logic to filter out guildmates and friends in zones that you haven't unlocked yet
1.03 - Group members always appear at the top of the list
1.02 - Fixed zip archive (it didn't contain the "Goto" folder, just the files.)
-- Also attempted to fix a wrapping issue at resolutions other than 1920x1080
I couldn't duplicate the problem, so I can't test whether my fix worked or not.

1.01 - Fixed an issue where grouping with someone who does not share a guild with you would cause an exception.
Archived Files (19)
File Name
Version
Size
Author
Date
1.21
8kB
kerb9729
10/22/17 10:53 PM
1.17
8kB
kerb9729
08/14/17 10:01 AM
1.16
8kB
kerb9729
05/28/17 02:20 AM
1.15
8kB
kerb9729
05/24/17 08:44 PM
1.14
8kB
kerb9729
02/06/17 11:14 AM
1.13
5kB
kerb9729
10/22/16 12:03 PM
1.12
5kB
kerb9729
10/21/16 03:41 PM
1.11
5kB
kerb9729
10/11/16 01:15 PM
1.09
4kB
kerb9729
06/05/16 07:41 AM
1.08
5kB
kerb9729
05/08/16 12:22 AM
1.07
5kB
kerb9729
11/13/15 12:26 AM
1.07
5kB
kerb9729
11/12/15 11:16 PM
1.06
74kB
kerb9729
11/03/15 04:42 PM
1.05
5kB
kerb9729
08/31/15 07:15 PM
1.04
5kB
kerb9729
08/25/15 07:35 PM
1.03
4kB
kerb9729
07/26/15 10:04 AM
1.02
4kB
kerb9729
07/23/15 07:43 PM
1.01
4kB
kerb9729
07/23/15 12:03 AM
1.0
4kB
kerb9729
07/22/15 07:57 PM


Post A Reply Comment Options
Unread 10/25/17, 09:41 AM  
Bayerithe

Forum posts: 0
File comments: 31
Uploads: 0
Originally Posted by kerb9729
New version uploaded. check the info page for the addon or the changelog

The new method for displaying potential travel targets uses an api function that is somewhat buggy. It will show you people in trials, 4 man dungeons, solo zones etc where you can't actually travel.

I made the new behavior toggleable. To use the old method, issue the command
/goto togglefilter

The good news is that this new version should resolve the problems people were having with the non-english client.
Exact, Works perfectly in French now!!!
Many Thanks!
Report comment to moderator  
Reply With Quote
Unread 10/24/17, 11:10 AM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
New version uploaded. check the info page for the addon or the changelog

The new method for displaying potential travel targets uses an api function that is somewhat buggy. It will show you people in trials, 4 man dungeons, solo zones etc where you can't actually travel.

I made the new behavior toggleable. To use the old method, issue the command
/goto togglefilter

The good news is that this new version should resolve the problems people were having with the non-english client.
Report comment to moderator  
Reply With Quote
Unread 10/24/17, 08:12 AM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
Testing Clockwork City now, will probably be uploading an update for it later today.
Report comment to moderator  
Reply With Quote
Unread 10/23/17, 07:00 AM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
Re: French Client

Originally Posted by Bayerithe
Hi, i ve seen some people alrady notice to you, we miss Wrothgar, Golden Coast, VVardenfell etc etc if we aren t playing in english client, is there a way i can help for Translate something?

Becuse i dont know how to do a add-on but your add-on is so good to have, and if i can bring some help tu get it funcionnaly for French Client it will be with pleasure.

Last Update didn t display DLC Location always in French Client :-(
I appreciate the offer, and I may have to take you up on it. Though I hope I don't have to.

I am going to try to find a way to get the DLC names using the built in ESO localization. Failing that, I will hardcode the names in various languages so that non english clients work. For that, I'll need help =)
Report comment to moderator  
Reply With Quote
Unread 10/16/17, 02:37 AM  
Bayerithe

Forum posts: 0
File comments: 31
Uploads: 0
French Client

Hi, i ve seen some people alrady notice to you, we miss Wrothgar, Golden Coast, VVardenfell etc etc if we aren t playing in english client, is there a way i can help for Translate something?

Becuse i dont know how to do a add-on but your add-on is so good to have, and if i can bring some help tu get it funcionnaly for French Client it will be with pleasure.

Last Update didn t display DLC Location always in French Client :-(
Last edited by Bayerithe : 10/23/17 at 12:33 AM.
Report comment to moderator  
Reply With Quote
Unread 10/02/17, 06:42 PM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
Originally Posted by MonarchChief
Is there a way to sort by descending alphabetical location order instead of ascending?
Yeah clicking on the zone heading should change the sort order.
Report comment to moderator  
Reply With Quote
Unread 10/02/17, 06:41 PM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
Originally Posted by Indigo1220
Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
I bet the DLC zones not showing up are a localization problem. I will try to fix it.

Non DLC locations sometimes do not show up even if localization isn't an issue. Pretty much the only ones that can are the normal/silver/gold zones and sometimes sub-zones of those. Unfortunately there's not much I can do about that.
Report comment to moderator  
Reply With Quote
Unread 09/05/17, 02:30 PM  
MonarchChief

Forum posts: 0
File comments: 28
Uploads: 0
Is there a way to sort by descending alphabetical location order instead of ascending?
Report comment to moderator  
Reply With Quote
Unread 09/02/17, 03:01 AM  
Indigo1220

Forum posts: 0
File comments: 9
Uploads: 0
Originally Posted by Marazota
Originally Posted by Indigo1220
Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
try this
http://www.esoui.com/downloads/info1...edesigned.html
I actually don't want to switch to another add-on, especially not to a command based
Report comment to moderator  
Reply With Quote
Unread 09/01/17, 05:39 AM  
Marazota

Forum posts: 26
File comments: 262
Uploads: 0
Originally Posted by Indigo1220
Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
try this
http://www.esoui.com/downloads/info1...edesigned.html
Last edited by Marazota : 09/01/17 at 05:40 AM.
Report comment to moderator  
Reply With Quote
Unread 09/01/17, 05:35 AM  
Indigo1220

Forum posts: 0
File comments: 9
Uploads: 0
Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
Report comment to moderator  
Reply With Quote
Unread 05/30/17, 10:01 AM  
choekstr
 
choekstr's Avatar

Forum posts: 11
File comments: 318
Uploads: 0
Thank you SOOO much for fixing that. It is heaven to have it remember which sort order. I felt like I incessantly had to change the sort order as it was always wrong for where I needed to go. now it feels like 75% of the time it is correct.

Good show indeed!
Report comment to moderator  
Reply With Quote
Unread 05/28/17, 02:23 AM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
Originally Posted by kerb9729
I looked at the "sort reversing" thing finally.

I was correct, there's a call to the "sort by zone" function that happens each time the data refreshes.
The problem is that on refreshes after the first, this serves to reverse the sort order. Which seems to indicate that the system "remembers" what the last sort order was (nothing I'm doing in addon code).

However, if I do away with this sort by zone call, then the list always comes up unsorted every time I use the goto tab (as expected). If I then sort, close the map, and reopen the map, the list comes up unsorted again (unexpected. WHy didn't it remember my sort order as above?)
This seems inconsistent with the behavior noted above. Feels like a ZOS bug.

I'm considering the best way to fix it. Until then, I could release an update without the virtual "zone" header click, if that would be less annoying.
Fix uploaded. Simple but OMG so inelegant.
Report comment to moderator  
Reply With Quote
Unread 05/28/17, 01:07 AM  
kerb9729
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 105
Uploads: 2
I looked at the "sort reversing" thing finally.

I was correct, there's a call to the "sort by zone" function that happens each time the data refreshes.
The problem is that on refreshes after the first, this serves to reverse the sort order. Which seems to indicate that the system "remembers" what the last sort order was (nothing I'm doing in addon code).

However, if I do away with this sort by zone call, then the list always comes up unsorted every time I use the goto tab (as expected). If I then sort, close the map, and reopen the map, the list comes up unsorted again (unexpected. WHy didn't it remember my sort order as above?)
This seems inconsistent with the behavior noted above. Feels like a ZOS bug.

I'm considering the best way to fix it. Until then, I could release an update without the virtual "zone" header click, if that would be less annoying.
Last edited by kerb9729 : 05/28/17 at 01:10 AM.
Report comment to moderator  
Reply With Quote
Unread 05/25/17, 07:15 PM  
choekstr
 
choekstr's Avatar

Forum posts: 11
File comments: 318
Uploads: 0
Originally Posted by kerb9729
Originally Posted by choekstr
So do we know why the sort order keeps alternating? Is this a feature or a bug? I was hoping with morrowind we would have a fix for this as it is quite frustrating having the sort order switch between ascending and descending each time we open up the map/goto

I tried adding in the goto sort routine to multiple places to force it to resort manually and it didn't seem to help but then again I am barely even a hack at LUA.
If I'm correct about what is happening I wouldn't exactly call it a bug.. more an annoying oversight on my part.

I think what's happened is that the sort direction gets initialized every time the addon refreshes (pretty much any time you hit that tab on the map pane.) I need to make it so that it persists.

I will try to find time to look at it this week.
Which is exactly what I guessed you were doing (inadvertently) so I tried selectively removing sort routine calls but I still couldn't get it to work. My LUA-fu isn't very strong, clearly

We would MUCH appreciate you spending a few minutes to help out. This would go a LONG way for everyone who uses this wonderful addon!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: