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Compatibility:
Morrowind (3.0)
Homestead (2.7)
Updated:06/11/17 01:28 PM
Created:07/04/16 04:28 PM
Monthly downloads:886
Total downloads:17,581
Favorites:68
MD5:
Categories:RolePlay, Miscellaneous
LorePlay - Emotes, Outfits, and more!  Popular! (More than 5000 hits)
Version: 1.5.1
by: Justinon [More]
Welcome to LorePlay, Soulless One!

Open for translation to other languages! Message me if you want to contribute.

Morrowind update!


Zenimax did a fantastic job making ESO feel immersive and beautiful, but I'm taking that just one step further.
LorePlay is an immersive roleplay addon designed to help bring your character to life whilst wandering Tamriel.
With the adaptive SmartEmotes, IdleEmotes, and LoreWear features, you'll be more engaged with your character than ever.




SmartEmotes
ZOS has provided a plethora of emotes, however many are not used to their full potential.
SmartEmotes expands the way your character experiences and reacts to the land of Tamriel.
Did you swim in a bit of water that was just a tad too cold? You'll certainly have the shivers!
Did you destroy an innocent creature? Maybe you should pray to Y'ffre for forgiveness.
And with SmartEmotes, you can.

Features:
  • Perform appropriate and adaptive emotes with the press of a button!
  • SmartEmotes button is bindable
  • Optional UI indicator lets you know when to perform special emotes
  • Adaptive to location (now housing)
  • Adaptive to level-ups
  • Adaptive to combat and killing bosses
  • Adaptive to friends and strangers when hovering over them
  • Adaptive to lockpicking situations
  • Adaptive to useful loot
  • *NEW!* Adaptive to Mara commitments!
  • Adaptive to much more!
  • Optional adaptive Significant Other recognition in Settings menu
  • ...and many more environmental situations


IdleEmotes
Are you wandering Tamriel, and your character just needs to stop for a brief rest?
Maybe do some quick jumping jacks? Take a quick sit on the nice Valenwood grass?
Maybe you just need to go AFK for some reason, but regardless, you shouldn't just stand there!
And with IdleEmotes, you won't.

Features:
  • Go idle or AFK (not moving, not fighting, not stealthing) and your character will perform automatic emotes!
  • IdleEmotes are context sensitive
  • Adaptive to location
  • Adaptive to housing
  • Adaptive to much more!
  • Can optionally perform emotes even while in the menu
  • Configurable emotes in the Settings menu (Can dance, Can exercise, and more)
  • Toggleable in the Settings menu
  • Keybind can toggle IdleEmotes quickly, in case emotes are not appropriate at the time
  • Configurable duration between emotes


LoreWear
When out venturing across Tamriel, you will certainly need some armor.
But what about when you are taking a stroll through town?
With LoreWear, you will always be dressed appropriately for any occasion.

Features:
  • Automatically equips your favorite outfit sets when appropriate!
  • Contextual City, Housing, Dungeon/Delve, and Adventure outfit sets
  • Save any 'Appearance' collectible in your stylish outfits
  • *NEW!* Vanity pets interchangeable with your favorite outfits!
  • Adorn your favorite set at anytime with a keybind
  • Toggleable in the Settings menu
  • Configurable in the Settings menu (Can equip while mounted, and more)



For Users:
Thank you for trying LorePlay! This is my first addon, so feel free to leave your feedback and suggestions, as that's what is going to truly get this addon moving in the right direction. I plan on releasing updates with many more features and fine-tunings as well. Much is on the to-do list but in order for me to prioritize certain things, I first want to find out your opinions. Thanks again so much everyone, and safe travels in Tamriel!

Love this addon? Feel free to grab me a coffee to keep me going even longer!

Also, special thanks to my dad for being an awesome tester, and supporting me throughout the development of this addon.
Version 1.5.1:

Additions:
--SmartEmotes--
- Now adaptive to when the user engages in a Pledge of Mara offering and accepts
- Now adaptive to Battlegrounds capture the flag

-- LoreWear--
- Throws on appropriate wedding attire when committing to a Pledge of Mara
- Tracks vanity pets for switching or putting away your pet in dangerous situations!

Improvements:
--SmartEmotes--
- Will no longer perform the same emote twice in a row




Version 1.5.0:

Additions:
- '/loreplay' takes you straight to the settings menu
- Open structure for localization translations

--LoreWear--
- City, housing, delving, and adventuring outfit sets
- All 'Appearance' collectibles are now tracked for stylish, personalized outfits
- All sets auto-equipped contextually as you venture Tamriel

--SmartEmotes--
- Adaptive to housing
- Adaptive to banking

--IdleEmotes--
- Adaptive to housing

Improvements:
- Fixed camera spin disabler hiding the housing preview when browsing for furnishings
- Fixed areas of certain cities not being properly detected across LorePlay features
- Fixed bug with EVENT_ACTIVE_EMOTE not being registered when IdleEmotes disabled/toggled
- 'Cant use collectible' message removed
- Removed blacklist; it wasn't necessary
- Removed random costumes
- More efficient



Version 1.4.4r3:

Improvements:
- Fixed a folder structure issue



Version 1.4.4r2:

Improvements:
- Got rid of 'Cannot play emote at this time' message by adding optional camera disabler
- Fixed an issue of having favorite items set as 0



Version 1.4.4:

Additions:
- Outfit support:
- Can now favorite costumes, hats, skins, and hairdos in LoreWear
- Configurable options for the different collectibles categories in the settings


Version 1.4.3:

Improvements:
- While although not entirely fixed, removed many instances of 'Cannot perform emote at this time' message

Additions:
- Configurable amount of time between IdleEmotes triggering
- Allow for keybind to quickly toggle on/off IdleEmotes when appropriate



Version 1.4.2:

Improvements:
- Updated for One Tamriel and Homestead!
- Corrected the shifted emote indices
- Allowed for others to improve the addon and upload to the optional section for when I'm too busy



Version 1.4.1:

Improvements:
- Included the LibEventHandler latest update to 1.1
- Correct LoreWear not working in Hollow City
- Other misc. bug fixes




Version 1.4.0:

Additions:
- SmartEmotes:
- New UI indicator tells you when a new SmartEmote is available! (Non-location based)
- UI indicator is optional
- Now reacts to varying kinds of received loot, smartly activating when a 'good' item is received
- Now smartly reacts to the different levels of lockpicking success and failure

- LoreWear:
- Entered a city with a costume on? Choose whether to have your favorite override it
- Entered a city with a costume on? LoreWear can now re-equip that costume upon exiting
- All optional

Improvements:
- SmartEmotes now will distinguish between fleeing combat without killing something, and the contrary

- Added more emotes to different situations in SmartEmotes

- Made emote loop detection more efficient

- Fixed LoreWear blacklist not displaying properly

- Restructured LoreWear for more efficiency and flexibility




Version 1.3.11:

Additions:
- Celebrate your boss fight victory with a cheer with SmartEmotes!

Improvements:
- Fixed a bug with LoreWear when attempting to automatically switch costumes while in combat

- Other minor bug fixes



Version 1.3.10:

Improvements:
- Fixed a bug where if you purchased the new hair styles or head markings, LoreWear would no longer work. Now it works regardless of whether you have purchased them




Version 1.3.9:

Improvements:
- Minor adjustments and bug fixes



Version 1.3.8:

Improvements:
- Added compatibility with Shadows of the Hist update



Version 1.3.7:

Improvements:
- Fixed a bug with LoreWear where recalling would incorrectly switch outfits

- Minor bug fixes

- API update for Shadows of the Hist



Version 1.3.6:

Improvements:
- Fixed a bug with LoreWear where fast traveling would incorrectly switch outfits



Version 1.3.5:

Improvements:
- Fixed LoreWear changing clothes too fast, resulting in a 'Collectible Not Ready Yet' message in upper right of screen

- IdleEmotes no longer cancel out ANY active emote, even those entered from the user directly




Version 1.3.4:

Improvements:
- Fixed a crucial bug which made the LoreWear clothing switching incorrect, especially if the user was using the 'Show/Hide LoreWear Clothes' keybind




Version 1.3.3:

Additions:
- Blacklist your least favorite costumes so that LoreWear doesn't automatically equip something you don't like!

Improvements:
- IdleEmotes will no longer cancel out your active SmartEmotes!

- SmartEmotes reticle targeting much more efficient, should lag less

- 'Show/Hide LoreWear Clothes' keybind now recognizes 'Allow Equip While Mounted' setting

- Added Silvenar Throne Room to be recognized as inside the city




Version 1.3.2:

Additions:
- Configurable emotes in the settings menu allows for you to customize which emotes your character will perform when idling with IdleEmotes (Can pray, Can dance, Can exercise, and more)

- More default emotes for IdleEmotes to compensate for configurability in the settings

Improvements:
- 'Allow Equip While Mounted' setting now works properly for LoreWear

- Wayshrines in cities no longer take off your equipped costume with LoreWear (this one was annoying)




Version 1.3.1:

Improvements:
- When setting or clearing your favorite costume, the 'Use Favorite Costume' setting appropriately responds

- Fixed a bug causing an infinite loop



Version 1.3.0:

Additions:
- New LoreWear feature now lets you wear clothing in all the appropriate locations!

- LoreWear has a few tweakable settings in the addon settings menu

- SmartEmotes now adaptive to dolmens and being IN combat as opposed to just out of combat

Improvements:
- Adjusted emotes a tad

- Better overall addon organization



Version 1.2.4 and Below:

Additions:
- Trading now changes which IdleEmotes are performed

- Introduced new Significant Other setting in the menu for special emotes between loved ones

- Introduced new IdleEmotes which are adaptive to location as well!

- SmartEmotes now adaptive to locations such as zones and other regions!


Improvements:
- Adjusted emotes

- Now correctly recognizes MANY more cities

- ReloadUI no longer needed for changing settings in setting menu

- Elden Root second story now recognized properly
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
1.5.0
122kB
Justinon
05/29/17 04:52 PM
1.5.0
122kB
Justinon
03/31/17 09:03 PM
1.4.4r3
114kB
Justinon
03/17/17 06:06 PM
1.4.4r2
12MB
Justinon
02/27/17 11:41 PM
1.4.4
12MB
Justinon
02/26/17 11:25 PM
1.4.3
115kB
Justinon
02/20/17 05:31 PM
1.4.2
108kB
Justinon
02/12/17 05:36 PM
1.4.2
69kB
Justinon
11/26/16 02:47 PM
1.4.1
110kB
Justinon
09/02/16 07:33 PM
1.4.0
62kB
Justinon
08/08/16 02:39 AM
1.3.11
58kB
Justinon
08/02/16 02:46 PM
1.3.10
59kB
Justinon
08/01/16 08:59 PM
1.3.9
59kB
Justinon
08/01/16 04:29 PM
1.3.8
58kB
Justinon
08/01/16 03:18 PM
1.3.7
59kB
Justinon
07/31/16 01:17 PM
1.3.6
59kB
Justinon
07/30/16 08:10 PM
1.3.5
58kB
Justinon
07/29/16 04:56 PM
1.3.4
58kB
Justinon
07/29/16 12:30 AM
1.3.3
57kB
Justinon
07/27/16 09:43 PM
1.3.2
54kB
Justinon
07/26/16 02:56 PM
1.3.1
54kB
Justinon
07/22/16 02:13 PM
1.2.4
50kB
Justinon
07/18/16 05:15 PM
1.2.3
50kB
Justinon
07/16/16 03:08 PM
1.2.2
49kB
Justinon
07/13/16 04:22 PM
1.2.1
49kB
Justinon
07/12/16 10:43 PM
1.1
6kB
Justinon
07/08/16 02:09 AM
1.0
5kB
Justinon
07/06/16 08:43 PM


Post A Reply Comment Options
Unread 07/20/17, 07:56 PM  
Juice805

Forum posts: 7
File comments: 7
Uploads: 0
Delay Emote Start

Love the addon! Is there a way to delay the start of idle emotes? It's starts a bit too fast for my liking. I've been looking through the files and haven't found where to make an edit.

Thanks!

edit: Found it, nevermind! Maybe could it be added as an in-game setting?
Last edited by Juice805 : 07/20/17 at 09:11 PM.
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Unread 07/18/17, 02:37 AM  
Didz
 
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File comments: 30
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My apologies, i was not seeking to 'Knock' this addon at all, and I'm sorry if it came across as such. I was merely pointing out that I'm having problems with it and asking if anyone else using it was having the same issues. I was hoping someone would say 'Yes! I had that problem and this is what I did to solve it.' But as it happens I've sorted most of it out now, although I still don't trust the context sensitive emotes even though I've switched off the drunk, dance and play instrument options. but that wasn't my main interest in this mod, I mainly wanted the Lore Wear features which work perfectly. I can comment on pets, as I never use them out of principle.
Last edited by Didz : 07/18/17 at 02:39 AM.
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Unread 06/26/17, 06:48 PM  
Justinon
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Forum posts: 8
File comments: 32
Uploads: 2
Re: Having problems with this AddOn.

Originally Posted by Didz
Hi, is anyone else having problems with this AddOn?

I've only just started using it, having tried a few others, as it seemed the best roleplay one available. But some features don't seem to be working as specified.

Context Sensitive Emotes:
I had to turn this feature off in the end, as it seemed obsessed with portraying all of my characters as drunk, dancing, musicians. Even my Altmer scholar seemed to spend all his time falling over or dancing around like an idiot. So, i turned it off and went back to using Idle Animations.

Lore Wear:
This was the main interest i had in this AddOn, but having saved my City Wear and Adventure Wear I quickly realised it wasn't changing automatically when I enter or left cities. I wasn't too bothered by that as I don't always want to change outfits in cities anyway.

However, I did want to be able to change outfits quickly, so i saved my outfits and bound the Force Change option to NumKeys on my keyboard. Oddly this seemed to work perfectly for my first two characters and then stopped working for my third, and I'm not really sure why.

The saving of the costumes is being acknowledged in chat, and the keybinds are recorded in controls. but when I press Num4 (City Wear) or Num5 (Adventure wear) nothing changes. Strange Num6 (AutoEmote) does seem to work, although the choice of emote seems a bit random.

Not sure whats going on, is there a limit to the number of outfits that can be saved for an account.
With regard to the IdleEmotes, there are toggleable options in the menu that let you disable certain features you don't like. Second of all, you're 'dancing around like an idiot' in cities, where other players gather and often play instruments, etc. Again, disable it if you want. It's always cool when people actually try things before knocking them

With LoreWear, I'd be curious to know what cities you believe are not properly being detected. I've run around numerous times of multiple different characters and never ran into a problem, so please let me know. I'm sure it's working, I believe you aren't properly setting your outfits. It changes COLLECTIBLES, NOT GEAR (at least not yet. I'm working on that now). Ensure that you have the numlock set and all that, again, I use the numkeys as well and they work perfectly fine. My guess is you're not within the actual city limits, or you're already wearing what you have set as your city outfit. If you truly think something is wrong, you could always check your saved variables and see if the outfitTable values are being set to numbers other than 0 for each character. One issue I've ran into is with pets; the shroom-beetle for some odd reason is behaving differently than all the other non-combat pets. The name is saved incorrectly, and its value as well. However all other vanity pets seem to be working, at least for me. Very odd, I suspect it's something on ESO's end but I'm not sure. I'll keep looking into it.

There is no limit to how may outfits you can have per account; it's merely per character.
Last edited by Justinon : 06/26/17 at 06:53 PM.
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Unread 06/25/17, 07:55 AM  
Didz
 
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Forum posts: 22
File comments: 30
Uploads: 0
Having problems with this AddOn.

Hi, is anyone else having problems with this AddOn?

I've only just started using it, having tried a few others, as it seemed the best roleplay one available. But some features don't seem to be working as specified.

Context Sensitive Emotes:
I had to turn this feature off in the end, as it seemed obsessed with portraying all of my characters as drunk, dancing, musicians. Even my Altmer scholar seemed to spend all his time falling over or dancing around like an idiot. So, i turned it off and went back to using Idle Animations.

Lore Wear:
This was the main interest i had in this AddOn, but having saved my City Wear and Adventure Wear I quickly realised it wasn't changing automatically when I enter or left cities. I wasn't too bothered by that as I don't always want to change outfits in cities anyway.

However, I did want to be able to change outfits quickly, so i saved my outfits and bound the Force Change option to NumKeys on my keyboard. Oddly this seemed to work perfectly for my first two characters and then stopped working for my third, and I'm not really sure why.

The saving of the costumes is being acknowledged in chat, and the keybinds are recorded in controls. but when I press Num4 (City Wear) or Num5 (Adventure wear) nothing changes. Strange Num6 (AutoEmote) does seem to work, although the choice of emote seems a bit random.

Not sure whats going on, is there a limit to the number of outfits that can be saved for an account.
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Unread 05/28/17, 01:03 PM  
Justinon
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Forum posts: 8
File comments: 32
Uploads: 2
Stay tuned, Morrowind update coming soon!
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Unread 05/21/17, 02:44 AM  
Justinon
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 32
Uploads: 2
Originally Posted by Thundr-Knight
i recently upgraded and its not changing me when i go into city anymore
&
you removed random costumes :<
Hey there! I should have made it more clear, but since the Housing update, there was a big change to the LoreWear feature that requires new outfits to be chosen and saved. This is because there are multiple categories for outfits now.

Hope that helps, if not let me know. Thank you!
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Unread 05/10/17, 11:33 PM  
Thundr-Knight

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i recently upgraded and its not changing me when i go into city anymore
&
you removed random costumes :<
Last edited by Thundr-Knight : 05/11/17 at 01:08 AM.
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Unread 04/16/17, 12:25 AM  
Justinon
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 32
Uploads: 2
Originally Posted by Alessondria
Hello I'd like to report a bug.

Buying dyes from the crown store: this mod prevents applying them to costumes... unsure about hats as I don't have any. Disableing the mod to dye your outfit is a fix, afterwards just enable it once again.

Thank you so much for finding this. I'll take a look into it. For now, I believe a temporary fix might be turning off the 'Camera Spin Disabler' in the LorePlay settings.
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Unread 04/14/17, 08:20 PM  
Alessondria

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Hello I'd like to report a bug.

Buying dyes from the crown store: this mod prevents applying them to costumes... unsure about hats as I don't have any. Disableing the mod to dye your outfit is a fix, afterwards just enable it once again.
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Unread 04/11/17, 01:07 AM  
Justinon
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Forum posts: 8
File comments: 32
Uploads: 2
Originally Posted by RexDraco
I love this addon the only thing I would ask is: is it possible to indicate inside buildings count as "city" because the outfit reverts to "adventuring" outfit as inside buildings seem to be considered outdoors. Ruins the immersion slightly.
The short answer is, depends.

The long answer is, the way cities are detected is based on the names of the location of the character. So if you're in Mournhold, then the name is recognized. What happens is sometimes when buildings are entered (and it's not all of them, strangely), the location isn't recognized as the city name, nor the building name. It usually appears as just the zone-name itself, like "Greenshade". So I can try to refine it to the best of my abilities by seeing if there are special names of buildings (you'll see these appear in the top right as you enter the location), but other than that, it's undetectable whether you're in a small building.
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Unread 04/11/17, 01:03 AM  
Justinon
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 32
Uploads: 2
Re: Torch

Originally Posted by JimBobMcKrakken
Love your addon. Would it be possible to get rid of the torch emote? It seem silly to suddenly fire up a torch while in the thieves den.
Do you like it in dungeons? Because what's happening is the Thieves Den is mistakenly being detected as a dungeon, which I will correct.
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Unread 04/10/17, 11:03 PM  
JimBobMcKrakken

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Torch

Love your addon. Would it be possible to get rid of the torch emote? It seem silly to suddenly fire up a torch while in the thieves den.
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Unread 04/10/17, 08:15 AM  
RexDraco

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I love this addon the only thing I would ask is: is it possible to indicate inside buildings count as "city" because the outfit reverts to "adventuring" outfit as inside buildings seem to be considered outdoors. Ruins the immersion slightly.
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Unread 03/31/17, 05:17 PM  
Justinon
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Forum posts: 8
File comments: 32
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1.5.0 and Translations

Update 1.5.0 will be up shortly.

I'm posting also to open LorePlay up for translation to other languages. LorePlay contextual adaptation does not work in other languages due to the way location is tracked, and therefore translations will be needed. I have already setup the structure for locales, so if you are willing to provide a translation of LorePlay to another language, then please message me and I'll help you sort out what needs translation. Thank you!
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Unread 03/27/17, 11:53 AM  
Justinon
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Originally Posted by bungus
Would it be possible to set costumes or polymorphs as non city gear? Right now it saves what you have on if you walk into a city and it switches but if you log out in the city, when you log back in and leave the city it switches to the default armor style.
Yes, I will get to work on implementing this idea! I too am getting a bit frustrated with the log-out taking off my sweet outfit
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