================================================================= SwitchBar II Refactored Version 1.3
================================================================= What this does
Adds an icon that changes depending on what your currently equipped weapon set is now is highly configurable.
You should be able to change nearly any facet of this functionality you might want. Feature requests are welcome although they may not appear immediately.
Idea/original version by manavortex, better graphic choces by Elsys, code fixes and updates by dOpiate.
Go ahead and favorite this one because it's not going anywhere again!
1.3 - compatibility fix (thanks to Daeymon) & LibAddonMenu update
1.2b - API bump
1.2 - Fixed swap issue caused by the last DLC
1.1.1 R10 - API bump, Lib Updates, Minor Menu Change
V 1.1.1 r9.2 - fixed a bug caused by the first fit :-)
V 1.1.1 r9.1 - fixed missing icon switching declaration
V 1.1.1 r9 - just API bump
V 1.1.1 r8 - just API bump
V 1.1.1 r7
[Refactored Code Changes]
Makes use of Scene Handler to display or hide add-on
In or out of combat option uses EVENT_COMBAT_STATE register/remove instead of boolean check
Makes use of LAM2 Icon Picker instead of separate drop down and texture controls
Reset defaults now works
All variables are set and read from a single source minimized or eliminated static variables
Fixed key-bind toggle
Menu options reflect proper states
Icon picker updates color on color-picker change as preview
Addon intentionally visible in mouse mode but not in any character screens
Addon intentionally visible in settings screens
Removed unused saved variables
Added setter functions for each menu option, separate functions for initialization
Version correctly reported across screens
Internal revision number used to track consistency as of this change SwitchBar is now revision 7
Descriptions updated to provide meaningful concise information
[Configuration File Changes]
This file holds default values and is configurable by the end user if they have a set of values they prefer the addon
load with across characters.
Contains a setting to disable additional icons other than the default 2
Allows end user to add additional icons and descriptions for them or to remove icons from being select able
I think that covers everything but I might have forgotten to mention some.
V 1.1.0 -- fixed version consistency
V 1.1.0 -- fixed always on and hide in combat.