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One Tamriel (2.6)
Updated:02/05/17 02:43 PM
Created:07/21/16 08:07 PM
Monthly downloads:864
Total downloads:4,921
Favorites:17
MD5:
Categories:Map, Coords, Compasses, Graphic UI Mods, Group, Guild & Friends, Miscellaneous, Utility Mods
Arch's Enhanced Map
Version: 1.4.0
by: Architecture [More]
I wanted to increase the size of all the map pins displayed on the map by a scale factor. I created the addon to do this for me (perfect for those who play Elder Scrolls Online at 4K!) along with many other enhancements.

Features:
  • Map Pin Customization
  • Key Binding for Removing WayPoint
  • Full Settings Panel
  • Automatic Teleport (via EasyTravel)
  • Teleport Availability Indicator (GamePad)
  • Compatible with AUI MiniMap
  • Various Enhancements!

Author Notes:
Additional features will be added in the future! Happy Adventuring!

Thank you!

Special Thanks:
  • German translation done by @Scootworks (EU).


I appreciate any feedback you may have.


DISCLAIMER:
If you use other addons which modify pin behavior, please backup files within the SavedVariables folder before enabling this addon. Since this is the initial version, I cannot be responsible for changed pin data in other addons.
-Automatic Teleport (via EasyTravel)
-Teleport Availability Indicator (GamePad)
-Improved stability enhancements

-Added keybinding to directly open Locations interface in Gamepad World Map
Optional Files (0)


Archived Files (23)
File Name
Version
Size
Author
Date
1.3.9
71kB
Architecture
12/08/16 02:09 AM
1.3.7
70kB
Architecture
10/19/16 04:28 AM
1.3.6
69kB
Architecture
10/16/16 09:44 PM
1.3.5
69kB
Architecture
10/16/16 09:39 PM
1.3.4
67kB
Architecture
10/16/16 05:20 PM
1.3.3
67kB
Architecture
10/12/16 11:55 PM
1.3.2
60kB
Architecture
10/12/16 10:52 PM
1.3.2
60kB
Architecture
10/12/16 10:50 PM
1.3.2
60kB
Architecture
10/12/16 10:49 PM
1.3.1
60kB
Architecture
10/12/16 10:46 PM
1.2.9
60kB
Architecture
10/12/16 10:44 PM
1.2.9
60kB
Architecture
10/12/16 10:43 PM
1.1.7
59kB
Architecture
09/15/16 11:43 AM
1.0.11
58kB
Architecture
08/20/16 04:13 PM
1.0.10
68kB
Architecture
08/18/16 08:36 PM
1.0.10
71kB
Architecture
08/16/16 07:44 PM
1.0.8
71kB
Architecture
08/15/16 07:26 PM
1.0.6
68kB
Architecture
08/02/16 06:10 PM
1.0.5
68kB
Architecture
07/30/16 05:37 PM
1.0.4
68kB
Architecture
07/30/16 11:21 AM
1.0.3
40kB
Architecture
07/28/16 08:52 PM
1.0.2
38kB
Architecture
07/26/16 08:23 PM
1.0.1
38kB
Architecture
07/21/16 08:07 PM


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Unread 02/08/17, 11:53 PM  
Runs

Forum posts: 0
File comments: 7
Uploads: 0
Question Homestead

I find myself hitting the X button out of habit when I select a home I want to visit in the homes section of map menu. Was just wondering if there was any chance to make it so we teleport to the home selected when we press X, just like it does on the zones tab when there is a player I can teleport to.
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Unread 10/19/16, 06:33 AM  
Mitsarugi
 
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Forum posts: 23
File comments: 235
Uploads: 12
Any plans for NPC Location support?
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Unread 10/05/16, 02:39 PM  
Craal

Forum posts: 0
File comments: 6
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I have the exact same problem with the scaling, wayshrines won't work unless it's set to 1. I had to temporarily delete your mod for the shrines to work again. I hope you can get a fix, I like this mod.
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Unread 09/15/16, 11:46 PM  
Eldorhaan
 
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Forum posts: 2
File comments: 113
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Originally Posted by Architecture
Originally Posted by Eldorhaan
Hi Votan I am using also you mini map But Yes when scaling to 1 it comeback to normal.
Interesting, I will see if I can replicate this issue on my end -- I will look into it further and follow up!

Kind Regards,
Arch
Thanks Arch for the feedback
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Unread 09/15/16, 11:45 AM  
Architecture
 
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Uploads: 5
Originally Posted by Eldorhaan
Hi Votan I am using also you mini map But Yes when scaling to 1 it comeback to normal.
Interesting, I will see if I can replicate this issue on my end -- I will look into it further and follow up!

Kind Regards,
Arch
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Unread 09/11/16, 04:10 PM  
Eldorhaan
 
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Hi Votan I am using also you mini map But Yes when scaling to 1 it comeback to normal.
Last edited by Eldorhaan : 09/11/16 at 04:12 PM.
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Unread 09/10/16, 04:50 PM  
votan
 
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Originally Posted by Eldorhaan
Hi there, I got something weird, when I use your addon, I cannot teleport on any shrine. When deactivated it, it works again... I am using votan mini map, may be it's related?
I know this. Resizing affects clicking. This is why my Mini Map sizes them while in mini map mode, only.
Test: Scale the pins back to 1.0. Working again?
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Unread 09/10/16, 03:21 PM  
Eldorhaan
 
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Hi there, I got something weird, when I use your addon, I cannot teleport on any shrine. When deactivated it, it works again... I am using votan mini map, may be it's related?
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Unread 08/31/16, 12:20 AM  
dorrino
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Forum posts: 30
File comments: 73
Uploads: 5
I got a rather obvious suggestion.

I'd be awesome to be able to pick a size and color for each individual pin types separately, even though it might be a pain to organize a menu for that.

That is all
Last edited by dorrino : 08/31/16 at 12:21 AM.
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Unread 08/20/16, 04:14 PM  
Architecture
 
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Originally Posted by manavortex
Hey there,

I fixed this by unpacking LibGPS straight into the Lib folder:



Originally Posted by NOTHAN
same error if GPS libray wasnt installed so still need to take your addon and other Lib to works.
Aha, thank you so much! I overlooked this when I put LibGPS2 in. I have updated the folder structure appropriately. Thank you both for the helpful feedback!
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Unread 08/19/16, 05:05 AM  
manavortex
 
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Forum posts: 16
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Hey there,

I fixed this by unpacking LibGPS straight into the Lib folder:



Originally Posted by NOTHAN
same error if GPS libray wasnt installed so still need to take your addon and other Lib to works.
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Unread 08/16/16, 11:28 PM  
NOTHAN
 
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user:/AddOns/ArchEnhancedMap/ArchEnhancedMap.lua:3: Cannot find a library instance of "LibGPS2".
stack traceback:
user:/AddOns/ArchEnhancedMap/lib/LibStub/LibStub.lua:29: in function 'LibStub:GetLibrary'
user:/AddOns/ArchEnhancedMap/ArchEnhancedMap.lua:3: in function '(main chunk)'
same error if GPS libray wasnt installed so still need to take your addon and other Lib to works.
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Unread 08/16/16, 07:46 PM  
Architecture
 
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Originally Posted by NOTHAN
i got this error



ok after load http://www.esoui.com/downloads/info601-LibGPS2.html ... May be include this ?
Hi NOTHAN,

I just updated the addon to version 1.0.9. I have ensured the latest LibGPS2 is appropriately included in the code. Please let me know if you should continue to experience this behavior and let me know what other addons you use in conjunction (if the error persists).

Thanks!
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Unread 08/16/16, 11:39 AM  
NOTHAN
 
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i got this error

user:/AddOns/ArchEnhancedMap/ArchEnhancedMap.lua:3: Cannot find a library instance of "LibGPS2".
stack traceback:
user:/AddOns/ArchEnhancedMap/lib/LibStub/LibStub.lua:29: in function 'LibStub:GetLibrary'
user:/AddOns/ArchEnhancedMap/ArchEnhancedMap.lua:3: in function '(main chunk)'
ok after load http://www.esoui.com/downloads/info601-LibGPS2.html ... May be include this ?
Last edited by NOTHAN : 08/16/16 at 11:42 AM.
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Unread 08/15/16, 07:28 PM  
Architecture
 
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Re: Could the ability to change pin colors be added?

Originally Posted by Jhenox
Could the ability to change pin colors be added? Thank you.
This is a cool idea and would be relatively trivial to fit in. I will add it to the backlog!
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