Quantcast
Download
(4 Kb)
Download
Updated: 06/07/17 03:23 AM
Compatibility:
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:06/07/17 03:23 AM
Created:09/14/15 11:30 AM
Monthly downloads:435
Total downloads:8,270
Favorites:33
MD5:
3.0
Binder (Updated)  Popular! (More than 5000 hits)
Version: 100019
by: CaptainBlagbird [More]
About
This is a reupload of the original add-on Binder by Aiiane. I updated the API version to fix the "Out of Date" note.
Original description
Binder provides a way to save and load keybinding sets, including the ability to save the bindings from one character and load them on another.

After install, you can use the following commands in the chat window:

Code:
/binder save SETNAME
  Saves current keybindings as the specified set name.

/binder load SETNAME
  Loads the specified set of keybinds, overwriting any existing keybindings.

/binder list
  Lists the name of each saved bind set.

/binder delete SETNAME
  Deletes the specified set of keybinds.

/binder auto
  Manage automatic bind set syncing.
Automatic bind set syncing is disabled by default. If you enable it, it allows you to automatically save the active bind set whenever you change keybindings, and automatically have those changes to all other characters using the same bind set. (Characters without an active bind set will have one automatically created for them named "Charactername-auto" - you can change the active set for a character via /binder load or /binder save.)

(MIT License)
  • Updated for 100019
  • Updated for 100018
  • Updated for 100017
  • Updated for 100016
  • Updated for 100015
  • Updated for 100014
  • Updated for 100013
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
100018
4kB
CaptainBlagbird
04/02/17 10:55 AM
100017
4kB
CaptainBlagbird
10/23/16 10:47 AM
100016
4kB
CaptainBlagbird
08/14/16 12:20 PM
100015
4kB
CaptainBlagbird
06/07/16 11:05 AM
100014
4kB
CaptainBlagbird
03/06/16 04:18 PM
100013
4kB
CaptainBlagbird
11/02/15 05:10 PM


Post A Reply Comment Options
Unread 06/13/17, 10:12 AM  
firereverie

Forum posts: 0
File comments: 13
Uploads: 0
Has anyone else been having issues with the game crashing on char load when using binder's auto function?
Report comment to moderator  
Reply With Quote
Unread 04/02/17, 03:15 PM  
BigM
 
BigM's Avatar

Forum posts: 8
File comments: 254
Uploads: 0
Awesome this is still being supported, thank you.
Report comment to moderator  
Reply With Quote
Unread 07/04/16, 03:03 AM  
Eldorhaan
 
Eldorhaan's Avatar

Forum posts: 2
File comments: 121
Uploads: 0
Yes thank you so much !
Report comment to moderator  
Reply With Quote
Unread 06/07/16, 04:44 PM  
BigM
 
BigM's Avatar

Forum posts: 8
File comments: 254
Uploads: 0
Re: Added complete add-on

Originally Posted by CaptainBlagbird
For the new API update I added the complete add-on now. It's not required anymore to install the original add-on beforehand.
Thanks nice to see this addon being supported again.
Report comment to moderator  
Reply With Quote
Unread 11/02/15, 05:15 PM  
CaptainBlagbird
 
CaptainBlagbird's Avatar
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 140
Uploads: 22
Added complete add-on

For the new API update I added the complete add-on now. It's not required anymore to install the original add-on beforehand.
__________________
My Addons: Quest Map, Helmet Toggle, Sieged Keeps, Target Whisper, ... | Also available on GitHub
Report comment to moderator  
Reply With Quote
Unread 09/15/15, 08:05 PM  
BigM
 
BigM's Avatar

Forum posts: 8
File comments: 254
Uploads: 0
Why not just tell people get Notepad++ go into Binder.txt and change the 100011 to 100012, all done works like a charm. No need for out of date addons to be checked.
Report comment to moderator  
Reply With Quote
Unread 09/15/15, 04:39 PM  
CaptainBlagbird
 
CaptainBlagbird's Avatar
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 140
Uploads: 22
Re: Re: Re: Thx for the API fix but why didn't...

Originally Posted by Baertram
Minion definately needs the folder of the addon inside the Zip archive!
If there is no foldername, the addon won't be recognized.
And without the folder's name it can#t be applied automatically by Minion to the correct addon.
Ah damn, I didn't pay attention when packing the zip.

Originally Posted by Baertram
As Minion is deleting the old folder your update here would just delete all files (including the lua files) and replace it with the txt manifest file.
This would break the addon I guess.
Well it does work for me, Minion only deletes the the folder when uninstalling an add-on. I guess Minion was specifically made that way so people can create plug-ins for add-ons (for example new icon sets etc.).

Funny enough it doesn't delete the folder until I uninstall both add-ons. Now I wonder if Minion keeps a file list for each add-on. Maybe when one of two installed add-ons that use the same folder is uninstalled it'll only delete the files that aren't also listed for the other add-on...
__________________
My Addons: Quest Map, Helmet Toggle, Sieged Keeps, Target Whisper, ... | Also available on GitHub
Report comment to moderator  
Reply With Quote
Unread 09/15/15, 01:05 PM  
Baertram
 
Baertram's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1189
File comments: 1098
Uploads: 43
Re: Re: Thx for the API fix but why didn't...

Minion definately needs the folder of the addon inside the Zip archive!
If there is no foldername, the addon won't be recognized.
And without the folder's name it can#t be applied automatically by Minion to the correct addon.

As Minion is deleting the old folder your update here would just delete all files (including the lua files) and replace it with the txt manifest file.
This would break the addon I guess.

Originally Posted by CaptainBlagbird
Originally Posted by Baertram
Thx for the API fix but why didn't you just upload the whole binder zip file, including the original lua files AND your changed manifest txt file?
This would be more secure then rely on users reading your description or the addon name properly
Yeah, actually I just wanted to try if it would work with Minion , but I hasn't shown up there yet. I'll probably remove this add-on again later or upload it completely with all files.
Report comment to moderator  
Reply With Quote
Unread 09/14/15, 01:22 PM  
CaptainBlagbird
 
CaptainBlagbird's Avatar
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 140
Uploads: 22
Re: Thx for the API fix but why didn't...

Originally Posted by Baertram
Thx for the API fix but why didn't you just upload the whole binder zip file, including the original lua files AND your changed manifest txt file?
This would be more secure then rely on users reading your description or the addon name properly
Yeah, actually I just wanted to try if it would work with Minion , but I hasn't shown up there yet. I'll probably remove this add-on again later or upload it completely with all files.
__________________
My Addons: Quest Map, Helmet Toggle, Sieged Keeps, Target Whisper, ... | Also available on GitHub
Last edited by CaptainBlagbird : 09/14/15 at 01:24 PM.
Report comment to moderator  
Reply With Quote
Unread 09/14/15, 12:01 PM  
Baertram
 
Baertram's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1189
File comments: 1098
Uploads: 43
Thx for the API fix but why didn't you just upload the whole binder zip file, including the original lua files AND your changed manifest txt file?
This would be more secure then rely on users reading your description or the addon name properly
Last edited by Baertram : 09/14/15 at 12:01 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: